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Black Hawk (Nova) I
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6075
Location: United States
PostPosted: 27-May-2017 11:47    Post subject: Black Hawk (Nova) I Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Black Hawk (Nova) I
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3145 New Tech, New Upgrades
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3137
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         11,835,625 C-Bills
Battle Value:       2,224

Structure:            Standard
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 ER PPC
    5 Improved Heavy Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  8       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
ER PPC                                                    RA                2          6.00             
5 Improved Heavy Medium Lasers                            LA                10         5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Stinger07
The Quickscell Company
Head Engineer
Head Engineer


Joined: 11-Mar-2015 09:52
Posts: 265
Location: United States
PostPosted: 28-May-2017 16:55    Post subject: Black Hawk (Nova) I Reply to topic Reply with quote

Decent loadout. Snipe with the PPC, and unleash horrible onslaught of HMLs at close range.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 03-Dec-2022 02:43    Post subject: Black Hawk (Nova) I Reply to topic Reply with quote

TRO: Black Hawk (Nova) I
                 BattleMech Technical Readout

Name/Model:         Black Hawk (Nova) I
Designer:           Catalyst Game Labs
Source(s):          Recognition Guide: ilClan, Vol. 14
                    Record Sheets: 3145 New Tech, New Upgrades
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3137
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,835,625 C-Bills
Battle Value:       2,224

Chassis:              Star League XTA 
Power Plant:          Model SF-2 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Type A2 
    Jump Capacity:    150 meters
Armor:                Forging HH30
Armament:             
    1 ER PPC
    5 Improved Heavy Medium Lasers
Manufacturer:         Tokasha Mechworks Alpha
    Primary Factory:  Tokasha
Communications:       CH3B Series
Targeting & Tracking: Version Omega-V TTS

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  8       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
ER PPC                                                    RA                2          6.00             
5 Improved Heavy Medium Lasers                            LA                10         5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 2
Armor (A): 5,  Structure (S): 3
Specials: CASE, OMNI
		

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