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Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
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alimango
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Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 16:28    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,105,000 C-Bills
Battle Value:       1,935

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          Custom Magna for KatotohananAlimango 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Alamano Alimango low maintenance no fuel 
    Jump Capacity:    150 meters
Armor:                Paulina knock off KatotohanaAlimango Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    4 Made by Katotohanan Alimango Pirates Small Lasers
    2 Made by Katotohanan Alimango Pirates Flamers
Manufacturer:         ComStar, Cosara Weaponries
    Primary Factory:  Northwind (CS), Northwind (CW)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Raiders Pirates official mech more open to their higher officers and
    surplus a budget version without the expensive parts that can only be produced by
    Katotohanan Alimango Raiders With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still door like 3 turns to get the data and an xl
    engine I recommend shooting all short range weapons or temp and narc I recommend combat at 3
    to 10 hexes only and for the hacking role play I recommend shooting the c3rsl / hacking
    probe point blank range to the computer think like a soft attachment instead of shooting it
    far and hard which will break the computer unless shooting at an enemy mech then I recommend
    front or back arc only to shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Raiders AKA Intel Mud Crabs jack of all trades crab all parts
    are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos Raiders
    standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango AKA Spy/hacker Crabs but for the Specialist

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Recon Camera                                              CT                1          0.50             
Supercharger                                              CT                1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
3 Jump Jets (0.5 tons)                                    RT                3          1.50             
2 Flamers                                                 LT                2          2.00             
3 Jump Jets (0.5 tons)                                    LT                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        RA                1          1.00             
TSEMP Cannon                                              RA                5          6.00             
C3 Remote Sensor Launcher (Ammo 4)                        LA                1          1.00             
4 Small Lasers                                            LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

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ALIMANGO
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alimango
ComStar
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Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 17:55    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,105,000 C-Bills
Battle Value:       1,935

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          Custom Magna for KatotohananAlimango 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Alamano Alimango low maintenance no fuel 
    Jump Capacity:    150 meters
Armor:                Paulina knock off KatotohanaAlimango Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    4 Made by Katotohanan Alimango Pirates Small Lasers
    2 Made by Katotohanan Alimango Pirates Flamers
Manufacturer:         ComStar, Cosara Weaponries
    Primary Factory:  Northwind (CS), Northwind (CW)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Raiders Pirates official mech more open to their higher officers and
    surplus a budget version without the expensive parts that can only be produced by
    Katotohanan Alimango Raiders With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still door like 3 turns to get the data and an xl
    engine I recommend shooting all short range weapons or temp and narc I recommend combat at 3
    to 10 hexes only and for the hacking role play I recommend shooting the c3rsl / hacking
    probe point blank range to the computer think like a soft attachment instead of shooting it
    far and hard which will break the computer unless shooting at an enemy mech then I recommend
    front or back arc only to shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Raiders AKA Intel Mud Crabs jack of all trades crab all parts
    are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos Raiders
    standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango AKA Spy/hacker Crabs but for the Specialist

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Recon Camera                                              CT                1          0.50             
Supercharger                                              CT                1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
C3 Remote Sensor Launcher (Ammo 4)                        RT                1          1.00             
3 Jump Jets (0.5 tons)                                    RT                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        LT                1          1.00             
2 Flamers                                                 LT                2          2.00             
3 Jump Jets (0.5 tons)                                    LT                3          1.50             
TSEMP Cannon                                              RA                5          6.00             
4 Small Lasers                                            LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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alimango
ComStar
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Private


Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 19:31    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,105,000 C-Bills
Battle Value:       1,935

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          Custom Magna for KatotohananAlimango 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Alamano Alimango low maintenance no fuel 
    Jump Capacity:    150 meters
Armor:                Paulina knock off KatotohanaAlimango Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    4 Made by Katotohanan Alimango Pirates Small Lasers
    2 Made by Katotohanan Alimango Pirates Flamers
Manufacturer:         ComStar, Cosara Weaponries, Katotohanan Alimango Pirates
    Primary Factory:  Northwind (CS), Northwind (CW), At Hacker HQ (KAP)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Pirates official mech more open to their higher officers and surplus a
    budget version without the expensive parts that can only be produced by Katotohanan Alimango
    Pirates With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still door like 3 turns to get the data and an xl
    engine I recommend shooting all short range weapons or temp and narc I recommend combat at 3
    to 10 hexes only and for the hacking role play I recommend shooting the c3rsl / hacking
    probe point blank range to the computer think like a soft attachment instead of shooting it
    far and hard which will break the computer unless shooting at an enemy mech then I recommend
    front or back arc only to shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Pirates AKA Data Mud Crabs Hackers jack of all trades crab
    all parts are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos
    Raiders standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango Raiders AKA Spy/hacker Crabs but for the
    Specialist

