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Field of Honor - FINAL
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Mordel
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PostPosted: 20-Sep-2016 11:53    Post subject: Field of Honor - FINAL Reply to topic Reply with quote

The next installment of the new Play-By-Web BattleTech is upon us. In this contest, combatants will duke it out on the field of one of the many Solaris arenas. This thread will hold all movement and firing result information related to this game. If you would like to sign up to play in this event, please reply indicating so.

All discussions related to this game can take place in the Field of Honor - Game Discussion thread.

Game Parameters

Game Master: Mordel
Registration Deadline: None
Map: Field Arena #1 and #2 (Custom)


The game map key for what each hex represents is located in the Game Rules topic.
Minimum Players: 8
Maximum Players: 12
Spaces Remaining: 0
BattleMech Selection Criteria: Any design is allowed that can be submitted to this site, which includes canon as well as custom. All technology levels will be allowed, including experimental. The technology level of the equipment will be based on the latest technology advancement tables for 3145. A complete listing of already available units can be located HERE. Note that the 'Rules Level (Current)' will be what is used for this game as it factors in the latest technology advancement tables.

As a reminder, all units must be submitted to this site, so if you'd like to design a custom unit for use tht hasn't already been loaded to the site, you may do so HERE.

Non-Standard Rules:
  • Floating criticals (Tactical Operations, pg. 77)
Award: TBD

Player List
#NameBattleMechGunneryPilotingPointsKillsEliminated
4.chihawkPariah (Septicemia) B25393.303.00
7.PaWeasleyWendigo A44387.824.00Turn 25
1.Stinger07Mad Cat III X35275.291.00Turn 12
3.VagabondMordel Battler 1 2016-113266.402.00Turn 18
9.iamclanwolfArctic Wolf25240.030.00Turn 15
6.RoninGreat Turtle GTR-146233.490.00Turn 17
8.Sir HenryBlack Hawk 334216.240.00Turn 20
2.jymsetSun Cobra 225198.070.00Turn 10
10.Rudel GurkenWraith TR133132.680.00Turn 14
12.Legacy WingJenner JR7-F13115.880.00Turn 10
5.ChungaGunsmith CH11-NG2462.020.00Turn 3
11.MerlBerserker BRZ-C34558.350.00Turn 7
NOTE: PDF of each unit, including all damage taken, is attached to this post


Initial Placement
#NameHex
1.Stinger071401F4
2.jymset1816F1
3.Vagabond0204F3
4.chihawk3007F5
5.Chunga2415F1
6.Ronin3013F6
7.PaWeasley2603F4
8.Sir Henry0802F4
9.iamclanwolf1215F1
10.Rudel Gurken0614F1
11.Merl2002F4
12.Legacy Wing0210F3


Turn 1 Initiative Order
#NameRoll
8.Sir Henry4
10.Rudel Gurken6 - 5
11.Merl6 - 9
12.Legacy Wing6 - 10
3.Vagabond6 - 12
9.iamclanwolf7
6.Ronin8 - 9 - 6
7.PaWeasley8 - 9 - 7
1.Stinger079
2.jymset11 - 7
4.chihawk11 - 9
5.Chunga12


The below links will take you to the post containing all result tables for the applicable turns movement or firing phase.

Turn 1:Movement*Firing
Turn 2:Movement*Firing
Turn 3:Movement*Firing
Turn 4:Movement*Firing
Turn 5:Movement*Firing
Turn 6:Movement*Firing
Turn 7:Movement*Firing
Turn 8:Movement*Firing
Turn 9:Movement*Firing
Turn 10:Movement*Firing
Turn 11:Movement*Firing
Turn 12:Movement*Firing
Turn 13:Movement*Firing
Turn 14:Movement*Firing
Turn 15:Movement*Firing
Turn 16:Movement*Firing
Turn 17:Movement*Firing
Turn 18:Movement*Firing
Turn 19:Movement*Firing
Turn 20:Movement*Firing
Turn 21:Movement*Firing
Turn 22:Movement*Firing
Turn 23:Movement*Firing
Turn 24:Movement*Firing
Turn 25:Movement*Firing



Honor_IP.jpg
 Description: Initial Placement
 Filesize: 1.94 MB
 Viewed: 598 Time(s)

Honor_IP.jpg


04_chihawk.pdf
 Description: Turn 25 Firing 
Download
 Filename: 04_chihawk.pdf 
 Filesize: 485.94 KB 
 Downloaded: 610 Time(s) 

07_PaWeasley.pdf
 Description: Destroyed (Turn 25) 
Download
 Filename: 07_PaWeasley.pdf 
 Filesize: 425.86 KB 
 Downloaded: 623 Time(s) 

08_Sir Henry.pdf
 Description: Destroyed (Turn 20) 
Download
 Filename: 08_Sir Henry.pdf 
 Filesize: 420.01 KB 
 Downloaded: 611 Time(s) 

03_Vagabond.pdf
 Description: Destroyed (Turn 18) 
Download
 Filename: 03_Vagabond.pdf 
 Filesize: 420.32 KB 
 Downloaded: 620 Time(s) 

06_Ronin.pdf
 Description: Destroyed (Turn 17) 
Download
 Filename: 06_Ronin.pdf 
 Filesize: 424.88 KB 
 Downloaded: 624 Time(s) 

09_iamclanwolf.pdf
 Description: Destroyed (Turn 15) 
Download
 Filename: 09_iamclanwolf.pdf 
 Filesize: 412.09 KB 
 Downloaded: 626 Time(s) 

10_Rudel Gurken.pdf
 Description: Destroyed (Turn 14) 
Download
 Filename: 10_Rudel Gurken.pdf 
 Filesize: 409.31 KB 
 Downloaded: 634 Time(s) 

01_Stinger07.pdf
 Description: Destroyed (Turn 12) 
Download
 Filename: 01_Stinger07.pdf 
 Filesize: 459.8 KB 
 Downloaded: 613 Time(s) 

12_Legacy Wing.pdf
 Description: Destroyed (Turn 10) 
Download
 Filename: 12_Legacy Wing.pdf 
 Filesize: 372.6 KB 
 Downloaded: 592 Time(s) 

02_jymset.pdf
 Description: Destroyed (Turn 10) 
Download
 Filename: 02_jymset.pdf 
 Filesize: 424.6 KB 
 Downloaded: 573 Time(s) 

11_Merl.pdf
 Description: Destroyed (Turn 7) 
Download
 Filename: 11_Merl.pdf 
 Filesize: 490.94 KB 
 Downloaded: 592 Time(s) 

05_Chunga.pdf
 Description: Destroyed (Turn 3) 
Download
 Filename: 05_Chunga.pdf 
 Filesize: 429.27 KB 
 Downloaded: 597 Time(s) 

_________________
Mordel Blacknight - Site Administrator

[Last edited by Mordel on 26-Mar-2017 10:52; edited 55 times in total]
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Mordel
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Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 13-Oct-2016 13:04    Post subject: Field of Honor - TURN 1 MOVEMENT Reply to topic Reply with quote

Movement for turn 1 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 2 Firing is Sunday, October 16th at 10pm Eastern.

Turn 1 Movement
#NameStartActionEnd
8.Sir Henry0802F4Jump 5 Hexes0301F4
10.Rudel Gurken0614F1Jump 6 Hexes1216F1
11.Merl2002F4Turn off 1 DHS {14 active}2505F3
Run 5 Hexes
12.Legacy Wing0210F3Run 10 Hexes1206F2
3.Vagabond0204F3Jump 10 Hexes0114F2
9.iamclanwolf1215F1Run 8 Hexes1108F6
6.Ronin3013F6Stand still3013F6
7.PaWeasley2603F4Run 7 Hexes3008F4
1.Stinger071401F4Run 7 Hexes0705F4
2.jymset1816F1Run 5 Hexes1316F1
4.chihawk3007F5Jump 7 Hexes3101F5
5.Chunga2415F1Run 12 Hexes3012F4


Turn 1 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
8.Sir HenryStinger076+3Right
Legacy Wing10+4Left
iamclanwolf11Light Woods+4Front
Vagabond14+5Front
jymset20+2Front
Rudel Gurken20+3Front
Merl22+2Rear
Ronin270Front
PaWeasley27+3Right
Chunga27+4Right
chihawk28+4Front
10.Rudel Gurkenjymset1+2Left
iamclanwolf9Light Woods+4Left
Legacy Wing10+4Right
Vagabond11+5Front
Stinger0714+3Front
Ronin180Front
Merl18+2Right
PaWeasley18Light Woods+4Front
Chunga18+4Front
Sir Henry20+3Front
chihawk25+4Front
11.MerlPaWeasley6+3Right
chihawk7+4Front
Chunga10+4Right
Ronin110Front
Legacy Wing13Light Woods+5Front
iamclanwolf14Light Woods+4Right
jymset17+2Front
Rudel Gurken18+3Front
Stinger0718Light Woods (x2)+5Left
Sir Henry22+3Front
Vagabond24+5Front
12.Legacy Wingiamclanwolf2Light Woods+4Front
Stinger075+3Front
Sir Henry10+3Front
jymset10Light Woods+3Front
Rudel Gurken10+3Front
Merl13Light Woods+3Right
Vagabond13+5Front
Ronin18Light Woods+1Front
PaWeasley18Light Woods+4Right
Chunga18Light Woods+5Right
chihawk19Light Woods+5Front
3.VagabondRudel Gurken11+3Front
iamclanwolf11Light Woods+4Front
jymset12+2Front
Stinger0712+3Front
Legacy Wing13+4Rear
Sir Henry14+3Front
Merl24+2Right
Ronin290Front
Chunga29+4Front
PaWeasley29Light Woods+4Front
chihawk30+4Front
9.iamclanwolfLegacy Wing2+4Right
Stinger075+3Front
jymset9+2Front
Rudel Gurken9+3Front
Sir Henry11+3Front
Vagabond11+5Front
Merl14+2Right
Ronin19Light Woods+1Front
PaWeasley19+3Right
Chunga19Light Woods+5Right
chihawk20+4Front
6.RoninChunga1+4Front
PaWeasley5+3Front
Merl11+2Front
chihawk13+4Front
jymset17+2Front
Rudel Gurken18+3Front
Legacy Wing18Light Woods+5Front
iamclanwolf19Light Woods+4Rear
Stinger0723Light Woods+4Front
Sir Henry27+3Front
Vagabond29+5Front
7.PaWeasleyChunga4+4Rear
Ronin50Front
Merl6+2Front
chihawk8+4Front
jymset17Light Woods+3Front
Rudel Gurken18Light Woods+4Front
Legacy Wing18Light Woods+5Front
iamclanwolf19Light Woods+4Rear
Sir Henry27+3Front
Vagabond29Light Woods+6Front
1.Stinger07iamclanwolf5Light Woods+4Front
Legacy Wing5+4Left
Sir Henry6+3Front
Vagabond12+5Front
jymset14+2Front
Rudel Gurken14+3Front
Merl18Light Woods (x2)+4Rear
Ronin23Light Woods+1Front
Chunga23Light Woods+5Right
chihawk24+4Front
2.jymsetRudel Gurken1+3Front
iamclanwolf9Light Woods+4Left
Legacy Wing10Light Woods+5Right
Vagabond12+5Front
Stinger0714+3Front
Ronin170Front
Merl17+2Right
PaWeasley17Light Woods+4Front
Chunga17Light Woods+5Front
Sir Henry20+3Front
chihawk24+4Front
4.chihawkMerl7+2Front
PaWeasley8+3Rear
Chunga12+4Rear
Ronin130Front
Legacy Wing19Light Woods+5Front
iamclanwolf20Light Woods+4Right
jymset24+2Front
Stinger0724+3Left
Rudel Gurken25+3Front
Sir Henry28+3Front
Vagabond30+5Front
5.ChungaRonin10Front
PaWeasley5+3Front
Merl11+2Front
chihawk13+4Front
jymset17+2Front
Rudel Gurken18+3Front
Legacy Wing18Light Woods+5Front
iamclanwolf19Light Woods (x2)+5Rear
Stinger0723Light Woods+4Front
Sir Henry27+3Front
Vagabond29+5Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T1M.jpg
 Description: Turn 1 Movement
 Filesize: 1.94 MB
 Viewed: 585 Time(s)

Honor_T1M.jpg


_________________
Mordel Blacknight - Site Administrator
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Mordel
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Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 17-Oct-2016 15:13    Post subject: Field of Honor - TURN 1 FIRING Reply to topic Reply with quote

Results for turn 1 firing as well as the turn 2 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 2 Movement is Thursday, October 20th at 10pm Eastern.

Turn 1 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 3(tm)= 97
ER Large Laser3(g) + 3(jump) + 3(tm)= 911Right Arm [Ferro-Lamellor] {Armor - 8}
ER Medium Laser3(g) + 3(jump) + 3(tm) + 2(med)= 116
ER Medium Laser3(g) + 3(jump) + 3(tm) + 2(med)= 118
ER Medium Laser3(g) + 3(jump) + 3(tm) + 2(med)= 118
10.Rudel GurkenjymsetLarge Pulse Laser3(g) + 3(jump) + 2(tm) - 2(pulse)= 64
Medium Pulse Laser3(g) + 3(jump) + 2(tm) - 2(pulse)= 66Left Arm {Armor - 6}
Medium Pulse Laser3(g) + 3(jump) + 2(tm) - 2(pulse)= 69Left Torso {Armor - 6}
11.MerlRoninER PPC4(g) + 2(run) + 2(med)= 810Right Front Leg [Hardened] {Armor - 5}
ER Medium Laser4(g) + 2(run) + 4(med)= 106
ER Medium Laser4(g) + 2(run) + 4(med)= 1011Right Rear Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 2(run) + 4(med)= 107
ER Medium Laser4(g) + 2(run) + 4(med)= 109
12.Legacy WingStinger07Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 88Center Torso [Ferro-Lamellor] {Armor - 4}
Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 89Center Torso [Ferro-Lamellor] {Armor - 4}
Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 85
9.iamclanwolfStinger07Narc Missile Beacon2(g) + 2(run) + 3(tm) + 2(med)= 912Left Leg {Narc Beacon Attached}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 911Cluster Hits Table - 12 {6 Hit}
Left Torso [Ferro-Lamellor] {Armor - 1}
Left Torso [Ferro-Lamellor] {Armor - 1}
Left Arm [Ferro-Lamellor] {Armor - 1}
Head [Ferro-Lamellor] {Armor - 1}
Left Leg [Ferro-Lamellor] {Armor - 1}
Left Leg [Ferro-Lamellor] {Armor - 1}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 97
SRM 42(g) + 2(run) + 3(tm) + 2(med)= 94
SRM 42(g) + 2(run) + 3(tm) + 2(med)= 95
6.RoninChungaLarge X-Pulse Laser4(g) + 4(tm) - 2(pulse) - 1(tc)= 59Left Arm [Laser Reflective] {Armor - 4}
Medium X-Pulse Laser4(g) + 4(tm) - 2(pulse) - 1(tc)= 57Right Torso [Laser Reflective] {Armor - 3}
Medium X-Pulse Laser4(g) + 4(tm) - 2(pulse) - 1(tc)= 59Left Arm [Laser Reflective] {Armor - 3}
Medium X-Pulse Laser4(g) + 4(tm) - 2(pulse) - 1(tc)= 56Left Leg [Laser Reflective] {Armor - 3}
7.PaWeasleyRoninLRM 154(g) + 2(run)= 68Cluster Hits Table - 10 {12 Hit}
Left Rear Leg [Hardened] {Armor - 2.5}
Left Front Leg [Hardened] {Armor - 2.5}
Right Torso [Hardened] {Armor - 1}
Large Pulse Laser4(g) + 2(run) - 2(pulse)= 48Right Rear Leg [Hardened] {Armor - 5}
Large Pulse Laser4(g) + 2(run) - 2(pulse)= 410Right Front Leg [Hardened] {Armor - 5}
1.Stinger07iamclanwolfER Medium Laser3(g) + 2(run) + 3(tm)= 83
ER Medium Laser3(g) + 2(run) + 3(tm)= 86
LRM 203(g) + 2(run) + 3(tm) - 1(artemis)= 74
LRM 203(g) + 2(run) + 3(tm) - 1(artemis)= 72
2.jymsetRudel GurkenER PPC2(g) + 2(run) + 3(tm) - 1(tc)= 69Floating Critical
Left Leg {Armor - 15}
Possible Critical - 4
ER PPC2(g) + 2(run) + 3(tm) - 1(tc)= 67Left Arm {Armor - 14, Structure - 1}
Possible Critical - 8 {Hand Actuator}
4.chihawkPaWeasleyLarge Pulse Laser2(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse) - 1(tc)= 78Left Torso (R) [Laser Reflective] {Armor - 5}
Large Pulse Laser2(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse) - 1(tc)= 78Left Torso (R) {Structure - 10}
Possible Critical - 7
5.ChungaRoninMedium X-Pulse Laser2(g) + 2(run) - 2(pulse)= 22Floating Critical
Head [Hardened] {Armor - 3}
Possible Critical - 8 (10 [Roll] - 2 [Hardened]) {Medium X-Pulse Laser}
Medium X-Pulse Laser2(g) + 2(run) - 2(pulse)= 26Left Torso [Hardened] {Armor - 3}
Medium X-Pulse Laser2(g) + 2(run) - 2(pulse)= 28Floating Critical
Left Torso [Hardened] {Armor - 3}
Possible Critical - 8 (10 [Roll] - 2 [Hardened]) {Double Heat Sink}
Medium X-Pulse Laser2(g) + 2(run) - 2(pulse)= 23Right Rear Leg [Hardened] {Armor - 3}


Turn 1 Consciousness (Weapon Attack)
#NameCheckRollEffect
1.Stinger071st pilot damage= 310


Turn 1 Piloting (Weapon Attack)
#NameCheckRollEffect
10.Rudel Gurken3(p) + 1(dam)= 46
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 79
1.Stinger075(p) + 1(dam)= 67


Turn 1 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
10.Rudel GurkenjymsetKick3(p) + 3(jump) + 2(tm) - 2(kick)= 610Left Torso {Armor - 11}
6.RoninChungaKick6(p) + 4(tm) - 2(kick)= 87
5.ChungaRoninKick4(p) + 2(run) - 2(kick)= 48Left Front Leg [Hardened] {Armor - 2.5}


Turn 1 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 1 Piloting (Physical Attack)
#NameCheckRollEffect
6.Ronin6(p) - 2(quad) + 1(armor) + 1(cockpit)= 611
6(p) - 2(quad) + 1(armor) + 1(cockpit)= 610
2.jymset5(p)= 58


Turn 1 Heat
#NameHeat
8.Sir Henry39(w) + 5(jump) - 44(hs)= 0
10.Rudel Gurken18(w) + 6(jump) - 20(hs)= 4
11.Merl35(w) + 2(run) - 28(hs)= 9
12.Legacy Wing9(w) + 2(run) - 10(hs)= 1
3.Vagabond10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
9.iamclanwolf14(w) + 2(run) - 20(hs)= 0
6.Ronin32(w) - 26(hs)= 6
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
1.Stinger0722(w) + 2(run) - 20(hs)= 4
2.jymset30(w) + 2(run) - 32(hs)= 0
4.chihawk20(w) + 7(jump) - 28(hs)= 0
5.Chunga24(w) + 2(run) - 20(hs)= 6


Turn 1 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 1 Scoring
#NamePointsKills
8.Sir Henry6.720.00
10.Rudel Gurken38.410.00
11.Merl9.380.00
12.Legacy Wing10.160.00
3.Vagabond0.000.00
9.iamclanwolf8.640.00
6.Ronin10.270.00
7.PaWeasley20.160.00
1.Stinger070.000.00
2.jymset21.600.00
4.chihawk18.500.00
5.Chunga31.120.00


Turn 2 Initiative Order
#NameRoll
9.iamclanwolf3
12.Legacy Wing4
2.jymset5 - 7
5.Chunga5 - 9
8.Sir Henry5 - 12
3.Vagabond6
1.Stinger078
4.chihawk9 - 4
11.Merl9 - 9
6.Ronin10 - 3
10.Rudel Gurken10 - 5
7.PaWeasley10 - 9



Honor_T1M.jpg
 Description: Turn 1 Firing
 Filesize: 1.94 MB
 Viewed: 570 Time(s)

Honor_T1M.jpg


_________________
Mordel Blacknight - Site Administrator
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Mordel
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Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 21-Oct-2016 12:50    Post subject: Field of Honor - TURN 2 MOVEMENT Reply to topic Reply with quote

Movement for turn 2 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 2 Firing is Monday, October 24th at 10pm Eastern.

Turn 2 Movement
#NameStartActionCheckRollEffect/DamageEnd
9.iamclanwolf1108F6Run 7 Hexes1013F3
12.Legacy Wing1206F2Run 9 Hexes1414F4
2.jymset1316F1Run 7 Hexes0612F6
5.Chunga3012F4Activate MASCFirst interval= 35MASC Activated1405F6
Run 16 Hexes
8.Sir Henry0301F4Jump 5 Hexes0505F3
3.Vagabond0114F2Jump 10 Hexes1117F1
1.Stinger070705F4Run 6 Hexes0309F4
4.chihawk3101F5Jump 7 Hexes3108F5
11.Merl2505F3Turn on 1 DHS {15 active}3009F4
Run 7 Hexes
6.Ronin3013F6Stand still3013F6
10.Rudel Gurken1216F1Jump 7 Hexes1917F1
7.PaWeasley3008F4Run 7 Hexes2814F6


Turn 2 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
9.iamclanwolfjymset4+3Rear
Legacy Wing4+3Front
Vagabond4+5Front
Stinger078Light Woods (x2)+4Front
Rudel Gurken9+4Right
Chunga10+4Left
Sir Henry11Light Woods (x2)+5Front
PaWeasley18Light Woods+4Front
Ronin20Light Woods (x2)+2Front
Merl20Light Woods (x2)+5Front
chihawk22+4Front
12.Legacy Wingiamclanwolf4Light Woods+4Front
Vagabond4+5Front
Rudel Gurken5+4Front
jymset8Light Woods+4Rear
Chunga9+4Left
Stinger0711Light Woods (x2)+4Front
PaWeasley14Light Woods+4Front
Sir Henry14Light Woods+4Front
Ronin16Light Woods+1Front
Merl16Light Woods+4Front
chihawk17+4Front
2.jymsetiamclanwolf4Light Woods+4Rear
Stinger075Light Woods+3Front
Vagabond7+5Front
Sir Henry8Light Woods+4Front
Legacy Wing8Light Woods+4Right
Rudel Gurken13+4Front
PaWeasley22Light Woods+4Front
Ronin24Light Woods (x2)+2Front
Merl24Light Woods+4Front
chihawk25+4Front
5.ChungaLegacy Wing9+3Rear
Sir Henry9Light Woods (x2)+5Front
iamclanwolf10Light Woods+4Left
Stinger0711Light Woods (x3)+5Left
Vagabond13+5Front
Rudel Gurken14+4Front
Ronin160Front
PaWeasley16Light Woods+4Front
Merl16Light Woods (x2)+5Right
chihawk17+4Front
8.Sir HenryStinger075Light Woods+3Rear
jymset8+3Front
Chunga9Light Woods+5Front
iamclanwolf11Light Woods (x2)+5Left
Legacy Wing14+3Right
Vagabond15+5Front
Rudel Gurken19+4Front
PaWeasley23Light Woods (x2)+5Front
Ronin25Light Woods (x2)+2Front
chihawk26+4Front
3.VagabondLegacy Wing4+3Front
iamclanwolf4Light Woods+4Front
jymset7+3Rear
Rudel Gurken8+4Front
Stinger0712Light Woods+3Front
Chunga13+4Left
Sir Henry15Light Woods+4Front
PaWeasley17+3Front
Ronin190Front
Merl19+3Front
chihawk20+4Front
1.Stinger07jymset5+3Front
Sir Henry5Light Woods+4Front
iamclanwolf8Light Woods (x2)+5Rear
Legacy Wing11Light Woods+4Right
Vagabond11+5Front
Chunga11Light Woods (x2)+6Front
Rudel Gurken16+4Front
Merl27Light Woods+4Right
chihawk28+4Front
4.chihawkMerl2+3Left
Ronin60Front
PaWeasley8+3Front
Rudel Gurken15+4Front
Legacy Wing17+3Left
Chunga17+4Rear
Vagabond20+5Front
iamclanwolf21Light Woods+4Front
jymset25+3Right
Sir Henry26+3Front
Stinger0728Light Woods+3Left
11.Merlchihawk2+4Front
Ronin40Front
PaWeasley6+3Front
Rudel Gurken13+4Front
Legacy Wing16Light Woods+4Left
Chunga16Light Woods (x2)+6Rear
Vagabond19+5Front
iamclanwolf20Light Woods (x3)+6Front
jymset24Light Woods+4Right
Stinger0727Light Woods (x2)+4Front
6.RoninPaWeasley2+3Right
Merl4+3Front
chihawk6+4Front
Rudel Gurken11+4Front
Chunga16+4Rear
Legacy Wing16Light Woods+4Left
Vagabond19+5Front
iamclanwolf20Light Woods (x3)+6Front
jymset24Light Woods (x2)+5Rear
Sir Henry25Light Woods (x3)+6Front
10.Rudel GurkenLegacy Wing5+3Front
Vagabond8+5Front
PaWeasley9+3Front
iamclanwolf9Light Woods+4Front
Ronin110Front
Merl13+3Front
jymset13+3Rear
Chunga14+4Left
chihawk15+4Front
Stinger0716Light Woods+3Front
Sir Henry19Light Woods+4Front
7.PaWeasleyRonin20Front
Merl6+3Front
chihawk8+4Front
Rudel Gurken9+4Front
Legacy Wing14Light Woods+4Left
Chunga16Light Woods+5Rear
Vagabond17+5Front
iamclanwolf18Light Woods (x2)+5Front
jymset22Light Woods+4Rear
Sir Henry23Light Woods (x3)+6Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T2M.jpg
 Description: Turn 2 Movement
 Filesize: 1.94 MB
 Viewed: 588 Time(s)

Honor_T2M.jpg


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PostPosted: 24-Oct-2016 17:14    Post subject: Field of Honor - TURN 2 FIRING Reply to topic Reply with quote

Results for turn 2 firing as well as the turn 3 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 3 Movement is Wednesday, October 26th at 10pm Eastern.

Turn 2 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
9.iamclanwolfVagabondNarc Missile Beacon2(g) + 2(run) + 5(tm) + 1(clps)= 103
SRM 62(g) + 2(run) + 5(tm) + 2(med) + 1(clps)= 129
SRM 42(g) + 2(run) + 5(tm) + 2(med) + 1(clps)= 1210
SRM 42(g) + 2(run) + 5(tm) + 2(med) + 1(clps)= 127
12.Legacy WingRudel GurkenMedium Laser1(g) + 2(run) + 4(tm) + 2(med)= 95
Medium Laser1(g) + 2(run) + 4(tm) + 2(med)= 910Left Torso {Armor - 5}
Medium Laser1(g) + 2(run) + 4(tm) + 2(med)= 95
2.jymsetSir HenryER PPC2(g) + 2(run) + 3(tm) + 2(med) + 1(woods) - 1(tc)= 97
ER PPC2(g) + 2(run) + 3(tm) + 2(med) + 1(woods) - 1(tc)= 97
5.ChungaLegacy WingMedium X-Pulse Laser2(g) + 2(run) + 3(tm) + 4(long) - 2(pulse)= 1011Right Arm {Armor - 6}
Medium X-Pulse Laser2(g) + 2(run) + 3(tm) + 4(long) - 2(pulse)= 108
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 97
ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 95
ER Medium Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 910Right Torso (R) [Ferro-Lamellor] {Armor - 5}
ER Medium Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 910Left Torso (R) [Ferro-Lamellor] {Armor - 5}
ER Medium Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 98
3.VagabondiamclanwolfMedium VSP Laser1(g) + 3(jump) + 3(tm) + 1(woods) + 2(med) - 2(vsp) - 1(aes)= 75
1.Stinger07iamclanwolfLRM 203(g) + 2(run) + 3(tm) + 2(med) + 2(woods) - 1(artemis)= 117
ER Medium Laser3(g) + 2(run) + 3(tm) + 2(med) + 2(woods)= 1210
Sir HenryER Medium Laser3(g) + 2(run) + 3(tm) + 1(woods) + 2(sec)= 117
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 27Floating Critical
Right Front Leg [Hardened] {Armor - 5}
Possible Critical - 2 (4 [Roll] - 2 [Hardened])
Large Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 211Right Rear Leg [Hardened] {Armor - 5}
Small Pulse Laser2(g) + 3(jump) + 4(long) - 2(pulse) - 1(tc)= 67Right Torso [Hardened] {Armor - 1.5}
Small Pulse Laser2(g) + 3(jump) + 4(long) - 2(pulse) - 1(tc)= 612Left Torso [Hardened] {Armor - 1.5}
Small Pulse Laser2(g) + 3(jump) + 4(long) - 2(pulse) - 1(tc)= 63
11.MerlRoninER Medium Laser4(g) + 2(run) + 1(heat)= 78Right Rear Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 2(run) + 1(heat)= 76
ER Medium Laser4(g) + 2(run) + 1(heat)= 75
ER Medium Laser4(g) + 2(run) + 1(heat)= 712Left Front Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 2(run) + 1(heat)= 711Right Front Leg [Hardened] {Armor - 2.5}
Flamer4(g) + 2(run) + 1(heat) + 6(really far)= 138
6.RoninPaWeasleyLarge X-Pulse Laser4(g) + 3(tm) - 2(pulse) - 1(tc)= 48Right Leg [Laser Reflective] {Armor - 4}
Medium X-Pulse Laser4(g) + 3(tm) - 2(pulse) - 1(tc)= 410Right Leg [Laser Reflective] {Armor - 3}
Medium X-Pulse Laser4(g) + 3(tm) - 2(pulse) - 1(tc)= 47Right Leg [Laser Reflective] {Armor - 3}
10.Rudel GurkenLegacy WingLarge Pulse Laser3(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse)= 99Left Torso {Armor - 9}
7.PaWeasleyRoninLRM 154(g) + 2(run)= 68Cluster Hits Table - 7 {9 Hit}
Left Torso [Hardened] {Armor - 2.5}
Left Torso [Hardened] {Armor - 2}
Large Pulse Laser4(g) + 2(run) - 2(pulse)= 45Right Front Leg [Hardened] {Armor - 5}
Large Pulse Laser4(g) + 2(run) - 2(pulse)= 46Left Torso [Hardened] {Armor - 5}


Turn 2 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 2 Piloting (Weapon Attack)
#NameCheckRollEffect
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 77


Turn 2 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 2 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 2 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 2 Heat
#NameHeat
9.iamclanwolf10(w) + 2(run) - 20(hs)= 0
12.Legacy Wing9(w) + 2(run) + 1(pre) - 10(hs)= 2
2.jymset30(w) + 2(run) - 32(hs)= 0
5.Chunga12(w) + 2(run) + 6(pre) - 20(hs)= 0
8.Sir Henry39(w) + 5(jump) - 44(hs)= 0
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
1.Stinger0716(w) + 2(run) + 4(pre) - 20(hs)= 2
4.chihawk26(w) + 7(jump) - 28(hs)= 5
11.Merl28(w) + 2(run) + 9(pre) - 30(hs)= 9
6.Ronin26(w) + 6(pre) - 26(hs)= 6
10.Rudel Gurken10(w) + 7(jump) + 4(pre) - 20(hs)= 1
7.PaWeasley25(w) + 2(run) - 28(hs)= 0


Turn 2 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 2 Scoring
#NamePointsKills
9.iamclanwolf0.000.00
12.Legacy Wing4.750.00
2.jymset0.000.00
5.Chunga5.340.00
8.Sir Henry8.400.00
3.Vagabond0.000.00
1.Stinger070.000.00
4.chihawk12.090.00
11.Merl9.380.00
6.Ronin8.000.00
10.Rudel Gurken9.450.00
7.PaWeasley18.270.00


Turn 3 Initiative Order
#NameRoll
12.Legacy Wing3
1.Stinger074 - 7
3.Vagabond4 - 12
5.Chunga5
11.Merl6
6.Ronin7 - 4
2.jymset7 - 5
9.iamclanwolf8 - 3
4.chihawk8 - 4
7.PaWeasley8 - 5
8.Sir Henry9
10.Rudel Gurken12



Honor_T2M.jpg
 Description: Turn 2 Firing
 Filesize: 1.94 MB
 Viewed: 563 Time(s)

Honor_T2M.jpg


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PostPosted: 26-Oct-2016 18:21    Post subject: Field of Honor - TURN 3 MOVEMENT Reply to topic Reply with quote

Movement for turn 3 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 3 Firing is Friday, October 28th at 10pm Eastern.

Turn 3 Movement
#NameStartActionEnd
12.Legacy Wing1414F4Run 9 Hexes2314F2
1.Stinger070309F4Walk 5 Hexes0304F4
3.Vagabond1117F1Jump 10 Hexes2112F4
5.Chunga1405F6Run 13 Hexes0208F4
11.Merl3009F4Turn off 2 DHS {13 active}3012F4
Target hex (3013) occupied, movement ends one hex short
Walk 3 Hexes
6.Ronin3013F6Stand still3013F6
2.jymset0612F6Walk 5 Hexes0209F1
9.iamclanwolf1013F3Run 10 Hexes2014F2
4.chihawk3108F5Jump 7 Hexes3115F5
7.PaWeasley2814F6Target hex (2010) claimed, movement ends one hex short2111F6
Run 7 Hexes
8.Sir Henry0505F3Jump 5 Hexes0309F3
10.Rudel Gurken1917F1Jump 7 Hexes2010F3


Turn 3 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
12.Legacy Wingiamclanwolf3+4Front
Vagabond3+5Front
PaWeasley4Light Woods+4Rear
Rudel Gurken5+4Front
Ronin70Front
Merl7Light Woods+2Front
chihawk8+4Front
Sir Henry20Light Woods (x2)+5Front
jymset21Light Woods+3Right
Chunga21Light Woods (x2)+6Front
1.Stinger07Chunga5+4Rear
Sir Henry5Light Woods+4Left
jymset6+2Front
Rudel Gurken17Light Woods+5Rear
PaWeasley18Light Woods+4Front
Vagabond18Light Woods (x2)+7Right
iamclanwolf19Light Woods+5Left
Merl27Light Woods (x2)+3Right
chihawk29+4Front
3.VagabondPaWeasley1+3Left
Rudel Gurken2+4Front
Legacy Wing3+3Left
iamclanwolf3+4Front
Merl9+1Right
Ronin9Light Woods+1Front
chihawk10+4Front
Stinger0718Light Woods (x2)+4Front
Sir Henry18Light Woods (x3)+6Front
jymset19Light Woods (x2)+4Right
5.Chungajymset1+2Front
Sir Henry1Light Woods+4Rear
Stinger075+2Front
Rudel Gurken18Light Woods+5Rear
iamclanwolf18Light Woods (x2)+6Left
PaWeasley19Light Woods+4Front
Legacy Wing21Light Woods (x2)+5Left
Merl28Light Woods+2Right
chihawk29Light Woods+5Front
11.MerlRonin10Front
chihawk3+4Right
Legacy Wing7Light Woods+4Front
PaWeasley9+3Rear
Vagabond9+5Front
Rudel Gurken10+4Front
iamclanwolf10Light Woods+5Front
Sir Henry27Light Woods+4Front
Stinger0727Light Woods (x2)+4Front
jymset28Light Woods+3Right
Chunga28Light Woods+5Front
6.RoninMerl1+1Front
chihawk2+4Front
Legacy Wing7+3Front
PaWeasley9Light Woods+4Rear
Vagabond9Light Woods+6Front
iamclanwolf10+4Front
Rudel Gurken10Light Woods+5Front
2.jymsetChunga1+4Front
Sir Henry1Light Woods+4Right
Stinger076+2Front
Rudel Gurken18+4Rear
iamclanwolf18Light Woods (x2)+6Left
PaWeasley19+3Front
Vagabond19Light Woods (x2)+7Right
Legacy Wing21Light Woods+4Left
Merl28Light Woods+2Right
chihawk29+4Front
9.iamclanwolfLegacy Wing3+3Rear
Vagabond3+5Front
PaWeasley4+3Left
Rudel Gurken4+4Front
Ronin100Front
Merl10Light Woods+2Front
chihawk11+4Front
Sir Henry17Light Woods (x2)+5Front
jymset18Light Woods (x2)+4Right
Chunga18Light Woods (x2)+6Front
Stinger0719Light Woods+3Front
4.chihawkRonin20Left
Merl3+1Front
Legacy Wing8+3Front
PaWeasley10+3Rear
Vagabond10+5Front
iamclanwolf11+4Front
Rudel Gurken11+4Front
Stinger0728+2Front
Sir Henry28Light Woods+4Front
jymset29+2Right
Chunga29Light Woods+5Front
7.PaWeasleyRudel Gurken1+4Front
Vagabond1+5Rear
iamclanwolf4+4Front
Legacy Wing4Light Woods+4Front
Merl9+1Right
Ronin9Light Woods+1Front
chihawk10+4Front
Stinger0718Light Woods+3Front
Sir Henry18Light Woods+4Front
jymset19+2Right
Chunga19Light Woods+5Front
8.Sir Henryjymset1+2Front
Chunga1+4Front
Stinger075+2Front
Rudel Gurken17+4Rear
iamclanwolf17Light Woods+5Left
PaWeasley18+3Front
Vagabond18Light Woods (x2)+7Front
Legacy Wing20Light Woods+4Left
Merl27Light Woods+2Right
chihawk28+4Front
10.Rudel GurkenPaWeasley1+3Front
Vagabond2+5Right
iamclanwolf4+4Front
Legacy Wing5+3Left
Merl10+1Right
Ronin10Light Woods+1Front
chihawk11+4Front
Stinger0717Light Woods+3Front
Sir Henry17Light Woods+4Front
jymset18+2Right
Chunga18Light Woods+5Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T3M.jpg
 Description: Turn 3 movement
 Filesize: 1.94 MB
 Viewed: 555 Time(s)

Honor_T3M.jpg


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PostPosted: 31-Oct-2016 09:21    Post subject: Field of Honor - TURN 3 FIRING Reply to topic Reply with quote

Results for turn 3 firing as well as the turn 4 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 4 Movement is Wednesday, November 2nd at 10pm Eastern.

