Mordel's Bar & Grill
LAMs are coming back..
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion
View previous topic :: View next topic  
Author Message
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 05-Oct-2009 17:41    Post subject: LAMs are coming back.. Reply to topic Reply with quote

Over on CBT, the new Battleblog says that LAMs are coming back with a new rule set...

With that in mind what changes would you folks like to see done with the LAMs and how they work and fight in the BT universe?
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 06-Oct-2009 08:17    Post subject: LAMs are coming back.. Reply to topic Reply with quote

I say that the only change that is needed is how the LAM version of the unit operate. I'd say marry the Aero rules and Mech rules with the WiG rules. It removes the abuse that jumping 12+ hexes caused but still gives it flexibility. The only other thing i can think of is rules for extra fuel for the Aero version; maybe special crits for fuel in the torsos.

Also, a clarification on how the wings for aero and LAM versions work in contrast to Mech version.

And curious how the armor differences between Aero and Mechs will be resolved.


I'm pleased to see there return if its real. They were never OMG powerful in comparison to standard Aeros and Mechs.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 07-Oct-2009 13:45    Post subject: LAMs are coming back.. Reply to topic Reply with quote

For me LAM = LAME

Transformers can remain in their own universe. I was glad that they were slowly getting forgotten.
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 07-Oct-2009 16:36    Post subject: LAMs are coming back.. Reply to topic Reply with quote

I am hoping that LAMs are not allowed to use certain items, nor can they carry bombs or external ordnance. At least I hope they put some limits on these types of mechs.

Lets' see you have both Biped and Quad LAMs, rules as currently written never ruled out Quad LAMs...lets' hope they plug a lot of the loop holes.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Back to top View profile Send site message Send e-mail
Merl
Draconis Combine
Gunjin
Gunjin


Joined: 29-Jun-2009 13:43
Posts: 32
Location: United States
PostPosted: 22-Oct-2009 17:10    Post subject: Re: LAMs are coming back.. Reply to topic Reply with quote

Karagin wrote:
I am hoping that LAMs are not allowed to use certain items, nor can they carry bombs or external ordnance. At least I hope they put some limits on these types of mechs.

Lets' see you have both Biped and Quad LAMs, rules as currently written never ruled out Quad LAMs...lets' hope they plug a lot of the loop holes.


Let's also hope that Michael Bay doesn't hear about this either. He might give LAMs testicles.

Merl
Back to top View profile Send site message
PlaywithLAMs
Capellan Confederation
Si-ben-bing
Si-ben-bing


Joined: 08-Mar-2010 14:01
Posts: 98
Location: United States
PostPosted: 08-Mar-2010 14:49    Post subject: Re: LAMs are coming back.. Reply to topic Reply with quote

Yeah, Quad'Mech LAMs shouldn't exist. I recommend that new LAM rules require:

*a +1 heat point per standard jump jet used when jumpgliding in a turn (not +1 per jumpgliding hex)

*that the conversion equipment takes up five slots: one critical slot per arm, side torso, and head or center torso

*that the combustion chambers that provide thrust in aerofighter mode take up a number of critical slots equal to the LAM's engine rating divided by 100 (round all fractions up)

*that the landing gear takes up one critical slot per arm and side torso

*that each ton of fuel takes up a critical slot and no 30 points of fuel for free tonnage

*the LAM abides by aerospace fire control restrictions

*that during a turn a LAM converts from one mode to another a +3 modifier is applied to any determining critical hit table rolls

*that an AirMech has an additional +2 modifier when making any DFA attack in a turn

*that a LAM in any mode may carry one or more hand held weapon(s)

I'm glad rules for LAMs will be updated and republished. Time to throw a party.

Edited part: I'd also like for LAMs to be able to mount & use VTOL jet boosters in that said jet boosters take up a number of critical slots in left and right torsos equal to jet boosters total tonnage divided by 2 (round all decimals/fractions up). Jet boosters (when used by an AirMech) would not allow that AirMech to jumpglide laterally, and would provide jumpgliding MP in the same manner that standard jumpjets provide jumpgliding MP. I'd like for an AirMech to be able to use jumpjets & jet boosters in same turn.

[Last edited by PlaywithLAMs on 26-Mar-2010 11:33; edited 1 time in total]
Back to top View profile Send site message
Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 09-Mar-2010 12:59    Post subject: Re: LAMs are coming back.. Reply to topic Reply with quote

Karagin wrote:
I am hoping that LAMs are not allowed to use certain items, nor can they carry bombs or external ordnance. At least I hope they put some limits on these types of mechs.

Lets' see you have both Biped and Quad LAMs, rules as currently written never ruled out Quad LAMs...lets' hope they plug a lot of the loop holes.


No to quad LAMs.

As for bombs. I dont mind it but they should only be able to carry bombs in fighter mode and then NOT be able to change, until the bombs have been dropped. Also if they are carrying bombs they should only be able to carry half to a quarter of the weight of an aero/fighter.
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
Back to top View profile Send site message Send e-mail
EmeraldaWebb
ComStar
Private, First Class
Private, First Class


Joined: 23-Mar-2010 19:44
Posts: 28
Location: United States
PostPosted: 25-Mar-2010 17:40    Post subject: Reply to PlaywithLAMs & Stinger's replies Reply to topic Reply with quote

Stinger typed:
wrote:
No to quad LAMs.

As for bombs. I dont mind it but they should only be able to carry bombs in fighter mode and then NOT be able to change, until the bombs have been dropped. Also if they are carrying bombs they should only be able to carry half to a quarter of the weight of an aero/fighter.

PlaywithLAMs typed:
wrote:
Yeah, Quad'Mech LAMs shouldn't exist. I recommend that new LAM rules require:

*a +1 heat point per standard jump jet used when jumpgliding in a turn (not +1 per jumpgliding hex)

*that the conversion equipment takes up five slots: one critical slot per arm, side torso, and head or center torso

*that the combustion chambers that provide thrust in aerofighter mode take up a number of critical slots equal to the LAM's engine rating divided by 100 (round all fractions up)

*that the landing gear takes up one critical slot per arm and side torso

*that each ton of fuel takes up a critical slot and no 30 points of fuel for free tonnage

*the LAM abides by aerospace fire control restrictions

*that during a turn a LAM converts from one mode to another a +3 modifier is applied to any determining critical hit table rolls

*that an AirMech has an additional +2 modifier when making any DFA attack in a turn

*that a LAM in any mode may carry one or more hand held weapon(s)

I'm glad rules for LAMs will be updated and republished. Time to throw a party.

I agree with all of the above except that that an AirMech must have an additional +4 (not +2) modifier when making any DFA attack in a turn and it's not time to throw a party. I'll celebrate when LAM rules are in an updated Total Warfare book. I would like that a LAM has its conversion equipment have a tonnage equal to 5% of it's total tonnage, its aeroequipment has a tonnage equal to its Overthrust (Sprinting in aero mode) multiplied by the LAM's total tonnage divided by 200, and that a LAM has a +1 modifier applied to each Determining Critical Hits Table roll regardless of what mode (except mode changing) that LAM is in.
Back to top View profile Send site message
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 26-Mar-2010 01:22    Post subject: Reply to PlaywithLAMs & Stinger's replies Reply to topic Reply with quote

Not in Total Warfare. LAMs are a special equipment, something like jumping tanks. They certainly don't belong to tournament legal rules.
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
PlaywithLAMs
Capellan Confederation
Si-ben-bing
Si-ben-bing


Joined: 08-Mar-2010 14:01
Posts: 98
Location: United States
PostPosted: 03-May-2010 21:08    Post subject: Re: Reply to PlaywithLAMs & Stinger's replies Reply to topic Reply with quote

I'd be happy if rules for LAMs were put in an updated Tactical Operations book. I don't know what good it would do having LAM rules in Total Warfare - that book currently slightly favors Clan players.
Back to top View profile Send site message
EmeraldaWebb
ComStar
Private, First Class
Private, First Class


Joined: 23-Mar-2010 19:44
Posts: 28
Location: United States
PostPosted: 12-May-2010 12:59    Post subject: Reply to PlaywithLAMs & Sleeping Dragon's replies Reply to topic Reply with quote

Sleeping Dragon and PlaywithLAMs, I disagree. The photo of the 'Mech (Marauder, MadCat?) on TW inside covers could be omitted for LAM rules. LAMs belong in TW because 1, there are many people that like transformable LAM like units (RoboTech fans, Gundam fans, Transformers fans, etc.) - such fans would certainly come over to CBT if LAMs were put in TW which would greatly increase sales of CBT products; 2, LAMs are a cross between 'Mechs and aeroplanes - both 'Mechs and aeroplanes each can mass up to 100 tons; 3, LAMs would attract more Inner Sphere players back to CBT (there's been much emphasis on Clan tournaments but not on Inner Sphere combined arms tournaments); and 4, LAMs are easier to comprehend than DropShips and airships - DropShips can block all kinds of LOSes and airship movement has to be recalculated each turn. Also, PlaywithLAMs, I think that the combustion chamber critical slots should equal the engine rating divided by 50 rounded up instead of 100 as you suggested (remember you have to account for Max Thrust and Sprinting Overthrust). I'd also like to prohibit LAMs from mounting reactive armor (the shaped explosive charges mounted on reactive armor would probably explode if a LAM mounting them transformed).
Back to top View profile Send site message
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 13-May-2010 00:23    Post subject: Reply to PlaywithLAMs & Sleeping Dragon's replies Reply to topic Reply with quote

And just as many people passionately hate them Wink
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1470
Location: Germany
PostPosted: 13-May-2010 02:29    Post subject: Re: Reply to PlaywithLAMs & Sleeping Dragon's replies Reply to topic Reply with quote

Sleeping Dragon wrote:
And just as many people passionately hate them Wink

Ohh yes!!
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum