Mordel's Bar & Grill
Design Request
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Cadet
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Mar-2002 00:00
Posts: 495

PostPosted: 04-Apr-2002 02:16    Post subject: Design Request Reply to topic Reply with quote

OK, I'm looking for a Level 1 mech for general purpose use. It must be between 50 and 65 tons, be jump capable and have an AC/10 as primary weapon.

_________________
I'm not family friendly. That's why I don't post here.
Back to top View profile Send site message Send e-mail
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 04-Apr-2002 02:54    Post subject: Design Request Reply to topic Reply with quote

Here you go sir, One standard sphereoid mech. It not to fast. But it can jump. And the standard engine allows it to stay in the battle. The EMC can allow it to provide jamming for a lance. And the LG Pulse to shoot with some accurcy. The AC 10 combind with the 4 ER Med should demand respect from others in it's weight class.

BattleMech Technical Readout

Type/Model: Taskmaster
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 65 tons
Chassis: Endo Steel
Power Plant: 260 Magna Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Ferro-Fibrous
Armament:
1 Large Pulse Laser
1 Autocannon/10
4 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Taskmaster
Mass: 65 tons

Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 14 3.50
(Endo Steel Loc: 1 HD, 7 LT, 6 RT)
Engine: 260 6 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 11 Double [22] 3 1.00
(Heat Sink Loc: 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 211 pts Ferro-Fibrous 14 12.00
(Armor Crit Loc: 1 LA, 8 RA, 1 LT, 2 LL, 2 RL)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 32
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 30/30

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Pulse Laser RA 10 2 7.00
1 Autocannon/10 LA 3 20 9 14.00
(Ammo Locations: 2 LA)
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT)
--------------------------------------------------------
TOTALS: 33 77 65.00
Crits & Tons Left: 1 .00

Calculated Factors:
Total Cost: 6,468,276 C-Bills
Battle Value: 1,311
Cost per BV: 4,933.85
Weapon Value: 1,489 / 1,489 (Ratio = 1.14 / 1.14)
Damage Factors: SRDmg = 24; MRDmg = 11; LRDmg = 1
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 4/3/-, Overheat: 1
Class: MH; Point Value: 13

_________________
I said to myself, "I Will soon have them beat!" Ignoring thirteen warriors laid at their feet, I gave out a yell and leaped into the fray... (Not very rational, but it'd been that kind of day.)

[ This Message was edited by: ICER on 2002-04-04 03:06 ]
_________________
Back to top View profile Send site message
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 04-Apr-2002 03:06    Post subject: Design Request Reply to topic Reply with quote

And here is the Clan verison of it

BattleMech Technical Readout

Type/Model: Taskmaster IIC
Tech: Clan / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 65 tons
Chassis: Endo Steel
Power Plant: 260 Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Ferro-Fibrous
Armament:
1 Ultra AC/10
1 ER Large Laser
4 ER Medium Lasers
1 Light TAG
1 Light Active Probe
1 ECM Suite
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Taskmaster IIC
Mass: 65 tons

Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT)
Engine: 260 6 13.50
Walking MP: 4
Running MP: 6 [8]
Jumping MP: 4
Heat Sinks: 13 Double [26] 6 3.00
(Heat Sink Loc: 1 LT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
MASC: 3 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 211 pts Ferro-Fibrous 7 11.00
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 1 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 32
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 30/30

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/10 RA 3 10 5 11.00
(Ammo Locations: 1 RA)
1 ER Large Laser LA 12 1 4.00
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
1 Light TAG LT 0 1 .50
1 Light Active Probe LT 0 1 .50
1 ECM Suite HD 0 1 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT)
--------------------------------------------------------
TOTALS: 38 67 65.00
Crits & Tons Left: 11 .00

Calculated Factors:
Total Cost: 8,707,326 C-Bills
Battle Value: 2,129
Cost per BV: 4,089.87
Weapon Value: 2,426 / 2,426 (Ratio = 1.14 / 1.14)
Damage Factors: SRDmg = 34; MRDmg = 22; LRDmg = 9
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 4/3/1, Overheat: 2
Class: MH; Point Value: 21
Specials: ecm

It still sports the Standard engine ( A rare sight in the clans). And the EMC. But it has a MASC to better reach areas it is needed. Along with a active probe to hunt down ground pounders in the woods with it's 4 ER Medium lasers. and A TAG to spot for long range missles. Plus with it's ER Large it can add to long range fire. And the AC 10 as you requested.

_________________
Back to top View profile Send site message
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 04-Apr-2002 03:16    Post subject: Design Request Reply to topic Reply with quote

Now that I have shown you the future. Here is the past.

BattleMech Technical Readout

Type/Model: Taskmaster 1
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 65 tons
Chassis: Standard
Power Plant: 260 Magna Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
1 Autocannon/10
1 Flamer
3 Medium Lasers
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Taskmaster 1
Mass: 65 tons

Equipment: Crits Mass
Int. Struct.: 104 pts Standard 0 6.50
Engine: 260 6 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 Single 3 3.00
(Heat Sink Loc: 1 LL, 2 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 211 pts Standard 0 13.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 32
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 30/30

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Autocannon/10 RA 3 20 9 14.00
(Ammo Locations: 2 RA)
1 Flamer LA 3 1 1.00
1 Medium Laser RT 3 1 1.00
1 Medium Laser LT 3 1 1.00
1 Small Laser LT 1 1 .50
1 Medium Laser HD 3 1 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 1 LT, 1 RT, 2 CT)
--------------------------------------------------------
TOTALS: 16 48 65.00
Crits & Tons Left: 30 .00

Calculated Factors:
Total Cost: 5,479,513 C-Bills
Battle Value: 1,094
Cost per BV: 5,008.7
Weapon Value: 997 / 997 (Ratio = .91 / .91)
Damage Factors: SRDmg = 20; MRDmg = 7; LRDmg = 1
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 3/2/-, Overheat: 1
Class: MH; Point Value: 11

Still a good ground pounder hunter with it's flamer. Some decent damage with the 3 medium lasers. and AC 10 as you requested. plus a small laser. for good measure.

_________________
Back to top View profile Send site message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5800
Location: United States
PostPosted: 04-Apr-2002 03:23    Post subject: Design Request Reply to topic Reply with quote

when a request came in for a mech, vagabond put his team on the job. with only to stated requirements, a] the primary weapon: AC/10, n b] weight between 50 and 65 tons.

with such an open profile, vagabond directed his team, to make a mech, that could handel about any job. while not jump capable, the x-451 mounts energy weapons, ballistic weapons, and missile weapons. its weapons have over lapping ranges, and enough heat sinks to cool most weapons fire.

a smart pilot, can truely turn this machine into a bringer of death.

Type: Design Prototype X-451
Technology Base: IS Custom
Tonnage: 60

Equipment Mass
Internal Structure: ST 3.0
Engine: 240 11.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 [10] 0
Gyro: 3
Cockpit: 3
Armor Factor: 176 11.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 23
Center Torso (Rear): 8
R/L Torso: 14 20
R/L Torso (Rear): 8
R/L Arm: 10 20
R/L Leg: 14 20

Fixed Configuration
BV : 866 Cost : 4,882,040
Weapons and Ammo Location Critical Heat Mass
Medium Laser LT 1 3 1.0
Medium Laser RT 1 3 1.0
Medium Laser CT 1 3 1.0
LRM-10 LA 2 4 5.0
@LRM-10 (24) LA 2 0 2.0
Machine Gun LT 1 0 0.5
Machine Gun RT 1 0 0.5
@Machine Gun [100] CT 1 0 0.5
AC/10 RA 7 3 12.0
@AC/10 [20] RA 2 0 2.0
*** ACTUATORS LA LH RA
*** HEAT SINK HD1



_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5800
Location: United States
PostPosted: 04-Apr-2002 03:24    Post subject: Design Request Reply to topic Reply with quote

Quote:

On 2002-04-04 02:54, ICER wrote:
Type/Model: Taskmaster
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design



well someone is tired, because you cant read. lol.

lvl 1 dude, lvl 1.



_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 04-Apr-2002 08:27    Post subject: Design Request Reply to topic Reply with quote

Quote:

On 2002-04-04 02:16, Cadet wrote:
, be jump capable



Nethier can you.