Turn 3 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
12.Legacy WingVagabondMedium Laser1(g) + 2(run) + 5(tm)= 84
Medium Laser1(g) + 2(run) + 5(tm)= 86
Medium Laser1(g) + 2(run) + 5(tm)= 89Center Torso {Armor - 5}
Medium Laser1(g) + 2(run) + 5(tm)= 88Left Leg {Armor - 5}
1.Stinger07ChungaLRM 203(g) + 1(walk) + 4(tm) - 1(artemis)= 711Cluster Hits Table - 13 [10(roll) + 3(artemis)] {20 hit}
Left Arm {Armor - 1, Structure - 4}
Possible Critical - 5
LEFT ARM DESTROYED
Right Leg {Armor - 5}
Left Torso (R) {Armor - 2, Structure - 3}
Possible Critical - 8 {MASC}
Right Arm {Armor - 5}
LRM 203(g) + 1(walk) + 4(tm) - 1(artemis)= 710Cluster Hits Table - 9 [6(roll) + 3(artemis)] {16 hit}
Left Torso (R) {Structure - 3}
Possible Critical - 7
LEFT TORSO DESTROYED
Center Torso (R) {Armor - 2}
Right Torso (R) {Armor - 2, Structure - 3}
Possible Critical - 4
Center Torso (R) {Armor - 1, Structure - 4}
Possible Critical - 9 {XXL Engine}
Center Torso (R) {Structure - 1}
Possible Critical - 4
CHUNGA HS BEEN DESTROYED
ER Medium Laser3(g) + 1(walk) + 4(tm)= 85
ER Medium Laser3(g) + 1(walk) + 4(tm)= 89
3.VagabondPaWeasleyMedium VSP Laser1(g) + 3(jump) + 3(tm) - 3(vsp) - 1(aes)= 36Center Torso [Laser Reflective] {Armor - 4}
5.ChungajymsetMedium X-Pulse Laser2(g) + 2(run) + 2(tm) - 2(pulse)= 46Center Torso {Armor - 6}
Medium X-Pulse Laser2(g) + 2(run) + 2(tm) - 2(pulse)= 45Right Leg {Armor - 6}
Medium X-Pulse Laser2(g) + 2(run) + 2(tm) - 2(pulse)= 49Center Torso {Armor - 6}
Medium X-Pulse Laser2(g) + 2(run) + 2(tm) - 2(pulse)= 47Center Torso {Armor - 6}
11.MerlRoninER Medium Laser4(g) + 1(run) + 1(heat)= 68Center Torso [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(run) + 1(heat)= 64
ER Medium Laser4(g) + 1(run) + 1(heat)= 67Left Torso [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(run) + 1(heat)= 67Right Front Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(run) + 1(heat)= 611Left Torso [Hardened] {Armor - 2.5}
6.RoninMerlLarge X-Pulse Laser4(g) + 1(tm) - 2(pulse) - 1(tc)= 23Left Leg {Armor - 9}
Medium X-Pulse Laser4(g) + 1(tm) - 2(pulse) - 1(tc)= 210Left Leg {Armor - 6}
Medium X-Pulse Laser4(g) + 1(tm) - 2(pulse) - 1(tc)= 210Left Leg {Armor - 6}
2.jymsetSir HenryER PPC2(g) + 1(walk) + 3(tm) + 1(woods) - 1(tc)= 610Right Leg {Armor - 15}
ER PPC2(g) + 1(walk) + 3(tm) + 1(woods) - 1(tc)= 610Right Arm {Armor - 13, Structure - 2}
Possible Critical - 10 {Shoulder, Lower Arm Actuator}
9.iamclanwolfPaWeasleyNarc Missile Beacon2(g) + 2(run) + 3(tm)= 77Left Arm {Narc Beacon Attached}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 99Cluster Hits Table - 5 {3 Hit}
Left Torso {Armor - 2}
Floating Critical
Center Torso {Armor - 2}
Possible Critical - 4
Center Torso {Armor - 2}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 910Cluster Hits Table - 7 {4 Hit}
Center Torso {Armor - 2}
Right Leg {Armor - 2}
Center Torso {Armor - 2}
Center Torso {Armor - 2}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 97
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 910Cluster Hits Table - 7 {4 Hit}
Left Arm {Armor - 2}
Left Torso {Armor - 2}
Left Arm {Armor - 2}
Center Torso {Armor - 2}
SRM 62(g) + 2(run) + 3(tm) + 2(med)= 911Cluster Hits Table - 7 {4 Hit}
Center Torso {Armor - 2}
Left Arm {Armor - 2}
Left Torso {Armor - 2}
Right Arm {Armor - 2}
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 212Left Rear Leg [Hardened] {Armor - 5}
Large Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 25Right Rear Leg [Hardened] {Armor - 5}
Small Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 23Floating Critical
Left Rear Leg [Hardened] {Armor - 1.5}
Possible Critical - 7 [9(roll) - 2(hardened)]
Small Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 25Left Rear Leg [Hardened] {Armor - 1.5}
Small Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 210Center Torso [Hardened] {Armor - 1.5}
7.PaWeasleyRudel GurkenLRM 154(g) + 2(run) + 4(tm)= 107
Large Pulse Laser4(g) + 2(run) + 4(tm)- 2(pulse)= 87
Large Pulse Laser4(g) + 2(run) + 4(tm)- 2(pulse)= 89Center Torso {Armor - 10}
8.Sir HenryjymsetER Large Laser3(g) + 3(jump) + 2(tm)= 89Center Torso {Armor - 7, Structure - 3}
Possible Critical - 4
ER Medium Laser3(g) + 3(jump) + 2(tm)= 87
ER Medium Laser3(g) + 3(jump) + 2(tm)= 810Left Torso {Armor - 1, Structure - 6}
Possible Critical - 7
10.Rudel GurkenPaWeasleyLarge Pulse Laser3(g) + 3(jump) + 3(tm) - 2(pulse)= 74
Medium Pulse Laser3(g) + 3(jump) + 3(tm) + 1(ha) - 2(pulse)= 86
Medium Pulse Laser3(g) + 3(jump) + 3(tm) + 1(ha) - 2(pulse)= 811Left Leg [Laser Reflective] {Armor - 3}


Turn 3 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 3 Piloting (Weapon Attack)
#NameCheckRollEffect
11.Merl5(p) + 1(dam)= 63Falls Facing 2
Left Leg {Armor - 5}
Right Torso {Armor - 5}
Avoid pilot damage at 6+8
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 77
2.jymset5(p) + 1(dam)= 66
7.PaWeasley4(p) + 1(dam) + 1(cockpit)= 67
8.Sir Henry4(p) + 1(dam)= 58


Turn 3 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
6.RoninMerlKick6(p) + 1(tm) - 2(kick) - 2(prone)= 37Center Torso {Armor - 20}
2.jymsetSir HenryKick5(p) + 1(walk) + 3(tm) + 1(woods) - 2(kick)= 85
7.PaWeasleyRudel GurkenKick4(p) + 2(run) + 4(tm) - 2(kick)= 85
8.Sir HenryjymsetPunch4(p) + 3(jump) + 2(tm)= 94
10.Rudel GurkenPaWeasleyKick3(p) + 3(jump) + 3(tm) - 2(kick)= 76


Turn 3 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 3 Piloting (Physical Attack)
#NameCheckRollEffect
2.jymset5(p)= 58
7.PaWeasley4(p) + 1(cockpit)= 55
10.Rudel Gurken3(p)= 36


Turn 3 Heat
#NameHeat
12.Legacy Wing12(w) + 2(run) + 2(pre) - 10(hs)= 6
1.Stinger0722(w) + 1(walk) + 2(pre) - 20(hs)= 5
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
11.Merl25(w) + 1(walk) + 9(pre) - 26(hs)= 9
6.Ronin26(w) + 6(pre) - 26(hs)= 6
2.jymset30(w) + 1(walk) - 32(hs)= 0
9.iamclanwolf20(w) + 2(run) - 20(hs)= 2
4.chihawk26(w) + 7(jump) - 28(hs)= 10
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
8.Sir Henry22(w) + 5(jump) - 44(hs)= 0
10.Rudel Gurken18(w) + 7(jump) + 1(pre) - 20(hs)= 6


Turn 3 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 3 Scoring
#NamePointsKills
12.Legacy Wing10.400.00
1.Stinger0760.061.00
3.Vagabond4.360.00
5.Chunga25.560.00
11.Merl12.500.00
6.Ronin48.800.00
2.jymset39.900.00
9.iamclanwolf56.320.00
4.chihawk13.490.00
7.PaWeasley8.400.00
8.Sir Henry27.300.00
10.Rudel Gurken3.570.00


Turn 4 Initiative Order
#NameRoll
10.Rudel Gurken3
12.Legacy Wing4
4.chihawk5 - 7
3.Vagabond5 - 10
1.Stinger077 - 6
9.iamclanwolf7 - 7
8.Sir Henry7 - 12
2.jymset8
7.PaWeasley11
11.Merl12 - 4
6.Ronin12 - 8



Honor_T3W.jpg
 Description: Turn 3 Firing
 Filesize: 2.59 MB
 Viewed: 581 Time(s)

Honor_T3W.jpg


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PostPosted: 03-Nov-2016 13:54    Post subject: Field of Honor - TURN 4 Reply to topic Reply with quote

Movement for turn 4 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 4 Firing is Saturday, November 5th at 10pm Eastern.

Turn 4 Movement
#NameStartActionCheckRollEffect/DamageEnd
10.Rudel Gurken2010F3Jump 7 Hexes1311F4
12.Legacy Wing2314F2Run 8 Hexes2808F1
4.chihawk3115F5Jump 7 Hexes3108F5
3.Vagabond2112F4Jump 10 Hexes3114F5
1.Stinger070304F4Run 5 Hexes0309F4
9.iamclanwolf2014F2Run 8 Hexes2710F6
8.Sir Henry0309F3Jump 5 Hexes0513F2
2.jymset0209F1Run 7 Hexes0403F3
7.PaWeasley2111F6Run 5 Hexes2106F5
11.Merl3012F2 (Prone)Turn on 1 DHS {14 active}2913F2
Stand Up5(p)= 58Stood Successfully
Walk 1 Hexes
6.Ronin3013F6Jump 3 Hexes3116F6


Turn 4 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
10.Rudel GurkenSir Henry8Light Woods+4Front
PaWeasley9Light Woods+3Front
Stinger0710Light Woods+3Front
jymset12Light Woods+4Front
iamclanwolf14Light Woods (x2)+5Front
Legacy Wing15Light Woods+4Left
Merl16Light Woods (x2)+2Left
Ronin18+2Front
chihawk18+4Front
Vagabond18+5Front
12.Legacy Wingiamclanwolf2+3Front
chihawk3+4Front
Merl50Front
PaWeasley7Light Woods+3Left
Vagabond7+5Right
Ronin9+2Front
Rudel Gurken15Light Woods (x2)+6Left
Sir Henry23Light Woods (x3)+6Front
jymset24Light Woods (x2)+5Front
Stinger0725Light Woods+3Left
4.chihawkLegacy Wing3+3Front
iamclanwolf4+3Right
Merl60Front
Vagabond6+5Front
Ronin8+2Front
PaWeasley10+2Left
Rudel Gurken18Light Woods+5Left
Sir Henry26Light Woods+4Front
jymset27+3Front
Stinger0728Light Woods+3Left
3.VagabondMerl20Front
Ronin2+2Front
iamclanwolf6+3Rear
chihawk6+4Front
Legacy Wing7+3Rear
PaWeasley13+2Left
Rudel Gurken18Light Woods+5Front
Sir Henry26Light Woods+4Front
jymset27+3Front
Stinger0728Light Woods+3Front
1.Stinger07Sir Henry5Light Woods+4Front
jymset6+3Front
Rudel Gurken10Light Woods+5Right
PaWeasley18Light Woods (x2)+4Front
iamclanwolf24Light Woods (x2)+5Front
Legacy Wing25+3Left
Ronin28+2Front
chihawk28+4Front
Vagabond28+5Front
9.iamclanwolfLegacy Wing2+3Left
Merl40Front
chihawk4+4Front
Vagabond6+5Front
PaWeasley7+2Left
Ronin8+2Front
Rudel Gurken14Light Woods (x3)+7Left
Sir Henry22Light Woods (x2)+5Front
Stinger0724Light Woods (x3)+5Front
8.Sir HenryStinger075Light Woods+3Front
Rudel Gurken8Light Woods+5Front
jymset10+3Front
PaWeasley16Light Woods+3Front
iamclanwolf22Light Woods+4Front
Legacy Wing23Light Woods (x2)+5Left
Ronin26+2Front
chihawk26+4Front
Vagabond26+5Front
2.jymsetStinger076Light Woods+3Rear
Sir Henry10Light Woods+4Front
Rudel Gurken12Light Woods (x2)+6Right
PaWeasley17+2Front
Legacy Wing24Light Woods (x2)+5Front
Merl25Light Woods (x2)+2Left
Ronin27+2Front
chihawk27+4Front
Vagabond27+5Front
7.PaWeasleyiamclanwolf7+3Front
Legacy Wing7Light Woods+4Front
Rudel Gurken9Light Woods (x2)+6Left
chihawk10+4Front
Merl11Light Woods+1Left
Vagabond13+5Front
Ronin15+2Front
Sir Henry16Light Woods+4Front
jymset17+3Front
Stinger0718Light Woods (x2)+4Left
11.MerlVagabond2+5Front
Ronin4+2Front
iamclanwolf4+3Left
Legacy Wing5+3Rear
chihawk6+4Front
PaWeasley11Light Woods+3Left
Rudel Gurken16Light Woods (x3)+7Front
jymset25Light Woods (x2)+5Front
6.RoninVagabond2+5Front
Merl40Front
iamclanwolf8+3Left
chihawk8+4Front
Legacy Wing9+3Front
PaWeasley15+2Left
Rudel Gurken18Light Woods+5Front
Sir Henry26Light Woods+4Front
jymset27+3Front
Stinger0728Light Woods+3Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T4M.jpg
 Description: Turn 4 Movement
 Filesize: 1.94 MB
 Viewed: 472 Time(s)

Honor_T4M.jpg


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PostPosted: 07-Nov-2016 12:58    Post subject: Field of Honor - TURN 4 Reply to topic Reply with quote

Results for turn 4 firing as well as the turn 5 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 5 Movement is Wednesday, November 9th at 10pm Eastern.

