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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 24-Jun-2013 21:11 Post subject: RVN-9B Raven |
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BattleMech Technical Readout
Type/Model: Raven RVN-9B
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 35 tons
Chassis: Hellespont Type R Standard
Power Plant: 210 Hermes XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Hellespont Lite w. CASE Ferro-Fibrous
Armament:
4 Medium Lasers
1 LRM 5
1 SRM 6
1 TAG
2 Small Lasers
1 Guardian ECM
1 Beagle Active Probe
Manufacturer: Hellespont Industries
Location: Sian
Communications System: Ceres Metals Model 666 w. Guardian ECM
Targeting & Tracking System: Apple Churchill 2000 w. Beagle Probe and 442x
TAG
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Type/Model: Raven RVN-9B
Mass: 35 tons
Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 210 XL Fusion 12 4.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 81 pts Ferro-Fibrous 14 4.50
(Armor Crit Loc: 7 LA, 7 RA)
Internal Armor
Structure Value
Head: 3 6
Center Torso: 11 11
Center Torso (Rear): 4
L/R Side Torso: 8 11/11
L/R Side Torso (Rear): 3/3
L/R Arm: 6 8/8
L/R Leg: 8 8/8
Weapons and Equipment Loc Heat Ammo Crits Mass
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2 Medium Lasers RA 6 2 2.00
1 LRM 5 LA 2 24 2 3.00
(Ammo Locations: 1 LT)
1 Medium Laser LA 3 1 1.00
1 SRM 6 RT 4 15 3 4.00
(Ammo Locations: 1 LT)
1 TAG RT 0 1 1.00
1 Small Laser RT 1 1 .50
1 Guardian ECM LT 0 2 1.50
1 Small Laser LT 1 1 .50
1 Beagle Active Probe CT 0 2 1.50
1 Medium Laser HD 3 1 1.00
CASE Equipment: LT 1 .50
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TOTALS: 20 70 35.00
Crits & Tons Left: 8 .00
Calculated Factors:
Total Cost: 5,798,250 C-Bills
Battle Value: 798
Cost per BV: 7,265.98
Weapon Value: 702 / 702 (Ratio = .88 / .88)
Damage Factors: SRDmg = 24; MRDmg = 6; LRDmg = 1
BattleForce2: MP: 6, Armor/Structure: 2/1
Damage PB/M/L: 4/3/-, Overheat: 0
Class: ML; Point Value: 8
Specials: if, ecm, tag, prb
As I noted with the Wyvern, I've been toying with the idea of a hypothetical Mechwarrior game set inside the 'verse I've been doing.
This would be an early "boss" mech, by which I mean "he'd show up some time between missions 3 and 5".
Between Kappa Lance (that is, you and your buddies) and Engel, you've done enough damage to the Blakist forces in the sector you're defending that the invasion commander has decided to send a Toyama operative against you. This is his ride.
With Engel busy protecting the infantry unit that's retaking the outpost you just cleared, that leaves you and any of your friends whose mechs are still operational to face the guy.
By stripping the NARC Beacon and going to DHS, the guy was able to add an LRM 5, two extra medium lasers, and two small lasers. This will be a hard fight if you have to take him down one-on-one (LRM + ECM would make him a difficult target from range, and his lasers & SRM would make him tricky up close), but if you've got at least one lance member who is still on their feet you can tag-team him. And oh by the way, you get to salvage this thing when you're done, giving you a potent force recon machine if you haven't managed to kill anything heavier or faster yet. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 24-Jun-2013 21:28 Post subject: RVN-9B Raven |
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nice. as odd as it sounds, could you have fit 3t of comm gear on this thing? _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 25-Jun-2013 02:28 Post subject: RVN-9B Raven |
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I think going for MML-5 as a replacement for both launchers could do it. Perhaps going stealth could also be nasty. _________________ The dragon NEVER sleeps!
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 25-Jun-2013 10:57 Post subject: RVN-9B Raven |
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IIRC, MMLs aren't in the Mechwarrior games yet. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 25-Jun-2013 12:08 Post subject: RVN-9B Raven |
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Given that there is NO current uptodate Mechwarrior game out there, most anything beyond TRO3067 aren't going to be in the game. So using the MMLs fits to the board game better and given how hoakey the Mechwarrior computer game is when it comes to building mechs....how hard is it to take the given construction rules and weights for weapons etc...and put them in a game engine? Most super hard since they have NEVER come close to how things work from the board game. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 25-Jun-2013 20:42 Post subject: RVN-9B Raven |
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um, MW2 was almost exact and MW3 was exactly from the boardgame. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 25-Jun-2013 20:50 Post subject: RVN-9B Raven |
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Really? I don't recall them being on target on building mechs at all. Are we sure we are talking about the same games? _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 26-Jun-2013 05:25 Post subject: RVN-9B Raven |
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The make of the video points out that messing with the armor etc is allowed in the game vs how the board game works. Also the game allowed you to mix and match stuff, which in the board game we would have to agree to use said things prior to play.
It is close but not right on. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 26-Jun-2013 14:43 Post subject: RVN-9B Raven |
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Heh, if we were talking Mechwarrior PC games rather than PnP RPG as I thought, then you can be far nastier. The difference is not so much in construction rules, but rather in reload times. Missiles in both MW2 and MW3 games were rather okay, but true wonders were:
MW2 - Autocannons. Oh yes! ACs were belching ammo at MG cadency, which meant that I could crush PC guided Dire Wolf and two War Hawks in single Summoner with UAC/10, full armour and lots and lots of ammo. Just point croshairs at the enemy and hold the trigger to saw him in two.
MW3 - Gauss riffles. Similar to what ACs could do in MW2. In CBT the gauss fires once per round, but in MW3 it could fire once er second and every hit was 15 points of damage. Nasty...
MW3 - Lasers. First - they instantly hit regardless of range, which makes them rather good at ranged fighting. Second - the amount of heat you can generate at once is finite. If you fire six clan ERLLs in quick succession, you'll probably shut down. If you fire the same lasers in alpha-strike you'll just hear alarms and slow down a bit. Supernova-like combination can with a bit of training quickly sever leg or cave in side torso at range preventing counter-action.
I never got to play MW4, but it's construction rules were different AFAIK. _________________ The dragon NEVER sleeps!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 26-Jun-2013 22:58 Post subject: Re: RVN-9B Raven |
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Karagin wrote: | The make of the video points out that messing with the armor etc is allowed in the game vs how the board game works. Also the game allowed you to mix and match stuff, which in the board game we would have to agree to use said things prior to play.
It is close but not right on. |
Mixed tech is a board game rule designed for balance. EVERY faction in the canon refits their units with clan weaponry. Its just rare in house units that are not elite but semi-common for mercs who have salvage rights. So I wave that off as irrelevant for RPG purposes.
If memory serves, MW2 was completely open and was the result of game design limitations.
However if i recall correctly, MW3 did not allow you to change the units structure type though i could be wrong. Engine and armor changes are not allowed by default on omnis but like regular mechs you can customize basically everything. By the board game rules, you can swap standard for ES structure. You can change everything if you want. But it'll take time, money, and skill.
If you disagree, then look up the Yen-Lo-Wang. Its REFIT for Kai changed a lot. Its just one canon example.
So as far as the construction rules themselves go, MW2 and MW3 were spot on. They just didn't have the extra layer of customization and repair rules. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 27-Jun-2013 05:20 Post subject: RVN-9B Raven |
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I disagree with your take on the two computer games and their following the Board game construction rules and so lets leave it at that. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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