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Pasquill Draconis Combine Heishi
Joined: 29-Jun-2004 00:00 Posts: 14
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Posted: 29-Jun-2004 19:35 Post subject: Question about Ejection |
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Hello all this is my first post here and i would like to say what a great community you have here.
Many Years ago, I use to play Battletech alot with a few frends. Use to have £200+ in sorcebooks, rulebooks, technical readouts, Ralph Partha figures, campaigns books and so on. We had just started a large campaign back in 1998. Had a few great games, went home and got a call that my friends house had cought fire in the night. Everything battletech I owned (even MW2) was destroyed beside a DCM Atlas which i left at my house. Ive just recently bought classic battletech. (once BT bits its with you forever) and went through the rulebook. All the rules came back to me pritty easy execpt one.
I cannot for the love of god find any rules on Auto Ejection or remeber it. Could anyone be so kind as to give em the basics on operational/disabled auto Eject?
Thank you in advance and sorry for the long post. _________________ They us to call me the "Mick Jagermech"
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 29-Jun-2004 19:47 Post subject: RE: Question about Ejection |
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On 2004-06-29 19:35, Pasquill wrote:
Hello all this is my first post here and i would like to say what a great community you have here.
Many Years ago, I use to play Battletech alot with a few frends. Use to have £200+ in sorcebooks, rulebooks, technical readouts, Ralph Partha figures, campaigns books and so on. We had just started a large campaign back in 1998. Had a few great games, went home and got a call that my friends house had cought fire in the night. Everything battletech I owned (even MW2) was destroyed beside a DCM Atlas which i left at my house. Ive just recently bought classic battletech. (once BT bits its with you forever) and went through the rulebook. All the rules came back to me pritty easy execpt one.
I cannot for the love of god find any rules on Auto Ejection or remeber it. Could anyone be so kind as to give em the basics on operational/disabled auto Eject?
Thank you in advance and sorry for the long post.
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I believe auto-eject pops you out instantly and automatically when there's an ammo explosion. Helpful in Lvl 1 play, or on machines with no CASE.
_________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Pasquill Draconis Combine Heishi
Joined: 29-Jun-2004 00:00 Posts: 14
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Posted: 29-Jun-2004 19:57 Post subject: RE: Question about Ejection |
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Thank you Its comming back to me now. Feel like an idiot:) _________________ They us to call me the "Mick Jagermech"
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6085 Location: United States
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Posted: 29-Jun-2004 21:19 Post subject: RE: Question about Ejection |
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Welcome to the board. Always glad to have fresh blood.
And your post wasn't that long compared to some of the wind-bags we have hanging out here! Another point to note, autoeject doesn't do you any good when you get decapitated by an AC/20 or Gauss Rifle.
_________________ Mordel Blacknight - Site Administrator
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SaberDance Federated Suns Colonel
Joined: 07-May-2004 00:00 Posts: 837
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Posted: 29-Jun-2004 23:45 Post subject: RE: Question about Ejection |
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Our fearless Comstar Marshall has a point.
However, as many people here have no doubt by now realized, I am a house-rule fiend.
When I GM MechWarrior (and people tend to be attached to their characters) the auto-ejection system kicks in any time the mech is disabled and throws the pilot clear.
However, if the damage is catastrophic, e.g. reactor going Nova or a decapitating head hit, I make my players make a DEX save to avoid going up in smoke. Heck, even then I'll probably just smack them for 60 damage, so if their strong they'll survive anyway.
_________________ "Politics is the Art of looking for trouble, finding it everywhere, misdiagnosing the problem, and applying the wrong solution."
-Groucho Marx
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Steel-Scorpion Steel Scorpion Mercs. Mercenary General
Joined: 17-Nov-2003 00:00 Posts: 217 Location: United States
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Posted: 30-Jun-2004 01:18 Post subject: Auto-Eject, just like candy... |
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You may wish to consider assigning numbers to your Characters, most players are not the devil's advocate for Decaffination (decap's), they expect the Bad guys to die hiddeously, while at the same time expecting thier charactors auto-eject system to work every time.
