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Stinger
The Knights of Chaos
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PostPosted: 22-Nov-2009 16:36    Post subject: Star Wars Cross over Reply to topic Reply with quote

I remember that we had a few Star Wars inspired designs here and didnt see the AT-TE any where so since I designed it in my time with no internet I thought I would post it. Fluff isnt complete but could be a fun mech.



Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    ---custom--- All Terrain Tacticle Enforcer AT-TE mk2
Tech:          Mixed Tech  /  3060
Config:        Quad BattleMech
Rules:         Level 3, Custom design

Mass:          100 tons
Chassis:       Composite (C)
Power Plant:   300 Fusion (C)
Walking Speed: 32.4 km/h
Maximum Speed: 43.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Hardened
Armament:     
  6 ER Medium Lasers (C)
  1 Active Probe (C)
  2 Troop Bays* (C)
  1 ER PPC (C)
  1 Angel ECM Suite (C)
  1 C³ Slave Unit (IS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

==Overview:==
Following on the heels of the very successful AT-AT the new AT-TE is a lower cost vehicle that can transport one squad of troops or 2 new Lightning fast attack mechs. Designed with the help of the Dragoons the AT-TE is a interesting mixture of Clan and IS technolgies.

--------------------------------------------------------
Type/Model:    ---custom--- All Terrain Tacticle Enforcer AT-TE mk2
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  160 pts Composite (C)         0      5.00
Engine:        300                 17     19.00
   Walking MP:   3
   Running MP:   4
   Jumping MP:   0
Heat Sinks:     16 Double (C) [32]           8      6.00
 (Heat Sink Loc: 1 LFL, 1 RFL, 1 LRL, 1 RRL)
Compact Gyro:                                2      4.50
Small Cockpit, Life Supt., Sensors:          4      2.00
Leg Act: Hip + UpLeg + LowLeg + Foot        16       .00
Armor Factor:  304 (C)                       0     38.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             31         41     
   Center Torso (Rear):                 14     
   L/R Side Torso:           21      30/30     
   L/R Side Torso (Rear):            10/10     
   L/R Front Leg:            21      40/40     
   L/R Rear Leg:             21      40/40     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers (C)   RT     10           2      2.00
1 Active Probe  (C)      RT      0           1      1.00
1 ER Medium Laser  (C)   RT(R)   5           1      1.00
1 Troop Bay* (C)         RT      0           4      5.00
2 ER Medium Lasers (C)   LT     10           2      2.00
1 ER Medium Laser  (C)   LT(R)   5           1      1.00
1 Troop Bay* (C)         LT      0           4      5.00
1 ER PPC  (C)            CT     15           2      6.00
1 Angel ECM Suite  (C)   CT      0           2      1.50
1 C³ Slave Unit (IS)     HD      0           1      1.00
1 Enhanced Satellite Upli                    0       .00
--------------------------------------------------------
TOTALS:                         45          56    100.00
Crits & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        14,694,000 C-Bills
Battle Value:      2,208  (+337 for C³)
Cost per BV:       6,654.89
Weapon Value:      6,331 / 6,331 (Ratio = 2.87 / 2.87)
Damage Factors:    SRDmg = 38;  MRDmg = 24;  LRDmg = 8
BattleForce2:      MP: 3,  Armor/Structure: 8/8
                   Damage PB/M/L: 6/4/1,  Overheat: 0
                   Class: MA;  Point Value: 22
                   Specials: ecm, c3s, prb

_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 22-Nov-2009 17:14    Post subject: Star Wars Cross over Reply to topic Reply with quote

LOL.

I posted my take on this long time back...I can repost it, I am pretty sure most of us have converted over many of the SW vehicles and ships we each like into BT stats, some work out okay others, well given the limits on what can be done with space ships and other vessels and vehicles leaves a lot to be desired.

I will get a few of mine up over the next few days.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Karagin
Imperial Karagin Army
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PostPosted: 22-Nov-2009 17:17    Post subject: Star Wars Cross over Reply to topic Reply with quote

Okay here is the route I went with it:

Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    AT-TE
Tech:          Inner Sphere / 3025
Config:        Quad BattleMech
Rules:         Level 3, Standard design

Mass:          100 tons
Chassis:       Standard
Power Plant:   200 Compact Fusion
Walking Speed: 21.6 km/h
Maximum Speed: 21.6 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Hardened
Armament:     
  4 ER Medium Lasers
  1 Heavy Gauss Rifle
  2 Infantry Bays*
  1 ER Small Laser
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    AT-TE
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  160 pts Standard              0     10.00
Engine:        200 Compact Fusion            3     13.00
   Walking MP:   2
   Running MP:   2
   Jumping MP:   0
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 2 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Leg Act: Hip + UpLeg + LowLeg + Foot        16       .00
Armor Factor:  323 pts Hardened              0     40.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             31         46     
   Center Torso (Rear):                 16     
   L/R Side Torso:           21      32/32     
   L/R Side Torso (Rear):            10/10     
   L/R Front Leg:            21      42/42     
   L/R Rear Leg:             21      42/42     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 ER Medium Lasers       RFL    10           2      2.00
2 ER Medium Lasers       LFL    10           2      2.00
1 Heavy Gauss Rifle      LT      2   20     16     23.00
  (Ammo Locations: 1 LT, 4 RT)
2 Infantry Bays*         CT      0           4      4.00
1 ER Small Laser         HD      2           1       .50
--------------------------------------------------------
TOTALS:                         24          59    100.00
Crits & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        11,790,834 C-Bills
Battle Value 2:    2,371 (old BV = 1,954)
Cost per BV2:      4,972.94
Weapon Value:      3,018 / 3,018 (Ratio = 1.27 / 1.27)
Damage Factors:    SRDmg = 32;  MRDmg = 18;  LRDmg = 4
BattleForce2:      MP: 2,  Armor/Structure: 8/8
                   Damage PB/M/L: 5/4/1,  Overheat: 1
                   Class: MA;  Point Value: 24

_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Karagin
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Joined: 04-Feb-2002 00:00
Posts: 4120
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PostPosted: 22-Nov-2009 17:18    Post subject: Star Wars Cross over Reply to topic Reply with quote

Also noting that in the episode of Clone Wars on Cartoon Network, the Jedi and Clones call the AT-TEs tanks.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5797
Location: United States
PostPosted: 22-Nov-2009 22:22    Post subject: Star Wars Cross over Reply to topic Reply with quote

Karagin's original post: www.mordel.net/barandgrill.php?redirect=viewtopic&t=6341&highlight=

Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    AT-TE
Tech:          Clan / 3132
Config:        Quad BattleMech
Rules:         Level 3, Custom design

Mass:          70 tons
Chassis:       Standard
Power Plant:   280 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:     
  6 Medium Pulse Lasers
  3 Cargo Bays*
  1 Gauss Rifle
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    AT-TE
Mass:          70 tons

Equipment:                                 Crits    Mass
Int. Struct.:  115 pts Standard              0      7.00
Engine:        280 XL Fusion                10      8.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     14 Double [28]               6      4.00
 (Heat Sink Loc: 1 CT, 1 LRL, 1 RRL)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Leg Act: Hip + UpLeg + LowLeg + Foot        16       .00
Armor Factor:  216 pts Standard              0     13.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             22         29     
   Center Torso (Rear):                 10     
   L/R Side Torso:           15      21/21     
   L/R Side Torso (Rear):              7/7     
   L/R Front Leg:            15      28/28     
   L/R Rear Leg:             15      28/28     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Medium Pulse Lasers    RT      8           2      4.00
1 Medium Pulse Laser     RT(R)   4           1      2.00
3 Cargo Bays*            RT      0           3      3.00
2 Medium Pulse Lasers    LT      8           2      4.00
1 Medium Pulse Laser     LT(R)   4           1      2.00
1 Gauss Rifle            LT(T)   1   24      9     15.00
  (Ammo Locations: 3 RT)
Turret Equipment:        Left ShoulderMain   1      1.50
--------------------------------------------------------
TOTALS:                         25          60     70.00
Crits & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        13,196,024 C-Bills
Battle Value:      1,850
Cost per BV:       7,132.99
Weapon Value:      4,097 / 4,097 (Ratio = 2.21 / 2.21)
Damage Factors:    SRDmg = 53;  MRDmg = 34;  LRDmg = 7
BattleForce2:      MP: 4,  Armor/Structure: 5/4
                   Damage PB/M/L: 6/5/2,  Overheat: 0
                   Class: MH;  Point Value: 19

_________________
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Karagin
Imperial Karagin Army
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PostPosted: 22-Nov-2009 23:15    Post subject: Star Wars Cross over Reply to topic Reply with quote

I still like them all.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Stinger
The Knights of Chaos
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General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 23-Nov-2009 11:26    Post subject: Star Wars Cross over Reply to topic Reply with quote

I like the Gauss that is a nice touch.

And wierd that I missed it. I searched the forums back to the last post I made and didnt see any AT-TE's /shrug.

So anyone know if they have ever added 6 legged mechs to BT? I honestely havent gone into a hobby store now in almost 3 years (the one by me isnt very good).
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 23-Nov-2009 11:44    Post subject: Re: Star Wars Cross over Reply to topic Reply with quote

Stinger wrote:
I like the Gauss that is a nice touch.

And wierd that I missed it. I searched the forums back to the last post I made and didnt see any AT-TE's /shrug.

So anyone know if they have ever added 6 legged mechs to BT? I honestely havent gone into a hobby store now in almost 3 years (the one by me isnt very good).


Uhmm, yeah six legged mechs, well they have those err...hmm...multi-legged things from MWDA (or what ever the last going title of the game was) but no official rules for Battletech it self. I wouldn't mind six legged mechs myself, it would be just more things to take damage etc...
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 23-Nov-2009 11:46    Post subject: Re: Star Wars Cross over Reply to topic Reply with quote

If you have a decent book store around or order online, you need to get the Incredible Cross Section SW books, they give you some amazing details about the vehicles and show what they have. A lot of the SW stuff uses magazine feed weapons, for the bigger guns on the ground vehicles, some use lasers/ion weapons.

The Essential Guides are very help as well and make for some interesting reading. I would suggest getting those also.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 23-Nov-2009 12:28    Post subject: Star Wars Cross over Reply to topic Reply with quote

As far as I am concerned MWDA dosent exsist. The entire concept wasso poorly thought out that it doesnt belong even associated with BT (my opinion only, if others share it even better). But I agree they should be in the BT universe wouldnt be to hard to impliment them. Be intesting to let 6 legged quads be the only mechs able to get to say 150 tons.

I ahve a few of the SW books none of the new ones though although I have been collecting all of the novels I can.

Several of thoes would make great new movies or even mini series. (Even though the guys ego is huge but Stackpoles X-wing series comes to mind)
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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