|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
|
Posted: 15-Apr-2006 00:53 Post subject: 2750 Sentinal variant |
|
|
BattleMech Technical Readout
Type/Model: Sentinel STN-3R
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 40 tons
Chassis: Defiant V Endo Steel
Power Plant: 240 Pitban Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Valiant Lamellor Standard
Armament:
1 Ultra AC/5
2 Streak SRM 2s
Manufacturer: Defiance Industries
Location: (Unknown)
Communications System: StarLink/Benicia Model AS829G
Targeting & Tracking System: Targa-7, Vid-Com-17
------------------------------------------------------------------------------
==Variants:==
The Sentinel was originally built by for the Lyran military by Defiance
Industries on Hesperus, the Star League was buying Sentinels by the 28th
century. After reviewing the initial design, SLDF planners suggested several
changes to the 'mech's structure and loadout.
Most importantly, Defiance had developed more advanced orbital production
capabilities which enabled them to produce an endo-steel structure for the
'mech. The advanced internal structure allowed designers to bulk up armor
protection and armaments. Unfortunately, they were not able to improve much
on the autocannon, which remains prone to jamming.
--------------------------------------------------------
Type/Model: Sentinel STN-3R
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 240 Fusion 6 11.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 10 Single 1 .00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA+LA+H 14 .00
Armor Factor: 96 pts Standard 0 6.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 14
Center Torso (Rear): 7
L/R Side Torso: 10 10/10
L/R Side Torso (Rear): 5/5
L/R Arm: 6 8/8
L/R Leg: 10 10/10
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/5 LA 1 20 6 10.00
(Ammo Locations: 1 LT)
1 Streak SRM 2 RT 2 50 2 2.50
(Ammo Locations: 1 LT)
1 Streak SRM 2 LT 2 1 1.50
CASE Equipment: LT 1 .50
--------------------------------------------------------
TOTALS: 6 54 40.00
Crits & Tons Left: 24 .00
Calculated Factors:
Total Cost: 3,441,480 C-Bills
Battle Value: 719
Cost per BV: 4,786.48
Weapon Value: 334 / 293 (Ratio = .46 / .41)
Damage Factors: SRDmg = 11; MRDmg = 6; LRDmg = 3
BattleForce2: MP: 6, Armor/Structure: 2/3
Damage PB/M/L: 2/2/1, Overheat: 0
Class: MM; Point Value: 7
Mod note: as has been said before, please usde the < pre > < /pre > commands for designs.
[ This Message was edited by: Vagabond on 2006-04-15 13:16 ] _________________ "The enemy's gate is down."
|
|
Back to top |
|
Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
|
Posted: 15-Apr-2006 08:08 Post subject: RE: 2750 Sentinal variant |
|
|
Ammo addict with fair speed and armor. Good to fill ranks and as a standard mech for encounters. It doesn't seem to excel at anything, so it may see any battle and do it's work there, just like old SHD.
_________________ The dragon NEVER sleeps!
|
|
Back to top |
|
Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
|
Posted: 15-Apr-2006 10:33 Post subject: RE: 2750 Sentinal variant |
|
|
Ack! My eyes!
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
|
|
Back to top |
|
mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
|
Posted: 15-Apr-2006 17:11 Post subject: RE: 2750 Sentinal variant |
|
|
I don't know why it printed out all small like that...seems fixed now though.
I wanted to keep the feel of the original design while optimizing it just a bit more.
_________________ "The enemy's gate is down."
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|