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AP Pods
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Knightrunner
Clan Snow Raven
Star Commander
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Joined: 20-Jul-2005 00:00
Posts: 123

PostPosted: 03-Feb-2006 19:23    Post subject: AP Pods Reply to topic Reply with quote

Having spent my Battletech career avoiding AP pods whenever possible, I felt they could use a little upgrading. Not only are they single-shot, but they do so little damage: even filling both legs with AP pods won't completely kill a single swarming platoon! I especially think the Clans mounting them on frontline omnis is odd; one hardly ever sees unarmored infantry in Clan battles. Even IS infantry don't swarm often, and rarely would you face only a single platoon.

I was thinking that a series of laser splitters mounted around the legs might give an omnidirectional (low damage) spread that could kill infantry without damging the mech's own legs.

How about:

Laser Anti-Personnel Pod
weight: 0.5 ton
heat: 1
crits: 1
damage: 1d6 to unarmored infantry in same hex; or half damage to Battle Armor.

The pods can be reused just like any other laser weapon.

If it seems a bit unbalanced, how about if the Laser AP pod stands a chance of doing half damage to the firing mech's legs (say 4 or lower on 2d6)?

Any thoughts?
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 04-Feb-2006 05:14    Post subject: RE: AP Pods Reply to topic Reply with quote

What about converting laser AMS to do this work? If it already can be used to track missiles and also used as weapon (MaxTech rules) than it may serve in this role as well (standard AMS would do the same too of course).

If I understand the rules correctly than A-Pods can be used against infantry moving around mech's body, so you probably need automatic targeting (AMS would do that). Other weapons can't be used to fire on units on your hex (swarmers).

The reason for clans to mount A-Pods avoids me. They are useless against BAs.

Maybe another technical solution would be using the same principle as mech flamer - directing plasma from engine through small jets placed around the mech, but that would generate more heat (5, like hitting yourself with flamer?). The effects would be like standing in fire hex (roll 8+ or die, BA again unaffected).

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mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 04-Feb-2006 17:43    Post subject: RE: AP Pods Reply to topic Reply with quote

How about giant circular saws that extend on arms from the 'mech's lower leg

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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
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Location: Germany
PostPosted: 06-Feb-2006 01:20    Post subject: RE: AP Pods Reply to topic Reply with quote

What about an inferno bomb dropping from the center torso???!!!

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
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Location: Czech Republic
PostPosted: 06-Feb-2006 03:40    Post subject: RE: AP Pods Reply to topic Reply with quote

With side effect - player must drop the bomb with highly concentrated expression on his face

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Raven!
Clan Snow Raven
Galaxy Commander
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Joined: 04-Feb-2002 00:00
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PostPosted: 06-Feb-2006 09:53    Post subject: RE: AP Pods Reply to topic Reply with quote

we could even name it:

Deadly Unarmored Munitions Project (DUMP)

ooooooor

Targeted Undermounted Rolling Destruction (TURD)

These arebad, but the best I can do on low caffine!Smile Someone come up with better!
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ICER
Clan Hell's Horses
Galaxy Commander
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Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 06-Feb-2006 10:05    Post subject: RE: AP Pods Reply to topic Reply with quote

Quote:

On 2006-02-06 09:53, Raven! wrote:
we could even name it:

Deadly Unarmored Munitions Project (DUMP)

ooooooor

Targeted Undermounted Rolling Destruction (TURD)

These arebad, but the best I can do on low caffine!Smile Someone come up with better!



MUAHAHAHAHA, Now that's funny... heh heh DUMP or TURD.

image the point of view of the ground pounder. being dumped on.

You could even paint a message above the release mechainzem "Welcome to dumpsville buddy, population...YOU"

That's pretty bad, And I've had my caffine, I'll just blame it on Monday

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 07-Feb-2006 08:59    Post subject: RE: AP Pods Reply to topic Reply with quote

Fire Antipersonnel Rec...aww...Reactive Terror

Big and scary FART Weapon!

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