Mordel's Bar & Grill
Concept
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 28-Aug-2004 01:23    Post subject: Concept Reply to topic Reply with quote

Dedicated recon mech with maximized avoidance on incomming fire.

               BattleMech Technical Readout

Type/Model:    Concept 
Tech:          Inner Sphere / 3067
Config:        Armless BattleMech
Rules:         Level 3, Custom design

Mass:          20 tons
Chassis:       Composite
Power Plant:   300 XXL Fusion with Supercharger
Walking Speed: 162.0 km/h
Maximum Speed: 237.6 [399.6] km/h
Jump Jets:     15 BattleMech Jump Pack
Jump Capacity: 450 meters
Armor Type:    Hardened
Armament:      
  1 Beagle Active Probe
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Concept 
Mass:          20 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  27 pts Composite              0      1.00
Engine:        300 XXL Fusion               18      6.34
Engine Supercharger:  (RT)                   1       .64
   Walking MP:  15
   Running MP:  22 [29-37]
   Jumping MP:  15
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Small Cockpit, Life Supt., Sensors:          4      2.00
MASC:                                        1      1.00
Armless 'Mech                                8       .00
Armor Factor:   36 pts Hardened              0      4.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          5      
   Center Torso:              6          5      
   Center Torso (Rear):                  2      
   L/R Side Torso:            5        5/5      
   L/R Side Torso (Rear):              2/2      
   L/R Arm:                   0        0/0      
   L/R Leg:                   4        5/5      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Beagle Active Probe    HD      0           2      1.50
1 Null Signature System         10           5       .00
15 BattleMech Jump Pack:                     0       .00
--------------------------------------------------------
TOTALS:                         10          67     19.98
Crits & Tons Left:                          11       .02

Calculated Factors:
Total Cost:        18,934,200 C-Bills
Battle Value:      407
Cost per BV:       46,521.38
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 15J,  Armor/Structure: 1/1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: ML;  Point Value: 4
                   Specials: prb



_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Rigel
Lyran Alliance
Private, 1st Class
Private, 1st Class


Joined: 13-Jul-2004 00:00
Posts: 38
Location: United States
PostPosted: 28-Aug-2004 08:01    Post subject: RE: Concept Reply to topic Reply with quote

go go speed racer..........


can you see 20 tons of metal moving at 250kph plus and trying to turn......

gives new meaing to the skid rules.....

yeah it's got a hemi.....

lol

what would that thing do if it moved full tilt and slammed into another mech?

other than turn the pilot into chunky salsa...


Rigel


_________________
Owner of Rigel Mech Works,
Commander of the Rigel Defense Force
and all around a great guy.
Back to top View profile Send site message Send e-mail
mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 28-Aug-2004 10:07    Post subject: RE: Concept Reply to topic Reply with quote

I think if it charged 22 hexes successfully the damage would be either 44 or 88 points of damage...forget if charging damage is multiples of five or ten
_________________
"The enemy's gate is down."
Back to top View profile Send site message
Beebles
Kell Hounds
Lieutenant
Lieutenant


Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 30-Aug-2004 05:03    Post subject: RE: Concept Reply to topic Reply with quote

I'm not familiar with the rules for a supercharger, I assume it works somewhat like MASC? charging 37 hexes sucessfuly makes for 74 or 148 points of damage? Ouch. Someone correct me if I'm wrong about the supercharger..
_________________
too lazy to make a sig...
Back to top View profile Send site message
Erenon
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Sergeant
Sergeant


Joined: 04-Jun-2004 00:00
Posts: 976
Location: Singapore
PostPosted: 30-Aug-2004 06:39    Post subject: RE: Concept Reply to topic Reply with quote

I think level three rules reinforce how much CBT needs a revamp ala DND 3rd ed style....


_________________
"My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum