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Viggers-Centinental Monster Mk II HWR-00
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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 11-Oct-2014 03:28    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

Viggers-Centinental Monster Mk II HWR-00

Mass: 200 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3132


Chassis: Superheavy Endo-Steel
Power Plant: Unknown 200 Compact Fusion Engine
Walking Speed: 10.8 km/h
Maximum Speed: 21.6 km/h (10.8 km/h)
Armor: Unknown Hardened
Armament:
    6  Thunderbolt-10s
    4  Thumper
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass  
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   298 points               20.00
    Internal Locations: 3 LA, 4 RA
Engine:             Compact Fusion Engine        200                      13.00
    Walking MP: 1
    Running MP: 2 (1)
    Jumping MP: 0 
Heat Sinks:         Double Heat Sink             13(26)                    2.00
    Heat Sink Locations: 2 LA, 1 RA
Gyro:               Heavy-Duty                                             4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Hardened                     AV - 376                 47.00

                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     4            12         
                                        Center Torso     60           51         
                                 Center Torso (rear)                  15         
                                           L/R Torso     42           49         
                                    L/R Torso (rear)                  15         
                                             L/R Arm     33           40         
                                             L/R Leg     42           45         

================================================================================
Equipment                                 Location    Heat    Critical    Mass  
--------------------------------------------------------------------------------
3 Thunderbolt-10s                            RA        15        3        21.00
3 Thunderbolt-10s                            LA        15        3        21.00
Thumper                                      LT        6         8        15.00
Thumper                                      RT        6         8        15.00
Thumper                                      CT/LT     6         4/4      15.00
Thumper                                      CT/RT     6         4/4      15.00
Command Console                              HD        -         1         3.00
@Thumper (40)                                LL        -         1         2.00
@Thunderbolt-10 (12)                         RL        -         1         2.00
                                            Free Critical Slots: 3




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one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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[Last edited by Vagabond on 18-Dec-2014 04:00; edited 1 time in total]
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 11-Oct-2014 05:08    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

not enough criticals as laid out. Drop 2 DHS and add 2t hardened armor: 4 in each torso and 2 each arm.
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 11-Dec-2014 15:16    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

The Behemoth lives again...
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond
Mercenary
Mr. Referee
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Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 12-Dec-2014 18:19    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

yup
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5793
Location: United States
PostPosted: 12-Dec-2014 18:32    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

i also did this at the same time:

IS Behemoth

Mass: 200 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3132

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor: Unknown Standard Armor
Armament:
4 Gauss Rifles
6 Light PPCs
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 298 points 20.00
Internal Locations: 1 CT, 3 LA, 3 RA
Engine: XL Fusion Engine 400 26.50
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks: Double Heat Sink 18(36) 8.00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Heavy-Duty 8.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 600 37.50
CASE II Locations: 1 LT, 1 RT 2.00

Internal Armor
Structure Factor
Head 4 12
Center Torso 60 90
Center Torso (rear) 30
L/R Torso 42 63
L/R Torso (rear) 21
L/R Arm 33 66
L/R Leg 42 84

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
3 Light PPC RA 15 3 9.00
3 Light PPC LA 15 3 9.00
2 Gauss Rifle RT 2 8 30.00
2 Gauss Rifle LT 2 8 30.00
@Gauss Rifle (32) CT - 2 4.00
@Gauss Rifle (16) RT - 1 2.00
@Gauss Rifle (16) LT - 1 2.00
Angel ECM CT 0 1 2.00
C3 Boosted Computer (Master) CT 0 3 6.00 

_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Karagin
Imperial Karagin Army
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Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 13-Dec-2014 06:31    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

I am waiting for the versions with the massed Artillery weapons and someone asking for the ability to mount Long Toms on Mechs...since these monsters are perfect for that...
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 18-Dec-2014 00:27    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

More perfect than vehicle carriage with quarter of this thing's weight? Not by far.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 18-Dec-2014 00:30    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

At least it can't be outranged easily. But massive LB-X barrages could probably get the pilot before you have to get through the armour.
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Jade_Dragon
8th Sword of Light
Sho-sho
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Joined: 05-Feb-2002 00:00
Posts: 1326
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PostPosted: 19-Dec-2014 13:21    Post subject: Viggers-Centinental Monster Mk II HWR-00 Reply to topic Reply with quote

But it sure as heck can be outrun by a turtle with a bad limp.
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