Jump, dude, jump



_________________
Back to top View profile Send site message
Feral77
ComStar
Corporal
Corporal


Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 04-Apr-2002 14:05    Post subject: Design Request Reply to topic Reply with quote

50 quad 2

Mass: 50 tons
Chassis: Standard
Power Plant: Nissan 200
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: Unknown
Targeting & Tracking System: Unknown

Overview: 0

Type: 50 quad 2
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 50

Equipment Mass
Internal Structure: 5.0
Engine: 200 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 0
Gyro: 2
Cockpit: 3
Armor Factor: 144 9.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 19
Center Torso (Rear): 6
R/L Torso: 12 14
R/L Torso (Rear): 5
R/L Arm: 12 18
R/L Leg: 12 18

BV : 822 Cost : 3496376
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RT 7 3 12.0
@Autocannon/10 (10) RT 1 0 1.0
Large Laser LTR 2 8 5.0
Medium Laser LT 1 3 1.0
Medium Laser LT 1 3 1.0
SRM-2 LT 1 2 1.0
@SRM-2 (50) LT 1 0 1.0
Small Laser CTR 1 1 0.5
*** HS LT1 LT1
50 ton 2

Mass: 50 tons
Chassis: Blackstone QTS Light
Power Plant: Nissan 200
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Leviathon Plus
Armament: 1
Unknown
Manufacturer(s): 1
Blackstone BattleMechs, Ltd.
Communications System: Barret Party Line-200
Targeting & Tracking System: Corean CalcMaster

Overview: 0

Type: 50 ton 2
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 50

Equipment Mass
Internal Structure: 5.0
Engine: 200 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 2
Gyro: 2
Cockpit: 3
Armor Factor: 144 9.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 20
Center Torso (Rear): 7
R/L Torso: 12 15
R/L Torso (Rear): 5
R/L Arm: 8 14
R/L Leg: 12 20

BV : 757 Cost : 3356501
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RA 7 3 12.0
@Autocannon/10 (10) RA 1 0 1.0
LRM-5 RT 1 2 2.0
@LRM-5 (24) RT 1 0 1.0
Medium Laser LT 1 3 1.0
Machine Gun RL 1 0 0.5
@Machine Gun (200) RL 1 0 1.0
SRM-2 LA 1 2 1.0
@SRM-2 (50) LA 1 0 1.0
*** ACTUATORS RA RH LA LH
*** HS LT1 LT1 LT1 LT1
50 ton

Mass: 50 tons
Chassis: Corean Model 1AA
Power Plant: Core Tek 250
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Smithson Lifters
Jump Capacity: 150 meters
Armor: Bulletban-80
Armament: 1
AC 10
Manufacturer(s): 1
Unknown
Communications System: Corean TransBand-J9
Targeting & Tracking System: Corean CalcMaster

Overview: 0

Type: 55 ton
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 50

Equipment Mass
Internal Structure: 5.0
Engine: 250 12.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 0
Gyro: 3
Cockpit: 3
Armor Factor: 136 8.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 19
Center Torso (Rear): 6
R/L Torso: 12 14
R/L Torso (Rear): 5
R/L Arm: 8 13
R/L Leg: 12 19

BV : 854 Cost : 4275876
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RA 7 3 12.0
@Autocannon/10 (10) RA 1 0 1.0
Small Laser CT 1 1 0.5
SRM-2 LT 1 2 1.0
@SRM-2 (50) LT 1 0 1.0
Jump Jet(s) RL 1 0 0.5
Jump Jet(s) LL 1 0 0.5
Jump Jet(s) CT 1 0 0.5
Jump Jet(s) LT 1 0 0.5
Jump Jet(s) RT 1 0 0.5
*** ACTUATORS RA RH LA LH
50 Quad

Mass: 50 tons
Chassis: Corean Model K7
Power Plant: Nissan 200
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Chevron II
Jump Capacity: 120 meters
Armor: Maximillian 100
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: CommuTech Multi-Channel 10
Targeting & Tracking System: Corean CalcMaster

Overview: 0

Type: 55 Quad
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 50

Equipment Mass
Internal Structure: 5.0
Engine: 200 8.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 11 1
Gyro: 2
Cockpit: 3
Armor Factor: 144 9.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 19
Center Torso (Rear): 6
R/L Torso: 12 14
R/L Torso (Rear): 5
R/L Arm: 12 18
R/L Leg: 12 18

BV : 942 Cost : 3704876
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RT 7 3 12.0
Jump Jet(s) RFL 1 0 0.5
Jump Jet(s) LFL 1 0 0.5
Jump Jet(s) RRL 1 0 0.5
Jump Jet(s) LRL 1 0 0.5
PPC LT 3 10 7.0
Small Laser CTR 1 1 0.5
*** HS CT1 RT1 RT1
Marik 55 T 1

