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Valkyrie LAM
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Kraken
Federated Suns
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Joined: 04-Feb-2002 00:00
Posts: 2755
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PostPosted: 30-Apr-2007 00:05    Post subject: Valkyrie LAM Reply to topic Reply with quote

             BattleMech Technical Readout

Type/Model:    Valkyrie VLK-LAM
Tech:          Inner Sphere / 3060
Config:        Land Air BattleMech
Rules:         Level 3, Standard design

Mass:          30 tons
Chassis:       Corean Model 1AA Endo Steel
Power Plant:   150 Omni Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Norse Industries 3S Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Riese-470 Standard
Armament:      
  1 Medium Laser
  2 LRM 5s
Manufacturer:  Corean Enterprises
  Location:    New Avalon
Communications System:  Lynx-Shur
Targeting & Tracking System:  Sync Tracker (39-42071)

--------------------------------------------------------
Type/Model:    Valkyrie VLK-LAM
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Endo Steel            14      1.50
 (Endo Steel Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Engine:        150 Fusion                    6      5.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5 [15]
Heat Sinks:     10 Double [20]              12       .00
 (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:   88 pts Standard              0      5.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         11      
   Center Torso (Rear):                  4      
   L/R Side Torso:            7        9/9      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   5        8/8      
   L/R Leg:                   7      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 LRM 5                  RT      2   48      3      4.00
  (Ammo Locations: 1 LT, 1 RT)
1 LRM 5                  LT      2           1      2.00
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
LAM Conversion Equipment:                    0      3.00
--------------------------------------------------------
TOTALS:                          7          66     30.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        4,039,035 C-Bills
Battle Value:      808
Cost per BV:       4,998.81
Weapon Value:      243 / 243 (Ratio = .30 / .30)
Damage Factors:    SRDmg = 5;  MRDmg = 5;  LRDmg = 3
BattleForce2:      MP: 5J,  Armor/Structure: 2/3
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: ML;  Point Value: 8
                   Specials: if


Ignore the manufacturer stuff; I forgot to delete it.
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 30-Apr-2007 04:42    Post subject: Reply to topic Reply with quote

I have done something very similar to this. I will post it once I get the chance and we can compare them. Nice job. The Valkirye was always one of those mechs I thought should have had a LAM counterpart.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 30-Apr-2007 09:09    Post subject: Reply to topic Reply with quote

Karagin wrote:
I have done something very similar to this. I will post it once I get the chance and we can compare them. Nice job. The Valkirye was always one of those mechs I thought should have had a LAM counterpart.


Suffice to say that this was merely a warm-up for some other LAMs I created last night.

I'm not posting any of the really nasty stuff I've created until you guys actually encounter it in the game.
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