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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1470 Location: Germany
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Posted: 30-Jul-2007 12:55 Post subject: Panzer II Series |
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First one of the main series of the Panzer II.
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BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Panzerkampfwagen II C
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 90 I.C.E.
Cruise Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Armor Type: Standard
Armament:
1 Motor Cannon*
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen II C
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 90 I.C.E. 0 6,00
Cruise MP: 6
Flank MP: 9
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 6
Turret: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Motor Cannon* Turret 0 50 2 2,00
1 Machine Gun Turret 0 100 2 1,00
--------------------------------------------------------
TOTALS: 0 4 15,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 122.475 C-Bills
Battle Value: 111
Cost per BV: 1.103,38
Weapon Value: 16 / 16 (Ratio = ,14 / ,14)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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This variant is more heavily armored (verst. = verstärkt = reinforced).
Code: |
BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Panzerkampfwagen II verst.
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 75 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
1 Motor Cannon*
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen II verst.
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 75 I.C.E. 0 4,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 80 pts Standard 0 5,00
Internal Armor
Structure Value
Front: 2 20
Left / Right Sides: 2 15/15
Rear: 2 10
Turret: 2 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Motor Cannon* Turret 0 50 2 2,00
1 Machine Gun Turret 0 100 2 1,00
--------------------------------------------------------
TOTALS: 0 4 15,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 141.163 C-Bills
Battle Value: 140
Cost per BV: 1.008,3
Weapon Value: 22 / 22 (Ratio = ,16 / ,16)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 3
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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Now follows a rare variant with a heaier main gun.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerkampfwagen II Leopard
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 15 tons
Power Plant: 60 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Light AC/5
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen II Leopard
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 60 I.C.E. 0 3,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 6
Turret: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/5 Turret 0 20 2 6,00
--------------------------------------------------------
TOTALS: 0 2 15,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 261.625 C-Bills
Battle Value: 126
Cost per BV: 2.076,39
Weapon Value: 43 / 43 (Ratio = ,34 / ,34)
Damage Factors: SRDmg = 4; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 1
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The next one is a amphibian tank, intended to be used in the invasion of the UK.
Code: |
BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Schwimmpanzer II
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 15 tons
Power Plant: 75 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
1 Motor Cannon*
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Schwimmpanzer II
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 75 I.C.E. 0 4,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Amphibious Drive Equipment: 0 1,50
Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 6
Turret: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Motor Cannon* Turret 0 100 2 2,50
1 Machine Gun Turret 0 100 2 1,00
--------------------------------------------------------
TOTALS: 0 5 15,00
Items & Tons Left: 3 ,00
Calculated Factors:
Total Cost: 136.563 C-Bills
Battle Value: 116
Cost per BV: 1.177,26
Weapon Value: 14 / 14 (Ratio = ,12 / ,12)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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My fifth Panzer II is the Recon variant. Faster but less armored.
Code: |
BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Aufklärungspanzer II Luchs
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 105 I.C.E.
Cruise Speed: 75,6 km/h
Maximum Speed: 118,8 km/h
Armor Type: Standard
Armament:
1 Motor Cannon*
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Aufklärungspanzer II Luchs
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 105 I.C.E. 0 7,00
Cruise MP: 7
Flank MP: 11
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 32 pts Standard 0 2,00
Internal Armor
Structure Value
Front: 2 8
Left / Right Sides: 2 7/7
Rear: 2 4
Turret: 2 6
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Motor Cannon* Turret 0 50 2 2,00
1 Machine Gun Turret 0 100 2 1,00
--------------------------------------------------------
TOTALS: 0 4 15,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 115.288 C-Bills
Battle Value: 107
Cost per BV: 1.077,45
Weapon Value: 11 / 11 (Ratio = ,10 / ,10)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 7T, Armor/Structure: 0 / 1
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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Panzerkampfwagen II C.hmv |
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Panzerkampfwagen II C.hmv |
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Panzerkampfwagen II verst..hmv |
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Panzerkampfwagen II verst..hmv |
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476 Bytes |
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Panzerkampfwagen II Leopard.hmv |
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Panzerkampfwagen II Leopard.hmv |
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342 Bytes |
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Schwimmpanzer II.hmv |
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Schwimmpanzer II.hmv |
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466 Bytes |
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Aufklärungspanzer II Luchs.hmv |
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Aufklärungspanzer II Luchs.hmv |
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476 Bytes |
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_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1470 Location: Germany
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Posted: 30-Jul-2007 13:03 Post subject: |
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There was even a flamethrower version.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Flammpanzer II
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 15 tons
Power Plant: 90 I.C.E.
Cruise Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Armor Type: Standard
Armament:
1 Machine Gun
2 Flamer (Vehicle)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Flammpanzer II
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1,50
Engine: 90 I.C.E. 0 6,00
Cruise MP: 6
Flank MP: 9
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Sponson Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 6
Turret: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1,00
1 Flamer (Vehicle) Lf_Spon 0 20 2 1,50
1 Flamer (Vehicle) Rt_Spon 0 1 ,50
--------------------------------------------------------
TOTALS: 0 5 15,00
Items & Tons Left: 3 ,00
Calculated Factors:
Total Cost: 116.150 C-Bills
Battle Value: 80
Cost per BV: 1.451,88
Weapon Value: 11 / 11 (Ratio = ,14 / ,14)
Damage Factors: SRDmg = 2; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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This is a self propelled anti tank gun on a Panzer II chassis.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Selbstfahrlafette II Marder II
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 15 tons
Power Plant: 75 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
1 Light AC/5
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Selbstfahrlafette II Marder II
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1,50
Engine: 75 I.C.E. 0 4,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 16
Left / Right Sides: 2 10/10
Rear: 2 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/5 Front 0 20 2 6,00
--------------------------------------------------------
TOTALS: 0 2 15,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 257.313 C-Bills
Battle Value: 138
Cost per BV: 1.864,58
Weapon Value: 36 / 36 (Ratio = ,26 / ,26)
Damage Factors: SRDmg = 4; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 1
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This is a Bergepanzer (recovery/salvage tank ?) intended to repair or tow damaged tanks.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Bergepanzer II Luchs
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 120 I.C.E.
Cruise Speed: 86,4 km/h
Maximum Speed: 129,6 km/h
Armor Type: Standard
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Bergepanzer II Luchs
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1,50
Engine: 120 I.C.E. 0 8,00
Cruise MP: 8
Flank MP: 12
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 10/10
Rear: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1,00
Cargo Bay Capacity Body 1 1,00
--------------------------------------------------------
TOTALS: 0 3 15,00
Items & Tons Left: 5 ,00
Calculated Factors:
Total Cost: 98.325 C-Bills
Battle Value: 60
Cost per BV: 1.638,75
Weapon Value: 3 / 3 (Ratio = ,05 / ,05)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 8T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: tran1
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And last but not least (Yes, i know we had that already!) a bridge layer.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Brückenlegepanzer II
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 15 tons
Power Plant: 90 I.C.E.
Cruise Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Armor Type: Standard
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Brückenlegepanzer II
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1,50
Engine: 90 I.C.E. 0 6,00
Cruise MP: 6
Flank MP: 9
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 1 Members 0 ,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 10/10
Rear: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1,00
1 Medium Bridgelayer Front 1 2,00
Cargo Bay Capacity Body 1 1,00
--------------------------------------------------------
TOTALS: 0 4 15,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 175.950 C-Bills
Battle Value: 64
Cost per BV: 2.749,22
Weapon Value: 3 / 3 (Ratio = ,05 / ,05)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: tran1
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Flammpanzer II.hmv |
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Flammpanzer II.hmv |
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Selbstfahrlafette II Marder II.hmv |
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Selbstfahrlafette II Marder II.hmv |
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345 Bytes |
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Bergepanzer II Luchs.hmv |
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Bergepanzer II Luchs.hmv |
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364 Bytes |
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Brückenlegepanzer II.hmv |
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Brückenlegepanzer II.hmv |
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364 Bytes |
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_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1470 Location: Germany
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Posted: 30-Jul-2007 13:20 Post subject: |
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Explanation of german tank terms:
Panzerkampfwagen :
literally "armored combat car" Abbreviated to "Panzer" = literally "armor" : tank. Panzerkampfwagen had all turreted main weapons
Panzerbefehlswagen :
literally "armored command car" : command tank
Bergepanzer :
recovery/salvage tank, used to repair and tow damaged tanks.
Selbstfahrlafette :
self propelled gun mount, artillery or anti tank gun mounted on a Panzer chassis, no turret, some vertical armor plates to protect the gun crew (not always!!!), no roof
Schwimmpanzer:
literally "swimming tank" : amphibian tank
Aufklärungspanzer:
Reconaissance tank
Flammpanzer:
literally "flame tank" : flamethrower-tank
Brückenlegepanzer :
bridge laying tank
Luchs : lynx
_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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