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Defiance MBT
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 18-Mar-2013 04:11    Post subject: Defiance MBT Reply to topic Reply with quote

Defiance MBT 


Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Tracked OmniVehicle
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 0
Cost: 2,905,375 C-Bills
Battle Value: 638

Power Plant: 260 Fuel Cell Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Ferro-Fibrous
Armament:
1 Small Pulse Laser
1 Unknown CASE
23.0 tons of pod space.
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: Fuel-Cell Engine 260 16.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 2 1.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 2.00
Armor: Ferro-Fibrous AV - 197 11.00

Armor
Factor
Front 48
Left/Right 39/39
Turret 39
Rear 32

================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
CASE BD - 1 0.50

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 6
4 1 0 0 0 3 0 Structure: 3
Special Abilities: OMNI, ENE, EE


================================================================================
Loadout Name: Rommel Cost: 4,691,812
Tech Rating/Era Availability: E/X-X-E BV2: 1,079

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
LB 20-X AC T 6 1 14.00
MML-5 T 3 1 3.00
Artemis IV FCS T - 0 1.00
CASE BD - 1 0.50
@LB 20-X (Cluster) (5) BD - 0 1.00
@LB 20-X (Slug) (10) BD - 0 2.00
@MML-5 (LRM Art-IV) (24) BD - 0 1.00
@MML-5 (SRM Art-IV) (20) BD - 0 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 11
4 1 1 1 0 3 1 Structure: 3
Special Abilities: OMNI, CASE, EE, FLK 0/0/0


================================================================================
Loadout Name: Patton Cost: 4,356,906
Tech Rating/Era Availability: E/X-X-F BV2: 995

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Vehicle Flamer FR 3 1 0.50
Small Pulse Laser T 2 1 1.00
LB 10-X AC T 2 1 11.00
MML-7 T 4 1 4.50
Artemis IV FCS T - 0 1.00
2 (F) Vehicular Grenade Launchers T - 2 1.00
CASE BD - 1 0.50
@LB 10-X (Cluster) (10) BD - 0 1.00
@LB 10-X (Slug) (10) BD - 0 1.00
@Vehicle Flamer (20) BD - 0 1.00
@MML-7 (LRM Art-IV) (17) BD - 0 1.00
@MML-7 (SRM Art-IV) (14) BD - 0 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
4 1 1 1 0 3 1 Structure: 3
Special Abilities: OMNI, CASE, EE, FLK 0/0/0


================================================================================
Loadout Name: King Rommel Cost: 4,039,062
Tech Rating/Era Availability: E/X-X-E BV2: 1,160

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
Gauss Rifle T 1 1 15.00
MML-5 T 3 1 3.00
Artemis IV FCS T - 0 1.00
CASE BD - 1 0.50
@Gauss Rifle (16) BD - 0 2.00
@MML-5 (LRM Art-IV) (24) BD - 0 1.00
@MML-5 (SRM Art-IV) (20) BD - 0 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 12
4 3 3 2 0 3 0 Structure: 3
Special Abilities: OMNI, CASE, EE


================================================================================
Loadout Name: GW Rommel Cost: 3,548,125
Tech Rating/Era Availability: E/X-X-F BV2: 771
Rules Level: Experimental Tech

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
Sniper T 10 1 20.00
CASE BD - 1 0.50
@Sniper (10) BD - 0 1.00
@Sniper (Cluster) (10) BD - 0 1.00
@Sniper (Cprhead) (10) BD - 0 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 8
4 1 0 0 0 3 2 Structure: 3
Special Abilities: OMNI, ARTS, CASE, EE


================================================================================
Loadout Name: Jagdrommel Cost: 4,306,000
Tech Rating/Era Availability: E/X-X-E BV2: 1,145
Rules Level: Experimental Tech

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
Long Tom Art. Cannon T 20 1 20.00
CASE BD - 1 0.50
@Long Tom Cannon (15) BD - 0 3.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 11
4 1 1 1 0 3 1 Structure: 3
Special Abilities: OMNI, ARTLTC, CASE, EE


================================================================================
Loadout Name: Jagdrommel II Cost: 3,806,625
Tech Rating/Era Availability: E/X-X-E BV2: 1,014
Rules Level: Experimental Tech

Equipment Type Rating Mass
--------------------------------------------------------------------------------

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
Autocannon/20 T 7 1 14.00
CASE BD - 1 0.50
Targeting Computer BD - 1 4.00
@AC/20 (AP) (10) BD - 0 5.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
4 2 1 0 0 3 1 Structure: 3
Special Abilities: OMNI, CASE, EE


================================================================================
Loadout Name: King Patton Cost: 3,752,437
Tech Rating/Era Availability: E/X-X-E BV2: 1,021

Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Single Heat Sink 6 4.00

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Machine Gun FR 0 1 0.50
Small Pulse Laser T 2 1 1.00
Ultra AC/10 T 4 1 13.00
Medium Pulse Laser T 4 1 2.00
CASE BD - 1 0.50
@Ultra AC/10 (30) BD - 0 3.00
@MG (1/2) (100) BD - 0 0.50

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
4 2 2 1 0 3 1 Structure: 3
Special Abilities: OMNI, CASE, EE


================================================================================
Loadout Name: Jagdpatton Cost: 3,519,625
Tech Rating/Era Availability: E/X-X-E BV2: 898
Rules Level: Experimental Tech

Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Single Heat Sink 4 2.00

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser FR 2 1 1.00
Small Pulse Laser T 2 1 1.00
Autocannon/10 T 3 1 12.00
CASE BD - 1 0.50
Targeting Computer BD - 1 4.00
@AC/10 (AP) (15) BD - 0 3.00
@AC/10 (10) BD - 0 1.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 9
4 1 0 0 0 3 0 Structure: 3
Special Abilities: OMNI, CASE, EE, AC 1/1/0


================================================================================
Loadout Name: Jagdpatton II Cost: 3,817,500
Tech Rating/Era Availability: E/X-X-F BV2: 970
Rules Level: Experimental Tech

Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Single Heat Sink 6 4.00

Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Small Pulse Laser T 2 1 1.00
Silver Bullet Gauss T 1 1 15.00
Medium Pulse Laser T 4 1 2.00
CASE BD - 1 0.50
@Silver Bullet Gauss (16) BD - 0 2.00

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
4 2 2 1 0 3 0 Structure: 3
Special Abilities: OMNI, CASE, EE, FLK 1/1/1


_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 18-Mar-2013 04:17    Post subject: Defiance MBT Reply to topic Reply with quote

Why make two or more vehicles wen you can make one that can be turned into all of those?

Started off as a test to see how much better the Rommel could be made by dropping the fusion for a fuel-cell since its uses mostly non-energy weapons. The loss of 9 heat sinks was hardly a big hit. Overall, I think it gained.
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one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 18-Mar-2013 05:31    Post subject: Defiance MBT Reply to topic Reply with quote

What program are you using? It's not the official BT program for vehicles, so which one are you using?
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 18-Mar-2013 10:26    Post subject: Defiance MBT Reply to topic Reply with quote

Solaris Armor Werks. Its still in early development but it comes with SSW. Just use the SAW file instead of the SSW file.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 18-Mar-2013 18:07    Post subject: Defiance MBT Reply to topic Reply with quote

I see, I will stick HMVEE and how it works.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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