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Skrimisher SKR-7R
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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
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PostPosted: 03-Apr-2002 01:14    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

Type/Model: Skrimisher SKR-7R
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 45 tons
Chassis: Orguss Special Light Endo Steel
Power Plant: 225 VOX XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Numell DuraBond Standard
Armament:
3 Martell Medium Lasers
1 Pontiac Light Autocannon/5
1 Hovertec Quad SRM 4
1 Apple Churchill Guiding Light Narc Missile Beacon
1 Martell Small Laser
Manufacturer: New Earth Trading Company
Location: New Earth
Communications System: Ferret High Freak 3B
Targeting & Tracking System: ComStar Test-2

--------------------------------------------------------
Type/Model: Skrimisher SKR-7R
Mass: 45 tons

Equipment: Crits Mass
Int. Struct.: 75 pts Endo Steel 14 2.50
(Endo Steel Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)
Engine: 225 XL 12 5.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double [20] 3 .00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 153 pts Standard 0 10.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 21
Center Torso (Rear): 7
L/R Side Torso: 11 16/16
L/R Side Torso (Rear): 6/6
L/R Arm: 7 14/14
L/R Leg: 11 22/22

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Lasers RA 6 2 2.00
1 Autocannon/5 LA 1 20 5 9.00
(Ammo Locations: 1 LA)
1 SRM 4 RT 3 25 2 3.00
(Ammo Locations: 1 RT)
1 Narc Missile Beacon RT 0 12 4 5.00
(Ammo Locations: 2 RT)
1 Medium Laser LT 3 1 1.00
1 Small Laser HD 1 1 .50
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 14 71 45.00
Crits & Tons Left: 7 .00

Calculated Factors:
Total Cost: 7,067,228 C-Bills
Battle Value: 836
Cost per BV: 8,453.62
Weapon Value: 865 / 865 (Ratio = 1.03 / 1.03)
Damage Factors: SRDmg = 20; MRDmg = 6; LRDmg = 1
BattleForce2: MP: 5, Armor/Structure: 4/2
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MM; Point Value: 8


Okay no fluff for this the name should give you an idea of what this mech does...comments?


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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Feral77
ComStar
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Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 09-Apr-2002 04:06    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

I would suggest the use of nemesis and explosive pods for the narc.Nice work!!
Feral

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Karagin
Imperial Karagin Army
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PostPosted: 09-Apr-2002 13:44    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

Those could be one ammo load out for it. And odds are that would be one that would see a lot of use. Thanks for the idea.

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Feral77
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Joined: 02-Mar-2002 00:00
Posts: 72

PostPosted: 09-Apr-2002 13:58    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

As you can see on many of my designs I like to use multiple payloads of ammo types.I believe it gives you options!
Feral

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ICER
Clan Hell's Horses
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PostPosted: 09-Apr-2002 15:28    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

That is why I love the ATMs. All types in one payload.

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Karagin
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PostPosted: 09-Apr-2002 16:19    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

Quote:

On 2002-04-09 15:28, ICER wrote:
That is why I love the ATMs. All types in one payload.




While that is a good idea, it's a Clan only system...

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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ICER
Clan Hell's Horses
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PostPosted: 09-Apr-2002 17:23    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

Yet another thing I like.You silly sphereoids cannot use them.



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Karagin
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PostPosted: 11-Apr-2002 08:07    Post subject: Skrimisher SKR-7R Reply to topic Reply with quote

Quote:

On 2002-04-09 17:23, ICER wrote:
Yet another thing I like.You silly sphereoids cannot use them.






True, but since this mech uses the Standard AC I can use the different AC ammos found in the FM:FS...so that should even things out some.

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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