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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 15-Jun-2024 02:03 Post subject: Robomech UMR-R63 |
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TRO: Robomech UMR-R63 | BattleMech Technical Readout
Name/Model: Robomech UMR-R63
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Role: Ambusher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Experimental
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 1,802,700 C-Bills
Battle Value: 630
Chassis: Republic-R35
Power Plant: Galas 70 Mico-Fusion 70
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: Pitban 6000
Jump Capacity: 60 meters
Armor: Durallex Medium with CASE
Armament:
1 Mydron Excel LB 10-X AC
1 Magna 200P Small Pulse Laser
Manufacturer: Orgus Industries
Primary Factory: Marcus
Communications: Dalban T-800 Vox
Targeting & Tracking: Dalban T-800 HK
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Overview:
When every bodies favorite trash can gets up sized and given a brain.
A redesign of the class UM-R63 intended for mass production and deployment to supplement
garrisons forces. Developed by Orgus during the Dark Ages as little more than walking
turrets. The autonomous nature allows for units to serve as constant sentries.
Capabilities:
The unit retrains the LBX and Pulse laser to offset the inherent inaccuracy of the robotic
systems. Further more, the right arm is equipped with an actuator enhancement system
further increasing the cannons accuracy. The added flexibility of the LBX allows local
garrisons to outfit the units for anti-armor duties by loading the bins with standard
munitions or anti-air duties by loading cluster munitions.
================================================================================================
Equipment Mass
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Internal Structure: Standard 3.50
Engine: 70 Fusion 2.00
Walking MP: 2
Running MP: 3
Jumping MP: 2
Heat Sinks (Single): 10 0.00
Gyro: Standard 1.00
Cockpit: Robotic (Prototype) 5.00
Armor Factor: 112 7.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 16
Center Torso (rear): 3
R/L Torso: 8 13
R/L Torso (rear): 3
R/L Arm: 6 12
R/L Leg: 8 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
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2 Jump Jets CT 2 1.00
CASE RT 1 0.50
Actuator Enhancement System RA 1 1.00
LB 10-X AC RA 6 11.00
LB 10-X AC (Ammo 10) RA 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RA 1 1.00
Small Pulse Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM, SZ: 1, TMM: 0, MV: 4"j
Damage: (S) 1 / (M) 1 / (L) 1, OV: 0
Armor (A): 4, Structure (S): 3
Specials: CASE, FLK1/1/1, RBT
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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