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Kalo Osis Clan Ice Hellions Star Colonel
Joined: 07-Jul-2005 00:00 Posts: 446
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Posted: 04-Feb-2006 08:56 Post subject: Mad Cat III? |
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While at a store and just flipping through some tech readouts of Mechwarior: Dark Age, my eyes fell on this. A fifty five ton scaled down Mad Cat I guess it is supposed to be. I would like to know what your opinion is on it.
Tech level: Clan / 3132
Config: Biped BattleMech
Rules: Level 2, Standard design
Tonnage: 55
Chassis: DSAM 7 Endo Steel
Power Plant: 330 XL Fusion
Walking speed: 64.8 km/h
Running speed: 97.2 km/h
Jump jets: NoneArmor type: Forging Zk15 Ferro-Fibrous
Armament:
1 ER Medium Laser [RA]
1 ER Small Laser [RA]
1 ER Medium Laser [LA]
1 ER Small Laser [LA]
1 LRM 20 [RT]
2 ER Micro Lasers [RT]
1 LRM 20 [LT]
2 ER Micro Lasers [LT]
1 Anti-Missile System [HD]
Manufacturer: (Unknown)
Location: (Unknown)
Communication System: System: (Unknown)
Targeting & Tracking System: (Unknown)
Used by:
Capabilities
This medium ´Mech is a very well balanced unit with several unusual qualities. In its starting position and second slot, the Mad Cat III has Anti-personnel special equipment and multiple target capabilities. This combination of abilities means that Fetladral can target two units and deliver a full 3 points of damage to each target successfully hit. Furthermore, any infantry in base contact with either of the targets also takes 3 clicks of damage if successfully hit. Opposing players will be punished for approaching Fetladral with formations of infantry. The Mad Cat III has unusual defensive equipment, as well. Reactive Armor protects it against the ballistic weapons often used to attack ´Mechs at long ranges.
Deployment
Following the success of the Mad Cat II, Clan Diamond Shark developed the Mad Cat III, a medium-weight design to accompany the heavy Mad Cat and assault Mad Cat II. As the Diamond Sharks were selling both the Mad Cat II and Mad Cat III straight to the Inner Sphere Houses, providing the Clans´ enemies with superior technology, the other Clans banded together to censure the renegade Clan. Many believe this was what pushed the Diamond Sharks to begin their final move to the Inner Sphere and revert to their original name of Sea Fox. As it was sold to House Kurita, this Mad Cat III has only recently been piloted by a Clan MechWarrior. It was originally a part of Katana Tormark´s forces, but a clash between the Steel Wolves and Dragon´s Fury in early 3133 across the Prefecture borders of III and IV resulted in Kendrick Fetladral gaining a new ´Mech; he immediately named it "Lupus." Since the Mad Cat III was sold directly to the Inner Sphere, as the Mad Cat II before it, the Republic has a large number of these well-made designs. Created by Clan Diamond Shark (which would become Clan Sea Fox) following the success of the Mad Cat II, the Mad Cat III is simply a medium-weight variant of the original heavy Mad Cat; one of the most successful designs ever to walk off a ´Mech assembly line. This particular design is so new that its only pilot is the current one, Mason Dunne, who is a Knight of the Sphere. He named the design "Ghost."
Battletech
Type/Model: Mad Cat III
Mass: 55 tons
Equipment
Crits
Mass
Int.Struct.: 91 pts Endo Steel
7
3
Internal Location: Endo Steel Loc: 4 RA, 3 RT
Engine: 330 XL Fusion
10
12.5
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 16 Double [32]
6
6
Heatsink Location: 1 RA, 1 LL, 1 RL
Gyro:
4
4
Cockpit, Life Supt., Sensors:
5
3
Actuators: L: Sh+UA+LA R: Sh+UA+LA
0
Armor Factor: 173 pts Ferro-Fibrous
7
9
Armor Locations: 3 LA, 3 LT, 1 CT
Critical Location Internal Struture Armor Value
Head 3 9
Center Torso 18 26
Center Torso Rear 8
Left Torso 13 18
Left Torso Rear 6
Right Torso 13 18
Right Torso Rear 6
Left Arm 9 17
Right Arm 9 17
Left Leg 13 24
Right Leg 13 24
Weapons & Equipment Loc Heat Crits Mass
1 ER Medium Laser RA 5 1 1
1 ER Small Laser RA 2 1 0.5
1 ER Medium Laser LA 5 1 1
1 ER Small Laser LA 2 1 0.5
1 LRM 20 RT 6 12 6 7
(Ammo Locations: 1 LT, 1 RT)
2 ER Micro Lasers RT 2 2 0.5
1 LRM 20 LT 6 4 5
2 ER Micro Lasers LT 2 2 0.5
1 Anti-Missile System HD 1 24 2 1.5
(Ammo Locations: 1 CT)
TOTALS: 31 20 17.5
Heat Potential: 32
Heat Dissipation: 32
Extra dissipation: 0 Continous Alpha Strike Capability: Infinite
Calculated Factors:
Total Cost: 12343425 C-Bills
Battle Value: 1913
Cost/BV: 6452.39153163
Weapon Value: 2 827 / 2 827 (Ratio = 1.48 / 1.48)
Damage Factors: SRDmg = 44; MRDmg = 26; LRDmg = 11
Battleforce2: MP: 6, Armor/Structure: 4/3
Damage PB/M/L: 7/5/2, Overheat: 0
Class: MM; Point Value: 19
_________________ "I prefer to fight for a meaningful purpose, rather than to provide a spectacle for the ignorant masses."
-Kalo on the Solaris 7 Battlemech Arenas
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 04-Feb-2006 12:29 Post subject: RE: Mad Cat III? |
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It looks like nasty high tech medium. Now where is the reason for building this when I can get roughly the same performance from Stormcrow?
Edit: Of course filling booster pack with this mech...
[ This Message was edited by: Sleeping Dragon on 2006-02-04 12:32 ] _________________ The dragon NEVER sleeps!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5788 Location: United States
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Posted: 10-Feb-2006 03:12 Post subject: RE: Mad Cat III? |
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here is what I would have done.
BattleMech Technical Readout
Type/Model: Mad Cat 3 Base
Tech: Clan / 3067
Config: Biped OmniMech
Rules: Level 2, Custom design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 275 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Mad Cat 3 Base
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 7 3.00
(Endo Steel Loc: 3 LA, 2 LT, 2 LL)
Engine: 275 XL Fusion 10 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 163 pts Ferro-Fibrous 7 8.50
(Armor Crit Loc: 3 RA, 2 RT, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 22
Center Torso (Rear): 8
L/R Side Torso: 13 17/17
L/R Side Torso (Rear): 6/6
L/R Arm: 9 16/16
L/R Leg: 13 23/23
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS: 0 47 26.50
Crits & Tons Left: 31 28.50
Calculated Factors:
Total Cost: 11,203,270 C-Bills
Battle Value: 628
Cost per BV: 17,839.6
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5, Armor/Structure: 4/3
Damage PB/M/L: 1/-/-, Overheat: 0
Class: MM; Point Value: 6
Specials: omni
BattleMech Technical Readout
Type/Model: Mad Cat 3 Prime
Tech: Clan / 3067
Config: Biped OmniMech
Rules: Level 2, Custom design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 275 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 ER Large Lasers
2 ER Medium Lasers
2 LRM 15s w/ Artemis IV
4 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Mad Cat 3 Prime
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 7 3.00
(Endo Steel Loc: 3 LA, 2 LT, 2 LL)
Engine: 275 XL Fusion 10 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 17 Double [34] 12 7.00
(Heat Sink Loc: 2 LA, 2 RA, 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 163 pts Ferro-Fibrous 7 8.50
(Armor Crit Loc: 3 RA, 2 RT, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 22
Center Torso (Rear): 8
L/R Side Torso: 13 17/17
L/R Side Torso (Rear): 6/6
L/R Arm: 9 16/16
L/R Leg: 13 23/23
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 1 4.00
1 ER Medium Laser RA 5 1 1.00
1 ER Large Laser LA 12 1 4.00
1 ER Medium Laser LA 5 1 1.00
1 LRM 15 w/ Artemis IV RT 5 16 5 6.50
(Ammo Locations: 1 LT, 1 RT)
1 Machine Gun RT 0 100 2 .75
(Ammo Locations: 1 RT)
1 LRM 15 w/ Artemis IV LT 5 3 4.50
1 Machine Gun LT 0 1 .25
2 Machine Guns CT 0 2 .50
--------------------------------------------------------
TOTALS: 44 76 55.00
Crits & Tons Left: 2 .00
Calculated Factors:
Total Cost: 13,889,614 C-Bills
Battle Value: 1,944
Cost per BV: 7,144.86
Weapon Value: 2,777 / 2,616 (Ratio = 1.43 / 1.35)
Damage Factors: SRDmg = 43; MRDmg = 30; LRDmg = 19
BattleForce2: MP: 5, Armor/Structure: 4/3
Damage PB/M/L: 6/4/3, Overheat: 1
Class: MM; Point Value: 19
Specials: omni
notes:
I tried to stay as true as I could to the original.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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ICER Clan Hell's Horses Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1663 Location: United States
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Posted: 10-Feb-2006 09:57 Post subject: RE: Mad Cat III? |
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eewww, now that is one nasty puddy tat.
Good Job Vagabond
_________________
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