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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6088 Location: United States
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 03-Apr-2017 00:30 Post subject: King Crab KGC-005r |
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That SRM is really unnecessary. I'd rather have some ranged weapon. _________________ The dragon NEVER sleeps!
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Jade_Dragon 8th Sword of Light Sho-sho
Joined: 05-Feb-2002 00:00 Posts: 1329 Location: United States
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Posted: 03-Apr-2017 19:13 Post subject: King Crab KGC-005r |
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Or more DHS since this has C3 I can seen the HPPC and both heavy guns in near constant fire. _________________ The JadeDragon
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jymset Scavenger in pursuit of LosTech
Joined: 05-Feb-2002 00:00 Posts: 956 Location: Germany
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Posted: 06-Apr-2017 16:03 Post subject: King Crab KGC-005r |
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It's completely crit-packed, it'd be difficult to find something to replace the SSRMs with. _________________ "Rear armour is defeatist!" - unknown Kuritan Mechwarrior
The AC5 is a great gun!
On heat, 3025 style: A Rifleman knows no heat.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Apr-2017 07:47 Post subject: King Crab KGC-005r |
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Big energy weapons are quite efficient at filling crits with as much tonnage as possible. _________________ The dragon NEVER sleeps!
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jymset Scavenger in pursuit of LosTech
Joined: 05-Feb-2002 00:00 Posts: 956 Location: Germany
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Posted: 10-Apr-2017 15:59 Post subject: King Crab KGC-005r |
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So without changing Tech Base... Medium VSPL? Though at the time, that was Advanced... _________________ "Rear armour is defeatist!" - unknown Kuritan Mechwarrior
The AC5 is a great gun!
On heat, 3025 style: A Rifleman knows no heat.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 10-Apr-2017 23:45 Post subject: King Crab KGC-005r |
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Maybe, or LPPC and SPL or flamer (to fend off infantry) _________________ The dragon NEVER sleeps!
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 07-Dec-2022 13:54 Post subject: King Crab KGC-005r |
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TRO: King Crab KGC-005r | BattleMech Technical Readout
Name/Model: King Crab KGC-005r
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3085 Unabridged, Old is the New New
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Jihad / 3071
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 11,884,000 C-Bills
Battle Value: 2,335
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE
Armament:
1 Heavy PPC
2 LB 20-X ACs
1 Streak SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 5.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 288 18.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 40
Center Torso (rear): 15
R/L Torso: 21 30
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 38
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave CT 1 1.00
CASE RT 1 0.50
Heavy PPC RT 4 10.00
LB 20-X AC (Ammo 10) RT 2 2.00
LB 20-X AC (Ammo 5) [Cluster] RT 1 1.00
CASE LT 1 0.50
LB 20-X AC (Ammo 5) LT 1 1.00
LB 20-X AC (Ammo 10) [Cluster] LT 2 2.00
Streak SRM 4 LT 1 3.00
Streak SRM 4 (Ammo 25) LT 1 1.00
LB 20-X AC RA/RT 11 14.00
LB 20-X AC LA/LT 11 14.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 5 / (L) 2, OV: 0
Armor (A): 10, Structure (S): 8
Specials: C3S, CASE, FLK2/2/-, MHQ1
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