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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 15-May-2005 14:02 Post subject: The Juggernaught |
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Yes its my first Star Wars conversion. and actually I do kind of like the fluff. Anyway let me know what you think.
BattleTech Vehicle Technical Readout
THB Weapons
Type/Model: Juggernaught (custom)
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 220 Incom 220 XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Incom Destroyer 12 Heavy Ferro Hvy Ferro-Fibrous
Armament:
4 Medium Lasers
4 'Mech Mortar/1 (THB)s
2 Medium Pulse Lasers
Manufacturer: Incom corperation
Location: Perdition
Communications System: Wunderland XXXV-1 series
Targeting & Tracking System: Wunderland Raptores 3 with integrated Targeting computer
------------------------------------------------------------------------------
==Overview:==
Incom was founded in earily 3058 by a enigmatic gentleman named Darrious
Vader, a self proclaimed Jedi master (to this day no one has seen any
indication of true power and consider it one of him many eccentricities). A
well known star wars fannatic "Vader" as he likes to go by found a obscure
starleague outpost on the planet Perdition and that led him to his current
company location. He quickly started a weapons factory there and has since
finally released his first unit. In a surprising move he has done his best to
recreate the old star wars vehicles and if any of the fourthcomming units are
as interesting as the Juggernaught, then the Inner sphere could be looking at
a future vehicle and weapons powerhouse.
The Juggernaught is a 80 ton wheeled monstrosity that dosent quite reach the
dream of "Vader" but comes awfully close. Ultra Heavy armor protection and a
reinforced chassie make the lighter weapons loadout a minor problem. Designed
to fill the role of Troop carrier, Mobile HQ all in one the design does show
promise, since there does seem to be some inherent modularity with the design.
==Capabilities:==
Moderate speed for a ground vehicle and overall slower than the original
Mobile command HQ the Juggernaught mounts significantly heavier armor and
weapons.
4 turret mounted standard medium lasers make up the main armorment along with
4 Grenade launchers for long range firepower. Sponson mounted Medium
Pulse lasers cover the flanks. Were not sure how they aquired the rights to
make the Heavy Ferro Fibrous but it appears that they have worked out some
interesting deals with other suppliers. In fact the Juggernaught can withstand
6 Inner Sphere PPC or 4 Clan PPC blasts to the front before having to worry
about breaching the heavy frontal amor, with the sides being able to withstand
5 and 3 blasts respectivly.
The vehicle has a average pricetag and is sold as lances only. The main unit
is listed here with the alternate units removing the HQ unit for heavier
weapons and a larger Infantry bay. There is also a version that keeps the same
weapons and increases the infantry bay to hold BA troops.
==Variants:==
For the most part the only varients that are really accepted and for sale are
counterparts for the standard configuration. They drop the HQ unit and
increase the Infantry bay to accomidate BA troops or more infantry troops.
There are a couple prototypes that increase the infantry space and upgrade the
weapons to the experimental Light AC5 wich does seem to be ganing favor. But
it does drop some armor protection to acomplish this.
==Deployment==
Currently several are deployed with the "Sith" troopers that protect the
factory. Only a few have been sold, but it is assumed that once word spreads
around about the units performance sales should pick up greatly.
--------------------------------------------------------
Type/Model: Juggernaught (custom)
Mass: 80 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 48 pts Reinforced 0 16.00
Engine: 220 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 20 Single 0 10.00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 1.20
Sponson Turret Equipment: 0 .40
Armor Factor: 315 pts Hvy Ferro-Fibrous 3 15.88
Internal Armor
Structure Value
Front: 8 66
Left / Right Sides: 8 54/54
Rear: 8 52
Turret: 8 44
Turret #2: 8 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Medium Lasers Turret 6 2 2.00
2 'Mech Mortar/1 (THB)s Turret 0 24 3 5.00
2 'Mech Mortar/1 (THB)s Turret2 0 24 2 5.00
2 Medium Lasers Turret2 6 2 2.00
1 Medium Pulse Laser Lf_Spon 4 1 2.00
1 Medium Pulse Laser Rt_Spon 4 1 2.00
1 Targeting Computer 1 2.00
1 Basic Mobile HQ Rear 1 3.00
Infantry Bay Body 1 1.50
Observation tower Body 1 .50
--------------------------------------------------------
TOTALS: 20 20 79.98
Items & Tons Left: 1 .02
Calculated Factors:
Total Cost: 8,047,107 C-Bills
Battle Value: 735
Cost per BV: 10,948.44
Weapon Value: 1,409 / 1,409 (Ratio = 1.92 / 1.92)
Damage Factors: SRDmg = 29; MRDmg = 6; LRDmg = 1
BattleForce2: MP: 3W, Armor/Structure: 0 / 12
Damage PB/M/L: 4/5/2, Overheat: 0
Class: GA; Point Value: 7
Specials: tran1, hq
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 16-May-2005 00:41 Post subject: RE: The Juggernaught |
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here is the more expensive but higher damage and larger Infantry bay version. it also removes the HQ to do this. But as always let me know what you think.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Juggernaught (custom) MK2
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 220 Incom 220 XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Incom Destroyer 12 Heavy Ferro Hvy Ferro-Fibrous
Armament:
4 Medium Lasers
3 SRM 2s
1 LRM 10
1 Beagle Active Probe
2 Small Pulse Lasers
Manufacturer: Incom corperation
Location: Perdition
Communications System: Wunderland XXXV-1 series
Targeting & Tracking System: Wunderland Raptores 3 with integrated Targeting computer
------------------------------------------------------------------------------
==Overview:==
Incom was founded in earily 3058 by a enigmatic gentleman named Darrious
Vader, a self proclaimed Jedi master (to this day no one has seen any
indication of true power and cinsider it one of him many eccentricities). A
well known star wars fannatic "Vader" as he likes to go by, found a obscure
starleague outpost on the planet Perdition and that led him to his current
company location. He quickly started a weapons factory there and has since
finally released his first unit. In a surprising move he has done is best to
recreate the old star wars vehicles and if any of the fourthcomming units are
as interesting as the Juggernaught, then the Inner sphere could be looking at
a future vehicle and weapons powerhouse.
The Juggernaught is a 80 ton wheeled monstrosity that dosent quite reach the
dream of "Vader" but comoes awfully close. Ultra Heavy armor protection and a
reinforced chassie make the lighter weapons loadout a minor problem. Designed
to fill the role of Troop carrier, Mobile HQ all in one, the design does show
promise, since there does seem to be some inherent modularity with the design.
==Capabilities:==
Moderate speed for a ground vehicle and overall slower than the original
Mobile command HQ the Juggernaught mounts significantly heavier armor and
weapons.
4 turret mounted standard medium lasers make up the main armorment along with
4 Grenade launchers for long range firepower. Sponson mounted Medium Pulse
lasers cover the flanks. Were not sure how they aquired the rights to make the
Heavy Ferro Fibrous but it appears that they have worked out some interesting
deals with other suppliers. In fact the Juggernaught can withstand 6 Inner
Sphere PPC or 4 Clan PPC blasts to the front before having to worry about
breaching the heavy frontal amor, with the sides being able to withstand 5 and
3 blasts respectivly.
The vehicle has a average pricetag and is sold as lances only. The main unit
is listed here with the alternate units removing the HQ unit for heavier
weapons and a larger Infantry bay. There is also a version that keeps the same
weapons and increases the infantry bay to hold BA troops.
==Variants:==
For the most part the only varients that are really accepted and for sale are
counterparts for the standard configuration. They drop the HQ unit and
increase the Infantry bay to accomidate BA troops or more infantry troops.
There are a couple prototypes that increase the infantry space and upgrade the
weapons to the experimental Light AC5 wich does seem to be ganing favor. But
it does drop some armor protection to acomplish this.
==Deployment==
Currently several are deployed with the Sith troopers that protect the
factory. Only a few have been sold, but it is assumed that once word spreads
around about the units performance sales should pick up greatly.
--------------------------------------------------------
Type/Model: Juggernaught (custom) MK2
Mass: 80 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 48 pts Reinforced 0 16.00
Engine: 220 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 16 Single 0 6.00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 .80
Sponson Turret Equipment: 0 .60
Armor Factor: 315 pts Hvy Ferro-Fibrous 3 15.88
Internal Armor
Structure Value
Front: 8 66
Left / Right Sides: 8 54/54
Rear: 8 52
Turret: 8 44
Turret #2: 8 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Medium Lasers Turret 6 2 2.00
1 Medium Laser Lf_Spon 3 1 1.00
1 Medium Laser Rt_Spon 3 1 1.00
1 SRM 2 Turret 0 100 2 3.00
1 SRM 2 Lf_Spon 0 1 1.00
1 SRM 2 Rt_Spon 0 1 1.00
1 LRM 10 Turret2 0 36 2 8.00
1 Beagle Active Probe Body 0 1 1.50
1 Small Pulse Laser Lf_Spon 2 1 1.00
1 Small Pulse Laser Rt_Spon 2 1 1.00
1 Targeting Computer 1 2.00
Infantry Bay Body 1 6.00
Observation tower Body 1 .50
--------------------------------------------------------
TOTALS: 16 21 79.78
Items & Tons Left: 0 .22
Calculated Factors:
Total Cost: 8,280,627 C-Bills
Battle Value: 757
Cost per BV: 10,938.74
Weapon Value: 1,359 / 1,359 (Ratio = 1.80 / 1.80)
Damage Factors: SRDmg = 30; MRDmg = 9; LRDmg = 3
BattleForce2: MP: 3W, Armor/Structure: 0 / 12
Damage PB/M/L: 4/4/1, Overheat: 0
Class: GA; Point Value: 8
Specials: tran6, if, prb
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 16-May-2005 11:16 Post subject: RE: The Juggernaught |
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Different...I have a couple of takes on the same vehicle, I can post them if you want to compare.
Interesting fluff...not the average fluff that get's seen for things that is for sure.
Now if I can get the BRAC Speeder to work out...
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 16-May-2005 13:40 Post subject: RE: The Juggernaught |
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I would love to see them! I am workignon teh Chariot Lav next. Not sure how it will work out but /shrug should be fun.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 16-May-2005 15:45 Post subject: RE: The Juggernaught |
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Here they are both versions...
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Juggernaught HVW
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 2-FA, Standard design
Mass: 80 tons
Power Plant: 300 Vlar XL Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Rotary AC/5
1 Large Pulse Laser
2 Streak SRM 4s
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Juggernaught HVW
Mass: 80 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: 300 XL Fusion 2 9.50
Shielding & Transmission Equipment: 0 4.75
Cruise MP: 4
Flank MP: 6
Heat Sinks: 11 Single 0 1.00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 1.70
Armor Factor: 313 pts Ferro-Fibrous 2 17.50
Internal Armor
Structure Value
Front: 8 70
Left / Right Sides: 8 70/70
Rear: 8 70
Turret: 8 33
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Rotary AC/5 Turret 0 40 2 12.00
1 Large Pulse Laser Turret 10 1 7.00
1 Streak SRM 4 Left 0 25 2 4.00
1 Streak SRM 4 Right 0 25 1 4.00
1 Small Laser Front 1 1 .50
Infantry Bay Body 1 6.05
--------------------------------------------------------
TOTALS: 11 12 80.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 10,715,250 C-Bills
Battle Value: 917
Cost per BV: 11,685.11
Weapon Value: 1,870 / 1,673 (Ratio = 2.04 / 1.82)
Damage Factors: SRDmg = 39; MRDmg = 16; LRDmg = 1
BattleForce2: MP: 4W, Armor/Structure: 0 / 12
Damage PB/M/L: 5/5/-, Overheat: 0
Class: GA; Point Value: 9
Specials: tran6
BattleTech Vehicle Technical Readout
UK Weapons
Type/Model: Jaggernaught
Tech: Clan / 3050
Config: Wheeled Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 220 XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Rotary AC/10 (UK)
2 Medium Pulse Lasers
1 Adv. Tact. Msl. 9
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Jaggernaught
Mass: 80 tons
Equipment: Items Mass
Int. Struct.: 48 pts Standard 0 8.00
Engine: 220 XL Fusion 1 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 460 pts Ferro-Fibrous 1 24.00
Internal Armor
Structure Value
Front: 8 135
Left / Right Sides: 8 100/100
Rear: 8 70
Turret: 8 35
Turret #2: 8 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Rotary AC/10 (UK) Turret 0 30 2 17.00
2 Medium Pulse Lasers Turret2 8 2 4.00
1 Adv. Tact. Msl. 9 Front 0 21 2 8.00
1 ER Small Laser Front 2 1 .50
1 C.A.S.E. Equipment Body 0 .00
Infantry Bay Body 1 5.00
--------------------------------------------------------
TOTALS: 10 10 80.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 9,271,617 C-Bills
Battle Value: 1,754
Cost per BV: 5,285.98
Weapon Value: 3,496 / 3,496 (Ratio = 1.99 / 1.99)
Damage Factors: SRDmg = 60; MRDmg = 39; LRDmg = 10
BattleForce2: MP: 3W, Armor/Structure: 0 / 17
Damage PB/M/L: 8/7/5, Overheat: 0
Class: GA; Point Value: 18
Specials: tran5
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 16-May-2005 16:47 Post subject: RE: The Juggernaught |
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I like it. Good conversion.
I suppose AT-ATs and AT-TEs are quads and the AT-ST will be an armless design? I'd like to see those.
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 16-May-2005 21:58 Post subject: RE: The Juggernaught |
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Quote:
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On 2005-05-16 16:47, Delta wrote:
I like it. Good conversion.
I suppose AT-ATs and AT-TEs are quads and the AT-ST will be an armless design? I'd like to see those.
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Over at Sarna (www.sarna.com) I posted some other SW stuff I have done up and got others to help build what they thought the AT-TE would be like via BT tech...a quick look throught desgin section there should give you the info.
I will try and post what I have in a few days...
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 17-May-2005 11:46 Post subject: RE: The Juggernaught |
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AT-ST has small arms.
_________________ The dragon NEVER sleeps!
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 17-May-2005 13:34 Post subject: RE: The Juggernaught |
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Quote:
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On 2005-05-17 11:46, Sleeping Dragon wrote:
AT-ST has small arms.
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Uhmm no it doesn't. The toy doesn't show any nor do any of the pictures from RTOJ or any of the drawings in any of the SW books.
They show lasers on one side and a mini-missile or grenade launcher on the other or nothing at all. Then there is the twin lasers under the cockpit area.
Do you happen to have a picture or book title that shows the AT-ST with arms that you could share with me so I can update my SW stuff?
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 17-May-2005 13:42 Post subject: RE: The Juggernaught |
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I thought that the laser and grenade launchers are arm-mounted. Without actuators, flippable (and probably under-armored).
_________________ The dragon NEVER sleeps!
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parafighter Clan Jade Falcon Star Commander
Joined: 02-Apr-2005 00:00 Posts: 181
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Posted: 17-May-2005 15:57 Post subject: RE: The Juggernaught |
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I would consider the laser and grenade launcher arm-mounted.
_________________ "There is something to be said for brute force, it is usually followed by brute stupidity"- Garfield
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 17-May-2005 15:57 Post subject: RE: The Juggernaught |
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IF building it in BT terms you can either go with no arms at all, which is a Level 3 option or strip out everything but the upper arm acutator and then you get the flipping effect..or if you want more to the how it's actually done then go with just removing the LAA and the hands, since it doesn't look like the weapons could flip backwards.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 17-May-2005 16:10 Post subject: RE: The Juggernaught |
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DANG your armor coverage is outstanding! Not sure about the weapons load out (its the racs I admit I just dont like them). I have to admit I couldnt get the weapons load out that I really wanted, as I was designing it I weas reading the fluff in the Essential guide to vehicles and vessels and was trying to match what they had there, but couldnt get the heavier lasers.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 18-May-2005 03:17 Post subject: RE: The Juggernaught |
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That's what I meant, I know about the armless option, but those weapons look like they can be rotated just like those on arms. Maybe shoulder turrets can be another option.
Edit: Delta had the same idea.
[ This Message was edited by: Sleeping Dragon on 2005-05-18 03:26 ] _________________ The dragon NEVER sleeps!
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