Mass: 55 tons
Chassis: Standard
Power Plant: DAV 220
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 120 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Andoran Industries Ltd.
Communications System: Colmax-025
Targeting & Tracking System: Corean B-Tech

Overview: 0

Type: Marik 55 T 1
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 55

Equipment Mass
Internal Structure: 5.5
Engine: 220 10.0
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 3
Gyro: 3
Cockpit: 3
Armor Factor: 152 9.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 22
Center Torso (Rear): 7
R/L Torso: 13 16
R/L Torso (Rear): 5
R/L Arm: 9 15
R/L Leg: 13 21

BV : 976 Cost : 4507349
Weapons and Ammo Location Critical Heat Mass
Jump Jet(s) LL 1 0 0.5
Jump Jet(s) LL 1 0 0.5
Jump Jet(s) RL 1 0 0.5
Jump Jet(s) RL 1 0 0.5
Autocannon/10 LA 7 3 12.0
@Autocannon/10 (10) LA 1 0 1.0
Medium Laser CTR 1 3 1.0
Medium Laser CT 1 3 1.0
LRM-5 RT 1 2 2.0
@LRM-5 (24) RT 1 0 1.0
Small Laser RT 1 1 0.5
Small Laser RA 1 1 0.5
*** ACTUATORS RA RH LA LH
*** HS H1 RT1 RT1 RT1 LT1Marik 55 ton Quad

Mass: 55 tons
Chassis: Standard
Power Plant: Core Tek 275
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 150 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: Unknown
Targeting & Tracking System: Unknown

Overview: 0

Type: Marik 55 ton Quad
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 55

Equipment Mass
Internal Structure: 5.5
Engine: 275 15.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 13 3
Gyro: 3
Cockpit: 3
Armor Factor: 0 0.0
Internal Armor
Structure Value
Head: 3 0
Center Torso: 18 0
Center Torso (Rear): 0
R/L Torso: 13 0
R/L Torso (Rear): 0
R/L Arm: 13 0
R/L Leg: 13 0

BV : 778 Cost : 4976018
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 LT 7 3 12.0
@Autocannon/10 (10) LT 1 0 1.0
Jump Jet(s) LRL 1 0 0.5
Jump Jet(s) LFL 1 0 0.5
Jump Jet(s) RRL 1 0 0.5
Jump Jet(s) RFL 1 0 0.5
Jump Jet(s) CT 1 0 0.5
Medium Laser CTR 1 3 1.0
PPC RT 3 10 7.0
Machine Gun RT 1 0 0.5
@Machine Gun (200) RT 1 0 1.0
*** HS RT1 RT1 Marik 55 ton Quad

Mass: 55 tons
Chassis: Standard
Power Plant: Core Tek 275
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 150 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: Unknown
Targeting & Tracking System: Unknown

Overview: 0

Type: Marik 55 ton Quad
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 55

Equipment Mass
Internal Structure: 5.5
Engine: 275 15.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 13 3
Gyro: 3
Cockpit: 3
Armor Factor: 0 0.0
Internal Armor
Structure Value
Head: 3 0
Center Torso: 18 0
Center Torso (Rear): 0
R/L Torso: 13 0
R/L Torso (Rear): 0
R/L Arm: 13 0
R/L Leg: 13 0

BV : 778 Cost : 4976018
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 LT 7 3 12.0
@Autocannon/10 (10) LT 1 0 1.0
Jump Jet(s) LRL 1 0 0.5
Jump Jet(s) LFL 1 0 0.5
Jump Jet(s) RRL 1 0 0.5
Jump Jet(s) RFL 1 0 0.5
Jump Jet(s) CT 1 0 0.5
Medium Laser CTR 1 3 1.0
PPC RT 3 10 7.0
Machine Gun RT 1 0 0.5
@Machine Gun (200) RT 1 0 1.0
*** HS RT1 RT1 Marik 55 Quad 3

Mass: 55 tons
Chassis: Standard
Power Plant: DAV 220
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Unknown
Communications System: Unknown
Targeting & Tracking System: Unknown

Overview: 0

Type: Marik 55 Quad 3
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 55

Equipment Mass
Internal Structure: 5.5
Engine: 220 10.0
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 13 3
Gyro: 3
Cockpit: 3
Armor Factor: 144 9.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 19
Center Torso (Rear): 6
R/L Torso: 13 14
R/L Torso (Rear): 5
R/L Arm: 13 18
R/L Leg: 13 18

BV : 873 Cost : 4338322
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RT 7 3 12.0
@Autocannon/10 (10) RT 1 0 1.0
LRM-10 LTR 2 4 5.0
@LRM-10 (12) LT 1 0 1.0
Medium Laser LT 1 3 1.0
Medium Laser LT 1 3 1.0
Small Laser H 1 1 0.5
*** HS LT1 LT1 LT1 LT1 LT1
.

Marik 60 Quad 2

Mass: 60 tons
Chassis: Standard
Power Plant: GM 180
Cruising Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 90 meters
Armor: Standard
Armament: 1
Unknown
Manufacturer(s): 1
Bergan Industries
Communications System: Barret 509p
Targeting & Tracking System: Bk-309

Overview: 0

Type: Marik 60 Quad 2
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 60

Equipment Mass
Internal Structure: 6.0
Engine: 180 7.0
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 15 5
Gyro: 2
Cockpit: 3
Armor Factor: 184 11.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 25
Center Torso (Rear): 8
R/L Torso: 14 17
R/L Torso (Rear): 6
R/L Arm: 14 24
R/L Leg: 14 24

BV : 1039 Cost : 4078800
Weapons and Ammo Location Critical Heat Mass
Jump Jet(s) CT 1 0 1.0
Jump Jet(s) RT 1 0 1.0
Jump Jet(s) LT 1 0 1.0
Autocannon/10 RT 7 3 12.0
@Autocannon/10 (20) RT 2 0 2.0
LRM-10 LT 2 4 5.0
@LRM-10 (12) LT 1 0 1.0
Small Laser LFL 1 1 0.5
Small Laser RRL 1 1 0.5
Small Laser LRL 1 1 0.5
Small Laser RFL 1 1 0.5
Small Laser CTR 1 1 0.5
*** HS H1 RT1 RT1 LT1 LT1 LT1 LT1 LT1
Marik 60 Quad

Mass: 60 tons
Chassis: Corean VIII
Power Plant: Core Tek 240
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: CarbonStrand 30 Weight AS
Armament: 1
Unknown
Manufacturer(s): 1
Corean Enterprises
Communications System: Corean TransBand-J9
Targeting & Tracking System: Corean B-Tech

Overview: 0

Type: Marik 60 Quad
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 60

Equipment Mass
Internal Structure: 6.0
Engine: 240 11.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 0
Gyro: 3
Cockpit: 3
Armor Factor: 168 10.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 23
Center Torso (Rear): 8
R/L Torso: 14 17
R/L Torso (Rear): 5
R/L Arm: 14 21
R/L Leg: 14 21

BV : 893 Cost : 4796800
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RT 7 3 12.0
@Autocannon/10 (10) RT 1 0 1.0
SRM-6 LT 2 4 3.0
@SRM-6 (15) LT 1 0 1.0
Large Laser CTR 2 8 5.0
Machine Gun RFL 1 0 0.5
@Machine Gun (100) RFL 1 0 0.5
Machine Gun LFL 1 0 0.5
@Machine Gun (100) LFL 1 0 0.5
Machine Gun RRLR 1 0 0.5
@Machine Gun (100) RRL 1 0 0.5
Machine Gun LRL 1 0 0.5
@Machine Gun (100) LRL 1 0 0.5
*** HS RT1
Marik 60 Quad

Mass: 60 tons
Chassis: Corean VIII
Power Plant: Core Tek 240
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: CarbonStrand 30 Weight AS
Armament: 1
Unknown
Manufacturer(s): 1
Corean Enterprises
Communications System: Corean TransBand-J9
Targeting & Tracking System: Corean B-Tech

Overview: 0

Type: Marik 60 Quad
Technology Base: Inner Sphere Level 1 Custom
Tonnage: 60

Equipment Mass
Internal Structure: 6.0
Engine: 240 11.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 0
Gyro: 3
Cockpit: 3
Armor Factor: 168 10.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 23
Center Torso (Rear): 8
R/L Torso: 14 17
R/L Torso (Rear): 5
R/L Arm: 14 21
R/L Leg: 14 21

