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Deck Builder for BattleTech Trading Card Game
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MEX
Clan Blood Spirit
Star Colonel
Star Colonel


Joined: 21-Mar-2002 00:00
Posts: 440
Location: Austria
PostPosted: 22-May-2002 09:32    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

Hi Mordel,

i wonder why you dont host your good old DB for WotC's BT TCG in the "Downloads" section of your site

Is it possible to get a slightly updated Version ?

I am missing the DCI Edition with its single card "Double Overtime", the Box Powers from Commanders Edition and the Graphics of the Crusade set ( not to mention the uncommon Crusade card which is missing in the Spoiler list from WotC too ).

MfG, MEX

P.S.: If you dont want to update your DeckBuilder, can we have your source code so that we can made the changes ourself ?
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Mordel
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Joined: 03-Feb-2002 00:00
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PostPosted: 22-May-2002 10:09    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

I stopped supporting the Deck Builder a while back, and handed the source code over to someone else, whose name and e-mail escapes me at the moment.

I had a lot of fun doing it, but time restraints forced me to stop doing it. Along with the fact the game was no longer being produced. I always think about starting it up again, but I don't know.
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MEX
Clan Blood Spirit
Star Colonel
Star Colonel


Joined: 21-Mar-2002 00:00
Posts: 440
Location: Austria
PostPosted: 22-May-2002 14:13    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

Quote:

On 2002-05-22 10:09, Mordel wrote:
I stopped supporting the Deck Builder a while back, and handed the source code over to someone else, whose name and e-mail escapes me at the moment.



Can i have the source code from you too ?
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Mordel
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PostPosted: 22-May-2002 17:12    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

It's written in Delphi. Are you familiar with that language?
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MEX
Clan Blood Spirit
Star Colonel
Star Colonel


Joined: 21-Mar-2002 00:00
Posts: 440
Location: Austria
PostPosted: 28-May-2002 01:50    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

Quote:
On 2002-05-22 17:12, Mordel wrote:
It's written in Delphi. Are you familiar with that language?


I had been studying Informatics at the Technical University of Vienna, where i learned a lot of programming languages.

I know that Delphi is TurboPascal, expanded with OO

For a course i had to decide between using Delphi and Objective C. I choose Objective C because i wanted to learn more about the new operatingsystem Nextstep too. And i have a bit of experience with JAVA and Solaris.
Although i never used Delphi or C++ until now, i have experience with Pascal, C and the OO languages mentioned above ( and a lot of other languages like Prolog, Modula, Lisp, Fortran, COBOL, BASIC, ... ).

As i only want to make minor changes to DB 2.00e and the Crusade 0.9 set, i think the bigest problems will be getting a compiler, and maybe understanding your undocumented spagetticode
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Mordel
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PostPosted: 28-May-2002 13:25    Post subject: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

Well, since I never used a source saving tool or version tool, I don't have the old 2.00e code anymore. All I have is some seriously updated code for 3.0.0. I'd rather not give it out anymore as I've started working on it again.
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Odanan
Clan Jade Falcon
Warrior


Joined: 01-Sep-2005 00:00
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PostPosted: 01-Sep-2005 12:13    Post subject: RE: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

I saw once your Deck Builder in the house of my friend, and I liked very well. Where I can download it?
Could you send me the source code? I´m a programer with familiarity with the Turbo-Pascal, Delphi, C++, and C Builder.
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Mordel
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PostPosted: 01-Sep-2005 15:55    Post subject: RE: Deck Builder for BattleTech Trading Card Game Reply to topic Reply with quote

You should be able to download the last set I had worked on in the Deck Builder (CCG) section (see the menu to the left).

As for code, I'll have to see if I still have it. It's been a while since I worked on it.

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