|
Mordel's Bar & Grill |
|
 |
» |
View previous topic :: View next topic |
Author |
Message |
Oberst_Klink ComStar Lieutenant, JG

Joined: 21-Apr-2021 08:04 Posts: 250 Location: Germany
|
Posted: 03-Apr-2025 09:40 Post subject: Firestarter FS9-H (Project 102) |
|
|
TRO: Firestarter FS9-H (Project 102) | BattleMech Technical Readout
Name/Model: Firestarter FS9-H (Project 102)
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Role: Scout
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3052
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 3,842,100 C-Bills
Battle Value: 721
Chassis: Argile H/09
Power Plant: Omni 210
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Luxor Load Lifters
Jump Capacity: 180 meters
Armor: Durallex Special Medium Ferro-Fibrous with CASE
Armament:
2 Magna Mark II Medium Lasers
2 Purity L-series Flamers
2 Deprus RF Machine Guns
Manufacturer: Coventry Metal Works
Primary Factory: Coventry
Communications: Cyclops 14
Targeting & Tracking: Tansech C30-97 with Beagle Active Probe
================================================================================================
Overview:
"Project 102" is just an idea to upgrade the classical 3025 mechs to a certain extend.
Changing heatsinks, integrating CASE, maybe some little tweaks concerning weapons (little
relocation / change of ammo, equipment or armour - there will be no endo or XL-engines) -
though I'll try to keep the "spirit".
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.50
Engine: 210 Fusion 9.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 89 5.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 14
Center Torso (rear): 6
R/L Torso: 8 11
R/L Torso (rear): 5
R/L Arm: 6 6
R/L Leg: 8 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Beagle Active Probe CT 2 1.50
CASE RT 1 0.50
3 Jump Jets RT 3 1.50
Machine Gun RT 1 0.50
Machine Gun (Ammo 100) RT 1 0.50
C3 Slave LT 1 1.00
3 Jump Jets LT 3 1.50
Machine Gun LT 1 0.50
Flamer RA 1 1.00
Medium Laser RA 1 1.00
Flamer LA 1 1.00
Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM, SZ: 1, TMM: 2, MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 3
Specials: C3S, CASE, MHQ1, PRB, RCN
| _________________ "Better to reign in Hell than serve in Heav'n" John Milton
|
|
Back to top |
|
|
 |
» |
All times are GMT-04:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|