Double standards, as you would say.
My rules for Auto-Eject are simple. If its Turned on, you Eject automaticly when ANY kind of weapon scores a "Lock" on the Cockpit. (sensors can be fooled, though) Direct-Fire weaponry (non missile), have a change in this rule, they strike the Cockpit, and do damage according to the weapon type. The pilot is Ejected and subsiquently takes a vicious amount of damage as he/she is literaly tossed free from the mech in the middle of the weapon ripping the head to shreds. The character does live, but they have to "recover" first.
Clansmen do not USUALY use Auto-Eject... if they have it turned on, they are ejected safely and may resume the fight as Un-Armed infantry. (in case you are interested in how i differentiate clan and IS tech)
Cheers
_________________ "A 'Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally."Aleksandr Kerensky — On the Atlas
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 30-Jun-2004 06:23 Post subject: RE: Auto-Eject, just like candy... |
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Ejection Seat! We don't need no stinkin' Ejection seat....
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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DarkAdder Clan Star Adder Star Commander
Joined: 10-Jan-2004 00:00 Posts: 604
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Posted: 30-Jun-2004 12:51 Post subject: RE: Auto-Eject, just like candy... |
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Ejection sxeats are for pu...well, Im not going to finish that one. Mordel would beat me with a frozen fish.
The clan warriors disable their ejection seats so they can die gloriously in combat. And the commanders see it as weeding out the weak warriors. If the warrior was any good, he wouldnt have died, now would he?
_________________ Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
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Wanallo Federated Suns Leftenant Colonel
Joined: 02-Jan-2004 00:00 Posts: 671 Location: United Kingdom
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Posted: 30-Jun-2004 15:48 Post subject: RE: Auto-Eject, just like candy... |
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Welcome the the Mordel clan! Nice to see another brit in the pack. Where you from exactly?
_________________ Constant exposure to dangers will breed contempt for them-Seneca
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Pasquill Draconis Combine Heishi
Joined: 29-Jun-2004 00:00 Posts: 14
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Posted: 30-Jun-2004 20:52 Post subject: RE: Auto-Eject, just like candy... |
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Wigan Near Manchester and you? _________________ They us to call me the "Mick Jagermech"
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Wanallo Federated Suns Leftenant Colonel
Joined: 02-Jan-2004 00:00 Posts: 671 Location: United Kingdom
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Posted: 01-Jul-2004 08:05 Post subject: RE: Auto-Eject, just like candy... |
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Ellistown near Leicester. Bit low on battletech players in my area but me and my friend are busy converting the locals to the cause! Glad to have another brit in the group anyway, welcome to the gang!
_________________ Constant exposure to dangers will breed contempt for them-Seneca
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Kiris65 Draconis Combine Tai-i
Joined: 17-Dec-2003 00:00 Posts: 371 Location: Panama
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Posted: 01-Jul-2004 08:54 Post subject: RE: Auto-Eject, just like candy... |
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I think I need glasses, going through the list of posts real quick I swear I read this one as:
"Questions about Erections" and I asked myself what the hell did this have to do with Battletech.
_________________ Anata no gosenzo sama ni kao o awase rare masuka! - (Get ready to meet your ashamed ancestors!)
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Ronin ComStar Colonel
Joined: 05-Feb-2002 00:00 Posts: 908 Location: United States
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Posted: 01-Jul-2004 09:29 Post subject: RE: Auto-Eject, just like candy... |
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Well, you know what they say about people that drive assault mechs... they must be trying to compensate for something!
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 01-Jul-2004 17:22 Post subject: RE: Auto-Eject, just like candy... |
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If you've seen a pic of the Hollander you know that isn't restricted to assault mechs. _________________ If ignorance is bliss, then why are you so miserable?
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Pasquill Draconis Combine Heishi
Joined: 29-Jun-2004 00:00 Posts: 14
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Posted: 01-Jul-2004 18:01 Post subject: RE: Auto-Eject, just like candy... |
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Ohh Dear! _________________ They us to call me the "Mick Jagermech"
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