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P-12 Rhino
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Karagin
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PostPosted: 24-Oct-2002 16:21    Post subject: P-12 Rhino Reply to topic Reply with quote

 AeroTech 2 Vessel Technical Readout

VALIDATED

Class/Model/Name: P-12 Rhino
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 1, Standard design
Rules Set: AeroTech2

Mass: 100 tons
Length: 25 meters
Power Plant: 200 Fusion
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Standard
Armament:
1 LRM 20
2 Autocannon/20
2 Large Laser

------------------------------------------------------------------------------
==Overview:==
The P-12 Rhino has severed the Landorf Protectorate well many centuries. The
relibility of the aircraft has earned it a reputation as the flying tank, both
for it's squat appearence and it's ability to take damage and still keep
going.

It is not uncommon to read battle reports that have Rhinos coming at near
groud level to provide covering firing and support to the CAAF troops as they
engage the enemey's ground forces. And these same reports also show that
scarifice s made by these same pilots as requests for the highist award the
CAAF can award it's fighting force. The Cross Galantry and Vigilance. Roughly
half to almost of all of these award to Rhino pilots have been posthumanously.


The Rhino's main role is to provide ground support. It's firepower is
tremndous and highly accruate. Coming low and slow, the Rhinos line up their
targets and unleash their cargos of death as HE and Cluster bombs rain down on
the enemy. Once this is done the Rhinos come back around for another pass,
this time unleashing a second brust of flying death as they engage anything
that survived the bombing run. With guns blazing the Rhino will do it's upmost
to take as many enemy units and mechs as it can before having to retire for
more ammo and fuel.



------------------------------------------------------------------------------
Class/Model/Name: P-12 Rhino
Mass: 100 tons

Equipment: Mass
Power Plant: 200 Fusion 8.50
Thrust: Safe Thrust: 4 (1 at max bomb load)
Maximum Thrust: 6 (2 at max bomb load)
Structural Integrity: 10 .00
Total Heat Sinks: 30 Single 20.00
Fuel: 3.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (168 total armor pts) 10.50
Standard Scale Armor Pts
Location: L / R
Nose: 42
Left/Right Wings: 42/42
Aft: 42


Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 LRM 20 Nose 12 12 12 -- 6 10.00
Ammo (LRM 20) 18 --- 3.00
1 Autocannon/20 RW 20 -- -- -- 7 14.00
1 Autocannon/20 LW 20 -- -- -- 7 14.00
Ammo (AC/20) 20 --- 4.00
1 Large Laser RW 8 8 -- -- 8 5.00
1 Large Laser LW 8 8 -- -- 8 5.00
------------------------------------------------------------------------------
TOTALS: Heat: 36 100.00
Tons Left: .00

External Stores Load:
5 High Explosive (HE) Bombs (5 tons)
5 Cluster Bombs (5 tons)
5 Inferno Bombs (5 tons)
Total Stores Load 15 tons total
Note: Safe Thrust is reduced from 4 to 1 at max bomb load.

Calculated Factors:
Total Cost: 5,542,400 C-Bills
Battle Value: 1,497
Cost per BV: 3,702.34
Weapon Value: 1,696 (Ratio = 1.13)
Damage Factors: SRV = 52; MRV = 17; LRV = 3; ERV = 0
BattleForce2: MP: 4, Armor/Structure: 4 / 0
Damage PB/M/L: 6/3/1, Overheat: 1
Class: FH; Point Value: 15
Specials: if


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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Jade_Dragon
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PostPosted: 24-Oct-2002 16:40    Post subject: RE: P-12 Rhino Reply to topic Reply with quote

I would drop at least one ton of LRM ammo in trade for more armor. Might even consider downgrading the LRM 20 to a 15 and throwing on a few more armor points.

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Nightmare
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PostPosted: 25-Oct-2002 03:40    Post subject: RE: P-12 Rhino Reply to topic Reply with quote

Drop two tons of LRM ammo while you`re thinking of it. That way the ammo-dependent guns all have roughly the same amount of ammo, and you get two tons more armor.

Hmm two AC/20? Ouch ouch ouch!

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Jade_Dragon
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PostPosted: 25-Oct-2002 09:35    Post subject: RE: P-12 Rhino Reply to topic Reply with quote

Hmmmm....I wonder what would happen if you dropped the AC 20s down to 10s and used the extra tonnage to add a couple of Medium Lasers. That would give you some nasty punch at medium range and then the MLs would combine to give you the kick you still want at short.

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Karagin
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PostPosted: 01-Jan-2007 19:52    Post subject: RE: P-12 Rhino Reply to topic Reply with quote

All could be variants on this one, I have listed the ideas in the fluff of my main file.

Anyone else have any ideas for this one?

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Karagin
Only the dead have seen the end of war. - Plato

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