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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 22-Feb-2015 03:15 Post subject: Stinger STG-21L |
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TRO: | BattleMech Technical Readout
Name/Model: Stinger STG-21L
Technology: Inner Sphere (Rating - E)
Tonnage: 20
Configuration: Biped BattleMech
Era/Year: Jihad / 3085
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 2,243,040 C-Bills
Battle Value: 515
Chassis: Endo Steel
Power Plant: 120 Light Fusion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Standard
Armament:
1 Light PPC
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
======================================================================================
Overview:
The new Stinger is a limited run of machines reclaimed from wrecking yards and
mothball. Designed to be a sniper - scout, the Stinger mounts a new Light Particle
Projection Cannon. Giving the machine a long range punch the machine never had
before.
Capabilities:
Most of the Stingers used were mostly husks and rebuilding them gave the designers
the chance to go wild and get creative with thw ancient designs. A new light
fusion engine now powers the light machine. Endo Steel internal structure was used
for its ease of repair. The new Light Lord Particle Projection Cannon now sits in
the right arm giving the machine a decent long range punch and pairing it to a
Sony Quick Track Targeting computer lets the pilot make the most of each shot.
Deployment:
No information provided
Variants:
No information provided
Notable MechWarriors:
No information provided
======================================================================================
Equipment Mass
--------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.00
Engine: 120 Light Fusion 3.00
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 64 4.00
Type: Standard
Internal Armor
Structure Value
Head: 3 6
Center Torso: 6 8
Center Torso (rear): 4
R/L Torso: 5 7
R/L Torso (rear): 3
R/L Arm: 3 6
R/L Leg: 4 7
======================================================================================
Weapons and Ammo Location Critical Tonnage
--------------------------------------------------------------------------------------
3 Jump Jets LT 3 1.50
Targeting Computer H 1 1.00
Light PPC RA 2 3.00
3 Jump Jets RT 3 1.50
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_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1470 Location: Germany
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Posted: 22-Feb-2015 04:13 Post subject: Stinger STG-21L |
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The TC and LPPC combination is a very good idea in my opinion.
I've done something similar with a standard WSP-1A just dropping its weapons for an LPPC. _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
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Posted: 22-Feb-2015 05:56 Post subject: Stinger STG-21L |
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I'd drop the DHS. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Jade_Dragon 8th Sword of Light Sho-sho
Joined: 05-Feb-2002 00:00 Posts: 1329 Location: United States
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Posted: 23-Feb-2015 12:33 Post subject: Stinger STG-21L |
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I agree with Vagabond that is should use stand HS. There should probably be an alternate without the TC and a ML or something. _________________ The JadeDragon
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