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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 03-Aug-2007 16:07 Post subject: More Karagin Re-takes on WW2 German vehicles... |
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Okay here are some more for you...again I went the better tech on some and others went the route to keep things close to the originals again using what BT offers...note that some have things that may not be close to the originals would but they have similar roles...
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Maus III
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 170 tons
Power Plant: 340 VOX Fusion
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Valiant Lamellor Reactive
Armament:
1 Defiance 5000 Heavy Gauss Rifle
1 Vulcan MDS Model 5B Anti-Missile System
1 Rhinemetal 1000 Gauss Rifle
2 KmC-8000 ER Medium Lasers
Manufacturer: Adon Industries
Location: Alarion
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
------------------------------------------------------------------------------
==Overview:==
Wishing to impress the Archon-Princess with a powerful home grown super tank,
the engineers at Adon Industries rushed to prefect the pet project of their
head of R&D, Dr. Proschmits.
The Maus III is a dream come true for Dr. Proschmits. After years of trial and
error he could never get a chassis to hold the weight needed to allow it do
mount an effective array of weaponary and still have enough armor to take on
anything on the battlefield.
No one is sure why this vehicle was an obecession with the good doctor, but he
almost broke the company trying to get it made.
==Capabilities:==
The Maus has the fire power to leave a small hilltop. It carries the Defience
5000 Heavy Gauss Rifle. This weapon is one the most powerful gauss rifles in
use by any military. The mounting of it in the front hull area limits it's
overall usage, but that is made up for by the Rhinemetal 1000 Gauss Rifle in
the turret along with the dual KmC-8000 Extended Range Medium Class Lasers. To
round off this impressive arsenal is the Vulcan MDS Model 5B anti-missile
system.
Over all the machine is able to do a lot and the cost compares nicely to some
of the assualt mechs in use by the LAAF.
==Deployment==
Three have been sent to Tharkard to protect the royal palace and the other 4
are being sent to the Defience plant on Hespereus to help defend it from
attack.
--------------------------------------------------------
Type/Model: Maus III
Mass: 170 tons
Equipment: Items Mass
Int. Struct.: 119 pts Standard 0 34.00
Engine: 340 Fusion 0 27.00
Shielding & Transmission Equipment: 0 13.50
Cruise MP: 2
Flank MP: 3
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 8.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 624 pts Reactive 2 39.00
Internal Armor
Structure Value
Front: 17 126
Front L / R Sides: 17 83/83
Rear L / R Sides: 17 83/83
Rear: 17 60
Turret: 17 106
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Heavy Gauss Rifle Front 0 16 2 22.00
1 Anti-Missile System Front 0 48 2 4.50
1 Gauss Rifle Turret 0 24 2 18.00
1 ER Medium Laser Front 5 1 1.00
1 ER Medium Laser Front 5 1 1.00
--------------------------------------------------------
TOTALS: 10 10 170.00
Items & Tons Left: 29 .00
Calculated Factors:
Total Cost: 21,213,189 C-Bills
Battle Value: 1,495
Cost per BV: 14,189.42
Weapon Value: 2,066 / 2,066 (Ratio = 1.38 / 1.38)
Damage Factors: SRDmg = 39; MRDmg = 27; LRDmg = 10
BattleForce2: MP: 2T, Armor/Structure: 0 / 25
Damage PB/M/L: 4/5/3, Overheat: 0
Class: GA; Point Value: 15
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: King Tiger Hvy Tank
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 75 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
2 Gauss Rifles
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: King Tiger Hvy Tank
Mass: 75 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 7.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 5 Members 0 .00
Turret Equipment: 0 3.50
Armor Factor: 149 pts Ferro-Fibrous 2 8.50
Internal Armor
Structure Value
Front: 8 36
Left / Right Sides: 8 30/30
Rear: 8 17
Turret: 8 36
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Gauss Rifles Turret 0 48 3 36.00
2 Machine Guns Turret 0 100 3 1.50
--------------------------------------------------------
TOTALS: 0 10 68.50
Items & Tons Left: 10 6.50
Calculated Factors:
Total Cost: 9,682,750 C-Bills
Battle Value: 1,037
Cost per BV: 9,337.27
Weapon Value: 664 / 664 (Ratio = .64 / .64)
Damage Factors: SRDmg = 27; MRDmg = 22; LRDmg = 14
BattleForce2: MP: 3T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/3/3, Overheat: 0
Class: GH; Point Value: 10
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: King Tiger Hvy Tank Mk2
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 75 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
2 Gauss Rifles
2 Machine Guns
2 LRM 5s
1 Anti-Missile System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: King Tiger Hvy Tank Mk2
Mass: 75 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 7.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 5 Members 0 .00
Turret Equipment: 0 3.50
Armor Factor: 152 pts Ferro-Fibrous 2 8.50
Internal Armor
Structure Value
Front: 8 36
Left / Right Sides: 8 30/30
Rear: 8 20
Turret: 8 36
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Gauss Rifles Turret 0 48 3 36.00
2 Machine Guns Turret 0 100 3 1.50
2 LRM 5s Turret 0 24 3 5.00
1 Anti-Missile System Front 0 12 2 1.50
--------------------------------------------------------
TOTALS: 0 15 75.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 10,018,750 C-Bills
Battle Value: 1,177
Cost per BV: 8,512.11
Weapon Value: 808 / 808 (Ratio = .69 / .69)
Damage Factors: SRDmg = 31; MRDmg = 26; LRDmg = 16
BattleForce2: MP: 3T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/4/4, Overheat: 0
Class: GH; Point Value: 12
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther II A
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 70 tons
Power Plant: 280 VOX Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Iridium and Ceramic composite Standard
Armament:
1 Ultra AC/10
1 Streak SRM 4
1 Medium Pulse Laser
1 Small Pulse Laser
1 Beagle Active Probe
1 TAG
Manufacturer: Henschel Industries
Location: Terra
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Panther II features an armour upgrade package from the Panther I
(Panzerkampfwagen 46) and is the
best medium tank available.
Fast, heavily armoured and with a 5cm High velocity Power Gun main armament,
with tri-barrel powergun
and anti-tank missile package for defence, with an anti buzz-bomb point
defence system and a successful
use of AI electronics, this represents a good 'all rounder' in the tank design
field.
--------------------------------------------------------
Type/Model: Panther II A
Mass: 70 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 7.00
Engine: 280 Fusion 0 16.00
Shielding & Transmission Equipment: 0 8.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 112 pts Standard 0 7.00
Internal Armor
Structure Value
Front: 7 30
Left / Right Sides: 7 22/22
Rear: 7 16
Turret: 7 22
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/10 Turret 0 30 2 16.00
1 Streak SRM 4 Turret 0 25 2 4.00
1 Medium Pulse Laser Turret 4 1 2.00
1 Small Pulse Laser Front 2 1 1.00
1 Beagle Active Probe Body 0 1 1.50
1 TAG Turret 0 1 1.00
1 C.A.S.E. Equipment Body 1 .50
Anti Buzz Bomb strip Mines Body 1 .50
--------------------------------------------------------
TOTALS: 6 10 70.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 4,025,033 C-Bills
Battle Value: 657
Cost per BV: 6,126.38
Weapon Value: 454 / 415 (Ratio = .69 / .63)
Damage Factors: SRDmg = 24; MRDmg = 10; LRDmg = 3
BattleForce2: MP: 4T, Armor/Structure: 0 / 5
Damage PB/M/L: 3/3/2, Overheat: 0
Class: GH; Point Value: 7
Specials: tag, prb
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Elefant
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design
Mass: 70 tons
Power Plant: 210 Maybach XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Krupp 200 Ferro-Fibrous
Armament:
1 Krupp Thors' Hammer Heavy Gauss Rifle
1 Krupp Model 32 Large Laser
1 Yori Flyswatter Anti-Missile System
1 Batus Model XIII Lasers Small Pulse Laser
1 Firmir LaserLite Small Laser
Manufacturer: Krupp Armaments Works
Location: Freiland
Communications System: Faulk 203 Comset
Targeting & Tracking System: TharHes Mars 5
------------------------------------------------------------------------------
==Overview:==
The Elefant is very slow for it's weight, but it's main gun can cripple if not
out right destroy what it hits. It's secondary weaponary allow it to cover the
closer in ranges that the heavy gauss rifle is unable to cover. Combined with
the anti-missile system on the Elefant removes the threat of most missile
attacks.
--------------------------------------------------------
Type/Model: Elefant
Mass: 70 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 28 pts Standard 0 7.00
Engine: 210 XL Fusion 2 4.50
Shielding & Transmission Equipment: 0 2.25
Cruise MP: 3
Flank MP: 5
Heat Sinks: 11 Single 0 1.00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Armor Factor: 323 pts Ferro-Fibrous 2 18.00
Internal Armor
Structure Value
Front: 7 120
Left / Right Sides: 7 70/70
Rear: 7 63
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Heavy Gauss Rifle Front 0 20 2 23.00
1 Large Laser Front 8 1 5.00
1 Anti-Missile System Front 0 45 2 4.25
1 Small Pulse Laser Rear 2 1 1.00
1 Small Laser Front 1 1 .50
--------------------------------------------------------
TOTALS: 11 11 70.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 8,876,975 C-Bills
Battle Value: 1,094
Cost per BV: 8,114.24
Weapon Value: 1,048 / 1,048 (Ratio = .96 / .96)
Damage Factors: SRDmg = 27; MRDmg = 17; LRDmg = 4
BattleForce2: MP: 3T, Armor/Structure: 0 / 12
Damage PB/M/L: 3/3/1, Overheat: 0
Class: GH; Point Value: 11
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Tiger Tank Destoryer
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design
Mass: 60 tons
Power Plant: 240 Pitban Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Compound 3092/3 Ferro-Fibrous
Armament:
1 Darnik LasFire 50 ER Medium Laser
1 Darnik LasFire 80 Large Laser
1 Lubalin LB 10-X AC
1 Vulcan Fire 2 SRM 2
Manufacturer: Various
Location: (Unknown)
Communications System: Q2 Block 7
Targeting & Tracking System: Build 2 JRD TTS
--------------------------------------------------------
Type/Model: Tiger Tank Destoryer
Mass: 60 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 6.00
Engine: 240 Fusion 0 11.50
Shielding & Transmission Equipment: 0 5.75
Cruise MP: 4
Flank MP: 6
Heat Sinks: 13 Single 0 3.00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 1.60
Armor Factor: 125 pts Ferro-Fibrous 2 7.00
Internal Armor
Structure Value
Front: 6 25
Left / Right Sides: 6 25/25
Rear: 6 25
Turret: 6 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER Medium Laser Front 5 1 1.00
1 Large Laser Turret 8 1 5.00
1 LB 10-X AC Turret 0 30 2 14.00
1 SRM 2 Front 0 50 2 2.00
Cargo Bay Capacity Body 1 .15
--------------------------------------------------------
TOTALS: 13 9 60.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 2,971,200 C-Bills
Battle Value: 599
Cost per BV: 4,960.27
Weapon Value: 590 / 590 (Ratio = .98 / .98)
Damage Factors: SRDmg = 22; MRDmg = 13; LRDmg = 3
BattleForce2: MP: 4T, Armor/Structure: 0 / 5
Damage PB/M/L: 3/3/1, Overheat: 0
Class: GH; Point Value: 6
Specials: tran0
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Tiger
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 55 tons
Power Plant: 220 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Tiger
Mass: 55 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.50
Engine: 220 I.C.E. 0 20.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 99 pts Ferro-Fibrous 2 5.50
Internal Armor
Structure Value
Front: 6 24
Left / Right Sides: 6 20/20
Rear: 6 15
Turret: 6 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Turret 0 24 2 18.00
2 Machine Guns Front 0 100 3 1.50
--------------------------------------------------------
TOTALS: 0 7 55.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 1,200,733 C-Bills
Battle Value: 605
Cost per BV: 1,984.68
Weapon Value: 270 / 270 (Ratio = .45 / .45)
Damage Factors: SRDmg = 14; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 4T, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GM; Point Value: 6
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: PzKpFw-VI Tiger Ausf E
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 55 tons
Power Plant: 275 Core Tek XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
3 Medium Lasers
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: PzKpFw-VI Tiger Ausf E
Mass: 55 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.50
Engine: 275 XL Fusion 2 8.00
Shielding & Transmission Equipment: 0 4.00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 215 pts Ferro-Fibrous 2 12.00
Internal Armor
Structure Value
Front: 6 60
Left / Right Sides: 6 40/40
Rear: 6 30
Turret: 6 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Turret 0 16 2 17.00
1 Medium Laser Front 3 1 1.00
1 Medium Laser Turret 3 1 1.00
1 Small Laser Front 1 1 .50
1 Medium Laser Front 3 1 1.00
--------------------------------------------------------
TOTALS: 10 10 55.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 7,501,354 C-Bills
Battle Value: 982
Cost per BV: 7,638.85
Weapon Value: 994 / 994 (Ratio = 1.01 / 1.01)
Damage Factors: SRDmg = 25; MRDmg = 13; LRDmg = 7
BattleForce2: MP: 5T, Armor/Structure: 0 / 8
Damage PB/M/L: 3/3/2, Overheat: 0
Class: GM; Point Value: 10
|
Note this one is based on several small SPG the Germans had...
