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Obsidian Idol Prime
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Thunder
Clan Blood Spirit
Star Captain
Star Captain


Joined: 22-Feb-2024 01:39
Posts: 211

PostPosted: 30-Apr-2024 05:29    Post subject: Obsidian Idol Prime Reply to topic Reply with quote

TRO: Obsidian Idol Prime
                 BattleMech Technical Readout

Name/Model:         Obsidian Idol Prime
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         29,607,500 C-Bills
Battle Value:       3,103

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER PPCs
    2 Gauss Rifles
    1 LB 10-X AC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    See the [BASE] configuration for the history behind this mech.  This and the following files
    will focus more on the technical capabilities of each configuration.

Capabilities:
    At first glance the Obsidian Idol is a fairly typical assault mech.
    Maneuverability is on par with almost every 100 ton mech ever made.  Armor
    coverage is actually lighter then average with only 18.5 tons of standard armor
    covering the chassis.  What truly makes this mech is the weapons capacity.  59
    tons of available pod space allows the Obsidian Idol to carry an unmatched
    bite.
    
    
    The primary configuration comes out strong mounting twin Gauss Rifles and Twin
    ERPPC's.  An LB-10x autocannon rounds out the weapons mix offering a means to
    exploit the holes created by the primary weapons.

Variants:
    The mech that eventually became the Obsidian Idol started as a series of mechs known as the
    OKS or "OverKill Series."  Where many of the Ideas from that project found their way into
    the Obsidian Idol, in most nearby timelines they were expressed in mechs like the Hell Star
    or Annhiliator C.

Notable MechWarriors:
    Archivist's notes:
    
    Yes the United Freemen refugees were responsible for the recent reality quake.  The point of
    divergence in their timeline seems to of happened around the pentagon wars.  Clan Wolverine
    survived a bit longer, the Dark Caste got a bigger initial boost.  The Scientist Caste had
    more lines of communication with them and thus the United Freemen came into existence
    instead of the Society.  Still very similar Psychohistory inertia so the Clan invasion still
    happened.  The Abjurations and Wars of Reaving did not.  The United Freemen attack did
    enough damage that the Clan reunified culturally in the face of a deadly threat.  Nearly a
    hundred years later they started a pogrom against Freemen survivors prompting the
    desperation play of attempting time travel.  They ended up in our brane instead.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  296                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      31             45       
    Center Torso (rear):                              15       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 8)                                      RT                1          1.00             
LB 10-X AC                                                RT                5         10.00             
LB 10-X AC (Ammo 10)                                      RT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RT                1          1.00             
Gauss Rifle (Ammo 32)                                     LT                4          4.00             
ER PPC                                                    RA                2          6.00             
Gauss Rifle                                               RA                6         12.00             
ER PPC                                                    LA                2          6.00             
Gauss Rifle                                               LA                6         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 58
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 7 / (M) 7 / (L) 7,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASE, FLK1/1/1, OMNI
		
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