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Simon Jester
Kell Hounds
MechWarrior
MechWarrior


Joined: 13-Mar-2025 05:06
Posts: 9
Location: Canada
PostPosted: 13-Mar-2025 05:57    Post subject: Marauder "Jester's Gambit" MAD-4X-JST Reply to topic Reply with quote

TRO: Marauder "Jester's Gambit" MAD-4X-JST
                 BattleMech Technical Readout

Name/Model:         Marauder "Jester's Gambit" MAD-4X-JST
Designer:           Simon Jester
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         7,344,750 C-Bills
Battle Value:       1,704

Chassis:              "Fell Off" the Back of a Truck Endo Steel
Power Plant:          300 Fusion 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:             
    2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
    2 Streak SRM 6 (I-OS)s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    Overview
    The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
    ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
    Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
    the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
    salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
    from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
    the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
    Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
    Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
    communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
    from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
    Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
    "Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
    pilot’s chaotic flair and defiant legacy.

Capabilities:
    Capabilities
    Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
    speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
    aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
    capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
    SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
    hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
    ’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
    critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
    Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
    efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
    communications system ensures seamless coordination with Jester’s Reavers’ diverse
    units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
    "Jester’s Gambit" a terror in the hands of its theatrical pilot.

Deployment:
    Deployment
    The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
    Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
    frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
    firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
    with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
    The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
    supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
    carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
    rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
    key player in raids like the Canopian mine assault and the Eidolon operation, its
    holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.

Variants:
    Variants
    As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
    However, its evolution from the experimental MAD-4X suggests potential adaptations that
    Simon could pursue with future salvage:
    MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
    Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
    6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
    dissipation).
    
    MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
    (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
    shift its role to fire support, though it would lose close-range punch.
    These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
    configuration, tailored to his combat style and pirate identity.

Notable MechWarriors:
    Notable MechWarriors
    Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
    34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
    Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
    Reavers, and his flair for psychological warfare—via holo-taunts and his garish
    livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
    upgrades make him a formidable brawler, though his overconfidence has led to close calls
    (e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
    ’Mech’s upgrades and cementing his legend.
    
    No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
    Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
    alongside it, benefiting from its inspirational presence.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                   300 Fusion (C)              19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             32       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 6 (I-OS) (C)                                   RT                2          2.50             
Streak SRM 6 (I-OS) (C)                                   LT                2          2.50             
Heavy Large Laser (C)                                     RA                3          4.00             
Targeting Computer (C)                                    RA                2          2.00             
Heavy Large Laser (C)                                     LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ENE
		
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Simon Jester
Kell Hounds
MechWarrior
MechWarrior


Joined: 13-Mar-2025 05:06
Posts: 9
Location: Canada
PostPosted: 13-Mar-2025 19:02    Post subject: Marauder "Jester's Gambit" MAD-4X-JST Reply to topic Reply with quote

TRO: Marauder "Jester's Gambit" MAD-4X-JST
                 BattleMech Technical Readout

Name/Model:         Marauder "Jester's Gambit" MAD-4X-JST
Designer:           Simon Jester
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         7,344,750 C-Bills
Battle Value:       1,704

Chassis:              "Fell Off" the Back of a Truck Endo Steel
Power Plant:          300 Fusion 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:             
    2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
    2 Streak SRM 6 (I-OS)s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    Overview
    The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
    ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
    Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
    the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
    salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
    from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
    the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
    Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
    Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
    communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
    from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
    Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
    "Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
    pilot’s chaotic flair and defiant legacy.

Capabilities:
    Capabilities
    Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
    speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
    aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
    capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
    SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
    hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
    ’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
    critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
    Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
    efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
    communications system ensures seamless coordination with Jester’s Reavers’ diverse
    units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
    "Jester’s Gambit" a terror in the hands of its theatrical pilot.

Deployment:
    Deployment
    The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
    Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
    frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
    firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
    with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
    The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
    supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
    carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
    rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
    key player in raids like the Canopian mine assault and the Eidolon operation, its
    holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.

Variants:
    Variants
    As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
    However, its evolution from the experimental MAD-4X suggests potential adaptations that
    Simon could pursue with future salvage:
    MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
    Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
    6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
    dissipation).
    
    MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
    (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
    shift its role to fire support, though it would lose close-range punch.
    These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
    configuration, tailored to his combat style and pirate identity.

Notable MechWarriors:
    Notable MechWarriors
    Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
    34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
    Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
    Reavers, and his flair for psychological warfare—via holo-taunts and his garish
    livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
    upgrades make him a formidable brawler, though his overconfidence has led to close calls
    (e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
    ’Mech’s upgrades and cementing his legend.
    