Code: | BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Panzerjaeger Pz Kpfw 2
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 55 tons
Power Plant: 220 Light Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Hvy Gauss Rifle*
1 Machine Gun
2 ER Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerjaeger Pz Kpfw 2
Mass: 55 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.50
Engine: 220 Light Fusion 1 7.50
Shielding & Transmission Equipment: 0 4.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 3 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 161 pts Ferro-Fibrous 2 9.00
Internal Armor
Structure Value
Front: 6 41
Left / Right Sides: 6 40/40
Rear: 6 40
Turret: 6 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Hvy Gauss Rifle* Turret 0 16 2 22.00
1 Machine Gun Front 0 100 2 1.00
1 ER Small Laser Front 2 1 .50
1 ER Small Laser Front 2 1 .50
--------------------------------------------------------
TOTALS: 4 9 55.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 5,119,650 C-Bills
Battle Value: 809
Cost per BV: 6,328.37
Weapon Value: 470 / 470 (Ratio = .58 / .58)
Damage Factors: SRDmg = 18; MRDmg = 14; LRDmg = 7
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: -/-/-, Overheat: 0
Class: GM; Point Value: 8
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Jagd Tiger
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 55 tons
Power Plant: 220 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Jagd Tiger
Mass: 55 tons
Equipment: Items Mass
Int. Struct.: 24 pts Standard 0 5.50
Engine: 220 I.C.E. 0 20.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Armor Factor: 108 pts Ferro-Fibrous 2 6.00
Internal Armor
Structure Value
Front: 6 42
Left / Right Sides: 6 25/25
Rear: 6 16
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Front 0 32 2 19.00
2 Machine Guns Front 0 100 3 1.50
--------------------------------------------------------
TOTALS: 0 7 55.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 1,235,608 C-Bills
Battle Value: 652
Cost per BV: 1,895.1
Weapon Value: 284 / 284 (Ratio = .44 / .44)
Damage Factors: SRDmg = 14; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 4T, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GM; Point Value: 7
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sturmgeschutz III
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 250 I.C.E.
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Rotary AC/5
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Sturmgeschutz III
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 250 I.C.E. 0 25.00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 80 pts Ferro-Fibrous 2 4.50
Internal Armor
Structure Value
Front: 5 33
Left / Right Sides: 5 21/21
Rear: 5 5
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Rotary AC/5 Front 0 20 2 11.00
2 Machine Guns Front 0 200 3 2.00
--------------------------------------------------------
TOTALS: 0 7 50.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 1,007,000 C-Bills
Battle Value: 490
Cost per BV: 2,055.1
Weapon Value: 216 / 216 (Ratio = .44 / .44)
Damage Factors: SRDmg = 18; MRDmg = 11; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 3
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GM; Point Value: 5
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sturmgeschutz IV
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 250 Magna XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Ultra AC/20
2 Machine Guns
1 Anti-Personnel Pod
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Sturmgeschutz IV
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 250 XL Fusion 2 6.50
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 197 pts Ferro-Fibrous 2 11.00
Internal Armor
Structure Value
Front: 5 73
Left / Right Sides: 5 52/52
Rear: 5 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/20 Front 0 20 2 19.00
2 Machine Guns Front 0 200 3 2.00
1 Anti-Personnel Pod Front 0 1 .50
--------------------------------------------------------
TOTALS: 0 10 50.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 6,301,250 C-Bills
Battle Value: 793
Cost per BV: 7,946.09
Weapon Value: 466 / 466 (Ratio = .59 / .59)
Damage Factors: SRDmg = 24; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 7
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GM; Point Value: 8
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sturmhaubitze Ausf. F
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 250 Maybach XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Krupp Draco-100 Ferro-Fibrous Ferro-Fibrous
Armament:
2 ER Medium Lasers
1 TAG
1 Anti-Personnel Pod
1 Gauss Rifle
Manufacturer: Alkett Ltd.
Location: Alkett
Communications System: Fu-16
Targeting & Tracking System: Sfl.Z.F.1a
--------------------------------------------------------
Type/Model: Sturmhaubitze Ausf. F
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 250 XL Fusion 2 6.50
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 197 pts Ferro-Fibrous 2 11.00
Internal Armor
Structure Value
Front: 5 73
Left / Right Sides: 5 52/52
Rear: 5 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER Medium Laser Front 5 1 1.00
1 ER Medium Laser Front 5 1 1.00
1 TAG Front 0 1 1.00
1 Anti-Personnel Pod Front 0 1 .50
1 Gauss Rifle Front 0 24 2 18.00
--------------------------------------------------------
TOTALS: 10 10 50.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 6,299,750 C-Bills
Battle Value: 978
Cost per BV: 6,441.46
Weapon Value: 814 / 814 (Ratio = .83 / .83)
Damage Factors: SRDmg = 21; MRDmg = 14; LRDmg = 7
BattleForce2: MP: 5T, Armor/Structure: 0 / 7
Damage PB/M/L: 2/3/2, Overheat: 0
Class: GM; Point Value: 10
Specials: tag
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sturmhaubitze Ausf. G
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 250 Maybach XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Krupp Draco-100 Ferro-Fibrous Ferro-Fibrous
Armament:
1 Arrow IV System
2 ER Medium Lasers
1 TAG
1 Anti-Personnel Pod
Manufacturer: Alkett Ltd.
Location: Alkett
Communications System: Fu-16
Targeting & Tracking System: Sfl.Z.F.1a
--------------------------------------------------------
Type/Model: Sturmhaubitze Ausf. G
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 250 XL Fusion 2 6.50
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 197 pts Ferro-Fibrous 2 11.00
Internal Armor
Structure Value
Front: 5 73
Left / Right Sides: 5 52/52
Rear: 5 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Front 0 15 2 18.00
1 ER Medium Laser Front 5 1 1.00
1 ER Medium Laser Front 5 1 1.00
1 TAG Front 0 1 1.00
1 Anti-Personnel Pod Front 0 1 .50
--------------------------------------------------------
TOTALS: 10 10 50.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 6,479,750 C-Bills
Battle Value: 666
Cost per BV: 9,729.35
Weapon Value: 885 / 885 (Ratio = 1.33 / 1.33)
Damage Factors: SRDmg = 20; MRDmg = 15; LRDmg = 12
BattleForce2: MP: 5T, Armor/Structure: 0 / 7
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GM; Point Value: 7
Specials: tag, artA
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Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Wesp SPHA Mk3
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 2, Standard design
Mass: 50 tons
Power Plant: 165 VOX Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Standard
Armament:
1 Sniper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Wesp SPHA Mk3
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 165 Fusion 0 6.67
Shielding & Transmission Equipment: 0 3.33
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Turret Equipment: 0 2.00
Armor Factor: 40 pts Standard 0 2.50
Internal Armor
Structure Value
Front: 5 8
Left / Right Sides: 5 8/8
Rear: 5 8
Turret: 5 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Sniper Artillery Turret 0 30 2 23.00
--------------------------------------------------------
TOTALS: 0 2 50.00
Items & Tons Left: 13 .00
Calculated Factors:
Total Cost: 2,156,000 C-Bills
Battle Value: 235
Cost per BV: 9,174.47
Weapon Value: 94 / 94 (Ratio = .40 / .40)
Damage Factors: SRDmg = 6; MRDmg = 6; LRDmg = 6
BattleForce2: MP: 8H, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 2
Specials: artS
| _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
|
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Back to top |
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 03-Aug-2007 16:14 Post subject: Karagin's Re-take on German WW2 Arty and such... |
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And here are a couple more, mostly Artillery units this time:
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Hummel
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 70 tons
Power Plant: 210 GM Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 Long Tom Artillery
2 Medium Lasers
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Hummel
Mass: 70 tons
Equipment: Items Mass
Int. Struct.: 28 pts Standard 0 7.00
Engine: 210 Fusion 0 9.00
Shielding & Transmission Equipment: 0 4.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Armor Factor: 72 pts Standard 0 4.50
Internal Armor
Structure Value
Front: 7 20
Left / Right Sides: 7 20/20
Rear: 7 12
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Long Tom Artillery Front 0 45 2 39.00
2 Medium Lasers Front 6 2 2.00
1 Small Laser Front 1 1 .50
--------------------------------------------------------
TOTALS: 7 5 70.00
Items & Tons Left: 14 .00
Calculated Factors:
Total Cost: 2,994,125 C-Bills
Battle Value: 454
Cost per BV: 6,594.99
Weapon Value: 244 / 244 (Ratio = .54 / .54)
Damage Factors: SRDmg = 20; MRDmg = 13; LRDmg = 12
BattleForce2: MP: 3T, Armor/Structure: 0 / 3
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GH; Point Value: 5
Specials: artL
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Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nebelwerfer 40
Tech: Inner Sphere / 3050
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
5 Rocket Launcher 10 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Nebelwerfer 40
