Mordel's Bar & Grill
Heres a question.
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AWAD
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PostPosted: 27-Sep-2003 20:54    Post subject: RE: Heres a question. Reply to topic Reply with quote

Quote:

On 2003-09-27 16:30, Lt.Col.Daphne Wilde wrote:
Hurm.........

Interesting. to tell the truth I would prob take the PPC. becouse of the tons/crits are less( not including ammo!) for roughly the same dammage/range.( claned up and ER's) the low heat of the gauss is good but you can always dump heat ( IF you know how to drive) but can't reload, stop the durn thing from going boom,, ect with a gauss. ( also factoring the ton diff. you could put other 'toys' in the extra spaces saved. not somthing addressed yet.) so I vote for the PPC.

Heres the another Q.

Gauss ?
or
AC?

PPC?
or
Lg. laser?

SRM
vs.
LRM
vs
MRM

Just for S's & G's I'll take the AC, Lg.Laser and SRM's ( Unless I run Swarms )



Just as a hint, and it is my opinon, starting a large diversion on this idea would work best if you started another thread. Good question that we like to banter about ever so often. Maybe a Poll type question, this way those who do not post much can still chime in.

AWAD- Threads do meander about, but need to keep them in a certain scope
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AWAD
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PostPosted: 27-Sep-2003 20:57    Post subject: RE: Heres a question. Reply to topic Reply with quote

Quote:

On 2003-09-04 17:51, Stinger wrote:
So what does everyone prefer?

Guass

Or

ERPPC

I tend to go to the PPC as I hate running out of ammo. And their sheer size is just to dang big for most designs I think. I do still use them but I generally tend to stay away from them.





This would have been a great poll type question. But my answer.... neither. In 3025 you did not have to worry about the dome shot from 20 hexes away.

But in general as an IS player, the Guass. Plus it can be used at short range and not add to heat worries.

AWAD- DHS made the debate moot though, Laser based weapons are superior
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Daphne Wilde
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PostPosted: 27-Sep-2003 21:21    Post subject: RE: Heres a question. Reply to topic Reply with quote

Would have started a new post but seeing the way people respond and diverge off track anyways, figured i'd try to at least keep the focus semi centered.

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PostPosted: 28-Sep-2003 03:03    Post subject: RE: Heres a question. Reply to topic Reply with quote

For Clans it is the ER PPC except for large assaults then crit space considerations lean toward the Guass my100 ton Apacolyspe omni for example can carry up to four guasses but lacks the space for the heatsinks nessessary for the same number of ER PPCs on light mechs with double heat sinks you can squeeze in an ER PPC but the extra tonnage of the guass makes it to heavy In space it is ER PPC all the way I do not want to have to carry any more up to the space craft from the surface than absolutly nessesary.

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deathshadow
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PostPosted: 28-Sep-2003 05:51    Post subject: RE: Heres a question. Reply to topic Reply with quote

As many here have said, the question becomes Clan or Inner Sphere.

The ONLY good reason to mount it on a Clan 'mech is if your running dry on crits. The 14 tons you'd usually spend on a GR and Ammo can get you a ERPPC, 7 DHS and leave you a ton to play with. (leaving 1 heat, making that a fair comparison). Bottom line at that point becomes criticals. (If you needed FF to fit the GR, ditch the FF and use that extra ton towards the armor)

With Inner Sphere tech, the two weapons are so radically different there is no fair comparison. Yes, the PPC would save you weight, but you lose the good solid whack of 15 damage. If your facing clan 'mechs, the Gauss is one of the few weapons in the arsenel that can even out the odds any. I consider it a must have for any assault and a good idea for most heavies. The penalties on it's size make it impractical for lighter 'mechs though, Where a ERPPC or even a pair of ERLL become a better choice. This is especially true on 'mechs where by the time you mount the GR, you can fit so few other weapons that 60-70% of your free sinks are unused. If you can go to 10 doubles without space concerns, with no weight left and a max heat less than 10, ditch that gauss for a pair of ERLL. Yes you might lose the solid whack of a single hit, but by rolling twice you will hit twice as often, and you can pack something to back it up in like an LRM rack or some short stuff.
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PostPosted: 28-Sep-2003 08:39    Post subject: RE: Heres a question. Reply to topic Reply with quote