    No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
    Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
    alongside it, benefiting from its inspirational presence.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                   300 Fusion (C)              19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             32       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 6 (I-OS) (C)                                   RT                2          2.50             
Streak SRM 6 (I-OS) (C)                                   LT                2          2.50             
Heavy Large Laser (C)                                     RA                3          4.00             
Targeting Computer (C)                                    RA                2          2.00             
Heavy Large Laser (C)                                     LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ENE
		
Back to top View profile Send site message Send e-mail
Simon Jester
Kell Hounds
MechWarrior
MechWarrior


Joined: 13-Mar-2025 05:06
Posts: 9
Location: Canada
PostPosted: 13-Mar-2025 20:05    Post subject: Marauder "Jester's Gambit" MAD-4X-JST Reply to topic Reply with quote

TRO: Marauder "Jester's Gambit" MAD-4X-JST
                 BattleMech Technical Readout

Name/Model:         Marauder "Jester's Gambit" MAD-4X-JST
Designer:           Simon Jester
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         7,656,250 C-Bills
Battle Value:       2,126

Chassis:              "Fell Off" the Back of a Truck Endo Steel
Power Plant:          300 Fusion 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:             
    2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
    2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer:         Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
    Primary Factory:  Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications:       Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    Overview
    The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
    ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
    Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
    the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
    salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
    from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
    the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
    Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
    Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
    communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
    from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
    Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
    "Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
    pilot’s chaotic flair and defiant legacy.

Capabilities:
    Capabilities
    Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
    speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
    aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
    capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
    SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
    hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
    ’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
    critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
    Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
    efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
    communications system ensures seamless coordination with Jester’s Reavers’ diverse
    units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
    "Jester’s Gambit" a terror in the hands of its theatrical pilot.

Deployment:
    Deployment
    The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
    Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
    frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
    firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
    with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
    The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
    supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
    carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
    rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
    key player in raids like the Canopian mine assault and the Eidolon operation, its
    holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.

Variants:
    Variants
    As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
    However, its evolution from the experimental MAD-4X suggests potential adaptations that
    Simon could pursue with future salvage:
    MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
    Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
    6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
    dissipation).
    
    MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
    (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
    shift its role to fire support, though it would lose close-range punch.
    These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
    configuration, tailored to his combat style and pirate identity.

Notable MechWarriors:
    Notable MechWarriors
    Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
    34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
    Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
    Reavers, and his flair for psychological warfare—via holo-taunts and his garish
    livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
    upgrades make him a formidable brawler, though his overconfidence has led to close calls
    (e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
    ’Mech’s upgrades and cementing his legend.
    
    No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
    Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
    alongside it, benefiting from its inspirational presence.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                   300 Fusion (C)              19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    12.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 6 (C)                                          RT                2          3.00             
Streak SRM 6 (Ammo 75) (C)                                RT                5          5.00             
Streak SRM 6 (C)                                          LT                2          3.00             
Streak SRM 6 (Ammo 60) (C)                                LT                4          4.00             
Heavy Large Laser (C)                                     RA                3          4.00             
Targeting Computer (C)                                    RA                2          2.00             
Heavy Large Laser (C)                                     LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: CASE
		
Back to top View profile Send site message Send e-mail
Simon Jester
Kell Hounds
MechWarrior
MechWarrior


Joined: 13-Mar-2025 05:06
Posts: 9
Location: Canada
PostPosted: 13-Mar-2025 20:49    Post subject: Marauder "Jester's Gambit" MAD-4X-JST Reply to topic Reply with quote

TRO: Marauder "Jester's Gambit" MAD-4X-JST
                 BattleMech Technical Readout

Name/Model:         Marauder "Jester's Gambit" MAD-4X-JST
Designer:           Simon Jester
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         7,656,250 C-Bills
Battle Value:       2,126

Chassis:              "Fell Off" the Back of a Truck Endo Steel
Power Plant:          300 Fusion 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:             
    2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
    2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer:         Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
    Primary Factory:  Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications:       Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
    ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
    Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
    the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
    salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
    from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
    the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
    Clan Diamond Shark Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks,
    pilfered from Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8
    CC-25Xa communications system and “Hermes” CT-42 Mk. II targeting system with an
    Advanced Targeting Computer—lifted from a Marauder IIC—elevate its battlefield
    coordination and precision. Adorned in Simon’s signature purple-and-gold livery, complete
    with a laughing skull on the right arm and a spade motif on the left shoulder, "Jester’s
    Gambit" is as much a psychological weapon as a physical one, embodying its pilot’s chaotic
    flair and defiant legacy.

Capabilities:
    Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
    speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
    aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
    capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Diamond
    Shark Streak SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per
    salvo (3-9 hexes), supported by ample ammo reserves (135 total shots). The eighteen Clan
    Double Heat Sinks provide 36 heat dissipation, allowing the ’Mech to fire all weapons with
    minimal overheating (44 heat vs. 36 dissipation, net +8), a critical upgrade from the
    original’s heat-intensive design. Protected by 12.5 tons of Clan Ferro-Fibrous armor (231
    points), it balances durability with combat efficiency, a gamble Simon embraces with his
    Called Shot mastery. The Series D8 CC-25Xa communications system ensures seamless
    coordination with Jester’s Reavers’ diverse units, including Brigands and Buccaneers,
    while the “Hermes” CT-42 Mk. II with an Advanced Targeting Computer enhances accuracy
    (+2 to-hit bonus for linked weapons), making "Jester’s Gambit" a terror in the hands of
    its theatrical pilot.

Deployment:
    The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
    Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit frontier
    and Tortuga Veil. It thrives in close- to mid-range engagements, where Simon leverages its
    heavy firepower to dominate enemy ’Mechs, often targeting critical components like heads
    or legs with Called Shots enhanced by the Advanced Targeting Computer’s precision (+2
    to-hit bonus for linked weapons). The ’Mech’s upgraded heat management and
    CASE-protected ammo stores allow Simon to sustain aggressive pushes, supported by his
    Brigand LDT-5s for flanking and Buccaneer BCN-3Rs for skirmishing, with minimal overheat or
    ammo explosion risk. Crafted in a clandestine Detroit workshop by Detroit Consolidated
    MechWorks with rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s
    Gambit" has been a key player in raids like the Canopian mine assault and the Eidolon
    operation, its holo-projected taunts demoralizing foes while its garish livery inspires
    Simon’s crew. Limited refits using Vengeance Incorporated’s facilities on Tortuga Prime
    have allowed a handful of Reavers’ lieutenants to field similar configurations.

Variants:
    As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
    However, its evolution from the experimental MAD-4X suggests potential adaptations that
    Simon could pursue with future salvage:
    - MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER
    Large Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one
    Streak SRM 6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40
    heat vs. 36 dissipation).
    - MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan
    LRM-15s (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This
    would shift its role to fire support, though it would lose close-range punch.
    These concepts remain theoretical, as Simon’s focus remains on his personalized
    brawler configuration, tailored to his combat style and pirate identity.

Notable MechWarriors:
    Simon "Jester" Adams: The primary pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
    34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
    Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
    Reavers, and his flair for psychological warfare—via holo-taunts and his garish
    livery—defines his command. His Called Shot mastery (+1 to-hit) combined with the Advanced
    Targeting Computer (+2 to-hit for linked weapons) makes him a formidable brawler, though his
    overconfidence has led to close calls (e.g., the 3098 Krushers ambush). The Eidolon raid
    showcased his skill, securing the ’Mech’s upgrades and cementing his legend.
    
    Lieutenant "Skull" Marissa Vega: A trusted Reaver under Simon’s command, Marissa
    piloted a refitted MAD-4X-JST during the 3100 raid on Haven Star Cluster, using Vengeance
    Incorporated’s facilities. Her Piloting 4 and Gunnery 3, paired with the ’Mech’s
    precision, allowed her to cripple a Canopian Hunchback with a single headshot, earning her
    the nickname "Skull."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                   300 Fusion (C)              19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    12.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 6 (C)                                          RT                2          3.00             
Streak SRM 6 (Ammo 75) (C)                                RT                5          5.00             
Streak SRM 6 (C)                                          LT                2          3.00             
Streak SRM 6 (Ammo 60) (C)                                LT                4          4.00             
Heavy Large Laser (C)                                     RA                3          4.00             
Targeting Computer (C)                                    RA                2          2.00             
Heavy Large Laser (C)                                     LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: CASE
		
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Simon Jester
Kell Hounds
MechWarrior
MechWarrior


Joined: 13-Mar-2025 05:06
Posts: 9
Location: Canada
PostPosted: 14-Mar-2025 19:16    Post subject: Marauder "Jester's Gambit" MAD-4X-JST Reply to topic Reply with quote

TRO: Marauder "Jester's Gambit" MAD-4X-JST
                 BattleMech Technical Readout

Name/Model:         Marauder "Jester's Gambit" MAD-4X-JST
Designer:           Simon Jester
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         8,006,250 C-Bills
Battle Value:       2,182

Chassis:              "Fell Off" the Back of a Truck Endo Steel
Power Plant:          300 Fusion 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:             
    2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
    2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer:         Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
    Primary Factory:  Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications:       Series D8 CC-25Xa with ECM Suite
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer

================================================================================================
Overview:
    The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
    ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
    Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
    the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
    salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
    from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
    the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
    Clan Diamond Shark Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks,
    pilfered from Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8
    CC-25Xa communications system and “Hermes” CT-42 Mk. II targeting system with an
    Advanced Targeting Computer—lifted from a Marauder IIC—elevate its battlefield
    coordination and precision. Adorned in Simon’s signature purple-and-gold livery, complete
    with a laughing skull on the right arm and a spade motif on the left shoulder, "Jester’s
    Gambit" is as much a psychological weapon as a physical one, embodying its pilot’s chaotic
    flair and defiant legacy.

Capabilities:
    Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
    speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
    aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
    capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Diamond
    Shark Streak SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per
    salvo (3-9 hexes), supported by ample ammo reserves (135 total shots). The eighteen Clan
    Double Heat Sinks provide 36 heat dissipation, allowing the ’Mech to fire all weapons with
    minimal overheating (44 heat vs. 36 dissipation, net +8), a critical upgrade from the
    original’s heat-intensive design. Protected by 12.5 tons of Clan Ferro-Fibrous armor (231
    points), it balances durability with combat efficiency, a gamble Simon embraces with his
    Called Shot mastery. The Series D8 CC-25Xa communications system ensures seamless
    coordination with Jester’s Reavers’ diverse units, including Brigands and Buccaneers,
    while the “Hermes” CT-42 Mk. II with an Advanced Targeting Computer enhances accuracy
    (+2 to-hit bonus for linked weapons), making "Jester’s Gambit" a terror in the hands of
    its theatrical pilot.

Deployment:
    The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
    Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit frontier
    and Tortuga Veil. It thrives in close- to mid-range engagements, where Simon leverages its
    heavy firepower to dominate enemy ’Mechs, often targeting critical components like heads
    or legs with Called Shots enhanced by the Advanced Targeting Computer’s precision (+2
    to-hit bonus for linked weapons). The ’Mech’s upgraded heat management and
    CASE-protected ammo stores allow Simon to sustain aggressive pushes, supported by his
    Brigand LDT-5s for flanking and Buccaneer BCN-3Rs for skirmishing, with minimal overheat or
    ammo explosion risk. Crafted in a clandestine Detroit workshop by Detroit Consolidated
    MechWorks with rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s
    Gambit" has been a key player in raids like the Canopian mine assault and the Eidolon
    operation, its holo-projected taunts demoralizing foes while its garish livery inspires
    Simon’s crew. Limited refits using Vengeance Incorporated’s facilities on Tortuga Prime
    have allowed a handful of Reavers’ lieutenants to field similar configurations.

Variants:
    As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
    However, its evolution from the experimental MAD-4X suggests potential adaptations that
    Simon could pursue with future salvage:
    - MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER
    Large Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one
    Streak SRM 6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40
    heat vs. 36 dissipation).
    - MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan
    LRM-15s (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This
    would shift its role to fire support, though it would lose close-range punch.
    These concepts remain theoretical, as Simon’s focus remains on his personalized
    brawler configuration, tailored to his combat style and pirate identity.

Notable MechWarriors:
    Simon "Jester" Adams: The primary pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
    34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
    Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
    Reavers, and his flair for psychological warfare—via holo-taunts and his garish
    livery—defines his command. His Called Shot mastery (+1 to-hit) combined with the Advanced
    Targeting Computer (+2 to-hit for linked weapons) makes him a formidable brawler, though his
    overconfidence has led to close calls (e.g., the 3098 Krushers ambush). The Eidolon raid
    showcased his skill, securing the ’Mech’s upgrades and cementing his legend.
    
    Lieutenant "Skull" Marissa Vega: A trusted Reaver under Simon’s command, Marissa
    piloted a refitted MAD-4X-JST during the 3100 raid on Haven Star Cluster, using Vengeance
    Incorporated’s facilities. Her Piloting 4 and Gunnery 3, paired with the ’Mech’s
    precision, allowed her to cripple a Canopian Hunchback with a single headshot, earning her
    the nickname "Skull."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                   300 Fusion (C)              19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       18 [36] (C)                 8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    12.50                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite (C)                                             H                 1          1.00             
Streak SRM 6 (C)                                          RT                2          3.00             
Streak SRM 6 (Ammo 60) (C)                                RT                4          4.00             
Streak SRM 6 (C)                                          LT                2          3.00             
Streak SRM 6 (Ammo 60) (C)                                LT                4          4.00             
Heavy Large Laser (C)                                     RA                3          4.00             
Targeting Computer (C)                                    RA                2          2.00             
Heavy Large Laser (C)                                     LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: CASE, ECM
		
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