Mass: 5 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Front: 1 8
Left / Right Sides: 1 8/8
Rear: 1 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 6 5.00
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 102,500 C-Bills
Battle Value: 82
Cost per BV: 1,250.0
Weapon Value: 18 / 18 (Ratio = .22 / .22)
Damage Factors: SRDmg = 38; MRDmg = 23; LRDmg = 8
BattleForce2: MP: 1W, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nebelwerfer 41
Tech: Inner Sphere / 3060
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
4 Rocket Launcher 15 (OS)s
Manufacturer: Krupp Armaments Works
Location: Hamburg, Terra
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Nebelwerfer 41
Mass: 5 tons
Equipment: Items Mass
Int. Struct.: 5 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Turret: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 Rocket Launcher 15 (OS)Turret 0 4 4.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 5 5.00
Items & Tons Left: 1 .00
Calculated Factors:
Total Cost: 130,688 C-Bills
Battle Value: 62
Cost per BV: 2,107.86
Weapon Value: 1 / 1 (Ratio = .02 / .02)
Damage Factors: SRDmg = 44; MRDmg = 22; LRDmg = 2
BattleForce2: MP: 1W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nebelwerfer 42
Tech: Inner Sphere / 3060
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
3 Rocket Launcher 20 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Nebelwerfer 42
Mass: 5 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
3 Rocket Launcher 20 (OS)Front 0 3 4.50
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 5.00
Items & Tons Left: 2 .00
Calculated Factors:
Total Cost: 143,500 C-Bills
Battle Value: 48
Cost per BV: 2,989.58
Weapon Value: 1 / 1 (Ratio = .02 / .02)
Damage Factors: SRDmg = 41; MRDmg = 12; LRDmg = 0
BattleForce2: MP: 1W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nebelwerfer 44
Tech: Inner Sphere / 3060
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 16.5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 MRM 40
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Nebelwerfer 44
Mass: 16.5 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1.65
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 2 Members 0 .00
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 MRM 40 Front 0 17 2 14.83
1 Trailer Hitch Front 1 .00
Miscellaneous Equipment Body 1 .02
--------------------------------------------------------
TOTALS: 0 4 16.50
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 412,072 C-Bills
Battle Value: 200
Cost per BV: 2,060.36
Weapon Value: 3 / 3 (Ratio = .02 / .02)
Damage Factors: SRDmg = 18; MRDmg = 8; LRDmg = 1
BattleForce2: MP: 1W, Armor/Structure: 0 / 0
Damage PB/M/L: 2/1/-, Overheat: 0
Class: GL; Point Value: 2
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Nebelwefer 55
Tech: Inner Sphere / 3050
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 MRM 40
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Nebelwefer 55
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2.00
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 2 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Turret: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 MRM 40 Turret 0 24 2 16.00
1 Trailer Hitch Front 1 .00
1 Trailer Hitch Rear 1 .00
Miscellaneous Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 0 5 20.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 437,250 C-Bills
Battle Value: 222
Cost per BV: 1,969.59
Weapon Value: 4 / 4 (Ratio = .02 / .02)
Damage Factors: SRDmg = 18; MRDmg = 8; LRDmg = 1
BattleForce2: MP: 1W, Armor/Structure: 0 / 0
Damage PB/M/L: 2/1/-, Overheat: 0
Class: GL; Point Value: 2
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Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther E-100
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 35 tons
Power Plant: 175 Hermes Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Maximillian 42 Standard
Armament:
1 Lords Light PPC
1 Telos Four-Shot SRM 4
Manufacturer: Alshain Weapons
Location: Alshain
Communications System: Sipher CommCon CSU-4
Targeting & Tracking System: Cat's Eyes 5
--------------------------------------------------------
Type/Model: Panther E-100
Mass: 35 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 3.50
Engine: 175 Fusion 0 7.00
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 128 pts Standard 0 8.00
Internal Armor
Structure Value
Front: 4 35
Left / Right Sides: 4 25/25
Rear: 4 18
Turret: 4 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Turret 10 1 7.00
1 SRM 4 Turret 0 25 2 3.00
--------------------------------------------------------
TOTALS: 10 3 35.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 1,127,700 C-Bills
Battle Value: 445
Cost per BV: 2,534.16
Weapon Value: 344 / 344 (Ratio = .77 / .77)
Damage Factors: SRDmg = 12; MRDmg = 7; LRDmg = 2
BattleForce2: MP: 5T, Armor/Structure: 0 / 5
Damage PB/M/L: 1/2/1, Overheat: 0
Class: GL; Point Value: 4
| _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
|
|
Back to top |
|
Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 03-Aug-2007 16:23 Post subject: More takes on the German Panther tank... |
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Okay here are some more takes on the German Panther tank...again note that I went with things that are close to the original but not completely the same at the same time.
