Mordel's Bar & Grill
Scounting is fun (Discussion)
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Mordel
Mordel.Net
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PostPosted: 29-Jun-2021 09:24    Post subject: Re: Scounting is fun (Discussion) Reply to topic Reply with quote

Vagabond wrote:
sorry for the delay.

For those who don't know, I recently lost my position at work and am at risk of getting terminated completely.

I have been in a sour mood and doing thing to make me feel better.

I will update when I can.


Sorry to hear that. Sad

Stay strong and do what you need to. This site isn't going anywhere.
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jedidino
Clan Wolf
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PostPosted: 29-Jun-2021 17:33    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

Very sorry to hear that. It's rough. Been there myself. Take all the time you need!
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Ronin
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PostPosted: 29-Jun-2021 17:58    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

Let us know how we can help. Hopefully things get worked out to your benefit.
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Vagabond
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PostPosted: 08-Aug-2021 22:32    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

updated.
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Mordel
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PostPosted: 11-Aug-2021 12:10    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

So, the point of this was for scouting purposes only! Be careful not to try to get into too much of a firefight with these guys. We outnumber them, but we will lose in a straight-up firefight.
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Stinger07
The Quickscell Company
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PostPosted: 13-Aug-2021 14:12    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

Can we possibly do fire then move rather than move then fire?

The issue is that we can't choose our targets because we don't know where they are. So if we shift to shooting and then moving, it should go faster. Worst case is a PSR due to damage knocking us over, but that is rare at this point.
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Vagabond
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PostPosted: 13-Aug-2021 17:16    Post subject: Re: Scounting is fun (Discussion) Reply to topic Reply with quote

Stinger07 wrote:
Can we possibly do fire then move rather than move then fire?

The issue is that we can't choose our targets because we don't know where they are. So if we shift to shooting and then moving, it should go faster. Worst case is a PSR due to damage knocking us over, but that is rare at this point.


that is they way i'm doing it.

you give me turn 5 fire and turn 6 movement. and yes, it is much faster in this format.
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Stinger07
The Quickscell Company
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PostPosted: 16-Aug-2021 20:29    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

ah, then I may have been confused previously lol.
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Vagabond
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PostPosted: 26-Sep-2021 22:50    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

still alive.
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Lumjo
Lyran Alliance
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PostPosted: 27-Sep-2021 18:43    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

Do you have what you need for the Wasp? (holler if not)

Overall my plan is to stay hoppy with high to hit mods in the forest, try to get some kicks on the rear of the RFL, and if that isn't possible pepper him with infernos to keep the LLs shutdown.
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Vagabond
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PostPosted: 27-Sep-2021 22:26    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

just letting you know i'm not dead
and am just tired so its taking time to process.
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Ronin
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PostPosted: 28-Sep-2021 17:21    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

No worries. I completely understand. I'm just glad that you're still alive and taking care of priorities.
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Vagabond
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PostPosted: 03-Dec-2021 20:44    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

i'm not dead.
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Ronin
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PostPosted: 04-Dec-2021 18:14    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

Good to hear
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Vagabond
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PostPosted: 05-Jan-2022 22:48    Post subject: Scounting is fun (Discussion) Reply to topic Reply with quote

ok. new year. new hopes. lets get this rolling again.
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