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The Grand Poobah Clan Blood Spirit Star Captain
Joined: 06-May-2020 09:40 Posts: 262 Location: United States
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Posted: 13-Jun-2021 08:44 Post subject: Stalker (Baradul Variant) |
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TRO: Stalker (Baradul Variant) | BattleMech Technical Readout
Name/Model: Stalker (Baradul Variant)
Designer: The Grand Poobah
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 85
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 13,481,875 C-Bills
Battle Value: 1,724
Chassis: Standard
Power Plant: 255 Light Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
3 LRM 20 w/ Artemis IV FCS
4 ER Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 8.50
Engine: 255 Light Fusion 10.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 216 13.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 36
Center Torso (rear): 11
R/L Torso: 18 25
R/L Torso (rear): 7
R/L Arm: 14 23
R/L Leg: 18 25
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Weapons and Ammo Location Critical Tonnage
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LRM 20 (Ammo 6) [Artemis IV] H 1 1.00
LRM 20 (Ammo 12) [Artemis IV] CT 2 2.00
LRM 20 w/ Artemis IV FCS RT 5 10.00
LRM 20 (Ammo 6) [Artemis IV] RT 1 1.00
LRM 20 w/ Artemis IV FCS LT 5 10.00
LRM 20 (Ammo 6) [Artemis IV] LT 1 1.00
2 ER Small Lasers RA 2 1.00
2 ER Small Lasers LA 2 1.00
LRM 20 w/ Artemis IV FCS LA 5 10.00
TAG LA 1 1.00
LRM 20 (Ammo 12) [Artemis IV] RL 2 2.00
LRM 20 (Ammo 12) [Artemis IV] LL 2 2.00
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Alpha Strike Statistics
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Point Value (PV): 49
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 4 / (M) 6 / (L) 5, OV: 0
Armor (A): 7, Structure (S): 5
Specials: IF4, TAG
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6081 Location: United States
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Posted: 13-Jun-2021 13:28 Post subject: Stalker (Baradul Variant) |
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There's something about LRM-20s that is intimidating. The thought of being peppered by so many missiles... ouch. _________________ Mordel Blacknight - Site Administrator
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Oberst_Klink ComStar Warrant Officer
Joined: 21-Apr-2021 08:04 Posts: 213 Location: Germany
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Posted: 14-Jun-2021 03:52 Post subject: Stalker (Baradul Variant) |
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As a missle boat, this Stalker is pretty good. I just suggest to skip one or two heat-sinks (the three lrm just need 18 - if you run, you're on exact 0 heat). Second - I would use two tons of ammo per launcher, with more you are a walking bomb. Reduce the "split". Put the ammo "near" the launcher and give a case to each side of the torso. If I'm right, you get 4 tons to play with (-2 HS, -3t ammo, +2xcase). Play with it (for example some med laser and a c3-slave)... And try to increase the armour at the rear. I think, it is a bit too low (a fast unit in your back and you are screwed) _________________ "Better to reign in Hell than serve in Heav'n" John Milton
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