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Autocannon/10
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 260 pts Ferro-Fibrous 2 14.50
Internal Armor
Structure Value
Front: 5 80
Left / Right Sides: 5 50/50
Rear: 5 35
Turret: 5 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/10 Turret 0 20 2 14.00
1 Small Laser Turret 1 1 .50
--------------------------------------------------------
TOTALS: 1 7 45.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 4,771,588 C-Bills
Battle Value: 507
Cost per BV: 9,411.42
Weapon Value: 420 / 420 (Ratio = .83 / .83)
Damage Factors: SRDmg = 9; MRDmg = 5; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 10
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GM; Point Value: 5
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther II
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 LB 10-X AC
1 Small Laser
1 Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther II
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 260 pts Ferro-Fibrous 2 14.50
Internal Armor
Structure Value
Front: 5 80
Left / Right Sides: 5 50/50
Rear: 5 35
Turret: 5 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 10-X AC Turret 0 20 2 13.00
1 Small Laser Turret 1 1 .50
1 Medium Laser Turret 3 1 1.00
--------------------------------------------------------
TOTALS: 4 8 45.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 5,136,988 C-Bills
Battle Value: 614
Cost per BV: 8,366.43
Weapon Value: 669 / 669 (Ratio = 1.09 / 1.09)
Damage Factors: SRDmg = 14; MRDmg = 7; LRDmg = 2
BattleForce2: MP: 5T, Armor/Structure: 0 / 10
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GM; Point Value: 6
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther III
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Small Laser
1 Light Gauss Rifle
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther III
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 260 pts Ferro-Fibrous 2 14.50
Internal Armor
Structure Value
Front: 5 80
Left / Right Sides: 5 50/50
Rear: 5 35
Turret: 5 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Small Laser Turret 1 1 .50
1 Light Gauss Rifle Turret 0 32 2 14.00
--------------------------------------------------------
TOTALS: 1 7 45.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 4,920,938 C-Bills
Battle Value: 568
Cost per BV: 8,663.62
Weapon Value: 379 / 379 (Ratio = .67 / .67)
Damage Factors: SRDmg = 8; MRDmg = 6; LRDmg = 4
BattleForce2: MP: 5T, Armor/Structure: 0 / 10
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 6
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther IV
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Small Laser
1 Ultra AC/10
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther IV
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 241 pts Ferro-Fibrous 2 13.50
Internal Armor
Structure Value
Front: 5 72
Left / Right Sides: 5 48/48
Rear: 5 33
Turret: 5 40
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Small Laser Turret 1 1 .50
1 Ultra AC/10 Turret 0 20 2 15.00
--------------------------------------------------------
TOTALS: 1 7 45.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 4,933,988 C-Bills
Battle Value: 702
Cost per BV: 7,028.47
Weapon Value: 491 / 491 (Ratio = .70 / .70)
Damage Factors: SRDmg = 13; MRDmg = 9; LRDmg = 3
BattleForce2: MP: 5T, Armor/Structure: 0 / 9
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GM; Point Value: 7
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther V
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Small Laser
1 Rotary AC/5
2 Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther V
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 259 pts Ferro-Fibrous 2 14.50
Internal Armor
Structure Value
Front: 5 80
Left / Right Sides: 5 50/50
Rear: 5 45
Turret: 5 34
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Small Laser Turret 1 1 .50
1 Rotary AC/5 Turret 0 40 2 12.00
1 Medium Laser Turret 3 1 1.00
1 Medium Laser Front 3 1 1.00
--------------------------------------------------------
TOTALS: 7 9 45.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 5,013,738 C-Bills
Battle Value: 844
Cost per BV: 5,940.45
Weapon Value: 1,008 / 1,008 (Ratio = 1.19 / 1.19)
Damage Factors: SRDmg = 26; MRDmg = 12; LRDmg = 1
BattleForce2: MP: 5T, Armor/Structure: 0 / 9
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GM; Point Value: 8
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panther Ausf G
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design
Mass: 45 tons
Power Plant: 225 VOX XL Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Ferro-Fibrous
Armament:
1 PPC
1 Anti-Missile System
2 ER Small Lasers
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panther Ausf G
Mass: 45 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 225 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 14 Single 0 4.00
Cockpit & Controls: 0 2.25
Crew: 3 Members 0 .00
Turret Equipment: 0 .75
Armor Factor: 260 pts Ferro-Fibrous 2 14.50
Internal Armor
Structure Value
Front: 5 80
Left / Right Sides: 5 50/50
Rear: 5 35
Turret: 5 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Turret 10 1 7.00
1 Anti-Missile System Turret 0 24 2 2.50
1 ER Small Laser Front 2 1 .50
1 ER Small Laser Front 2 1 .50
1 Machine Gun Front 0 100 2 1.00
--------------------------------------------------------
TOTALS: 14 11 45.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 4,931,813 C-Bills
Battle Value: 635
Cost per BV: 7,766.63
Weapon Value: 673 / 673 (Ratio = 1.06 / 1.06)
Damage Factors: SRDmg = 12; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 5T, Armor/Structure: 0 / 10
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GM; Point Value: 6
|
Okay on this one picture the German Half-tracks and then add a set of rocket launchers. This one was a test vehicle for the idea, I didn't do much else with it so here it is, I know it needs more work etc...
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Maultier IFV
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 40 tons
Power Plant: 200 Nissan Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Standard
Armament:
2 LRM 15s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Maultier IFV
Mass: 40 tons
Equipment: Items Mass
Int. Struct.: 16 pts Standard 0 4.00
Engine: 200 Fusion 0 8.50
Shielding & Transmission Equipment: 0 4.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Armor Factor: 64 pts Standard 0 4.00
Internal Armor
Structure Value
Front: 4 22
Left / Right Sides: 4 16/16
Rear: 4 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 LRM 15s Front 0 16 3 16.00
Infantry Bay Body 1 1.00
--------------------------------------------------------
TOTALS: 0 4 40.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 1,460,667 C-Bills
Battle Value: 494
Cost per BV: 2,956.82
Weapon Value: 203 / 203 (Ratio = .41 / .41)
Damage Factors: SRDmg = 11; MRDmg = 14; LRDmg = 8
BattleForce2: MP: 5T, Armor/Structure: 0 / 3
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 5
Specials: tran1, if
|
This is the last one...I went with uber-tech load here...hey even the best things aren't always the best...
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Marder
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 165 Light Fusion Supercharger
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 [172.8] km/h
Armor Type: Reactive
Armament:
1 Large X-Pulse Laser
1 Anti-Missile System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Marder
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 165 Light Fusion 1 6.67
Shielding & Transmission Equipment: 0 3.33
Engine Supercharger: 1 .50
Cruise MP: 8
Flank MP: 12 [16]
Heat Sinks: 14 Single 0 4.00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Turret Equipment: 0 1.00
Armor Factor: 176 pts Reactive 2 11.00
Internal Armor
Structure Value
Front: 5 45
Left / Right Sides: 5 38/38
Rear: 5 10
Turret: 5 45
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large X-Pulse Laser Turret 14 1 7.00
1 Anti-Missile System Front 0 12 2 1.50
1 Targeting Computer 1 2.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 14 9 50.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 8,530,000 C-Bills
Battle Value: 716
Cost per BV: 11,913.41
Weapon Value: 508 / 508 (Ratio = .71 / .71)
Damage Factors: SRDmg = 9; MRDmg = 8; LRDmg = 1
BattleForce2: MP: 8H, Armor/Structure: 0 / 7
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GM; Point Value: 7
| _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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