Based on the idea of Vagabond's mobile barracuda launcher.
BattleTech Vehicle Technical Readout
* CUSTOM WEAPONS
Type/Model: Naval Missile Ship
Tech: Inner Sphere / 3060
Config: Surface Ship
Rules: Level 3, Custom design
Mass: 435 tons
Power Plant: 390 I.C.E.
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Standard
Armament:
1 White Shark-T*
3 WS-T Missiles*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
Similar in concept to the rare tracked Barracuda trucks, these vessels are
capable of carrying the heavier White Shark missile. A given boat carries only
three missiles, and so must be reloaded by an ammo carrying boat. The
sea-going nature of these vessels gives them a strong defense, as
interplanetary attackers seldom give any thought at all to the seas. The
launcher vessel mounts 17 tons of armor, but is otherwise totally
defenseless.
The reload vessel is built on the same hull as the launcher, which simplifies
production and maintainance of both. The reload vessel also carries heavier
armor, to better protect its ammunition.
Occasionally, these boats will be grouped together, along with specially built
defensive vessels. These defensive vessels are again built on the same hull as
the others. While they are more expensive, they serve well in protecting the
group from aerial attack, as these vessels cannot hide as ground vehicles
might.
--------------------------------------------------------
Type/Model: Naval Missile Ship
Mass: 435 tons
Equipment: Items Mass
Int. Struct.: 176 pts Standard 0 43.50
Engine: 390 I.C.E. 0 92.00
Cruise MP: 1
Flank MP: 2
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 22.00
Crew: 29 Members 0 .00
Armor Factor: 280 pts Standard 0 17.50
Internal Armor
Structure Value
Front: 44 66
Front L / R Sides: 44 45/45
Rear L / R Sides: 44 45/45
Rear: 44 34
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 White Shark-T* Front 0 1 140.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
--------------------------------------------------------
TOTALS: 0 4 435.00
Items & Tons Left: 88 .00
Calculated Factors:
Total Cost: 12,187,238 C-Bills
Battle Value: 634
Cost per BV: 19,222.77
Weapon Value: 684 / 684 (Ratio = 1.08 / 1.08)
Damage Factors: SRDmg = 35; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 1N, Armor/Structure: 0 / 15
Damage PB/M/L: 18/-/-, Overheat: 0
Class: NS; Point Value: 6
BattleTech Vehicle Technical Readout
* CUSTOM WEAPONS
Type/Model: Naval Reload Ship
Tech: Inner Sphere / 3060
Config: Surface Ship
Rules: Level 3, Custom design
Mass: 435 tons
Power Plant: 390 I.C.E.
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Standard
Armament:
6 WS-T Missiles*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Naval Reload Ship
Mass: 435 tons
Equipment: Items Mass
Int. Struct.: 176 pts Standard 0 43.50
Engine: 390 I.C.E. 0 92.00
Cruise MP: 1
Flank MP: 2
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 22.00
Crew: 29 Members 0 .00
Armor Factor: 440 pts Standard 0 27.50
Internal Armor
Structure Value
Front: 44 107
Front L / R Sides: 44 70/70
Rear L / R Sides: 44 70/70
Rear: 44 53
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
1 WS-T Missile* Body 0 1 40.00
Missile Transfer Equipment Body 1 10.00
--------------------------------------------------------
TOTALS: 0 7 435.00
Items & Tons Left: 85 .00
Calculated Factors:
Total Cost: 12,158,663 C-Bills
Battle Value: 264
Cost per BV: 46,055.54
Weapon Value: 1,317 / 1,317 (Ratio = 4.99 / 4.99)
Damage Factors: SRDmg = 53; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 1N, Armor/Structure: 0 / 21
Damage PB/M/L: 27/-/-, Overheat: 0
Class: NS; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Naval Defense Ship
Tech: Inner Sphere / 3060
Config: Surface Ship
Rules: Level 3, Custom design
Mass: 435 tons
Power Plant: 390 I.C.E.
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Standard
Armament:
12 LRM 20s
12 SRM 6s
4 LR Torpedo 15s
4 SR Torpedo 6s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Naval Defense Ship
Mass: 435 tons
Equipment: Items Mass
Int. Struct.: 176 pts Standard 0 43.50
Engine: 390 I.C.E. 0 92.00
Cruise MP: 1
Flank MP: 2
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 22.00
Crew: 29 Members 0 .00
Armor Factor: 472 pts Standard 0 29.50
Internal Armor
Structure Value
Front: 44 100
Front L / R Sides: 44 75/75
Rear L / R Sides: 44 75/75
Rear: 44 72
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
3 LRM 20s Front 0 42 4 37.00
3 LRM 20s Left 0 42 3 37.00
3 LRM 20s Right 0 42 3 37.00
3 LRM 20s Rear 0 42 3 37.00
3 SRM 6s Front 0 45 4 12.00
3 SRM 6s Left 0 45 3 12.00
3 SRM 6s Right 0 45 3 12.00
3 SRM 6s Rear 0 45 3 12.00
1 LR Torpedo 15 Front 0 16 2 9.00
1 LR Torpedo 15 Left 0 16 1 9.00
1 LR Torpedo 15 Right 0 16 1 9.00
1 LR Torpedo 15 Rear 0 16 1 9.00
1 SR Torpedo 6 Front 0 15 2 4.00
1 SR Torpedo 6 Left 0 15 1 4.00
1 SR Torpedo 6 Right 0 15 1 4.00
1 SR Torpedo 6 Rear 0 15 1 4.00
--------------------------------------------------------
TOTALS: 0 36 435.00
Items & Tons Left: 56 .00
Calculated Factors:
Total Cost: 32,605,663 C-Bills
Battle Value: 2,941
Cost per BV: 11,086.59
Weapon Value: 7,748 / 7,748 (Ratio = 2.63 / 2.63)
Damage Factors: SRDmg = 204; MRDmg = 153; LRDmg = 79
BattleForce2: MP: 1N, Armor/Structure: 0 / 22
Damage PB/M/L: 22/31/18, Overheat: 0
Class: NS; Point Value: 29
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