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Simon Jester Kell Hounds MechWarrior

Joined: 13-Mar-2025 05:06 Posts: 9 Location: Canada
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Posted: 13-Mar-2025 05:57 Post subject: Marauder "Jester's Gambit" MAD-4X-JST |
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TRO: Marauder "Jester's Gambit" MAD-4X-JST | BattleMech Technical Readout
Name/Model: Marauder "Jester's Gambit" MAD-4X-JST
Designer: Simon Jester
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 7,344,750 C-Bills
Battle Value: 1,704
Chassis: "Fell Off" the Back of a Truck Endo Steel
Power Plant: 300 Fusion 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:
2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
2 Streak SRM 6 (I-OS)s (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer
================================================================================================
Overview:
Overview
The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
"Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
pilot’s chaotic flair and defiant legacy.
Capabilities:
Capabilities
Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
communications system ensures seamless coordination with Jester’s Reavers’ diverse
units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
"Jester’s Gambit" a terror in the hands of its theatrical pilot.
Deployment:
Deployment
The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
key player in raids like the Canopian mine assault and the Eidolon operation, its
holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.
Variants:
Variants
As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
However, its evolution from the experimental MAD-4X suggests potential adaptations that
Simon could pursue with future salvage:
MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
dissipation).
MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
(range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
shift its role to fire support, though it would lose close-range punch.
These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
configuration, tailored to his combat style and pirate identity.
Notable MechWarriors:
Notable MechWarriors
Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
Reavers, and his flair for psychological warfare—via holo-taunts and his garish
livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
upgrades make him a formidable brawler, though his overconfidence has led to close calls
(e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
’Mech’s upgrades and cementing his legend.
No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
alongside it, benefiting from its inspirational presence.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.00
Engine: 300 Fusion (C) 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 211 11.00
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 32
Center Torso (rear): 10
R/L Torso: 16 24
R/L Torso (rear): 8
R/L Arm: 12 24
R/L Leg: 16 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 6 (I-OS) (C) RT 2 2.50
Streak SRM 6 (I-OS) (C) LT 2 2.50
Heavy Large Laser (C) RA 3 4.00
Targeting Computer (C) RA 2 2.00
Heavy Large Laser (C) LA 3 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ENE
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Simon Jester Kell Hounds MechWarrior

Joined: 13-Mar-2025 05:06 Posts: 9 Location: Canada
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Posted: 13-Mar-2025 19:02 Post subject: Marauder "Jester's Gambit" MAD-4X-JST |
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TRO: Marauder "Jester's Gambit" MAD-4X-JST | BattleMech Technical Readout
Name/Model: Marauder "Jester's Gambit" MAD-4X-JST
Designer: Simon Jester
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 7,344,750 C-Bills
Battle Value: 1,704
Chassis: "Fell Off" the Back of a Truck Endo Steel
Power Plant: 300 Fusion 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:
2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
2 Streak SRM 6 (I-OS)s (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer
================================================================================================
Overview:
Overview
The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
"Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
pilot’s chaotic flair and defiant legacy.
Capabilities:
Capabilities
Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
communications system ensures seamless coordination with Jester’s Reavers’ diverse
units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
"Jester’s Gambit" a terror in the hands of its theatrical pilot.
Deployment:
Deployment
The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
key player in raids like the Canopian mine assault and the Eidolon operation, its
holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.
Variants:
Variants
As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
However, its evolution from the experimental MAD-4X suggests potential adaptations that
Simon could pursue with future salvage:
MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
dissipation).
MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
(range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
shift its role to fire support, though it would lose close-range punch.
These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
configuration, tailored to his combat style and pirate identity.
Notable MechWarriors:
Notable MechWarriors
Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
Reavers, and his flair for psychological warfare—via holo-taunts and his garish
livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
upgrades make him a formidable brawler, though his overconfidence has led to close calls
(e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
’Mech’s upgrades and cementing his legend.
