Mordel's Bar & Grill
For the despot in all of us
 Pages (2): « [1] 2 »
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 09-Dec-2005 23:59    Post subject: For the despot in all of us Reply to topic Reply with quote

No fluff, no real reason for existence. I just wanted to make it.

Type/Model:    Crowd Oppression Vehicle 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          35 tons
Power Plant:   140 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  4 Machine Guns
  4 Flamer (Vehicle)s
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Crowd Oppression Vehicle 
Mass:          35 tons

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.50
Engine:        140 I.C.E.                    0     10.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   88 pts Standard              0      5.50

                          Internal    Armor
                          Structure   Value
   Front:                     4         26 
   Left / Right Sides:        4      16/16 
   Rear:                      4         14 
   Turret:                    4         16 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Machine Guns           Front    0  300     3      2.50
1 Machine Gun            Right    0          1       .50
1 Machine Gun            Left     0          1       .50
4 Flamer (Vehicle)s      Turret   0  120     5      8.00
1 Bulldozer              Front               1      2.00
--------------------------------------------------------
TOTALS:                           0         11     35.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        407,250 C-Bills
Battle Value:      157
Cost per BV:       2,593.95
Weapon Value:      41 / 41 (Ratio = .26 / .26)
Damage Factors:    SRDmg = 5;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 2/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2
                   Specials: eng


_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 10-Dec-2005 14:37    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

I like the idea but I would move at least 1 flamer from the turret to the front and move that MG to the turret. It is a bit slow, but since this really should only be attacking infantry it makes sense. A couple of these would be fun cleaning out forrests and cities. Just becareful with those flamers. Don't get trapped by your own fires.

_________________
Festina Lente!
Back to top View profile Send site message
McBride
Draconis Combine
Shujin
Shujin


Joined: 06-Nov-2004 00:00
Posts: 101
Location: Canada
PostPosted: 10-Dec-2005 18:13    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Could just roll up to the government building and just let the rioters try and depose you. Actually kind of reminds me of the Kurita variant of the Goblin, with the 360 degree MG fire (similarity ends there pretty much).
Back to top View profile Send site message
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 10-Dec-2005 20:13    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

I like it. However...I'd suggest mounting 2 additional mgs in the turret...however, you'd probally haveta upgrade to a fusion engine...
Back to top View profile Send site message
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 10-Dec-2005 20:38    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Quote:

On 2005-12-10 14:37, Oafman wrote:
I like the idea but I would move at least 1 flamer from the turret to the front and move that MG to the turret. It is a bit slow, but since this really should only be attacking infantry it makes sense. A couple of these would be fun cleaning out forrests and cities. Just becareful with those flamers. Don't get trapped by your own fires.


It's not attacking infantry. It's attacking protesters/rioters. Preferably after cutting off all their routes of escape.

Quote:

On 2005-12-10 18:13, McBride wrote:
Could just roll up to the government building and just let the rioters try and depose you. Actually kind of reminds me of the Kurita variant of the Goblin, with the 360 degree MG fire (similarity ends there pretty much).


That's the idea precisely. I also made a variant with twin SRM6s in place of the flamers, to take advantage of the Frag missiles.

Quote:

On 2005-12-10 20:13, Delta wrote:
I like it. However...I'd suggest mounting 2 additional mgs in the turret...however, you'd probally haveta upgrade to a fusion engine...


Not as intimidating. One of the weapons of the vehicle is purely psychological. It's a lot scarier to hear a 35-ton armored slaughter machine rev its engine a few times before it starts to advance (and, you know, kill everybody).

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
McBride
Draconis Combine
Shujin
Shujin


Joined: 06-Nov-2004 00:00
Posts: 101
Location: Canada
PostPosted: 10-Dec-2005 22:23    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Quote:

On 2005-12-10 20:38, Warhammer: 3025 wrote:

That's the idea precisely. I also made a variant with twin SRM6s in place of the flamers, to take advantage of the Frag missiles.




The Kurita Goblin packs a pair of SRM-6s, as well (for those not familiar). The benefit the Goblin has over this evil piece of work is the 3 ton infantry bay. Yes, it's more expensive and lacks the flamers, but it can serve as an escort for the despot himself while surveying the countryside, or serve to deliver your secret police to make people disappear. I think that this machine and the Kurita Goblin would make a nice combination for any despotic ruler. Add in some light mechs, like Firestarters, and you could really sow terror.

Another nice weapon alternative would be grenade launchers with gas grenades. Don't have to use lethal gas, just something debilitating. Or just smoke and watch them flee in terror as your shock troopers march out of the "fog".
Back to top View profile Send site message
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 11-Dec-2005 20:34    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Quote:

On 2005-12-10 20:38, Warhammer: 3025 wrote:
Quote:

On 2005-12-10 14:37, Oafman wrote:
I like the idea but I would move at least 1 flamer from the turret to the front and move that MG to the turret. It is a bit slow, but since this really should only be attacking infantry it makes sense. A couple of these would be fun cleaning out forrests and cities. Just becareful with those flamers. Don't get trapped by your own fires.


It's not attacking infantry. It's attacking protesters/rioters. Preferably after cutting off all their routes of escape.

Quote:

On 2005-12-10 18:13, McBride wrote:
Could just roll up to the government building and just let the rioters try and depose you. Actually kind of reminds me of the Kurita variant of the Goblin, with the 360 degree MG fire (similarity ends there pretty much).


That's the idea precisely. I also made a variant with twin SRM6s in place of the flamers, to take advantage of the Frag missiles.

Quote:

On 2005-12-10 20:13, Delta wrote:
I like it. However...I'd suggest mounting 2 additional mgs in the turret...however, you'd probally haveta upgrade to a fusion engine...


Not as intimidating. One of the weapons of the vehicle is purely psychological. It's a lot scarier to hear a 35-ton armored slaughter machine rev its engine a few times before it starts to advance (and, you know, kill everybody).



Twice the weight, three times the cost, five times the fun...

Edit- I know the original is tracked. Wheeled to save weight and cost...not to mention the fact you can have some sick wheel scythes with the leftover 20KG

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Crowd Opression Vehicle MKII 
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          70 tons
Power Plant:   260 I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Standard
Armament:      
  8 Machine Guns
  4 Flamer (Vehicle)s
  3 SRM 4s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Crowd Opression Vehicle MKII 
Mass:          70 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  42 pts Standard               0      7.00
Engine:        260 I.C.E.                    0     27.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      3.50
Crew: 5 Members                              0       .00
Turret Equipment:                            0       .60
Sponson Turret Equipment:                    0       .50
Armor Factor:  134 pts Standard              0      8.38

                          Internal    Armor
                          Structure   Value
   Front:                     7         28 
   Left / Right Sides:        7      22/22 
   Rear:                      7         18 
   Turret:                    7         22 
   Turret #2:                 7         22 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0          1       .50
1 Machine Gun            Rear     0          1       .50
1 Machine Gun            Lf_Spon  0          1       .50
1 Machine Gun            Rt_Spon  0          1       .50
2 Machine Guns           Turret   0          2      1.00
2 Flamer (Vehicle)s      Turret   0          2      1.00
2 Machine Guns           Turret2  0  600     3      4.00
2 Flamer (Vehicle)s      Turret2  0   80     3      5.00
1 SRM 4                  Lf_Spon  0          1      2.00
1 SRM 4                  Rt_Spon  0          1      2.00
1 SRM 4                  Turret2  0   50     2      4.00
1 Bulldozer              Front               1      2.00
--------------------------------------------------------
TOTALS:                           0         19     69.98
Items & Tons Left:                           0       .02

Calculated Factors:
Total Cost:        1,158,480 C-Bills
Battle Value:      353
Cost per BV:       3,281.81
Weapon Value:      337 / 337 (Ratio = .95 / .95)
Damage Factors:    SRDmg = 19;  MRDmg = 2;  LRDmg = 0
BattleForce2:      MP: 4W,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 4/2/-,  Overheat: 0
                   Class: GH;  Point Value: 4
                   Specials: eng



[ This Message was edited by: Delta on 2005-12-11 20:36 ]
Back to top View profile Send site message
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 11-Dec-2005 20:44    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

That. is. AWESOME.

Let them try to stop our Legions of Terror now!

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 11-Dec-2005 21:25    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

and you two even have Bulldozers for cleaning the streets of dead rioters. that just rocks!

_________________
"The enemy's gate is down."
Back to top View profile Send site message
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 12-Dec-2005 04:09    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Why bulldozer, when there is combine?

_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 12-Dec-2005 04:41    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Quote:

On 2005-12-12 04:09, Sleeping Dragon wrote:
Why bulldozer, when there is combine?




Type/Model:    Crowd Oppression Vehicle Mk III 
Tech:          Inner Sphere / 3025
Config:        Wheeled Vehicle
Rules:         Level 3, Custom design

Mass:          60 tons
Power Plant:   220 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  4 Machine Guns
  2 SRM 6s
  2 Logger Chainsaws
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Crowd Oppression Vehicle Mk III 
Mass:          60 tons

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        220 I.C.E.                    0     20.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.00
Armor Factor:  104 pts Standard              0      6.50

                          Internal    Armor
                          Structure   Value
   Front:                     6         31 
   Left / Right Sides:        6      21/21 
   Rear:                      6         14 
   Turret:                    6         17 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Machine Guns           Front    0  300     3      2.50
1 Machine Gun            Right    0          1       .50
1 Machine Gun            Left     0          1       .50
2 SRM 6s                 Turret   0   30     3      8.00
1 Logger Chainsaw        Front    0          1      5.00
1 Logger Chainsaw        Front    0          1      5.00
1 Bulldozer              Front               1      2.00
--------------------------------------------------------
TOTALS:                           0         11     60.00
Items & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        1,125,150 C-Bills
Battle Value:      280
Cost per BV:       4,018.39
Weapon Value:      218 / 218 (Ratio = .78 / .78)
Damage Factors:    SRDmg = 15;  MRDmg = 2;  LRDmg = 0
BattleForce2:      MP: 4W,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 2/2/-,  Overheat: 0
                   Class: GH;  Point Value: 3
                   Specials: eng


_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 12-Dec-2005 04:55    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Well, now you can shred them and than just push aside maybe having only one saw and some flamers? (pure provocation )

_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 12-Dec-2005 14:33    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

it ought to be 100 tons too

_________________
"The enemy's gate is down."
Back to top View profile Send site message
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 12-Dec-2005 17:07    Post subject: RE: For the despot in all of us Reply to topic Reply with quote





          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Rolling Death Machine 
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          80 tons
Power Plant:   220 I.C.E.
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Standard
Armament:      
  2 Vibro-LoggerChainsaws*
  8 Machine Guns
  4 Flamer (Vehicle)s
  3 SRM 6s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Rolling Death Machine 
Mass:          80 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  48 pts Standard               0      8.00
Engine:        220 I.C.E.                    0     20.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      4.00
Crew: 6 Members                              0       .00
Turret Equipment:                            0       .70
Sponson Turret Equipment:                    0       .70
Armor Factor:  120 pts Standard              0      7.50

                          Internal    Armor
                          Structure   Value
   Front:                     8         25 
   Left / Right Sides:        8      20/20 
   Rear:                      8         15 
   Turret:                    8         20 
   Turret #2:                 8         20 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Vibro-LoggerChainsaws* Front    0          2     10.00
2 Machine Guns           Turret   0          2      1.00
2 Machine Guns           Turret2  0          2      1.00
1 Machine Gun            Front    0          1       .50
1 Machine Gun            Rear     0  800     2      4.50
2 Flamer (Vehicle)s      Turret   0          2      1.00
2 Flamer (Vehicle)s      Turret2  0   80     3      5.00
1 SRM 6                  Lf_Spon  0          1      3.00
1 SRM 6                  Rt_Spon  0          1      3.00
1 SRM 6                  Turret2  0   60     2      7.00
1 Machine Gun            Lf_Spon  0          1       .50
1 Machine Gun            Rt_Spon  0          1       .50
1 Bulldozer              Front               1      2.00
--------------------------------------------------------
TOTALS:                           0         21     79.90
Items & Tons Left:                           0       .10

Calculated Factors:
Total Cost:        1,778,887 C-Bills
Battle Value:      400
Cost per BV:       4,447.22
Weapon Value:      369 / 369 (Ratio = .92 / .92)
Damage Factors:    SRDmg = 25;  MRDmg = 3;  LRDmg = 0
BattleForce2:      MP: 3W,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 5/2/-,  Overheat: 0
                   Class: GA;  Point Value: 4
                   Specials: eng

Back to top View profile Send site message
Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 12-Dec-2005 18:49    Post subject: RE: For the despot in all of us Reply to topic Reply with quote

Infantry, rioters, terorists... The only difference to the driver is which section of the form he fills out fter the fight.

_________________
Festina Lente!
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00
 Pages (2): « [1] 2 »

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum