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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 03-Jun-2002 21:56 Post subject: Ausfwagen SKZ-171 |
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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Ausfwagen SKZ-171
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 2, Standard design
Mass: 45 tons
Power Plant: 135 InterComBust I.C.E.
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: StarSlab/1 Standard
Armament:
1 Mydron Excel LB 10-X AC
2 Voelkers 200 Machine Guns
Manufacturer: Taurus Territorial Industries
Location: Sterope
Communications System: Neil 6000-x
Targeting & Tracking System: TracTex Alpha-1
==Overview:==
As part of the military expansion program, the LBT-12 was constructed
assist the infantry units of the TC. the Libtz proved extremely suited in i
job. what it did not prove worthy at was anti-tank rolls.
when encountering other armored unit, its skin proved thin and its gun
holding enough punch to penitrate thick armor. thats when a contract was
forwarded to TC HQ. The Ausfwagen, a medium weight battle tank. with a larg
engine, thicker armor, and a more powerfull gun, its proving to be a suitab
anti-tank vehicle.
==Capabilities:==
With almost twice the speed, and two tons more armor, the Ausfwagen i
finding its way into armored units as a assistent to the Libtz. The design
is costly, almost a 4 to 1 ratio of Libtz's to Ausfwagen's. this is caused
the importation of the Ausfwagens main gun.
A Mydron Excel Class 10 LBX autocannon surves as the Ausfwagens main
which is supplied by five tons of ammo in a CASE protected bay. like the Li
the design is able to maintain long durations between suppling.
The choice of main gun was made in two parts, one the gun has an equal
range to the class 5, but easily twice the penitration. this means that the
can penitrate even thick hides. the second lies in the guns ability to fire
cluster munitions. allowing the Ausfwagen to disable large vehicles, by
exploiting weak spots in there armor.
To keep anti-tank crew suppressed, the Ausfwagen mounts twin co-axial
machine guns. each supplied with about one hundred bursts. the choice of th
machine gun was not over looked, and is the same model as the Libtz's.
Most of the parts infact are usable by both the Ausfwagen and Libtz.
allowing for easier production, and quick field repairs. production of the
Ausfwagen is at about six per month, and does not appear to be expanded.
==Variants:==
At this time only two variants have been presented. the first, replac
the class 10 LBX with a TC class 10 autocannon. this reduces the versitilit
the design, replacing it with repairability.
the second, replaces the class 10 LBX for a TC class 20 autocannon. thi
variant drasticly reduces the attack range, and ammo endurance, replacing i
with extreme armor penitration.
==Deployment==
pairs of Ausfwagens are being shipped to units that are presently feil
the Libtz. as production is slow, its not believed that any single unit wil
see a company of Ausfwagens for over twelve more months.
--------------------------------------------------------
Type/Model: Ausfwagen SKZ-171
Mass: 45 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 135 I.C.E. 0 9.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 144 pts Standard 0 9.00
Internal Armor
Structure Value
Front: 5 30
Left / Right Sides: 5 20/20
Rear: 5 20
Turret: 5 54
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 10-X AC Turret 0 50 2 16.00
2 Machine Guns Turret 0 200 3 2.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 0 6 45.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 1,145,138 C-Bills
Battle Value: 404
Cost per BV: 2,834.5
Weapon Value: 239 / 239 (Ratio = .59 / .59)
Damage Factors: SRDmg = 10; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 3T, Armor/Structure: 0 / 6
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 4
[ This Message was edited by: Vagabond on 2006-09-23 16:11 ] _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Raven! Clan Snow Raven Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1326 Location: United States
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Posted: 03-Jun-2002 22:07 Post subject: Ausfwagen SKZ-171 |
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This I like. Solid. Dependable. Easily capable of inflicting massive amounts of damage in massed calvary charges. Its almost enough to make me shout my name during a joygasim.
Oh the whole I'll give this 5 Feathers. I really like this unit, and I can definitly see myself using it in the future. At the very least its hitting my notes so I can keep it in mind.
Raven!
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 04-Jun-2002 06:44 Post subject: Ausfwagen SKZ-171 |
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What the hell does "Ausfwagen" mean? I only read German for five years, and haven`t used it much since. "wagen" is literally "wagon", but the "ausf" stumps me. "Ausführung" perhaps? As in the "Ausf G" you can see in the names of WW II German Panzers?
Otherwise, the tank is a solid design. Could prove useful for a slow-moving conventional force.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 04-Jun-2002 07:27 Post subject: Ausfwagen SKZ-171 |
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Ausfwagen means absolutly nothing.
i threw it together form the Panther A's real name, so Ausf G you spoke of is just that. a ww2 panzer.
thx. the design is as close a reproduction as possible to the Panther A. the reason its max speed is so low.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 04-Jun-2002 07:45 Post subject: Ausfwagen SKZ-171 |
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"Ausführung" is, literally, "construction" or "execution". In English I guess you`d
call it "variant", "model" or even "make".
The coolest isn`t a Panzer though, it`s the
StuG III Ausf G
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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CampingCarl Free Worlds League Master Sergeant
Joined: 24-Feb-2002 00:00 Posts: 176 Location: United States
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Posted: 04-Jun-2002 19:44 Post subject: Ausfwagen SKZ-171 |
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Good solid tank. Good for infantry support.
-Thats close to my fav WW2 tank, the Jagdpanther.
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Ares Clan Jade Falcon Star Colonel
Joined: 20-Feb-2002 00:00 Posts: 737
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Posted: 04-Jun-2002 20:16 Post subject: Ausfwagen SKZ-171 |
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you guys gotta get Close Combat 2 or 3....awesome WWII sims. NOTHING can kill a Kongstiger, that thing is a god-forsaken force of nature...
_________________ I have the right to remain silent. Anything I say will undoubtedly incriminate me.
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 05-Jun-2002 03:08 Post subject: Ausfwagen SKZ-171 |
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Steel Panthers was really good, even if the US artillery seemed to be psychic. Killing
a Königstiger took some doing there too.
Although the funniest scenario that came as standard had no Germans, only Finns versus the Russian 44th Mechanized. Usually, playing the Finns, not a single Ivan managed to run off the board
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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