No fluff, no frills, just the units with breif descriptions.
The idea was to design a warship that could move fast and strike quickly at dropship transportation. Kinda like a Submarine in space. The first attempt was a dismial failure so i tried again. Thus was born the Wolfskreiger. Designed for hit and runs, it mounts fair armor and a hand full of weapons. It was redesigned as a Monitor and thus need a carrier. thus was born the Wolfscarrier. It is designed to carry 4 Wolfskreigers to a system within 1 jump of its target were it fully recharges and then jumps in system to deploy its 4 Wolfskreigers then immediately jump out. During the week or so the carrier needs to recharge the Wolfskreigers sneak around system using its 10 salvo compliment of Kraken-T Torpedos to destroy dropships and targets of oppertunity. Then the Wolfskreigers randevue with the Wolfscarrier for extraction. Simple yet effective.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Wolfskrieger [AT2]
Tech: Inner Sphere / 3067
Vessel Type: Monitor (JumpShip Transportable)
Rules: Level 3, Custom design
Rules Set: AeroTech2
Mass: 100,000 tons
Length: 559 meters
Power Plant: Standard
Safe Thrust: 13
Maximum Thrust: 20
Armor Type: Standard
Armament:
3 Kraken-T
12 PPC
------------------------------------------------------------------------------
Class/Model/Name: Wolfskrieger [AT2]
Mass: 100,000 tons
Equipment: Mass
Power Plant, Drive & Control: 78,000.00
Thrust: Safe Thrust: 13
Maximum Thrust: 20
Structural Integrity: 84 8,400.00
Total Heat Sinks: 439 Single .00
Fuel & Fuel Pumps: 3,688.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 250.00
Fire Control Computers: .00
Food & Water: (183 days supply) 222.00
Armor Type: Standard (182 total armor pts) 167.00
Capital Scale Armor Pts
Location: L / R
Fore: 32
Fore-Left/Right: 30/30
Aft-Left/Right: 30/30
Aft: 30
Cargo:
Bay 1: Cargo (1) with 6 doors 184.00
DropShip Capacity: 1 Docking Hardpoints 1,000.00
Grav Deck #1: (99-meter diameter) 50.00
Escape Pods: 20 (7 tons each) 140.00
Crew and Passengers:
53 Officers (33 minimum) 530.00
159 Crew (12 minimum) 1,113.00
10 Gunners (5 minimum) 70.00
20 Marine Battle Armor Troopers/Elementals 140.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 Kraken-T(30 msls) Nose 30 30 30 30 150 3,660.00
2 PPC Nose 2(20) 2(20) -- -- 20 14.00
2 PPC FL/R 2(20) 2(20) -- -- 40 28.00
2 PPC AL/R 2(20) 2(20) -- -- 40 28.00
2 PPC Aft 2(20) 2(20) -- -- 20 14.00
1 Lot Spare Parts (2.30%) 2,302.00
------------------------------------------------------------------------------
TOTALS: Heat: 270 100,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 219,634,920 C-Bills
Battle Value: 39,136
Cost per BV: 5,612.09
Weapon Value: 14,624 (Ratio = .37)
Damage Factors: SRV = 385; MRV = 362; LRV = 217; ERV = 87
Maintenance: Maintenance Point Value (MPV) = 502,129
(68,219 Structure, 402,100 Life Support, 31,810 Weapons)
Support Points (SP) = 509,175 (101% of MPV)
BattleForce2: Not applicable
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Wolfscarrier [AT2]
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 200,000 tons
K-F Drive System: (Unknown)
Length: 381 meters
Sail Diameter: 903 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Standard
Armament:
48 ER PPC
------------------------------------------------------------------------------
Class/Model/Name: Wolfscarrier [AT2]
Mass: 200,000 tons
Equipment: Mass
Power Plant, Drive & Control: 24,000.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Kearny-Fuchida Hyperdrive: Compact (Integrity = 6) 90,500.00
Lithium Fusion Battery 2,000.00
Jump Sail: (Integrity = 3) 40.00
Structural Integrity: 90 18,000.00
Total Heat Sinks: 360 Double 96.00
Fuel & Fuel Pumps: 14,714.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 500.00
Fire Control Computers: .00
Food & Water: (365 days supply) 2,363.50
Armor Type: Standard (270 total armor pts) 359.50
Capital Scale Armor Pts
Location: L / R
Fore: 49
Fore-Left/Right: 45/45
Aft-Left/Right: 45/45
Aft: 41
Cargo:
Bay 1: Cargo (1) with 24 doors 24,000.00
Cargo (1) with 20 doors 1,305.00
Bay 2: Fighters (18) with 6 doors 2,700.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 5: (150-meter diameter) 500.00
Escape Pods: 108 (7 tons each) 756.00
Crew and Passengers:
51 Officers (44 minimum) 510.00
204 Crew (34 minimum) 1,428.00
16 Gunners (8 minimum) 112.00
968 1st Class Passengers 9,680.00
20 Marines 100.00
36 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
1 Lot Spare Parts (1.00%) 2,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 720 200,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 13,995,177,400 C-Bills
Battle Value: 27,540
Cost per BV: 508,176.38
Weapon Value: 16,186 (Ratio = .59)
Damage Factors: SRV = 440; MRV = 347; LRV = 133; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 321,541
(117,613 Structure, 193,800 Life Support, 10,128 Weapons)
Support Points (SP) = 322,535 (100% of MPV)
BattleForce2: Not applicable
OH!
Did i mention that the Wolfskreigers are pretty much all engine? Able to out run all existent Warships and Dropships in addition to most Aerofighters. Those fast enough to keep up will be shreaded by the PPC Anti-fighter batteries. Wicked!
The carrier is built to help resupply the attackers. The first cargo bay carries 2 complete missile reloads for the attackers. There are extra 1st Class rooms on the carrier for every last crewman of the 4 attackers, allowing for luxurious rest between attacks. Also the carrier is equiped with 5 grav decks, 1 for the carrier's crew and 4 for the attacker's crew.
Just so i can improve my designs, does AT2 have movement mods? if you have any info about AT2 you would like to point out, i incourage you to please do so.
[ This Message was edited by: Vagabond on 2004-11-07 03:52 ] _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
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