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Whirlwind Class Destroyer Subcap
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Vagabond
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Mr. Referee


Joined: 04-Feb-2002 00:00
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PostPosted: 10-Sep-2012 23:25    Post subject: Whirlwind Class Destroyer Subcap Reply to topic Reply with quote

Code:
                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPONS

Class/Model/Name:  Whirlwind Class Destroyer Subcap
Tech:              Inner Sphere / 2606
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              520,000 tons
K-F Drive System:  (Unknown)
Length:            610 meters
Sail Diameter:     1,120 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Lamellor Ferro-carbide
Armament:         
    3 Heavy N-Gauss
    4 NAC/30
   14 Heavy SCC*
   12 LB 5-X AC
    4 ER Large Laser
    4 LRM 20+ArtIV
   16 AMS
    2 Piranha*
   16 Streak SRM 6
   12 NL55
    2 Heavy NPPC
    4 Large Pulse Laser
------------------------------------------------------------------------------
==Overview:==
        In 2575, with war against the Periphery states a very real
possibility, the nascent SLDF found itself with insufficient troops and ships
to wage war effectively. To remedy this situation, First Lord Ian Cameron
issued Directive 22, which commanded each member state of the League to
contribute forces to the Star League Expeditionary Force. The Federated Suns'
Davion Class destroyer was one design widely deployed as a result of that
directive. The SLDF leased 22 of these vessels for the duration of the
Reunification War. Later, the SLDF purchased the remaining 19 and upgraded
them with Hegemony technology. These refitted vessels, which entered service
in 2606, were dubbed the Whirlwind Class, a reference to their superior
maneuverability.
        A number of subsequent refits extended the life of the vessel to just
under 180 years, and the last 4 surviving Whirlwinds departed with the Exodus
fleet. Two of these vessels have appeared in the fleet of the Steel Viper
Clan. Observations by operatives in the Clan occupation zone suggest that the
Clans have made few modifications to the design, other than adding a
lithium-fusion battery.
        The Whirlwind's pre-Star League origins show clearly in the vessel's
arsenal. Although it employs some Clan-developed systems, the arsenal remains
woefully inadequate against aerospace fighters. In fact, the fore and aft
quarters lack any anti-fighter systerns, although they do fall within the area
protected by the Whirlwind's broadside arc. The vessel is well armored for its
size. Ferro-carbide armor provides it with almost double the protection of its
original composite armor. The advanced armor is compact as well as resilient.
The space saved by installing the new armor enables the vessel to carry
fighter craft, a capability the original Whirlwind lacked. A Star of
battle-armored marines complete the Whirlwind's combat assets. However, with
the exception of main access ways, the antique vessel's narrow corridors
prevent the Elementals from using their battle armor within the ship.

==Notable Vessels & Crews:==
Ghost Bears - Fire Fang (capt. by TF Serpent 3059), Ursus (dest. by TF Serpent
3059)
Jade Falcons - Emerald Tornado
Smoke Jaguars - UNK (dest/capt in Operation Bulldog)
Snow Ravens - William Adams, Drake
Steel Vipers - Constrictor, Snake in the Grass

Comstar - Firefang (capt. from Clan GB)

------------------------------------------------------------------------------
Class/Model/Name:  Whirlwind Class Destroyer Subcap
Mass:              520,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      124,800.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 11)               235,300.00
Lithium Fusion Battery                                               5,200.00
Jump Sail: (Integrity = 4)                                              56.00
Structural Integrity: 90                                            46,800.00
Total Heat Sinks:    1,367 Double                                      823.00
Fuel & Fuel Pumps:                                                  14,715.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,300.00
Fire Control Computers:                                                   .00
Food & Water:  (365 days supply)                                       546.00
Armor Type:  Lamellor Ferro-carbide  (990 total armor pts)             936.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                181
   Fore-Left/Right:                  165/165
   Aft-Left/Right:                   165/165
   Aft:                                 149

Cargo:
   Bay 1:  Fighters (12) with 6 doors                                1,800.00
   Bay 2:  Cargo (1) with 2 doors                                    7,524.00
   Bay 3:  Cargo (1) with 2 doors                                    7,524.00

Grav Decks #1 - 2:  (65-meter diameter)                                100.00
Escape Pods:  50 (7 tons each)                                         350.00

