Mordel's Bar & Grill
Hammer HMR-6S1
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 26-Aug-2013 20:29    Post subject: Hammer HMR-6S1 Reply to topic Reply with quote

Code:
               BattleMech Technical Readout

Type/Model:    Hammer HMR-6S1
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          30 tons
Chassis:       Duralyte 299 Composite
Power Plant:   180 GM Light Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Jolassa-325 Light Ferro-Fibrous
Armament:     
  2 Martel Model 5X ER Medium Lasers
  2 Coventry Five-Tube LRM 5s w/ Artemis IV
Manufacturer:  Free Worlds Defense Industries
  Location:    Thermopolis
Communications System:  Datacom 50
Targeting & Tracking System:  Dynatec 1122

------------------------------------------------------------------------------
==Overview:==
With advent of new technology and the end of the Jihad, the board of directors
at Free Worlds Defense Industries took another look at the Hammer. Seeing that
they could use former Word of Blake technologies and plans they had access to
prior to the slagging of Gibson during the Jihad and the Marik Civil War after
the war, meant that they could take the steps to bring sales back up to
pre-3075 levels and gain from the use of new technologies.

Thus was born the HMR-6S1 Hammer, the first of what FWDI hoped would be the
start of many more to follow.

--------------------------------------------------------
Type/Model:    Hammer HMR-6S1
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Composite              0      1.50
Engine:        180 Light Fusion             10      5.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               9       .00
 (Heat Sink Loc: 1 RA, 1 LT, 1 RT)
XL Gyro:                                     6      1.00
Small Cockpit, Life Supt., Sensors:          4      2.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  101 pts Light Ferro-Fibrous   7      6.00
 (Armor Crit Loc: 1 HD, 2 LA, 1 RA, 1 LT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             10         15     
   Center Torso (Rear):                  5     
   L/R Side Torso:            7      11/11     
   L/R Side Torso (Rear):              3/3     
   L/R Arm:                   5      10/10     
   L/R Leg:                   7      12/12     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 ER Medium Laser        LA      5           1      1.00
1 LRM 5 w/ Artemis IV    RT      2   72      5      6.00
  (Ammo Locations: 1 LT, 2 RT)
1 LRM 5 w/ Artemis IV    LT      2           2      3.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS:                         14          67     30.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        4,190,940 C-Bills
Battle Value 2:    813 (old BV = 794)
Cost per BV2:      5,154.91
Weapon Value:      505 / 469 (Ratio = .62 / .58)
Damage Factors:    SRDmg = 13;  MRDmg = 9;  LRDmg = 3
BattleForce2:      MP: 6J,  Armor/Structure: 3/2
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: ML;  Point Value: 8
                   Specials: if

_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5798
Location: United States
PostPosted: 26-Aug-2013 20:41    Post subject: Hammer HMR-6S1 Reply to topic Reply with quote

Ok, I can understand the composite fort flavor but why the LFF when you have space for FF?
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 26-Aug-2013 21:17    Post subject: Hammer HMR-6S1 Reply to topic Reply with quote

I went with the LFF mainly because I didn't want to use Ferro, personal choice for this one.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Back to top View profile Send site message Send e-mail
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 26-Aug-2013 23:24    Post subject: Hammer HMR-6S1 Reply to topic Reply with quote

I'd try a Thunderbolt vyriant as well...
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum