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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 02-Jan-2008 20:41 Post subject: Ironhide multi-purpose vehicle |
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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Ironhide
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 3, Standard design
Mass: 25 tons
Power Plant: 130 Vlar Fusion
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Autocannon/2
2 Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
Looking very much like an oversized SUV or other such vehicle, the Ironhide
was designed in such a fashion as to tackle any terrain that might be thrown
at it, and so can handle a thick jungle or the urban jungle with ease.
The vehicle's main weapon is an AC/2, allowing it to snipe at targets from
range. This was selected due to the fact that normal munitions are cheap and
common, while the new experimental munitions can do goodly damage to an
unsuspecting target. Twin medium lasers serve as a back-up in case a target
closes or the autocannon runs out of ammo.
A cargo bay in the back provides room for a week's supplies for the crew of
two, or space for a few commandos or wounded to be transported. Spot lights
mounted on the vehicle also help the crew navigate and fight as needs be.
==Capabilities:==
In-game rules:
Even though it's an L3 vehicle, treat it as L2. This is because of the
advanced fractional accounting rules.
For the spot lights, treat them as normal; the modifier for fighting in the
dark or in other low-visibility situations does not apply.
The vehicle can handle rough terrain and rubble due to its rugged design, but
pays two movement points per hex that it goes through.
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Type/Model: Ironhide
Mass: 25 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 2.50
Engine: 130 Fusion 0 4.50
Shielding & Transmission Equipment: 0 2.25
Cruise MP: 6
Flank MP: 9
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.25
Crew: 2 Members 0 .00
Turret Equipment: 0 .80
Armor Factor: 67 pts Ferro-Fibrous 2 3.74
Internal Armor
Structure Value
Front: 3 21
Left / Right Sides: 3 13/13
Rear: 3 9
Turret: 3 11
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/2 Turret 0 45 2 7.00
2 Medium Lasers Turret 6 2 2.00
Cargo Bay Capacity Body 1 .76
Spot Lights Body 1 .20
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TOTALS: 6 8 25.00
Items & Tons Left: 2 .00
Calculated Factors:
Total Cost: 550,087 C-Bills
Battle Value: 269
Cost per BV: 2,044.93
Weapon Value: 141 / 141 (Ratio = .52 / .52)
Damage Factors: SRDmg = 9; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 6W, Armor/Structure: 0 / 3
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 3
Specials: tran0 _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
[Last edited by Kraken on 19-Jan-2008 23:03; edited 1 time in total]
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 16-Jan-2008 12:38 Post subject: Ironhide multi-purpose vehicle |
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Interesting little truck. I like the custom fluff that allows it to go where normal wheeled vehicles cannot go.
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