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Valkyrie VLK-QD8
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PostPosted: 05-May-2017 13:59    Post subject: Valkyrie VLK-QD8 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD8
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145 New Tech, New Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Republic / 3102
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         6,326,320 C-Bills
Battle Value:       829

Chassis:              Endo Steel
Power Plant:          180 XL
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Unknown
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Extended LRM 10s
    1 Light PPCs
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       180 XL                   3.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10              9       
    Center Torso (rear):                               3       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5              8       
    R/L Leg:                            7             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Extended LRM 10                                           LT                4          8.00             
Extended LRM 10 (Ammo 18)                                 LT                2          2.00             
Light PPC                                                 RA                2          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 05-May-2017 15:30    Post subject: Valkyrie VLK-QD8 Reply to topic Reply with quote

See! A well used XL engine providing VLK with some serious reach without hampering the mobility. I like this.
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Sleeping Dragon
Draconis Combine
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 02-Jan-2023 14:25    Post subject: Valkyrie VLK-QD8 Reply to topic Reply with quote

TRO: Valkyrie VLK-QD8
                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD8
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145 New Tech, New Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3102
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,326,320 C-Bills
Battle Value:       787

Chassis:              Endo Steel
Power Plant:          180 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Extended LRM 10
    1 Light PPC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       180 XL                   3.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10              9       
    Center Torso (rear):                               3       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5              8       
    R/L Leg:                            7             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
Extended LRM 10                                           LT                4          8.00             
Extended LRM 10 (Ammo 18)                                 LT                2          2.00             
Light PPC                                                 RA                2          3.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: IF1
		

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