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Dreadnought Mark I Clan Battle Armor
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Kalo Osis
Clan Ice Hellions
Star Colonel
Star Colonel


Joined: 07-Jul-2005 00:00
Posts: 446

PostPosted: 03-Apr-2006 19:49    Post subject: Dreadnought Mark I Clan Battle Armor Reply to topic Reply with quote

(Okay, first Battlearmor design. No fluff yet, but here is the tech readout. Tell me what you think.)

  Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model: Dreadnought Mark I
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Custom design

Ground Speed: 32.4 km/h
Armor Type: Standard

------------------------------------------------------------------
Type/Model: Dreadnought Mark I
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid with HarJel    0 250
Motive System: Ground Movement (3 MP)               0 80
Armor Type:    10 Points Standard                   0 250

Manipulators:
  Left Arm:    Battle Claw                          0 15
  Right Arm:   Battle Claw                          0 15

Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Flamer                               RA       10     1 150
SRM 2                                Body     1     3 90
Light Machine Gun                    LA       50     1 75
Light Machine Gun                    Body     50     1 75
------------------------------------------------------------------
TOTALS:                                      6 1,000
Slots & Mass Left:                                   4 0

Calculated Factors:
Total Cost: 526,040 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 65 (325 for 5) Weapon Value: 53 (Ratio=.82)
Cost per BV: 5,016.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3 Armor/Structure: 3 / 0
                Damage PB/M/L: 2/2/- Overheat: 0
                Point Value: 3 Specials: mec, car5

CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full
                IR: 0, ECM: 0, Camo: 0
                Melee AP: 2, Target Size Modifier: -1
                Movement Modifiers:
                 Walking: +3, Running: +6, Sprinting: +9
                Attribute Modifiers: STR: +4, DEX: -1, RFL: -1
                Equipment Rating: F/D/E

                Created by HeavyMetal Battle Armor


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"I prefer to fight for a meaningful purpose, rather than to provide a spectacle for the ignorant masses."
-Kalo on the Solaris 7 Battlemech Arenas
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