Mordel's Bar & Grill
The hunt for Dead-Fish
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 18-Oct-2004 11:41    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

A very battered mobile HQ rolls up, and parks at the far end of the parking lot. Stinger hops out followed by another knight of chaos, A third one can be seen in the doorway he is sliding a large crate to stinger and the other mercenary.

Together they haul it up to the front door and past Lurch, pausing briefly so Lurch can open the lid to look inside, He grunts acceptance and lets them pass. Hauling the crate to the bar they set it on the ground.

"Hey guys" starts passing out headsets. "These are long range communicators 12 channel comm units there should be enough for everyone, Ill have our HQ unit on channel 1, it will act as a dedicated communit till you find him. That way if you need major back up we can get the message faster as well."



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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Beebles
Kell Hounds
Lieutenant
Lieutenant


Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 18-Oct-2004 11:42    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

Beebles gets up from a puddle of coffee. "kick a guy off his stool when he isnt expecting it, eh? Even if he was in my class in acadamy.."

Beebles walks over to the door. "Back in ten"

fifteen minutes later Beebles walks back in, wearing camo gear, with a slightly larger bag, and a steel case.

"I found the gun shop.. I spent some c-bills on one or two things" Beebles opens up the case on the bar "..on the plus side, I can provide sniper support now"

Beebles notices the crate of comms gear, and picks up one of the comms headsets. "Great job! These will be very handy indeed""

Beebles inventory:
2x Glock .45
1x Glock silencer
4x Glock .45 13 round Magazine
4x Colt throwing knives
1x compact L115A1 sniper rifle
2x L115A1 10 round magazine
1x comms headset
(satchel)
8x Kell Hounds standard issue Rations
1x bandage roll/gauze
2x painkillers
100x L115A1 Bullets
200x Glock .45 Bullets
1x nvg




[ This Message was edited by: Beebles on 2004-10-18 11:49 ]
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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
Lieutenant


Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 18-Oct-2004 11:51    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*clanks in the door but stops when as everyone stares for a second returns to his 4x4 and after much cursing and clanking comes back minus the shovel pickax and mining cart and quietly steps to the bar*

sergeant cain reporting for search and rescue duty sah
*he announces handing his inventory for the mission chihawk`s look suggests he`s in no mood to read anything*

ahem yes
2x .5 desert eagle custom slug pistols based on an ancient Terran design been in the family for 2 generations got them off my uncle (eventually) 2x custom double barrel sawnoff shotguns home made with some interesting ammo variants 2x hunting knives 12" obviously body armor and an old Zeus assault rifle both kell hounds standard issue a magazine bandoleer and a rucksack with rations medigear and some climbing gear, flares,rope, grappling hook etc
ahh that should do it right, right okaay i`ll leave the canary in a cage..... and the battary powered drill but I'm keepin my wrist mounted flashlights

*slings his bag inside mordels door and settles him shelf on a bench in the corner*
OH i almost forgot i got about 10 sticks of my homemade dynamite


[ This Message was edited by: cain on 2004-10-18 11:55 ]
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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 18-Oct-2004 13:02    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

we look more like a bunch of roving bandits then a search and rescue team. ;o At least i brought a medikit (its search and rescue rite ? ). bet no 1 else did.

Current items in Rugsack:
6 standard issue rations
1 6-pack of old terra stout.
1 500 ml water bottle
1 LAW (stow on top of pack)

1 Medikit (complete with bandage, gauzz, Tweezers, bottle of iodine[no pain no gain] even plasters for whiners and a few tintures of distilled water for really bad wounds)

4 reloads. 2x Slug 2X flechette for CAWs
1 set of spare parts for Sunbeam laser pistol
1 blade sharperner for Tanto
1 bottle of Vita Orange (the Mechwarrior's drink)

***Drugs***
All are for short time use.

2 small boxes of Mentats.
Very strong mind altering chems that greatly boost mental ability but highly addictive. 1 box can be used 5 times. Very useful for hackers and those who do alot of thievery work.
Excessive use can lead to painful migranes. Long term abuse might lead to total reliance on mentats to do any sort of thinking.

3 boxes of Buffout Steroids.
Greatly increases strength but excessive use can cause mascular cramps and pains. Long term abuse might even lead to nerve degradation of the muscles. Nasty.
1 box for 5 helpings. Useful for melee type chars. Go easy on the dosages.

2 dosages of Psycho. * A powerful chem that literally drives the user into unnatural combat frenzy, but still able to identify friend or foe.
Almost inhumane agility and resistance to damage make the user very dangerous for a short while. Short term effects are general tiredness and the sudden surge of pain from wounds inflicted on him, except they are magnified at least twice.
Long term abuse are it might cause permenant state of battle frenzy and very rapid degradation of neural cells in the brain.

5 small bottles of painkillers. 1 tablet for a headache, 1 bottle if there is blood gushing out from your torso. Note that too many will need u to get stomach pumped.

2 doses of UltraStimpak. Very potent healing chemical. What it does is forces the body to produce lots of adrenaline and endorphines while accelerating the overall natural healing process. After 2 hours (generally), the chemical will wear off, but with dreaded side effects.
After wearing off extremely severe migranes are known to plague the victims for at least 3 hours. Some so severe that the soldiers simply collapse and bedridden for at least 3 days. More than 2 doses CAN KILL.


Consult your local GM before consumption, he will decide your fate.
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StarCommander_One-Eye
Draconis Combine
Shujin
Shujin


Joined: 17-Aug-2004 00:00
Posts: 141

PostPosted: 18-Oct-2004 15:05    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*One-eye wakes up and checks out his equipment*

ITEMS
----------------
1 TYPE 96 LMG/Vibro Bayonet,detachable.
3 TYPE 96 clips of 30
1 TYPE 14 pistol
4 TYPE 14 mags of 8
1 medkit(bandages and painkillers.)
1 days rations
1 Satchel Charge
1 set vision enhancement goggles/IR,NIGHT VISION,MAGNETIC ANOMALY,MOTION vision modes

Well, i am ready to go as soon as the god Mordel wakes up.Infact, I will go ahead and scout down the tunnel.i will not go far, and i will check in every 3 minutes*One-eye shuffles into the kitchen ad goes prone and starts crawling down the tunnel.*

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mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 18-Oct-2004 15:30    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

Looking at the mobile HQ with admiration;

"Now this is where we need to keep the kegs. Get this comm gear out of here. We can set up the minibar over there. Keep those monitors though; we can watch football and the Solaris matches in here."
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mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
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PostPosted: 18-Oct-2004 15:34    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

And then somebody drops a cigarette butt on an open ammo case, and the resulting explosion from all of the firepower people have brought into the bar and grill levels the place. In the aftermath of the explosion, one can see a solitary figure still sitting on his barstool, clutching the one piece of the bar still standing.


Sorry for the hyperbole, but this has just disintegrated into a "check out all of my guns" thread. Monty Haul anyone
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StarCommander_One-Eye
Draconis Combine
Shujin
Shujin


Joined: 17-Aug-2004 00:00
Posts: 141

PostPosted: 18-Oct-2004 17:05    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*static over comlink, One-eyes voice buzzes in.*Im about 50 yards down the tunnel, and i am waiting for the rest.Nothing on IR or motion sensors, but im getting weird Magnetic anomalie readings.I will hold here
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bladewind
Free Rasalhague Republic
Major General
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Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 18-Oct-2004 19:38    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

Quote:

On 2004-10-18 15:34, mud wrote:
And then somebody drops a cigarette butt on an open ammo case, and the resulting explosion from all of the firepower people have brought into the bar and grill levels the place. In the aftermath of the explosion, one can see a solitary figure still sitting on his barstool, clutching the one piece of the bar still standing.


Sorry for the hyperbole, but this has just disintegrated into a "check out all of my guns" thread. Monty Haul anyone



i carry little explosive ammo for a medic/drug guy.
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StarCommander_One-Eye
Draconis Combine
Shujin
Shujin


Joined: 17-Aug-2004 00:00
Posts: 141

PostPosted: 18-Oct-2004 20:02    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*one-eye begins speaking on raido, thought it has a lot of interference*Galena........levels......high.......Iridium.....high........platinum levels............metals......
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Beebles
Kell Hounds
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Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 19-Oct-2004 02:31    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

Beebles calls out to one_eye over the comm "Damn it, wait for the GM to turn up, or youre gonna be made into cannon fodder."
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StarCommander_One-Eye
Draconis Combine
Shujin
Shujin


Joined: 17-Aug-2004 00:00
Posts: 141

PostPosted: 19-Oct-2004 04:55    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*One-eye calls in* I;m holding position..........there are high levels of Galena out here which my interfere with comms.
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bladewind
Free Rasalhague Republic
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Joined: 02-Oct-2004 00:00
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Location: Singapore
PostPosted: 19-Oct-2004 06:35    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

relax 1 eye, the rest are still drinking and sorting through their equipment.
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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
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Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 19-Oct-2004 07:15    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

*Wakes up rolls out from under the bench he automatically slid under when someone said cigarette but and ammo together yawns and tries to scam some coffee of beebles*

whats the word we goin on two s&r missions now

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Beebles
Kell Hounds
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Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 19-Oct-2004 07:21    Post subject: RE: The hunt for Dead-Fish Reply to topic Reply with quote

"Naww, Were letting one eye get lost in some tunnels. Maybe we're gonna have some peace for a minute around here."

Beebles pours a Large mug of coffee for cain.

"so, you out last night?"...
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