BV : 893 Cost : 4796800
Weapons and Ammo Location Critical Heat Mass
Autocannon/10 RT 7 3 12.0
@Autocannon/10 (10) RT 1 0 1.0
SRM-6 LT 2 4 3.0
@SRM-6 (15) LT 1 0 1.0
Large Laser CTR 2 8 5.0
Machine Gun RFL 1 0 0.5
@Machine Gun (100) RFL 1 0 0.5
Machine Gun LFL 1 0 0.5
@Machine Gun (100) LFL 1 0 0.5
Machine Gun RRLR 1 0 0.5
@Machine Gun (100) RRL 1 0 0.5
Machine Gun LRL 1 0 0.5
@Machine Gun (100) LRL 1 0 0.5
*** HS RT1



_________________
"Slavish adherence to formal ritual is a sign you have nothing better to think about."
-Natasha Kerensky
Back to top View profile Send site message Send e-mail
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 04-Apr-2002 14:15    Post subject: Design Request Reply to topic Reply with quote

WHOA!!! A quad!! ICER slaps his head.

That idea never did enter my mind. Increased speed with improved stableablty. Excellent thinking Feral. Good firepower as well.

Kudos. I take my hat to you sir. Way to think outside the box.

_________________
Back to top View profile Send site message
Feral77
ComStar
Corporal
Corporal


Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 04-Apr-2002 14:41    Post subject: Design Request Reply to topic Reply with quote

Actually designed 6 quads for him and 6 bipeds.I believe in options.I also enjoyed doing it!!!!!!
Feral

_________________
"Slavish adherence to formal ritual is a sign you have nothing better to think about."
-Natasha Kerensky
Back to top View profile Send site message Send e-mail
Ares
Clan Jade Falcon
Star Colonel
Star Colonel


Joined: 20-Feb-2002 00:00
Posts: 737

PostPosted: 04-Apr-2002 14:46    Post subject: Design Request Reply to topic Reply with quote

here's my take:
---------------------------------------------
Name: Kefka
Tech: IS level 1
Type: Quad

Movement: 4 walk, 6 run, 3 jump
Engine: Fusion
Heat Sinks: single, 12 total (10 included with engine, 2 extra)
Armor: 14 tons standard
Structure: 6.5 tons standard

Weaponry:
2x medium lasers
1x AC/10
2x LRM5
1 ton AC/10 ammo
2 tons LRM5 ammo

Criticals:

Head:
Life support
sensors
cockpit
EMPTY
sensors
life support

Front Left Leg:
Hip Actuator
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Medium Laser

Front Right Leg:
Hip Actuator
Upper Leg Actuator
Lower Leg Actuator
Foot Actuator
Medium Laser
Heat Sink

Left Torso:
AC/10
AC/10 ammo

Right Torso:
LRM5
LRM5
LRM5 Ammo
LRM5 Ammo

Center Torso:
Engine
Gyro
Jump jet

Left Rear Leg:
jump jet

Right Rear Leg:
jump jet

---------------------------------------------
no time for fluff, heres the basics




_________________
I have the right to remain silent. Anything I say will undoubtedly incriminate me.
Back to top View profile Send site message Send e-mail Visit website
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5800
Location: United States
PostPosted: 04-Apr-2002 21:38    Post subject: Design Request Reply to topic Reply with quote

Type: Design Prototype X-452
Technology Base: IS Custom
Tonnage: 65

Equipment Mass
Internal Structure: ST 6.5
Engine: 260 13.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 13 [13] 3
Gyro: 3
Cockpit: 3
Armor Factor: 176 11.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 23
Center Torso (Rear): 8
R/L Torso: 14 20
R/L Torso (Rear): 8
R/L Arm: 10 20
R/L Leg: 14 20

Fixed Configuration
BV : 1,095 Cost : 5,629,168
Weapons and Ammo Location Critical Heat Mass
Medium Laser LT 1 3 1.0
Medium Laser LT 1 3 1.0
Medium Laser LT 1 3 1.0
Medium Laser RT 1 3 1.0
Medium Laser RT 1 3 1.0
Medium Laser RT 1 3 1.0
AC/10 RA 7 3 12.0
@AC/10 [20] RA 3 0 3.0
[2] Jump Jets LT 2 0 2.0
[2] Jump Jets LT 2 0 2.0
*** ACTUATORS LA LH
*** HEAT SINK HD1 LL1 RL1




_________________
one must cultivated the mind and body. yes and one must always cultivate the mind.
vagabond- the one armed mechwarrior

[ This Message was edited by: Vagabond on 2002-04-04 21:38 ]
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum