I'll just be mean then...
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Kirghiz HK2
Tech: Clan / 3055
Vessel Type: Aerospace OmniFighter
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Power Plant: 300 XL Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Standard
Armament:
6 ATM 12
1 Micro Pulse Laser
------------------------------------------------------------------------------
==Overview:==
Currently the heaviest fighter in service with any Clan, the 100-ton
Kirghiz rivals the Scytha for the title of "deadliest" fighter in service. A
terrible foe, the Kirghiz is able to mount more forward-firing weaponry than
any other OmniFighter , rivaling some assault DropShips. What gives the craft
this ability is the use of conventional armor plating instead of the bulky
ferro-aluminum armor. This provides more space for mounting weapons, but it
also requires the addition of approximately 20 percent more armor plating to
provide the same level of protection.
==Capabilities:==
First fielded by the Ghost Bears in 2874, this ancient design is one of
the oldest Clan fighters built, let alone still in service. The fourth type of
OmniFighter built, it has undergone several design modifications. The most
radical was the addition of a more efficient XL-series engine, which provided
considerably improved maneuverability. The steady development of weaponry
within the Clans has kept the Kirghiz a most deadly fighter, with smaller and
more efficient weaponry gradually replacing its Star League vintage arms over
the years.
The primary configuration of the Kirghiz mounts a LB 10-X autocannon in
the nose. The main guns are two Gauss cannon, and mounted in a sidecar pod
with each Gauss cannon is an extended range large laser. The aft weaponry
primarily consists of a Streak SRM-6 launcher mounted in each wing, facing the
rear. A small laser mounted in the tail provides additional support in
close-in engagemen ts.
The A variant carries the longest-ranged weaponry that an aerospace
fighter can mount: a LB 2-X, one on each wing tip, together with a huge amount
of ammunition. Twin ER PPCs are mounted in the nose, and twin-mount large
pulse lasers sit in each wing. Although the A version lacks the all-round
firing ability of the primary, it does mount small and large extended range
lasers in a rear facing turret. This fighter's greatest problem is heat
dissipation. If all the forward-firing weapons were fired at a single target,
the ammunition for the autocannon could conceivably "cookoff", destroying the
wings, and probably the rest of the vessel.
Because of the limitations on the B variant's supply of ammunition for
its five LRM-20 racks, the fighter is not popular with its pilots. This huge
array of missile launchers often proves lethal against other fighters as well
as ground targets, where FASCAM munitions may replace standard explosive
rounds to lay a minefield in the path of an enemy. The variant also has
extended range PPCs as a fallback weapon system for when ammunition is
depleted. One is mounted in the nose, and the other two are mounted between
the paired wing launchers.
The rare C configuration is the last of the designs seen during the
recent Clan invasion of the Inner Sphere. Although designed as an Elemental
carrier, it mounts an enormous array of weaponry, and is perfectly capable of
seeing off most opponents. The ER PPC in each wing gives the craft good range
potential, as do the twin large pulse lasers in an under-nose mount. Most of
the nose space is taken up by a huge Ultra series 20 autocannon. This huge gun
is devastating at close range, but its severe ammunition limit usually allows
it to fire only in the first minutes of an engagement.
==Deployment==
The Kirghiz is usually found in a supporting role, acting as either
troop-transport or as an escort for a group of smaller ships. Although the
fighter is grossly inefficient, pilots find the unique handling quirks of this
ancient design strangely comforting, as opposed to the clinically precise
Scytha and Jengiz, both of which are in line to depose the long-standing king
of the OmniFighters.
------------------------------------------------------------------------------
Class/Model/Name: Kirghiz HK2
Mass: 100 tons
Equipment: Mass
Power Plant: 300 XL Fusion 9.50
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 10 .00
Total Heat Sinks: 22 Double 12.00
Fuel: 5.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (256 total armor pts) 16.00
Standard Scale Armor Pts
Location: L / R
Nose: 84
Left/Right Wings: 62/62
Aft: 48
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 ATM 12 RW 30 20 10 10 24 21.00
3 ATM 12 LW 30 20 10 10 24 21.00
Ammo (ATM 12) 60 --- 12.00
1 Micro Pulse Laser Aft 3 -- -- -- 1 .50
1 C.A.S.E. Equipment Body .00
------------------------------------------------------------------------------
TOTALS: Heat: 49 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 24,809,063 C-Bills
Battle Value: 3,113
Cost per BV: 7,969.5
Weapon Value: 2,283 (Ratio = .73)
Damage Factors: SRV = 101; MRV = 78; LRV = 0; ERV = 0
BattleForce2: MP: 5, Armor/Structure: 6 / 0
Damage PB/M/L: 18/12/6, Overheat: 0
Class: FH; Point Value: 31
Specials: omni
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Kirghiz HK3
Tech: Clan / 3055
Vessel Type: Aerospace OmniFighter
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Power Plant: 300 XL Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Standard
Armament:
7 LRM 20+ArtIV
1 Micro Pulse Laser
------------------------------------------------------------------------------
==Overview:==
Currently the heaviest fighter in service with any Clan, the 100-ton
Kirghiz rivals the Scytha for the title of "deadliest" fighter in service. A
terrible foe, the Kirghiz is able to mount more forward-firing weaponry than
any other OmniFighter , rivaling some assault DropShips. What gives the craft
this ability is the use of conventional armor plating instead of the bulky
ferro-aluminum armor. This provides more space for mounting weapons, but it
also requires the addition of approximately 20 percent more armor plating to
provide the same level of protection.
==Capabilities:==
First fielded by the Ghost Bears in 2874, this ancient design is one of
the oldest Clan fighters built, let alone still in service. The fourth type of
OmniFighter built, it has undergone several design modifications. The most
radical was the addition of a more efficient XL-series engine, which provided
considerably improved maneuverability. The steady development of weaponry
within the Clans has kept the Kirghiz a most deadly fighter, with smaller and
more efficient weaponry gradually replacing its Star League vintage arms over
the years.
The primary configuration of the Kirghiz mounts a LB 10-X autocannon in
the nose. The main guns are two Gauss cannon, and mounted in a sidecar pod
with each Gauss cannon is an extended range large laser. The aft weaponry
primarily consists of a Streak SRM-6 launcher mounted in each wing, facing the
rear. A small laser mounted in the tail provides additional support in
close-in engagemen ts.
The A variant carries the longest-ranged weaponry that an aerospace
fighter can mount: a LB 2-X, one on each wing tip, together with a huge amount
of ammunition. Twin ER PPCs are mounted in the nose, and twin-mount large
pulse lasers sit in each wing. Although the A version lacks the all-round
firing ability of the primary, it does mount small and large extended range
lasers in a rear facing turret. This fighter's greatest problem is heat
dissipation. If all the forward-firing weapons were fired at a single target,
the ammunition for the autocannon could conceivably "cookoff", destroying the
wings, and probably the rest of the vessel.
Because of the limitations on the B variant's supply of ammunition for
its five LRM-20 racks, the fighter is not popular with its pilots. This huge
array of missile launchers often proves lethal against other fighters as well
as ground targets, where FASCAM munitions may replace standard explosive
rounds to lay a minefield in the path of an enemy. The variant also has
extended range PPCs as a fallback weapon system for when ammunition is
depleted. One is mounted in the nose, and the other two are mounted between
the paired wing launchers.
The rare C configuration is the last of the designs seen during the
recent Clan invasion of the Inner Sphere. Although designed as an Elemental
carrier, it mounts an enormous array of weaponry, and is perfectly capable of
seeing off most opponents. The ER PPC in each wing gives the craft good range
potential, as do the twin large pulse lasers in an under-nose mount. Most of
the nose space is taken up by a huge Ultra series 20 autocannon. This huge gun
is devastating at close range, but its severe ammunition limit usually allows
it to fire only in the first minutes of an engagement.
==Deployment==
The Kirghiz is usually found in a supporting role, acting as either
troop-transport or as an escort for a group of smaller ships. Although the
fighter is grossly inefficient, pilots find the unique handling quirks of this
ancient design strangely comforting, as opposed to the clinically precise
Scytha and Jengiz, both of which are in line to depose the long-standing king
of the OmniFighters.
------------------------------------------------------------------------------
Class/Model/Name: Kirghiz HK3
Mass: 100 tons
Equipment: Mass
Power Plant: 300 XL Fusion 9.50
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 10 .00
Total Heat Sinks: 22 Double 12.00
Fuel: 5.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (256 total armor pts) 16.00
Standard Scale Armor Pts
Location: L / R
Nose: 84
Left/Right Wings: 62/62
Aft: 48
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 LRM 20+ArtIV Nose 16 16 16 -- 6 6.00
Ammo (LRM 20) 12 --- 2.00
3 LRM 20+ArtIV RW 16 16 16 -- 18 18.00
3 LRM 20+ArtIV LW 16 16 16 -- 18 18.00
Ammo (LRM 20) 60 --- 10.00
1 Micro Pulse Laser Aft 3 -- -- -- 1 .50
1 C.A.S.E. Equipment Body .00
------------------------------------------------------------------------------
TOTALS: Heat: 43 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 24,565,313 C-Bills
Battle Value: 3,623
Cost per BV: 6,780.38
Weapon Value: 2,917 (Ratio = .81)
Damage Factors: SRV = 106; MRV = 81; LRV = 31; ERV = 0
BattleForce2: MP: 5, Armor/Structure: 6 / 0
Damage PB/M/L: 11/11/11, Overheat: 0
Class: FH; Point Value: 36
Specials: omni, if
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Kirghiz HK4
Tech: Clan / 3055
Vessel Type: Aerospace OmniFighter
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Power Plant: 300 XL Fusion
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Standard
Armament:
13 Streak SRM 6
1 Micro Pulse Laser
------------------------------------------------------------------------------
==Overview:==
Currently the heaviest fighter in service with any Clan, the 100-ton
Kirghiz rivals the Scytha for the title of "deadliest" fighter in service. A
terrible foe, the Kirghiz is able to mount more forward-firing weaponry than
any other OmniFighter , rivaling some assault DropShips. What gives the craft
this ability is the use of conventional armor plating instead of the bulky
ferro-aluminum armor. This provides more space for mounting weapons, but it
also requires the addition of approximately 20 percent more armor plating to
provide the same level of protection.
==Capabilities:==
First fielded by the Ghost Bears in 2874, this ancient design is one of
the oldest Clan fighters built, let alone still in service. The fourth type of
OmniFighter built, it has undergone several design modifications. The most
radical was the addition of a more efficient XL-series engine, which provided
considerably improved maneuverability. The steady development of weaponry
within the Clans has kept the Kirghiz a most deadly fighter, with smaller and
more efficient weaponry gradually replacing its Star League vintage arms over
the years.
The primary configuration of the Kirghiz mounts a LB 10-X autocannon in
the nose. The main guns are two Gauss cannon, and mounted in a sidecar pod
with each Gauss cannon is an extended range large laser. The aft weaponry
primarily consists of a Streak SRM-6 launcher mounted in each wing, facing the
rear. A small laser mounted in the tail provides additional support in
close-in engagemen ts.
The A variant carries the longest-ranged weaponry that an aerospace
fighter can mount: a LB 2-X, one on each wing tip, together with a huge amount
of ammunition. Twin ER PPCs are mounted in the nose, and twin-mount large
pulse lasers sit in each wing. Although the A version lacks the all-round
firing ability of the primary, it does mount small and large extended range
lasers in a rear facing turret. This fighter's greatest problem is heat
dissipation. If all the forward-firing weapons were fired at a single target,
the ammunition for the autocannon could conceivably "cookoff", destroying the
wings, and probably the rest of the vessel.
Because of the limitations on the B variant's supply of ammunition for
its five LRM-20 racks, the fighter is not popular with its pilots. This huge
array of missile launchers often proves lethal against other fighters as well
as ground targets, where FASCAM munitions may replace standard explosive
rounds to lay a minefield in the path of an enemy. The variant also has
extended range PPCs as a fallback weapon system for when ammunition is
depleted. One is mounted in the nose, and the other two are mounted between
the paired wing launchers.
The rare C configuration is the last of the designs seen during the
recent Clan invasion of the Inner Sphere. Although designed as an Elemental
carrier, it mounts an enormous array of weaponry, and is perfectly capable of
seeing off most opponents. The ER PPC in each wing gives the craft good range
potential, as do the twin large pulse lasers in an under-nose mount. Most of
the nose space is taken up by a huge Ultra series 20 autocannon. This huge gun
is devastating at close range, but its severe ammunition limit usually allows
it to fire only in the first minutes of an engagement.
==Deployment==
The Kirghiz is usually found in a supporting role, acting as either
troop-transport or as an escort for a group of smaller ships. Although the
fighter is grossly inefficient, pilots find the unique handling quirks of this
ancient design strangely comforting, as opposed to the clinically precise
Scytha and Jengiz, both of which are in line to depose the long-standing king
of the OmniFighters.
------------------------------------------------------------------------------
Class/Model/Name: Kirghiz HK4
Mass: 100 tons
Equipment: Mass
Power Plant: 300 XL Fusion 9.50
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 10 .00
Total Heat Sinks: 27 Double 17.00
Fuel: 5.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (256 total armor pts) 16.00
Standard Scale Armor Pts
Location: L / R
Nose: 84
Left/Right Wings: 62/62
Aft: 48
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Streak SRM 6 Nose 12 12 -- -- 20 15.00
Ammo (Streak 6) 60 --- 4.00
4 Streak SRM 6 RW 12 12 -- -- 16 12.00
4 Streak SRM 6 LW 12 12 -- -- 16 12.00
Ammo (Streak 6) 90 --- 6.00
1 Micro Pulse Laser Aft 3 -- -- -- 1 .50
1 C.A.S.E. Equipment Body .00
------------------------------------------------------------------------------
TOTALS: Heat: 53 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 22,097,813 C-Bills
Battle Value: 2,997
Cost per BV: 7,373.31
Weapon Value: 3,378 (Ratio = 1.13)
Damage Factors: SRV = 146; MRV = 113; LRV = 0; ERV = 0
BattleForce2: MP: 5, Armor/Structure: 6 / 0
Damage PB/M/L: 16/16/-, Overheat: 0
Class: FH; Point Value: 30
Specials: omni
[ This Message was edited by: Vagabond on 2006-05-09 03:12 ] _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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