Quote:

On 2003-09-28 03:03, Motown Scrapper wrote:
For Clans it is the ER PPC except for large assaults then crit space considerations lean toward the Guass my100 ton Apacolyspe omni for example can carry up to four guasses but lacks the space for the heatsinks nessessary for the same number of ER PPCs



That's why I went with with 2 Gauss and 2 ER PPC backed by 2 LRM-10s on the Jupiter redesign I did...with 16DHSs, an ECM suite, full armor and 3/5/3 movement.

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PostPosted: 28-Sep-2003 11:36    Post subject: RE: Heres a question. Reply to topic Reply with quote

I like the ERPPC more mainly because of no chance to explode when critically hit. It's bad enough to lose the weapon, but to have to take internal damage and pilot hit...well that's just not worth it.

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PostPosted: 28-Sep-2003 15:51    Post subject: RE: Heres a question. Reply to topic Reply with quote

Inner Sphere: Gauss Rifle.

The IS ER PPC sucks terribley.

Clan: ER PPC

While the ER PPC + corresponding HS would be comparable in mass to the gauss rifle, it has the advantages of not having ammo and of contributing less to the weight of the TC that I will usually slap on.

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PostPosted: 29-Sep-2003 08:10    Post subject: RE: Heres a question. Reply to topic Reply with quote

Assuming I have a heavy or assault IS 'Mech, I'd take the Gauss hands down. Sure it has drawbacks, but 50% more damage for a range profile that is very similar is a tremendous advantage. You can be pretty certain that this will benefit you in a game. Running out of ammo is genrally only liklely to be a problem in a campaign and your Gauss may never receive a critical hit.
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PostPosted: 05-Oct-2003 16:05    Post subject: RE: Heres a question. Reply to topic Reply with quote


Gauss never reciving a crit?? thats as likely as the lions playing the superbowl.

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PostPosted: 06-Oct-2003 07:10    Post subject: RE: Heres a question. Reply to topic Reply with quote

That could happen..... As the Half time show??????



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PostPosted: 06-Oct-2003 07:24    Post subject: RE: Heres a question. Reply to topic Reply with quote

I have given up on the Lions.
Go Demolition!!!!

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PostPosted: 06-Oct-2003 17:25    Post subject: RE: Heres a question. Reply to topic Reply with quote

Then the Lions took that Crit and imploaded ( As is the Norm.) first crit roll was lucky and missed ( Looking at the lions recivers it was proably a Upper arm actuater hit ) But the second ( The interception) made it ( and them) go boom.

" Taps..."

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PostPosted: 19-Oct-2003 12:44    Post subject: RE: Heres a question. Reply to topic Reply with quote

Okay, my thoughts on the Clan ERPPC:
It has it's uses, but in general the weapon is overvalued. Yes, it is a killshot, but the battle value is way way overinflated-- its 412. The ERPPC is great when u only have one on a large mech with either large A/C or Gauss support, its just too much heat. Here are some calculations on the peeper:
6tons + 7.5 tons for double heat sinks to cover nets 13.5 total weapon tonnage.
2 crits plus 15 crits for heat sinks = 17 crits total used space... that sucks hardcore for any gun. If you have ONE erppc and say 2 gauss rifles, thats when its an efficent weapon to have on ur mech platform.

Gauss rifles are more efficent in general, however they have a minimum range, which kindof blows, but you cannot say which is better because they have totally different uses in mech design. if your a good mech builder you will never put more than 2 er ppcs on a mech, its just inefficent, in the same column ull never put more than 2 gauss rifles on a mech for the same reason. However, if you mix and match the 2 weapons work in perfect harmony with one another.

In other words, in big mechs, use both, in lighter mechs, dont use either, and never put 4 erppcs on a mech, those mechs are the ones that get raped by spiders with good pilots.
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