Crew and Passengers:
     39 Officers (39 minimum)                                          390.00
    149 Crew (110 minimum)                                           1,043.00
     47 Gunners (47 minimum)                                           329.00
     40 Marine Battle Armor Troopers/Elementals                        280.00
     24 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Heavy N-Gauss(20 rounds) Nose        30     30     30     30   18  7,010.00
2 NAC/30(40 rounds)        Nose        60     60     60     --  200  7,032.00
4 Heavy SCC*(80 rounds)    Nose        28     28     --     --  168  2,840.00
3 LB 5-X AC(60 rounds)     Nose      1(9)   1(9)   1(9)     --    3     27.00
2 ER Large Laser           Nose     2(16)  2(16)  2(16)     --   24     10.00
2 ER Large Laser           Nose     2(16)  2(16)  2(16)     --   24     10.00
2 LRM 20+ArtIV(42 rounds)  Nose     3(32)  3(32)  3(32)     --   12     29.00
4 AMS(96 rounds)           Nose        --     --     --     --    4     10.00
1 Heavy N-Gauss(20 rounds) FL/R        30     30     30     30   36 14,020.00
2 Heavy SCC*(40 rounds)    FL/R        14     14     --     --  168  2,840.00
1 Piranha*(10 msls)        FL/R         3      3      3     --   18    400.00
2 Streak SRM 6(45 rounds)  FL/R     2(24)     --     --     --   16     24.00
3 NL55                     L/RBS       17     17     17     17  510  6,600.00
3 NL55                     L/RBS       17     17     17     17  510  6,600.00
1 Heavy NPPC               L/RBS       15     15     15     15  450  6,000.00
3 LB 5-X AC(60 rounds)     L/RBS     1(9)   1(9)   1(9)     --    6     54.00
2 Large Pulse Laser        L/RBS    2(18)  2(18)     --     --   40     28.00
2 Streak SRM 6(45 rounds)  L/RBS    2(24)     --     --     --   16     24.00
2 Streak SRM 6(45 rounds)  L/RBS    2(24)     --     --     --   16     24.00
4 AMS(96 rounds)           L/RBS       --     --     --     --    8     20.00
2 Heavy SCC*(40 rounds)    AL/R        14     14     --     --  168  2,840.00
2 Streak SRM 6(45 rounds)  AL/R     2(24)     --     --     --   16     24.00
2 NAC/30(40 rounds)        Aft         60     60     60     --  200  7,032.00
2 Heavy SCC*(40 rounds)    Aft         14     14     --     --   84  1,420.00
3 LB 5-X AC(60 rounds)     Aft       1(9)   1(9)   1(9)     --    3     27.00
2 LRM 20+ArtIV(42 rounds)  Aft      3(32)  3(32)  3(32)     --   12     29.00
4 AMS(96 rounds)           Aft         --     --     --     --    4     10.00
1 Lot Spare Parts (1.00%)                                            5,200.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2,734     520,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        5,234,327,808 C-Bills
Battle Value:      136,905
Cost per BV:       38,233.28
Weapon Value:      71,407 (Ratio = .52)
Damage Factors:    SRV = 4,135;  MRV = 3,887;  LRV = 2,998;  ERV = 888
Maintenance:       Maintenance Point Value (MPV) = 328,571
                   (52,546 Structure, 163,280 Life Support, 112,745 Weapons)
                   Support Points (SP) = 519,750  (158% of MPV)
BattleForce2:      Not applicable


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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5801
Location: United States
PostPosted: 10-Sep-2012 23:26    Post subject: Whirlwind Class Destroyer Subcap Reply to topic Reply with quote

Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Whirlwind Class Destroyer (2750)
Tech:              Inner Sphere / 2606
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              520,000 tons
K-F Drive System:  (Unknown)
Length:            610 meters
Sail Diameter:     1,120 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Ferro-carbide
Armament:         
    4 ER Large Laser
    4 LRM 20+ArtIV
    4 NAC/25
    3 Light N-Gauss
    4 Large Pulse Laser
   12 Streak SRM 2
   12 NL45
    2 Light NPPC
    3 NAC/35
------------------------------------------------------------------------------
==Overview:==
        In 2575, with war against the Periphery states a very real
possibility, the nascent SLDF found itself with insufficient troops and ships
to wage war effectively. To remedy this situation, First Lord Ian Cameron
issued Directive 22, which commanded each member state of the League to
contribute forces to the Star League Expeditionary Force. The Federated Suns'
Davion Class destroyer was one design widely deployed as a result of that
directive. The SLDF leased 22 of these vessels for the duration of the
Reunification War. Later, the SLDF purchased the remaining 19 and upgraded
them with Hegemony technology. These refitted vessels, which entered service
in 2606, were dubbed the Whirlwind Class, a reference to their superior
maneuverability.
        A number of subsequent refits extended the life of the vessel to just
under 180 years, and the last 4 surviving Whirlwinds departed with the Exodus
fleet. Two of these vessels have appeared in the fleet of the Steel Viper
Clan. Observations by operatives in the Clan occupation zone suggest that the
Clans have made few modifications to the design, other than adding a
lithium-fusion battery.
        The Whirlwind's pre-Star League origins show clearly in the vessel's
arsenal. Although it employs some Clan-developed systems, the arsenal remains
woefully inadequate against aerospace fighters. In fact, the fore and aft
quarters lack any anti-fighter systerns, although they do fall within the area
protected by the Whirlwind's broadside arc. The vessel is well armored for its
size. Ferro-carbide armor provides it with almost double the protection of its
original composite armor. The advanced armor is compact as well as resilient.
The space saved by installing the new armor enables the vessel to carry
fighter craft, a capability the original Whirlwind lacked. A Star of
battle-armored marines complete the Whirlwind's combat assets. However, with
the exception of main access ways, the antique vessel's narrow corridors
prevent the Elementals from using their battle armor within the ship.

