Mordel's Bar & Grill
Era Specific Design
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Mordel
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PostPosted: 09-Dec-2013 11:27    Post subject: Re: Era Specific Design Reply to topic Reply with quote

Sleeping Dragon wrote:
Am I doing something wrong, or CASE II hasn't been implemented yet? I've tried 3145 year with experimental rules on.


You'll notice there are a lot of things still missing. I've been working on them, but some take a while to implement as they require core changes to the underlying code. Others are easier. You'll see them all listed in my bug tracking system. And I also make a post when I update the code with more equipment being available.

With the Rules level/Era/Year thing I'm working on, additional equipment has taken a bit of a back seat until I get this code rolled out. But once that is done I'll pick up on implementing more of the missing tech from Tactical Operations and beyond.
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PostPosted: 09-Dec-2013 13:50    Post subject: Re: Era Specific Design Reply to topic Reply with quote

Mordel, what if the GM wants to limit the Rules Level but not the Era? I think options for "No Era - most restrictive Rules Level from any available era" or "No Era - least restrictive Rules Level from any available era" could be useful enough.

Mordel wrote:
Choosing the latest Era or Current will always yield the same results as those are identical. The current rules levels are always driven by the latest era.


Supposing the Dark Age is the most up-to-date Era right now, do you intend to have both "Dark Age" button and a "Current" button, or would you combine them into a single "Dark Age (Current)" button?
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PostPosted: 09-Dec-2013 15:56    Post subject: Re: Era Specific Design Reply to topic Reply with quote

skiltao wrote:
Supposing the Dark Age is the most up-to-date Era right now, do you intend to have both "Dark Age" button and a "Current" button, or would you combine them into a single "Dark Age (Current)" button?


I think the best thing to do is hold off until I implement this. At that point I think you'll be able to see how it all will work together and we'll be in a much better position to comment on the usability and any updates or tweaks that may be needed.
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PostPosted: 12-Dec-2013 17:30    Post subject: Re: Era Specific Design Reply to topic Reply with quote

Sure. My GUI question is just idle curiosity. Smile
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PostPosted: 30-Dec-2013 19:05    Post subject: Era Specific Design Reply to topic Reply with quote

So, the actual implementation of these is going quite nicely. I've actually completed the design aspect of this. I just now need to implement the method to show all the rule levels for a given year or era as you design.

For each design, there will be three levels shown on the bottom of the page (where the BV, Cost, etc is displayed). I'm also planning on having these three rule levels output for a given design on the PDF. This way when you print and use it, you (and more importantly) the GM will be able to see what the various rule levels are (if they differ at all). The interesting side effect to this is you could actually have designs which are technically illegal based on the year they were indicated as being introduced.

Now, don't worry. The main reason for this is because I don't want people to worry about what year equipment was available when they design. You could actually design something with TSM using the "Current" approach and indicate Early Succession Wars with a year of 2800. The hard core BT player will know this isn't possible, but the casual one may not. What is good is that you can actually look at the Era and Year rule levels at the bottom, and both of these will actually show the design is illegal per those rules.

Anyways, it's coming along nicely, and I just wanted to share an update with folks.
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PostPosted: 06-Jan-2014 21:15    Post subject: Era Specific Design Reply to topic Reply with quote

I've attached a little preview of what the Availability page will look like. You can see that it gives you an overall Era availability which you can expand to see how it progresses throughout the era. In the case of the unit I was designing, for Era level games it would be classified as Experimental during the Civil War and progressing to TL during the Republic. You can also see at a granular level that, due to the equipment it uses, the unit is not available until 3067.

Anyways, it's coming along nicely, or at least I think so.


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availability.jpg


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PostPosted: 15-Jan-2014 08:05    Post subject: Era Specific Design Reply to topic Reply with quote

This has all been implemented now, in case anyone wants to give it a whirl.
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