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Phoenix Hawk PXH-10S2
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2110

PostPosted: 23-Mar-2024 20:18    Post subject: Phoenix Hawk PXH-10S2 Reply to topic Reply with quote

TRO: Phoenix Hawk PXH-10S2
                 BattleMech Technical Readout

Name/Model:         Phoenix Hawk PXH-10S2
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            45
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3140
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         10,083,590 C-Bills
Battle Value:       1,275

Chassis:              Endo Steel
Power Plant:          Hermes 270 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Durallex Light with CASE II
Armament:             
    1 Large Re-engineered Laser
    2 Medium Re-engineered Lasers
    2 Sperry Browning Light Machine Guns
Manufacturer:         Earthwerks-FWL, Inc.
    Primary Factory:  Calloway VI
Communications:       Tek BattleCom with Angel ECM Suite
Targeting & Tracking: Tek Tru-Trak with Beagle Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       270 XL                   7.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      14             20       
    Center Torso (rear):                               6       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             12       
    R/L Leg:                           11             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 2          2.00             
Beagle Active Probe                                       RT                2          1.50             
3 Jump Jets                                               RT                3          1.50             
CASE II                                                   LT                1          1.00             
3 Jump Jets                                               LT                3          1.50             
Light Machine Gun (Ammo 100)                              LT                1          0.50             
Large Re-engineered Laser                                 RA                5          8.00             
Light Machine Gun                                         RA                1          0.50             
Medium Re-engineered Laser                                RA                2          2.50             
Light Machine Gun                                         LA                1          0.50             
Medium Re-engineered Laser                                LA                2          2.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: AECM, CASEII, PRB, RCN, REL
		
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Toxic_Toast
Free Worlds League
Staff Sergeant
Staff Sergeant


Joined: 25-Aug-2023 21:49
Posts: 101
Location: United States
PostPosted: 23-Mar-2024 20:54    Post subject: Phoenix Hawk PXH-10S2 Reply to topic Reply with quote

I like this one, nice use of the Re-technology.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 24-Mar-2024 16:41    Post subject: Phoenix Hawk PXH-10S2 Reply to topic Reply with quote

Its pretty nice. Though, it might be in the best interest of the creator nation to invest in a Clan XL for these machines.
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2110

PostPosted: 24-Mar-2024 20:25    Post subject: Phoenix Hawk PXH-10S2 Reply to topic Reply with quote

I wanted to avoid mixed tech for some of my creations.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 25-Mar-2024 13:03    Post subject: Re: Phoenix Hawk PXH-10S2 Reply to topic Reply with quote

Ruger wrote:
I wanted to avoid mixed tech for some of my creations.


I usually do too, but I think this is one that strongly benefits.
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