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Lancelot LNC25-03sl
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Ruger
Lyran Alliance
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Joined: 04-Feb-2002 00:00
Posts: 2093

PostPosted: 06-Aug-2024 10:24    Post subject: Lancelot LNC25-03sl Reply to topic Reply with quote

TRO: Lancelot LNC25-03sl
                 BattleMech Technical Readout

Name/Model:         Lancelot LNC25-03sl
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2581
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Unavailable
Total Cost:         16,457,600 C-Bills
Battle Value:       1,594

Chassis:              Endo Steel
Power Plant:          Hermes 300 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 ER PPC
    2 Autocannon/5s
    1 Medium Pulse Laser
Manufacturer:         Krupp Stellar Technologies Inc.
    Primary Factory:  Mars
Communications:       Krupp-COMM 500
Targeting & Tracking: KBC Starsight Model 3

================================================================================================
Variants:
    Built on the bones of a fairly common field refit, the Lancelot-3sl is a logical evolution
    of this BattleMech  as an anti-aircraft platform. Replacing the arm mounted mid-range large
    lasers with long range type 5 autocannons that can be equipped with flak ammunition enhances
    this tactical aspect of the design, although the mass requirements for this change
    necessitates downgrading the engine, and therefore the top speed of the machine. To help
    offset this, the BattleMech is also equipped with an experimental supercharger. Endo-steel
    internal structure and ferro-fibrous armor also help contribute to weight savings while
    vastly improving armor protection.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  197                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             30       
    Center Torso (rear):                              10       
    R/L Torso:                         14             21       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           14             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        CT                1          2.00             
Supercharger                                              CT                1          1.00             
ER PPC                                                    RT                3          7.00             
Autocannon/5 (Ammo 40)                                    LT                2          2.00             
Autocannon/5 (Ammo 20) [Flak]                             LT                1          1.00             
CASE                                                      LT                1          0.50             
Autocannon/5                                              RA                4          8.00             
Autocannon/5                                              LA                4          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: AC1/1/1, CASE
		
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mekkatgirls
Magistracy of Canopus
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Joined: 11-Dec-2023 02:15
Posts: 428
Location: United States
PostPosted: 06-Aug-2024 14:57    Post subject: Lancelot LNC25-03sl Reply to topic Reply with quote

I like it a replacement for the rifleman? I wonder how light AC/5 would work?
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Ruger
Lyran Alliance
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Joined: 04-Feb-2002 00:00
Posts: 2093

PostPosted: 06-Aug-2024 18:56    Post subject: Lancelot LNC25-03sl Reply to topic Reply with quote

Lacks the range once you go advanced tech for anti-fighter weapons.

Basically with fighters, you want as much range as possible, and hope for crits/control roles. Turn them into lawn darts.


That’s why my favorite mod for an anti-air Rifleman is to drop the main guns, and give it four AC/2’s with at least 2 tons of ammo.
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Vagabond
Mercenary
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Posts: 5788
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PostPosted: 06-Aug-2024 22:29    Post subject: Re: Lancelot LNC25-03sl Reply to topic Reply with quote

Ruger wrote:
Lacks the range once you go advanced tech for anti-fighter weapons.

Basically with fighters, you want as much range as possible, and hope for crits/control roles. Turn them into lawn darts.


That’s why my favorite mod for an anti-air Rifleman is to drop the main guns, and give it four AC/2’s with at least 2 tons of ammo.


Quad LB2-X.
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Ruger
Lyran Alliance
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Posts: 2093

PostPosted: 07-Aug-2024 03:33    Post subject: Re: Lancelot LNC25-03sl Reply to topic Reply with quote

Meant intro-tech version.

Once you have option of more advanced versions, then quad LB’s are preferred.

But dual LB-10X’s are also good at that point as well.
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Vagabond
Mercenary
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Posts: 5788
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PostPosted: 07-Aug-2024 21:45    Post subject: Re: Lancelot LNC25-03sl Reply to topic Reply with quote

Ruger wrote:
Meant intro-tech version.

Once you have option of more advanced versions, then quad LB’s are preferred.

But dual LB-10X’s are also good at that point as well.


AC/5 with Flak ammo is good if in the 3025 tech era but using advanced rules.
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