==Notable Vessels & Crews:==
Ghost Bears - Fire Fang (capt. by TF Serpent 3059), Ursus (dest. by TF Serpent
3059)
Jade Falcons - Emerald Tornado
Smoke Jaguars - UNK (dest/capt in Operation Bulldog)
Snow Ravens - William Adams, Drake
Steel Vipers - Constrictor, Snake in the Grass

Comstar - Firefang (capt. from Clan GB)

------------------------------------------------------------------------------
Class/Model/Name:  Whirlwind Class Destroyer (2750)
Mass:              520,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      124,800.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 11)               235,300.00
Lithium Fusion Battery                                               5,200.00
Jump Sail: (Integrity = 4)                                              56.00
Structural Integrity: 55                                            28,600.00
Total Heat Sinks:    545 Double                                          1.00
Fuel & Fuel Pumps:                                                   5,100.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,300.00
Fire Control Computers:                                                   .00
Food & Water:  (169 days supply)                                       200.00
Armor Type:  Ferro-carbide  (450 total armor pts)                      517.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                100
   Fore-Left/Right:                   70/70
   Aft-Left/Right:                    65/65
   Aft:                                  80

Cargo:
   Bay 1:  Fighters (12) with 2 doors                                1,800.00
   Bay 2:  Cargo (1) with 1 door                                    58,418.00

Grav Decks #1 - 2:  (65-meter diameter)                                100.00
Life Boats:  10 (7 tons each)                                           70.00

Crew and Passengers:
     31 Officers (30 minimum)                                          310.00
    118 Crew (118 minimum)                                             826.00
     28 Gunners (28 minimum)                                           196.00
     36 Marines                                                        180.00
     24 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
4 ER Large Laser           Nose     3(32)  3(32)  3(32)     --   48     20.00
2 LRM 20+ArtIV(24 rounds)  Nose     3(32)  3(32)  3(32)     --   12     26.00
2 NAC/25(200 rounds)       Nose        50     50     50     --  170  6,120.00
2 NAC/25(200 rounds)       Nose        50     50     50     --  170  6,120.00
1 Light N-Gauss(100 rounds)Nose        15     15     15     15    9  4,520.00
1 Light N-Gauss(100 rounds)FL/R        15     15     15     15   18  9,040.00
2 Large Pulse Laser        L/RBS    2(18)  2(18)     --     --   40     28.00
6 Streak SRM 2(200 rounds) L/RBS    2(24)     --     --     --   24     26.00
6 NL45                     L/RBS       27     27     27     27  840 10,800.00
1 Light NPPC               L/RBS        7      7      7     --  210  2,800.00
2 LRM 20+ArtIV(24 rounds)  Aft      3(32)  3(32)  3(32)     --   12     26.00
2 NAC/35(200 rounds)       Aft         70     70     --     --  240  8,200.00
1 NAC/35(100 rounds)       Aft         35     35     --     --  120  4,100.00
1 Lot Spare Parts (1.00%)                                            5,200.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1,913     520,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        4,974,302,000 C-Bills
Battle Value:      66,446
Cost per BV:       74,862.32
Weapon Value:      45,801 (Ratio = .69)
Damage Factors:    SRV = 1,757;  MRV = 1,719;  LRV = 1,324;  ERV = 344
Maintenance:       Maintenance Point Value (MPV) = 274,000
                   (34,361 Structure, 160,180 Life Support, 79,459 Weapons)
                   Support Points (SP) = 393,300  (144% of MPV)
BattleForce2:      Not applicable


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