Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
Posted: 18-Feb-2014 20:41 Post subject: Orchid OCH-1A
TRO:
BattleMech Technical Readout
Name/Model: Orchid OCH-1A
Technology: Inner Sphere (Rating - E)
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Jihad / 3085
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 11,960,188 C-Bills
Battle Value: 1,807
Chassis: Endo Steel
Power Plant: 275 Light Fusion
Cruising Speed: 54 kph [64.8 kph]
Maximum Speed: 86.4 kph [118.8 kph]
Jump Jets: Unknown
Jump Capacity: 240 meters
Armor: Standard
Armament:
2 Small Lasers
3 ER Medium Lasers
1 ER Small Laser
1 Large Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
======================================================================================
Overview:
I designed this to see if I could create a 5/8/8 design using Improved Jump Jets
and TSM and see how it would fair. I wanted to see how unbalanced the combo really
is.
Capabilities:
The design is packed with enough lasers to be able to generate 29 heat on the
first turn and to maintain the +9 heat from that point onwards regardless of
movement type. This benefits the 8 jump which allows you to get next to someone
and deliver a 22 point kick.
The lasers allow some softening aided by the targeting computer when not in
kicking range.
Deployment:
No information provided
Variants:
No information provided
Notable MechWarriors:
No information provided
======================================================================================
Equipment Mass
--------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 275 Light Fusion 12.00
Walking MP: 5 (6)
Running MP: 8 (11)
Jumping MP: 8
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 184 11.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 29
Center Torso (rear): 6
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 26
======================================================================================
Weapons and Ammo Location Critical Tonnage
--------------------------------------------------------------------------------------
Small Laser LA 1 0.50
ER Medium Laser LA 1 1.00
Triple-Strength Myomer -- 6 0.00
3 Improved Jump Jets LT 6 3.00
ER Medium Laser LT 1 1.00
ER Small Laser LT 1 0.50
Improved Jump Jet LL 2 1.00
Large Pulse Laser CT 2 7.00
Small Laser RA 1 0.50
ER Medium Laser RA 1 1.00
3 Improved Jump Jets RT 6 3.00
Targeting Computer RT 3 3.00
Improved Jump Jet RL 2 1.00
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