Mordel's Bar & Grill
Ymir BWP-X1
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Mordel
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PostPosted: 19-Mar-2017 17:11    Post subject: Ymir BWP-X1 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Ymir BWP-X1
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Primitives V
Technology:         Inner Sphere (Primitive)
Technology Rating:  E
Tonnage:            90
Configuration:      Biped BattleMech
Era/Year:           Age of War / 2462
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,028,450 C-Bills
Battle Value:       1,194

Chassis:              Primitive
Power Plant:          325 Primitive Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Primitive
Armament:             
    2 LRM 5s
    4 SRM 2s
    2 Flamer (Vehicle)s
    1 Large Lasers
    1 Autocannon/5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  9.00                     
Engine:                                325 Primitive Fusion           23.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                       Primitive                  4.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  166                    15.50                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             23       
    Center Torso (rear):                               8       
    R/L Torso:                         19             17       
    R/L Torso (rear):                                  6       
    R/L Arm:                           15             18       
    R/L Leg:                           19             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
4 SRM 2s                                                  LT                4          4.00             
SRM 2 (Ammo 100)                                          LT                2          2.00             
2 Flamer (Vehicle)s                                       RA                2          1.00             
Flamer (Vehicle) (Ammo 20)                                RA                1          1.00             
Large Laser                                               RA                2          5.00             
Autocannon/5                                              LA                4          8.00             
Autocannon/5 (Ammo 20)                                    LA                1          1.00             

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Sir Henry
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PostPosted: 24-Mar-2017 21:29    Post subject: Ymir BWP-X1 Reply to topic Reply with quote

What's with the Primitive stuff?
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Sir Henry

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Mordel
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PostPosted: 24-Mar-2017 21:32    Post subject: Re: Ymir BWP-X1 Reply to topic Reply with quote

Sir Henry wrote:
What's with the Primitive stuff?


Primitive was the precursor to 3025 tech, essentially.
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Sir Henry
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PostPosted: 26-Mar-2017 19:37    Post subject: Ymir BWP-X1 Reply to topic Reply with quote

That's where you have to be carful on heat and ammo...

Sounds fun....
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Sir Henry

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Sleeping Dragon
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PostPosted: 27-Mar-2017 01:00    Post subject: Ymir BWP-X1 Reply to topic Reply with quote

With the primitive TROs and Age of War setting there might be a fun campaign.
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Mordel
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PostPosted: 27-Mar-2017 09:41    Post subject: Re: Ymir BWP-X1 Reply to topic Reply with quote

Sleeping Dragon wrote:
With the primitive TROs and Age of War setting there might be a fun campaign.


Hmmm... campaign. There's a thought. I could use my PbW system to have an ongoing campaign. You each get units that need to be maintained. There's a hierarchical structure of command. Hmmm...
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jymset
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PostPosted: 27-Mar-2017 16:40    Post subject: Re: Ymir BWP-X1 Reply to topic Reply with quote

Oh snap. Please make that happen!!!
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"Rear armour is defeatist!" - unknown Kuritan Mechwarrior

The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
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Mordel
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PostPosted: 27-Mar-2017 17:45    Post subject: Re: Ymir BWP-X1 Reply to topic Reply with quote

jymset wrote:
Oh snap. Please make that happen!!!


I definitely need to get things a tad more automated before I can go down that route!
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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
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PostPosted: 07-Jan-2023 06:39    Post subject: Ymir BWP-X1 Reply to topic Reply with quote

TRO: Ymir BWP-X1
                 BattleMech Technical Readout

Name/Model:         Ymir BWP-X1
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: Primitives, Volume 5
Technology:         Inner Sphere (Primitive)
Technology Rating:  D
Tonnage:            90
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Star League / 2462
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,028,450 C-Bills
Battle Value:       1,194

Chassis:              Primitive
Power Plant:          325 Primitive Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Primitive
Armament:             
    1 Large Laser
    1 Autocannon/5
    2 LRM 5s
    4 SRM 2s
    2 Flamer (Vehicle)s
Manufacturer:         Coventry Defense Conglomerate
    Primary Factory:  Coventry
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Primitive                  9.00                     
Engine:                                325 Primitive Fusion           23.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            16                     6.00                     
Gyro:                                       Primitive                  4.00                     
Cockpit:                                    Primitive                  5.00                     
Armor Factor:                                  166                    15.50                     
    Type:                                   Primitive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             23       
    Center Torso (rear):                               8       
    R/L Torso:                         19             17       
    R/L Torso (rear):                                  6       
    R/L Arm:                           15             18       
    R/L Leg:                           19             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
4 SRM 2s                                                  LT                4          4.00             
SRM 2 (Ammo 100)                                          LT                2          2.00             
2 Flamer (Vehicle)s                                       RA                2          1.00             
Flamer (Vehicle) (Ammo 20)                                RA                1          1.00             
Large Laser                                               RA                2          5.00             
Autocannon/5                                              LA                4          8.00             
Autocannon/5 (Ammo 20)                                    LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 7
Specials: IF1
		

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