No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
alongside it, benefiting from its inspirational presence.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.00
Engine: 300 Fusion (C) 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 211 11.00
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 32
Center Torso (rear): 10
R/L Torso: 16 24
R/L Torso (rear): 8
R/L Arm: 12 24
R/L Leg: 16 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 6 (I-OS) (C) RT 2 2.50
Streak SRM 6 (I-OS) (C) LT 2 2.50
Heavy Large Laser (C) RA 3 4.00
Targeting Computer (C) RA 2 2.00
Heavy Large Laser (C) LA 3 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 7, Structure (S): 6
Specials: ENE
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Simon Jester Kell Hounds MechWarrior

Joined: 13-Mar-2025 05:06 Posts: 9 Location: Canada
|
Posted: 13-Mar-2025 20:05 Post subject: Marauder "Jester's Gambit" MAD-4X-JST |
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TRO: Marauder "Jester's Gambit" MAD-4X-JST | BattleMech Technical Readout
Name/Model: Marauder "Jester's Gambit" MAD-4X-JST
Designer: Simon Jester
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 7,656,250 C-Bills
Battle Value: 2,126
Chassis: "Fell Off" the Back of a Truck Endo Steel
Power Plant: 300 Fusion 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:
2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer: Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
Primary Factory: Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications: Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer
================================================================================================
Overview:
Overview
The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
Clan Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks, pilfered from
Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8 CC-25Xa
communications system and “Hermes” CT-42 Mk. II targeting and tracking system—lifted
from a Marauder IIC—elevate its battlefield coordination and precision. Adorned in
Simon’s signature purple-and-gold livery, complete with a laughing skull and spade motif,
"Jester’s Gambit" is as much a psychological weapon as a physical one, embodying its
pilot’s chaotic flair and defiant legacy.
Capabilities:
Capabilities
Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Streak
SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per salvo (3-6
hexes). The eighteen Clan Double Heat Sinks provide 36 heat dissipation, allowing the
’Mech to fire its lasers without overheating and cool down when relying on SRMs alone, a
critical upgrade from the original’s heat-intensive design. Protected by 11 tons of Clan
Ferro-Fibrous armor (211 points), it sacrifices some durability for sustained combat
efficiency, a gamble Simon embraces with his Called Shot mastery. The Series D8 CC-25Xa
communications system ensures seamless coordination with Jester’s Reavers’ diverse
units, while the “Hermes” CT-42 Mk. II targeting system enhances accuracy, making
"Jester’s Gambit" a terror in the hands of its theatrical pilot.
Deployment:
Deployment
The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit
frontier. It thrives in close- to mid-range engagements, where Simon leverages its heavy
firepower to dominate enemy ’Mechs, often targeting critical components like heads or legs
with Called Shots enhanced by the “Hermes” CT-42 Mk. II’s precision (+1 to-hit bonus).
The ’Mech’s upgraded heat management allows Simon to sustain aggressive pushes,
supported by his Brigands, Achileus squads, and air wings, though he must time alpha strikes
carefully to avoid the rare overheat risk. Crafted in a clandestine Detroit workshop with
rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s Gambit" has been a
key player in raids like the Canopian mine assault and the Eidolon operation, its
holo-projected taunts demoralizing foes while its garish livery inspires Simon’s crew.
Variants:
Variants
As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
However, its evolution from the experimental MAD-4X suggests potential adaptations that
Simon could pursue with future salvage:
MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER Large
Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one Streak SRM
6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40 heat vs. 36
dissipation).
MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan LRM-15s
(range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This would
shift its role to fire support, though it would lose close-range punch.
These concepts remain theoretical, as Simon’s focus remains on his personalized brawler
configuration, tailored to his combat style and pirate identity.
Notable MechWarriors:
Notable MechWarriors
Simon "Jester" Adams: The sole pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
Reavers, and his flair for psychological warfare—via holo-taunts and his garish
livery—defines his command. His Called Shot mastery (+1 to-hit) and the ’Mech’s Clan
upgrades make him a formidable brawler, though his overconfidence has led to close calls
(e.g., the 3098 Krushers ambush). The Eidolon raid showcased his skill, securing the
’Mech’s upgrades and cementing his legend.
No Others: As a unique prototype, no other MechWarriors are recorded piloting "Jester’s
Gambit," though Simon’s lieutenants (e.g., his Buccaneer and Brigand pilots) often fight
alongside it, benefiting from its inspirational presence.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.00
Engine: 300 Fusion (C) 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 231 12.50
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 25
R/L Torso (rear): 7
R/L Arm: 12 24
R/L Leg: 16 32
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 6 (C) RT 2 3.00
Streak SRM 6 (Ammo 75) (C) RT 5 5.00
Streak SRM 6 (C) LT 2 3.00
Streak SRM 6 (Ammo 60) (C) LT 4 4.00
Heavy Large Laser (C) RA 3 4.00
Targeting Computer (C) RA 2 2.00
Heavy Large Laser (C) LA 3 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0, OV: 1
Armor (A): 8, Structure (S): 6
Specials: CASE
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Simon Jester Kell Hounds MechWarrior

Joined: 13-Mar-2025 05:06 Posts: 9 Location: Canada
|
Posted: 13-Mar-2025 20:49 Post subject: Marauder "Jester's Gambit" MAD-4X-JST |
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TRO: Marauder "Jester's Gambit" MAD-4X-JST | BattleMech Technical Readout
Name/Model: Marauder "Jester's Gambit" MAD-4X-JST
Designer: Simon Jester
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 7,656,250 C-Bills
Battle Value: 2,126
Chassis: "Fell Off" the Back of a Truck Endo Steel
Power Plant: 300 Fusion 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:
2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer: Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
Primary Factory: Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications: Series D8 CC-25Xa
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer
================================================================================================
Overview:
The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
Clan Diamond Shark Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks,
pilfered from Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8
CC-25Xa communications system and “Hermes” CT-42 Mk. II targeting system with an
Advanced Targeting Computer—lifted from a Marauder IIC—elevate its battlefield
coordination and precision. Adorned in Simon’s signature purple-and-gold livery, complete
with a laughing skull on the right arm and a spade motif on the left shoulder, "Jester’s
Gambit" is as much a psychological weapon as a physical one, embodying its pilot’s chaotic
flair and defiant legacy.
Capabilities:
Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Diamond
Shark Streak SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per
salvo (3-9 hexes), supported by ample ammo reserves (135 total shots). The eighteen Clan
Double Heat Sinks provide 36 heat dissipation, allowing the ’Mech to fire all weapons with
minimal overheating (44 heat vs. 36 dissipation, net +8), a critical upgrade from the
original’s heat-intensive design. Protected by 12.5 tons of Clan Ferro-Fibrous armor (231
points), it balances durability with combat efficiency, a gamble Simon embraces with his
Called Shot mastery. The Series D8 CC-25Xa communications system ensures seamless
coordination with Jester’s Reavers’ diverse units, including Brigands and Buccaneers,
while the “Hermes” CT-42 Mk. II with an Advanced Targeting Computer enhances accuracy
(+2 to-hit bonus for linked weapons), making "Jester’s Gambit" a terror in the hands of
its theatrical pilot.
Deployment:
The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit frontier
and Tortuga Veil. It thrives in close- to mid-range engagements, where Simon leverages its
heavy firepower to dominate enemy ’Mechs, often targeting critical components like heads
or legs with Called Shots enhanced by the Advanced Targeting Computer’s precision (+2
to-hit bonus for linked weapons). The ’Mech’s upgraded heat management and
CASE-protected ammo stores allow Simon to sustain aggressive pushes, supported by his
Brigand LDT-5s for flanking and Buccaneer BCN-3Rs for skirmishing, with minimal overheat or
ammo explosion risk. Crafted in a clandestine Detroit workshop by Detroit Consolidated
MechWorks with rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s
Gambit" has been a key player in raids like the Canopian mine assault and the Eidolon
operation, its holo-projected taunts demoralizing foes while its garish livery inspires
Simon’s crew. Limited refits using Vengeance Incorporated’s facilities on Tortuga Prime
have allowed a handful of Reavers’ lieutenants to field similar configurations.
Variants:
As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
However, its evolution from the experimental MAD-4X suggests potential adaptations that
Simon could pursue with future salvage:
- MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER
Large Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one
Streak SRM 6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40
heat vs. 36 dissipation).
- MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan
LRM-15s (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This
would shift its role to fire support, though it would lose close-range punch.
These concepts remain theoretical, as Simon’s focus remains on his personalized
brawler configuration, tailored to his combat style and pirate identity.
Notable MechWarriors:
Simon "Jester" Adams: The primary pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
Reavers, and his flair for psychological warfare—via holo-taunts and his garish
livery—defines his command. His Called Shot mastery (+1 to-hit) combined with the Advanced
Targeting Computer (+2 to-hit for linked weapons) makes him a formidable brawler, though his
overconfidence has led to close calls (e.g., the 3098 Krushers ambush). The Eidolon raid
showcased his skill, securing the ’Mech’s upgrades and cementing his legend.
Lieutenant "Skull" Marissa Vega: A trusted Reaver under Simon’s command, Marissa
piloted a refitted MAD-4X-JST during the 3100 raid on Haven Star Cluster, using Vengeance
Incorporated’s facilities. Her Piloting 4 and Gunnery 3, paired with the ’Mech’s
precision, allowed her to cripple a Canopian Hunchback with a single headshot, earning her
the nickname "Skull."
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.00
Engine: 300 Fusion (C) 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 231 12.50
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 25
R/L Torso (rear): 7
R/L Arm: 12 24
R/L Leg: 16 32
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 6 (C) RT 2 3.00
Streak SRM 6 (Ammo 75) (C) RT 5 5.00
Streak SRM 6 (C) LT 2 3.00
Streak SRM 6 (Ammo 60) (C) LT 4 4.00
Heavy Large Laser (C) RA 3 4.00
Targeting Computer (C) RA 2 2.00
Heavy Large Laser (C) LA 3 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0, OV: 1
Armor (A): 8, Structure (S): 6
Specials: CASE
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Simon Jester Kell Hounds MechWarrior

Joined: 13-Mar-2025 05:06 Posts: 9 Location: Canada
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Posted: 14-Mar-2025 19:16 Post subject: Marauder "Jester's Gambit" MAD-4X-JST |
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TRO: Marauder "Jester's Gambit" MAD-4X-JST | BattleMech Technical Readout
Name/Model: Marauder "Jester's Gambit" MAD-4X-JST
Designer: Simon Jester
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 8,006,250 C-Bills
Battle Value: 2,182
Chassis: "Fell Off" the Back of a Truck Endo Steel
Power Plant: 300 Fusion 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: "Fell Off" the Back of a Truck Ferro-Fibrous
Armament:
2 Arcadia BattleMech Plant CM-T4 Heavy Large Lasers (C)
2 Clan Diamond Shark Streak SRM 6s (C)
Manufacturer: Detroit Consolidated MechWorks, Ronin, Inc., Vengeance Incorporated
Primary Factory: Detroit (DCMW), Canopus IV (DCMW), Wallis (RI), Tortuga Prime (VI), Haven Star Cluster (VI)
Communications: Series D8 CC-25Xa with ECM Suite
Targeting & Tracking: "Hermes" CT-42 Mk. II with Advanced Targeting Computer
================================================================================================
Overview:
The Marauder MAD-4X-JST "Jester's Gambit" stands as a one-of-a-kind testament to the
ingenuity of Simon "Jester" Adams, the audacious pirate lord of the Detroit frontier.
Evolving from the experimental MAD-4X chassis he commandeered during his 3085 mutiny from
the Free Worlds League, this 3099 custom variant blends Inner Sphere resilience with
salvaged Clan technology, a triumph of rogue engineering and battlefield scavenging. Born
from the spoils of the recent Eidolon raid against a Word of Blake holdout, Simon replaced
the original Binary Laser Cannons with Clan Heavy Large Lasers and upgraded the SRM-6s to
Clan Diamond Shark Streak SRM 6s, enhancing its lethality. Eighteen Clan Double Heat Sinks,
pilfered from Eidolon’s LosTech cache, stabilize its heat profile, while the Series D8
CC-25Xa communications system and “Hermes” CT-42 Mk. II targeting system with an
Advanced Targeting Computer—lifted from a Marauder IIC—elevate its battlefield
coordination and precision. Adorned in Simon’s signature purple-and-gold livery, complete
with a laughing skull on the right arm and a spade motif on the left shoulder, "Jester’s
Gambit" is as much a psychological weapon as a physical one, embodying its pilot’s chaotic
flair and defiant legacy.
Capabilities:
Powered by a 300-rated fusion engine, the MAD-4X-JST achieves a respectable 64.8 kph maximum
speed, prioritizing devastating firepower over mobility—a choice reflecting Simon’s
aggressive brawling style. Its twin Clan Heavy Large Lasers deliver 16-point strikes each,
capable of shredding enemy armor at close to mid-range (6-12 hexes), while dual Clan Diamond
Shark Streak SRM 6s ensure precise missile barrages with a guaranteed 12-point payload per
salvo (3-9 hexes), supported by ample ammo reserves (135 total shots). The eighteen Clan
Double Heat Sinks provide 36 heat dissipation, allowing the ’Mech to fire all weapons with
minimal overheating (44 heat vs. 36 dissipation, net +8), a critical upgrade from the
original’s heat-intensive design. Protected by 12.5 tons of Clan Ferro-Fibrous armor (231
points), it balances durability with combat efficiency, a gamble Simon embraces with his
Called Shot mastery. The Series D8 CC-25Xa communications system ensures seamless
coordination with Jester’s Reavers’ diverse units, including Brigands and Buccaneers,
while the “Hermes” CT-42 Mk. II with an Advanced Targeting Computer enhances accuracy
(+2 to-hit bonus for linked weapons), making "Jester’s Gambit" a terror in the hands of
its theatrical pilot.
Deployment:
The Marauder MAD-4X-JST "Jester's Gambit" is a singular creation, deployed exclusively by
Simon "Jester" Adams as the spearhead of his Reavers’ assaults across the Detroit frontier
and Tortuga Veil. It thrives in close- to mid-range engagements, where Simon leverages its
heavy firepower to dominate enemy ’Mechs, often targeting critical components like heads
or legs with Called Shots enhanced by the Advanced Targeting Computer’s precision (+2
to-hit bonus for linked weapons). The ’Mech’s upgraded heat management and
CASE-protected ammo stores allow Simon to sustain aggressive pushes, supported by his
Brigand LDT-5s for flanking and Buccaneer BCN-3Rs for skirmishing, with minimal overheat or
ammo explosion risk. Crafted in a clandestine Detroit workshop by Detroit Consolidated
MechWorks with rogue engineers and Clan salvage from the 3099 Eidolon raid, "Jester’s
Gambit" has been a key player in raids like the Canopian mine assault and the Eidolon
operation, its holo-projected taunts demoralizing foes while its garish livery inspires
Simon’s crew. Limited refits using Vengeance Incorporated’s facilities on Tortuga Prime
have allowed a handful of Reavers’ lieutenants to field similar configurations.
Variants:
As a one-off custom design, the MAD-4X-JST "Jester's Gambit" has no official variants.
However, its evolution from the experimental MAD-4X suggests potential adaptations that
Simon could pursue with future salvage:
- MAD-4X-JST-2: A hypothetical variant could replace the Heavy Large Lasers with Clan ER
Large Lasers (range 19) and add jump jets (90-meter capacity, 3 tons), sacrificing one
Streak SRM 6 for mobility. This would increase BV2 to ~2,300 but strain heat management (40
heat vs. 36 dissipation).
- MAD-4X-JST-3: A speculative long-range version might swap the Streak SRM 6s for Clan
LRM-15s (range 21), adding 3 tons of ammo and 2 more Clan DHS, boosting BV2 to ~2,400. This
would shift its role to fire support, though it would lose close-range punch.
These concepts remain theoretical, as Simon’s focus remains on his personalized
brawler configuration, tailored to his combat style and pirate identity.
Notable MechWarriors:
Simon "Jester" Adams: The primary pilot of the MAD-4X-JST "Jester's Gambit", Simon is a
34-year-old pirate leader with a Piloting skill of 3, Gunnery of 2, Tactics of 4, and
Leadership of 3. A former MechWarrior of the 34th Marik Militia, his 3085 mutiny birthed his
Reavers, and his flair for psychological warfare—via holo-taunts and his garish
livery—defines his command. His Called Shot mastery (+1 to-hit) combined with the Advanced
Targeting Computer (+2 to-hit for linked weapons) makes him a formidable brawler, though his
overconfidence has led to close calls (e.g., the 3098 Krushers ambush). The Eidolon raid
showcased his skill, securing the ’Mech’s upgrades and cementing his legend.
Lieutenant "Skull" Marissa Vega: A trusted Reaver under Simon’s command, Marissa
piloted a refitted MAD-4X-JST during the 3100 raid on Haven Star Cluster, using Vengeance
Incorporated’s facilities. Her Piloting 4 and Gunnery 3, paired with the ’Mech’s
precision, allowed her to cripple a Canopian Hunchback with a single headshot, earning her
the nickname "Skull."
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel (C) 4.00
Engine: 300 Fusion (C) 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 231 12.50
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 25
R/L Torso (rear): 7
R/L Arm: 12 24
R/L Leg: 16 32
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ECM Suite (C) H 1 1.00
Streak SRM 6 (C) RT 2 3.00
Streak SRM 6 (Ammo 60) (C) RT 4 4.00
Streak SRM 6 (C) LT 2 3.00
Streak SRM 6 (Ammo 60) (C) LT 4 4.00
Heavy Large Laser (C) RA 3 4.00
Targeting Computer (C) RA 2 2.00
Heavy Large Laser (C) LA 3 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0, OV: 1
Armor (A): 8, Structure (S): 6
Specials: CASE, ECM
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