Mordel's Bar & Grill
Sand Cat
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 14-Nov-2007 21:44    Post subject: Sand Cat Reply to topic Reply with quote

The Sand Cat has become one of the top sellers to many smaller nations. It also have grown in demand by many small merc units, getting heavy use by Duval Irregulars and Santu Highlanders, both units have a large conventional force.

There are two other variants each tries to offer other ways to build the better mouse trap. Each uses an IC engine, this is done to further reduce cost, but so far the Mark 1 version has been the most popular seller of the three.

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sand Cat 2
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          50 tons
Power Plant:   200 Bulldog Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Durallex Standard
Armament:     
  1 Avenger 7000 LB-X LB 10-X AC
  1 Hawkeye Sure Fire SRM 4
  2 Armstrong Minigun Machine Guns
  2 Armstrong Mediums Medium Lasers
Manufacturer:  DESTNI Labs Inc
  Location:    New Avalon
Communications System:  Exeter Longscan 200
Targeting & Tracking System:  Eagle Eye 400 XX

--------------------------------------------------------
Type/Model:    Sand Cat 2
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        200 Fusion                    0      8.50
Shielding & Transmission Equipment:          0      4.50
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  136 pts Standard              0      8.50

                          Internal    Armor
                          Structure   Value
   Front:                     5         30
   Left / Right Sides:        5      28/28
   Rear:                      5         22
   Turret:                    5         28

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 LB 10-X AC             Turret   0   20     2     13.00
1 SRM 4                  Turret   0   25     2      3.00
2 Machine Guns           Front    0  100     3      1.50
2 Medium Lasers          Turret   6          2      2.00
--------------------------------------------------------
TOTALS:                           6          9     50.00
Items & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        2,153,500 C-Bills
Battle Value:      515
Cost per BV:       4,181.55
Weapon Value:      535 / 535 (Ratio = 1.04 / 1.04)
Damage Factors:    SRDmg = 22;  MRDmg = 8;  LRDmg = 2
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 3/3/1,  Overheat: 0
                   Class: GM;  Point Value: 5

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 15-Nov-2007 07:43    Post subject: Sand Cat Reply to topic Reply with quote

I would prefer one laser and one MG facing front arc and one of each in the turret. This would give the tank better firepower in case the turret is lost (jam, ...) and it would also allow the tank to fight against infantry attacks that come from the side or rear arcs. Otherwise I think it should perform well in most fights (I have tanks with similar configuration in my arsenal). Perhaps it wouldn't be a bad idea to include CASE.
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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 15-Nov-2007 13:12    Post subject: Sand Cat Reply to topic Reply with quote

I concure with SD. Improve the fields of fire just slightly and this thing can be dangerous.
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