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Quandro Ryu
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Vagabond
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PostPosted: 22-Jul-2002 20:51    Post subject: Quandro Ryu Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Quandro Ryu 
Tech:          Clan / 3067
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          35 tons
Chassis:       Endo Steel
Power Plant:   350 XXL Fusion
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Jump Jets:     10 Standard Jump Jets
Jump Capacity: 300 meters
Armor Type:    Ferro-Fibrous 
Armament:      
  6 Micro Pulse Lasers
  2 Streak SRM 4s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

==Overview:==
     Designed by Clan Wolf, the Quandro Ryu is a truely viscious machine. T
marvels of technology are given to only the truely elite of bloodnamed 
warriors. Costing twice as much as standard omni's this little terror is ea
the single most expensive battlemech to see production.

==Capabilities:==
     With a price tag of 26 million this mech is truely expensive. But as t
clans have shown, greatness is rewarded. That is why 10 of these dream mach
are presently in action. Rewarded to the top ten warriors, these machines h
become a symbol. It is very good that only there best pilot these mechs or 
wolf would quickly run its production into the ground.

      Mounting a prototype XXL engine the Quandro Ryu can attain sppeds onl
before seen in the Firemoth. Coupled to this are new type of jump jets whic
can send the mech sorring 300 meters. Only a hand full of mechs have ever 
attempted and succeded at this feat of engineering. As you may imagine this
requires a great deal of balance control, which is provided by a prototype 
gyro.

     The internal structure is molded from honey combed endo-steel alloys, 
a high tensel ferro-fiberous plating for the external shell. These combined
equal a extremely light yet durable frame. If it were not for this 5 tons o
armor plating the delicate and expensive prototype componets would be reduc
to melted slags of scrap metal. Every step has been taken to insure the 
lightest, strongest, mech chassie possible.

     The Offensive weapons were carefully considered. Needing them to be bo
light yet powerfull, accurate but reliable. For this 6 type II micro pulse 
lasers were choosen, with 3 in each arm. While main opponets will argue tha
there range is to limited to be effective, the Quandro Ryu's manuverability
will almost always insure the perfect range. These coupled with an advanced
targeting and tracking computer allows for shots that will almost allways h

      To add to this a pair of twin shoulder mounted Streak SRM 4's were 
designed into the frame. These advancements in missile technology insure th
every shot taken will be a hit. And will exact the optimum amount of punish
from the system. All this is coupled into a heat sink system that keeps the
Quandro Ryu cool under almost ever situation.

     All this is added to an already exceptional pilot, turning an elite pi
into a nightmare from beyond this plain. Able to hunt down mechs twice its 
size, and bring them to there knees.

==Variants:==
     Two variations exist from this base design. 

     One variantion is the removal of the streak srm's in favor of standard
srm's and a pair of machine guns with ammo.

     The second exchanges the more accurate micro pulse laser for er small 
lasers. This decreases accuracy, but increases damage and range.

     One pilot has requested both variations for his mech.

==Deployment==
     Right know this binary of mechs serves directly under Khan Vlad Ward 
himself. Thou not piloting one of these mechs himself, prefearing a Timberw
he has made sure this unit is well supplied and crewed with the best pilots
[after annalysis its determined that all the pilots are finatic crusaders]

--------------------------------------------------------
Type/Model:    Quandro Ryu 
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Endo Steel             7      2.00
 (Endo Steel Loc: 1 HD, 2 LA, 2 RA, 1 LL, 1 RL)
Engine:        350 XXL                      14     10.00
   Walking MP:  10
   Running MP:  15
   Jumping MP:  10
Heat Sinks:     10 Double [20]               0       .00
XL Gyro:                                     6      2.00
Small Cockpit, Life Supt.:                   4      2.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:   96 pts Ferro-Fibrous         7      5.00
 (Armor Crit Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             11         11      
   Center Torso (Rear):                  4      
   L/R Side Torso:            8      10/10      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   6      10/10      
   L/R Leg:                   8      13/13      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
3 Micro Pulse Lasers     RA      3           3      1.50
3 Micro Pulse Lasers     LA      3           3      1.50
1 Streak SRM 4           RT      3   25      2      3.00
  (Ammo Locations: 1 RT)
1 Streak SRM 4           LT      3           1      2.00
1 Targeting Computer     LT                  1      1.00
10 Standard Jump Jets:                      10      5.00
 (Jump Jet Loc: 5 LT, 5 RT)
--------------------------------------------------------
TOTALS:                         12          74     35.00
Crits & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        26,357,310 C-Bills
Battle Value:      1,056
Cost per BV:       24,959.57
Weapon Value:      471 / 356 (Ratio = .45 / .34)
Damage Factors:    SRDmg = 21;  MRDmg = 5;  LRDmg = 0
BattleForce2:      MP: 10J,  Armor/Structure: 2/1
                   Damage PB/M/L: 3/1/-,  Overheat: 1
                   Class: ML;  Point Value: 11



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Black_Phoenix
Clan Nova Cat
Star Colonel
Star Colonel


Joined: 23-Jun-2002 00:00
Posts: 382

PostPosted: 22-Jul-2002 22:38    Post subject: Quandro Ryu Reply to topic Reply with quote

Nitpick: This would be a better as a Jade Turkey...er, Falcon mech. Like the Pinion which used Micro pulsers after the Falcons gave up on the protomech projects.

Just my .02 c-bills

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Sarkkahn
Draconis Combine
Tai-i
Tai-i


Joined: 12-Jul-2002 00:00
Posts: 394

PostPosted: 23-Jul-2002 00:04    Post subject: Quandro Ryu Reply to topic Reply with quote

I don't like it and since everyone calls mine terrible I think I'll return the favor its TERIBLE ha! ok fine I don't like it but it isn't terrible.

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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 19-Apr-2015 20:12    Post subject: Quandro Ryu Reply to topic Reply with quote

Queadluun-Rau 

Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 8,245,710 C-Bills
Battle Value: 1,060

Chassis: Unknown Standard
Power Plant: Unknown 175 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 240 meters (300 meters)
Armor: Unknown Standard Armor
Armament:
    2  iATM-3s
    6  Micro Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass  
--------------------------------------------------------------------------------
Internal Structure: Standard                      58 points                3.50
Engine:             XL Fusion Engine             175                       3.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 8 (10) Improved
    Jump Jet Locations: 3 LT, 3 RT, 1 LL, 1 RL                             8.00
Heat Sinks:         Double Heat Sink             10(23)                    0.00
    Heat Sink Locations: 1 CT, 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard w/ Full Head Ejection System                  3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV -  80                  5.00
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     11           12        
                                 Center Torso (rear)                  3         
                                           L/R Torso     8            10        
                                    L/R Torso (rear)                  2         
                                             L/R Arm     6            7         
                                             L/R Leg     8            9         

================================================================================
Equipment                                 Location    Heat    Critical    Mass  
--------------------------------------------------------------------------------
3 Micro Pulse Lasers                         RA        3         3         1.50
iATM-3                                       RA        2         2         1.50
3 Micro Pulse Lasers                         LA        3         3         1.50
iATM-3                                       LA        2         2         1.50
Partial Wing                                 LT/RT     -         3/3       2.00
@iATM-3 (ER) (20)                            RT        -         1         1.00
@iATM-3 (HE) (20)                            LT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
5/10j      4       2       1       0      1     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA


_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 19-Apr-2015 20:22    Post subject: Quandro Ryu Reply to topic Reply with quote

Something has cut off the last letters of your fluff ocassionally.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 19-Apr-2015 20:26    Post subject: Quandro Ryu Reply to topic Reply with quote

Queadluun-Rau 55 

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 15,135,957 C-Bills
Battle Value: 1,795

Chassis: Unknown Standard
Power Plant: Unknown 275 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 240 meters (300 meters)
Armor: Unknown Standard Armor
Armament:
    2  iATM-3s
    6  Small Pulse Lasers
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass  
--------------------------------------------------------------------------------
Internal Structure: Standard                      91 points                5.50
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 8 (10) Improved
    Jump Jet Locations: 3 LT, 3 RT, 1 LL, 1 RL                             8.00
Heat Sinks:         Double Heat Sink             10(23)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard w/ Full Head Ejection System                  3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 184                 11.50
    CASE Locations: CT, LT, RT                                             0.00

                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           28        
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           19        
                                    L/R Torso (rear)                  7         
                                             L/R Arm     9            18        
                                             L/R Leg     13           26        

================================================================================
Equipment                                 Location    Heat    Critical    Mass  
--------------------------------------------------------------------------------
iATM-3                                       RA        2         2         1.50
3 Small Pulse Lasers                         RA        6         3         3.00
iATM-3                                       LA        2         2         1.50
3 Small Pulse Lasers                         LA        6         3         3.00
Partial Wing                                 LT/RT     -         3/3       3.00
2 AP Gauss Rifles                            CT        2         2         1.00
@iATM-3 (ER) (20)                            RT        -         1         1.00
@iATM-3 (HE) (20)                            LT        -         1         1.00
@AP Gauss Rifle (40)                         HD        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 18
5/10j      5       4       1       0      2     0   Structure:  3
Special Abilities: CASE, SRCH, ES, SEAL, SOA


_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5788
Location: United States
PostPosted: 19-Apr-2015 20:28    Post subject: Re: Quandro Ryu Reply to topic Reply with quote

Sleeping Dragon wrote:
Something has cut off the last letters of your fluff ocassionally.


That was a HMP issue.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
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