ECM version:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Roadrunner Utility Hovercraft ECM
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2-FA, Standard design
Mass: 5 tons
Power Plant: 25 I.C.E.
Cruise Speed: 140.4 km/h
Maximum Speed: 216.0 km/h
Armor Type: Standard
Armament:
1 Guardian ECM
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Roadrunner represents an interesting design on the part of Quikscell - it
actually works.
The design is simple: a high-speed cargo hovercraft. 1.75 tons of room for
cargo is more than enough for most civilian uses, and many military ones. The
high speed of the unit enables it to get this cargo to wherever it needs to go
in short order.
==Variants:==
A plethora of variants exist.
*The most common variant has an ECM being mounted inside the cargo bay; this
unit serves as a mobile ECM platform intended to confuse OPFOR sensors. The
remaining .25 tons is usually used to mount a token quantity of additional
armor, although it is sometimes left as cargo space so that commandos can ride
along.
*The second most common variant has a TAG or C3 Slave mounted inside the cargo
bay so that the unit serves as a mobile spotter. .25 tons of armor are added,
and depending upon the exact nature of the mission the remaining .5 tons is
spent on either even more armor, space for commandos, or an RL 10.
*The third most common is an urban assault version used by SWAT and MP units.
It boasts a vehicle flamer, a ton of ammo, and additional armor. An alternate
version has a light machine gun, a half ton of ammo, and a 1-ton bay for
police.
--------------------------------------------------------
Type/Model: Roadrunner Utility Hovercraft ECM
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: 25 I.C.E. 0 1.00
Cruise MP: 13
Flank MP: 20
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Lift Equipment: 0 .50
Armor Factor: 16 pts Standard 0 1.00
Internal Armor
Structure Value
Front: 1 5
Left / Right Sides: 1 4/4
Rear: 1 3
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Guardian ECM Body 0 1 1.50
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 0 2 5.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 252,542 C-Bills
Battle Value: 66
Cost per BV: 3,826.39
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 13H, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: tran0, ecm
TAG version; note that I chose to go with a .25 ton cargo bay and .5 tons of extra armor. You can trade out that extra armor for an RL 10 if you wish.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Roadrunner Utility Hovercraft TAG
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2-FA, Standard design
Mass: 5 tons
Power Plant: 25 I.C.E.
Cruise Speed: 140.4 km/h
Maximum Speed: 216.0 km/h
Armor Type: Standard
Armament:
1 TAG
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Roadrunner represents an interesting design on the part of Quikscell - it
actually works.
The design is simple: a high-speed cargo hovercraft. 1.75 tons of room for
cargo is more than enough for most civilian uses, and many military ones. The
high speed of the unit enables it to get this cargo to wherever it needs to go
in short order.
==Variants:==
A plethora of variants exist.
*The most common variant has an ECM being mounted inside the cargo bay; this
unit serves as a mobile ECM platform intended to confuse OPFOR sensors. The
remaining .25 tons is usually used to mount a token quantity of additional
armor, although it is sometimes left as cargo space so that commandos can ride
along.
*The second most common variant has a TAG or C3 Slave mounted inside the cargo
bay so that the unit serves as a mobile spotter. .25 tons of armor are added,
and depending upon the exact nature of the mission the remaining .5 tons is
spent on either even more armor, space for commandos, or an RL 10.
*The third most common is an urban assault version used by SWAT and MP units.
It boasts a vehicle flamer, a ton of ammo, and additional armor. An alternate
version has a light machine gun, a half ton of ammo, and a 1-ton bay for
police.
--------------------------------------------------------
Type/Model: Roadrunner Utility Hovercraft TAG
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: 25 I.C.E. 0 1.00
Cruise MP: 13
Flank MP: 20
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Lift Equipment: 0 .50
Armor Factor: 24 pts Standard 0 1.50
Internal Armor
Structure Value
Front: 1 8
Left / Right Sides: 1 6/6
Rear: 1 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 TAG Body 0 1 1.00
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 0 2 5.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 93,042 C-Bills
Battle Value: 22
Cost per BV: 4,229.17
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 13H, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
Specials: tran0, tag
C3 Slave version; same story as the TAG version.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Roadrunner Utility Hovercraft C3
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2-FA, Standard design
Mass: 5 tons
Power Plant: 25 I.C.E.
Cruise Speed: 140.4 km/h
Maximum Speed: 216.0 km/h
Armor Type: Standard
Armament:
1 C³ Slave Unit
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Roadrunner represents an interesting design on the part of Quikscell - it
actually works.
The design is simple: a high-speed cargo hovercraft. 1.75 tons of room for
cargo is more than enough for most civilian uses, and many military ones. The
high speed of the unit enables it to get this cargo to wherever it needs to go
in short order.
==Variants:==
A plethora of variants exist.
*The most common variant has an ECM being mounted inside the cargo bay; this
unit serves as a mobile ECM platform intended to confuse OPFOR sensors. The
remaining .25 tons is usually used to mount a token quantity of additional
armor, although it is sometimes left as cargo space so that commandos can ride
along.
*The second most common variant has a TAG or C3 Slave mounted inside the cargo
bay so that the unit serves as a mobile spotter. .25 tons of armor are added,
and depending upon the exact nature of the mission the remaining .5 tons is
spent on either even more armor, space for commandos, or an RL 10.
*The third most common is an urban assault version used by SWAT and MP units.
It boasts a vehicle flamer, a ton of ammo, and additional armor. An alternate
version has a light machine gun, a half ton of ammo, and a 1-ton bay for
police.
--------------------------------------------------------
Type/Model: Roadrunner Utility Hovercraft C3
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: 25 I.C.E. 0 1.00
Cruise MP: 13
Flank MP: 20
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Lift Equipment: 0 .50
Armor Factor: 24 pts Standard 0 1.50
Internal Armor
Structure Value
Front: 1 8
Left / Right Sides: 1 6/6
Rear: 1 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 C³ Slave Unit Body 0 1 1.00
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 0 2 5.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 313,042 C-Bills
Battle Value: 22
Cost per BV: 14,229.17
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 13H, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
Specials: tran0, c3s
SWAT version. The edition of HM I have doesn't have light machine guns as an Inner Sphere weapon, and so I could only do the flamer version.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Roadrunner Utility Hovercraft flamer
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2-FA, Standard design
Mass: 5 tons
Power Plant: 25 I.C.E.
Cruise Speed: 140.4 km/h
Maximum Speed: 216.0 km/h
Armor Type: Standard
Armament:
1 Flamer (Vehicle)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Roadrunner represents an interesting design on the part of Quikscell - it
actually works.
The design is simple: a high-speed cargo hovercraft. 1.75 tons of room for
cargo is more than enough for most civilian uses, and many military ones. The
high speed of the unit enables it to get this cargo to wherever it needs to go
in short order.
==Variants:==
A plethora of variants exist.
*The most common variant has an ECM being mounted inside the cargo bay; this
unit serves as a mobile ECM platform intended to confuse OPFOR sensors. The
remaining .25 tons is usually used to mount a token quantity of additional
armor, although it is sometimes left as cargo space so that commandos can ride
along.
*The second most common variant has a TAG or C3 Slave mounted inside the cargo
bay so that the unit serves as a mobile spotter. .25 tons of armor are added,
and depending upon the exact nature of the mission the remaining .5 tons is
spent on either even more armor, space for commandos, or an RL 10.
*The third most common is an urban assault version used by SWAT and MP units.
It boasts a vehicle flamer, a ton of ammo, and additional armor. An alternate
version has a light machine gun, a half ton of ammo, and a 1-ton bay for
police.
--------------------------------------------------------
Type/Model: Roadrunner Utility Hovercraft flamer
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: 25 I.C.E. 0 1.00
Cruise MP: 13
Flank MP: 20
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Lift Equipment: 0 .50
Armor Factor: 16 pts Standard 0 1.00
Internal Armor
Structure Value
Front: 1 5
Left / Right Sides: 1 4/4
Rear: 1 3
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Flamer (Vehicle) Front 0 20 2 1.50
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 0 3 5.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 41,892 C-Bills
Battle Value: 33
Cost per BV: 1,269.44
Weapon Value: 1 / 1 (Ratio = .03 / .03)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 13H, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
Specials: tran0 _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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