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Recon Camera                                              CT                1          0.50             
Supercharger                                              CT                1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
C3 Remote Sensor Launcher (Ammo 4)                        RT                1          1.00             
3 Jump Jets (0.5 tons)                                    RT                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        LT                1          1.00             
2 Flamers                                                 LT                2          2.00             
3 Jump Jets (0.5 tons)                                    LT                3          1.50             
TSEMP Cannon                                              RA                5          6.00             
4 Small Lasers                                            LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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alimango
ComStar
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Private


Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 19:33    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,105,000 C-Bills
Battle Value:       1,935

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          Custom Magna for KatotohananAlimango 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Alamano Alimango low maintenance no fuel 
    Jump Capacity:    150 meters
Armor:                Paulina knock off KatotohanaAlimango Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    4 Made by Katotohanan Alimango Pirates Small Lasers
    2 Made by Katotohanan Alimango Pirates Flamers
Manufacturer:         ComStar, Cosara Weaponries, Katotohanan Alimango Pirates
    Primary Factory:  Northwind (CS), Northwind (CW), At Hacker HQ (KAP)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Pirates official mech more open to their higher officers and surplus a
    budget version without the expensive parts that can only be produced by Katotohanan Alimango
    Pirates With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still door like 3 turns to get the data and an xl
    engine I recommend shooting 2 weapon groups only at a time just to make it take longer and
    for the hacking role play I recommend shooting the c3rsl / hacking probe point blank range
    to the computer think like a soft attachment instead of shooting it far and hard which will
    break the computer unless shooting at an enemy mech then I recommend front or back arc only
    to shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Pirates AKA Data Mud Crabs Hackers jack of all trades crab
    all parts are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos
    Raiders standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango Raiders AKA Spy/hacker Crabs but for the
    Specialists

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Recon Camera                                              CT                1          0.50             
Supercharger                                              CT                1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
C3 Remote Sensor Launcher (Ammo 4)                        RT                1          1.00             
3 Jump Jets (0.5 tons)                                    RT                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        LT                1          1.00             
2 Flamers                                                 LT                2          2.00             
3 Jump Jets (0.5 tons)                                    LT                3          1.50             
TSEMP Cannon                                              RA                5          6.00             
4 Small Lasers                                            LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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alimango
ComStar
Private
Private


Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 19:34    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,105,000 C-Bills
Battle Value:       1,935

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          Custom Magna for KatotohananAlimango 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Alamano Alimango low maintenance no fuel 
    Jump Capacity:    150 meters
Armor:                Paulina knock off KatotohanaAlimango Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    4 Made by Katotohanan Alimango Pirates Small Lasers
    2 Made by Katotohanan Alimango Pirates Flamers
Manufacturer:         ComStar, Cosara Weaponries, Katotohanan Alimango Pirates
    Primary Factory:  Northwind (CS), Northwind (CW), At Hacker HQ (KAP)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Pirates official mech more open to their higher officers and surplus a
    budget version without the expensive parts that can only be produced by Katotohanan Alimango
    Pirates With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still for like 3 turns to get the data and an xl engine
    I recommend shooting 2 weapon groups only at a time just to make it take longer and for the
    hacking role play I recommend shooting the c3rsl / hacking probe point blank range to the
    computer think like a soft attachment instead of shooting it far and hard which will break
    the computer unless shooting at an enemy mech then I recommend front or back arc only to
    shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Pirates AKA Data Mud Crabs Hackers jack of all trades crab
    all parts are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos
    Raiders standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango Raiders AKA Spy/hacker Crabs but for the
    Specialists

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Recon Camera                                              CT                1          0.50             
Supercharger                                              CT                1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
C3 Remote Sensor Launcher (Ammo 4)                        RT                1          1.00             
3 Jump Jets (0.5 tons)                                    RT                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        LT                1          1.00             
2 Flamers                                                 LT                2          2.00             
3 Jump Jets (0.5 tons)                                    LT                3          1.50             
TSEMP Cannon                                              RA                5          6.00             
4 Small Lasers                                            LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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alimango
ComStar
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Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 22:14    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,019,125 C-Bills
Battle Value:       1,811

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    3 Small Lasers
    2 Flamers
Manufacturer:         ComStar, Cosara Weaponries, Katotohanan Alimango Pirates
    Primary Factory:  Northwind (CS), Northwind (CW), At Hacker HQ (KAP)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Pirates official mech more open to their higher officers and surplus a
    budget version without the expensive parts that can only be produced by Katotohanan Alimango
    Pirates With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still for like 3 turns to get the data and an xl engine
    I recommend shooting 2 weapon groups only at a time just to make it take longer and for the
    hacking role play I recommend shooting the c3rsl / hacking probe point blank range to the
    computer think like a soft attachment instead of shooting it far and hard which will break
    the computer unless shooting at an enemy mech then I recommend front or back arc only to
    shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Pirates AKA Data Mud Crabs Hackers jack of all trades crab
    all parts are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos
    Raiders standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango Raiders AKA Spy/hacker Crabs but for the
    Specialists

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             18       
    Center Torso (rear):                               7       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             14       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Bloodhound Active Probe                                   RT                3          2.00             
Flamer                                                    RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
Recon Camera                                              RT                1          0.50             
Flamer                                                    LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
Recon Camera                                              LT                1          0.50             
Supercharger                                              LT                1          1.00             
Searchlight, Mounted                                      RA                1          0.50             
TSEMP Cannon                                              RA                5          6.00             
Searchlight, Mounted                                      LA                1          0.50             
3 Small Lasers                                            LA                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        RL                1          1.00             
C3 Remote Sensor Launcher (Ammo 4)                        LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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alimango
ComStar
Private
Private


Joined: 19-May-2023 15:43
Posts: 20
Location: United States
PostPosted: 22-May-2023 22:15    Post subject: Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Crab (Katohan Alimango Data Mud Crab body) (CRB-72Hacker) CRB-72
Designer:           alimango
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3110
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         17,084,375 C-Bills
Battle Value:       1,811

Chassis:              Hollis Mk. 1A Composite Composite
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous
Armament:             
    1 Made by Katotohanan Alimango Pirates TSEMP Cannon
    3 Small Lasers
    2 Flamers
Manufacturer:         ComStar, Cosara Weaponries, Katotohanan Alimango Pirates
    Primary Factory:  Northwind (CS), Northwind (CW), At Hacker HQ (KAP)
Communications:       Dalban Series K/Garret T11-B Encrypted
Targeting & Tracking: Int CRB RCA Instatrac Mark X Garret Vers with Bloodhound Active Probe

================================================================================================
Overview:
    CRB-72 an upgrade to the CRB-72 not focused on one area but all the Katotohanan Alimango AKA
    Mud Crab Hackers Pirates official mech more open to their higher officers and surplus a
    budget version without the expensive parts that can only be produced by Katotohanan Alimango
    Pirates With enough to do the same jobs

Capabilities:
    Short range flamers and small lasers that can fire consecutively and tsemp for shutdown hand
    actuators for melee and salvage average medium mech speed and super charger c3 sensors or
    digital narc or c3 slave launcher what everyone calls it but I like to call it hacking dart
    before I play a game with it I decide with my opponent what it does does it steal the data
    of another mechs battlerom or rom does it make a mech overheat does it add a extra + 4 to
    gunnery or roll play do you shoot it at a command center at point blank range trying to find
    evidence on a old computer then stay still for like 3 turns to get the data and an xl engine
    I recommend shooting 2 weapon groups only at a time just to make it take longer and for the
    hacking role play I recommend shooting the c3rsl / hacking probe point blank range to the
    computer think like a soft attachment instead of shooting it far and hard which will break
    the computer unless shooting at an enemy mech then I recommend front or back arc only to
    shoot the hacking probe / c3 narc

Deployment:
    An Katotohanan Alimango Coward Pirates AKA Data Mud Crabs Hackers jack of all trades crab
    all parts are re-engineered crab made by comstar cosara weaponries and Alamano Alimangos
    Raiders standardized and the model that got them the name katotohanan Alimangos

Variants:
    Any thing crab made by Katotohanan Alimango Raiders AKA Spy/hacker Crabs but for the
    Specialists

Notable MechWarriors:
    Beetle Katohanan Alimango Rorin that is me of the Beetle wanted to start a hacking mercenary
    carrier he started of a detective barging through turn coat space ports and stealing
    evidence and reporting to higher ups if asked to do so this was my mech

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                  Torso-Mounted                4.00                     
Armor Factor:                                  144                     8.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             18       
    Center Torso (rear):                               7       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             14       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Remote Sensor Launcher                                 H                 3          4.00             
Searchlight, Mounted                                      H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Recon Camera                                              CT                1          0.50             
Bloodhound Active Probe                                   RT                3          2.00             
Flamer                                                    RT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
Recon Camera                                              RT                1          0.50             
Flamer                                                    LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
Recon Camera                                              LT                1          0.50             
Supercharger                                              LT                1          1.00             
Searchlight, Mounted                                      RA                1          0.50             
TSEMP Cannon                                              RA                5          6.00             
Searchlight, Mounted                                      LA                1          0.50             
3 Small Lasers                                            LA                3          1.50             
C3 Remote Sensor Launcher (Ammo 4)                        RL                1          1.00             
C3 Remote Sensor Launcher (Ammo 4)                        LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 1
Specials: BH, C3RS, RCN, TSEMP1
		

_________________
ALIMANGO
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