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RavenOfWar Federated Suns Corporal
Joined: 05-Nov-2024 15:40 Posts: 53 Location: United Kingdom
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Posted: 27-Dec-2024 22:08 Post subject: Minuteman MTM-74 |
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TRO: Minuteman MTM-74 | BattleMech Technical Readout
Name/Model: Minuteman MTM-74
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,298,623 C-Bills
Battle Value: 1,180
Chassis: Tuchuk 010h "Harder Head" Endo Steel
Power Plant: Kiba Runabout 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Dark Achilles Ferro-Fibrous with CASE
Armament:
1 Crystal Core Ascension Large VSP Laser
1 GM Whirlwind Autocannon/5
2 Baal Defense Ironfist 44 Streak SRM 4s
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Crystal Keep" Lunar Production Line #3
Communications: RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.0 "Hard Stare"
================================================================================================
Overview:
The MTM-74 "Minuteman" is a return to from for the "Crystal Keep" production line. While
previous designs were for scouting, cavalry, or an attempt at the "every soldier"
Battlemech, the Minuteman was built simply to match the habits of Mechwarriors on the
battlefield. Those habits being "keep closing in with the enemy so there is no possible way
I can miss." With weapons systems chosen to be effective at close to medium ranges, the
Minuteman can excel at its role in a battle line with a competent pilot at its controls.
When paired with other forces, the mech shines at its role, taking to the front and readily
engaging threats of various types with having little to no heat issues. However if there was
one flaw to its design, it is the amount of armor it carries for its weight class. While
clad in SMA's proprietary Dark Achilles Ferro-Fibrous, it really only carries plating to get
through one or two tough rounds of fighting, and while the Minuteman can certainly hit above
its weight, but should not be in a position to receive an equal hit back. With proper
planning and operation within its lance, this Battlemech can be and is a staple choice for
MechWarrior and MechCommander alike.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 185 10.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 29
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Streak SRM 4s CT 2 6.00
Autocannon/5 (Ammo 20) LT 1 1.00
CASE LT 1 0.50
Streak SRM 4 (Ammo 25) LT 1 1.00
Large VSP Laser RA 4 9.00
Autocannon/5 LA 4 8.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 3 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE
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