Turn 4 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
10.Rudel GurkenSir HenryLarge Pulse Laser3(g) + 3(jump) + 3(tm) + 4(long) + 1(woods) - 2(pulse)= 129
4.chihawkLegacy WingLarge Pulse Laser2(g) + 3(jump) +3(tm) + 1(heat) - 2(pulse) - 1(tc)= 63
Small Pulse Laser2(g) + 3(jump) +3(tm) + 2(med) + 1(heat) - 2(pulse) - 1(tc)= 87
Small Pulse Laser2(g) + 3(jump) +3(tm) + 2(med) + 1(heat) - 2(pulse) - 1(tc)= 88Right Torso {Armor - 3}
Small Pulse Laser2(g) + 3(jump) +3(tm) + 2(med) + 1(heat) - 2(pulse) - 1(tc)= 84
3.VagabondRoninMedium VSP Laser1(g) + 3(jump) + 2(tm) - 3(vsp) - 1(aes)= 210Center Torso [Hardened] {Armor - 4.5}
1.Stinger07Sir HenryLRM 203(g) + 2(run) + 3(tm) + 1(woods) - 1(artemis)= 85
LRM 203(g) + 2(run) + 3(tm) + 1(woods) - 1(artemis)= 811Cluster Hits Table - 9 [6(roll) + 3(artemis)] {16 hit}
Right Arm {Structure - 5}
Possible Critical - 3
Left Arm {Armor - 5}
Right Leg {Armor - 4, Structure - 1}
Possible Critical - 6
Left Arm {Armor - 1}
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 94
ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 99Left Arm [Ferro-Lamellor] {Armor - 8}
ER Medium Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 910Right Torso [Ferro-Lamellor] {Armor - 5}
ER Medium Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 911Left Arm [Ferro-Lamellor] {Armor - 3, Structure - 2}
Possible Critical - 9 {Shoulder}
2.jymsetStinger07ER PPC2(g) + 2(run) + 2(tm) + 1(woods) - 1(tc)= 612Left Torso (R) [Ferro-Lamellor] {Armor - 2, Structure 10}
Possible Critical - 6
ER PPC2(g) + 2(run) + 2(tm) + 1(woods) - 1(tc)= 610Center Torso (R) [Ferro-Lamellor] {Armor - 8, Structure 4}
Possible Critical - 5
7.PaWeasleyiamclanwolfLRM 154(g) + 2(run) + 3(tm)= 95
Large Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 95
Large Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 97
11.MerlRoninER Medium Laser4(g) + 1(walk) + 2(tm) + 1(heat)= 811Left Front Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(walk) + 2(tm) + 1(heat)= 87
ER Medium Laser4(g) + 1(walk) + 2(tm) + 1(heat)= 88Left Rear Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(walk) + 2(tm) + 1(heat)= 85
ER Medium Laser4(g) + 1(walk) + 2(tm) + 1(heat)= 86
VagabondFlamer4(g) + 1(walk) + 5(tm) + 2(med) + 1(heat) + 1(sec)= 146
6.RoninMerlLarge X-Pulse Laser4(g) + 3(jump) - 2(pulse) - 1(tc)= 45Left Leg {Armor - 9}
Medium X-Pulse Laser4(g) + 3(jump) + 2(med) - 2(pulse) - 1(tc)= 65


Turn 4 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 4 Piloting (Weapon Attack)
#NameCheckRollEffect
1.Stinger074(5) + 1(dam)= 69


Turn 4 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 4 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 4 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 4 Heat
#NameHeat
10.Rudel Gurken10(w) + 7(jump) + 6(pre) - 20(hs)= 3
12.Legacy Wing2(run) + 6(pre) - 10(hs)= 0
4.chihawk16(w) + 7(jump) + 10(pre) - 28(hs)= 5
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
1.Stinger0712(w) + 2(run) + 5(pre) - 20(hs)= 0
9.iamclanwolf2(run) + 2(pre) - 20(hs)= 0
8.Sir Henry34(w) + 5(jump) - 44(hs)= 0
2.jymset30(w) + 2(run) - 32(hs)= 0
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
11.Merl28(w) + 1(stand) + 1(walk) + 9(pre) - 30(hs)= 9
6.Ronin20(w) + 3(jump) + 6(pre) - 26(hs)= 3


Turn 4 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 4 Scoring
#NamePointsKills
10.Rudel Gurken0.000.00
12.Legacy Wing0.000.00
4.chihawk1.950.00
3.Vagabond6.170.00
1.Stinger0726.180.00
9.iamclanwolf0.000.00
8.Sir Henry21.000.00
2.jymset30.400.00
7.PaWeasley0.000.00
11.Merl6.250.00
6.Ronin7.200.00




Turn 5 Initiative Order
#NameRoll
6.Ronin4
1.Stinger075 - 5
4.chihawk5 - 7
8.Sir Henry5 - 8
12.Legacy Wing7 - 2
10.Rudel Gurken7 - 4
3.Vagabond7 - 7
9.iamclanwolf9 - 5
7.PaWeasley9 - 10
2.jymset10
11.Merl11



Honor_T4M.jpg
 Description: Turn 4 Firing
 Filesize: 1.94 MB
 Viewed: 402 Time(s)

Honor_T4M.jpg


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PostPosted: 11-Nov-2016 13:50    Post subject: Field of Honor - TURN 5 MOVEMENT Reply to topic Reply with quote

Movement for turn 5 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 5 Firing is Sunday, November 13th at 10pm Eastern.

Turn 5 Movement
#NameStartActionEnd
6.Ronin3116F6Stand still3116F6
1.Stinger070309F4Run 7 Hexes0515F2
4.chihawk3108F5Jump 7 Hexes2713F5
8.Sir Henry0513F2Jump 5 Hexes0216F2
12.Legacy Wing2808F1Run 8 Hexes3010F4
10.Rudel Gurken1311F4Jump 7 Hexes1915F1
3.Vagabond3114F5Jump 10 Hexes2110F2
9.iamclanwolf2710F6Run 8 Hexes1907F4
7.PaWeasley2106F5Run 6 Hexes1504F5
2.jymset0403F3Run 7 Hexes1102F3
11.Merl2913F2Turn off 2 DHS {13 active}2415F2
Walk 5 Hexes


Turn 5 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
6.Roninchihawk5Light Woods+5Left
Legacy Wing6+3Front
Merl7+2Front
Vagabond11Light Woods+6Front
Rudel Gurken12+4Right
iamclanwolf15Light Woods+4Front
PaWeasley20Light Woods+3Left
jymset24+3Front
Stinger0726+3Front
Sir Henry29+3Front
1.Stinger07Sir Henry3+3Front
Rudel Gurken14+4Front
iamclanwolf15Light Woods (x2)+5Front
jymset16Light Woods (x2)+5Front
PaWeasley16Light Woods (x3)+5Front
Vagabond16Light Woods (x2)+7Rear
Merl19+2Left
chihawk22Light Woods (x3)+7Front
Legacy Wing25Light Woods+4Front
Ronin260Front
4.chihawkMerl4+2Front
Legacy Wing4+3Front
Ronin50Front
Vagabond6Light Woods+6Front
Rudel Gurken8+4Front
iamclanwolf10Light Woods+4Front
PaWeasley15Light Woods (x2)+4Left
jymset19Light Woods+4Front
Stinger0722Light Woods (x2)+5Front
Sir Henry25+3Front
8.Sir HenryStinger073+3Rear
Rudel Gurken17+4Left
iamclanwolf18Light Woods+4Front
PaWeasley19Light Woods+3Front
jymset19+3Front
Vagabond19Light Woods+6Rear
Merl22+2Rear
chihawk25Light Woods+5Front
Legacy Wing28+3Front
Ronin290Front
12.Legacy Wingchihawk4Light Woods+5Rear
Ronin60Front
Merl8Light Woods+3Front
Vagabond9Light Woods (x2)+7Front
iamclanwolf11Light Woods+4Front
Rudel Gurken11Light Woods+5Front
PaWeasley15Light Woods+3Left
jymset19Light Woods+4Front
Stinger0725Light Woods+4Front
Sir Henry28+3Front
10.Rudel GurkenMerl5+2Left
Vagabond6Light Woods+6Right
iamclanwolf8Light Woods (x2)+5Front
chihawk8Light Woods+5Front
Legacy Wing11Light Woods+4Front
Ronin120Front
PaWeasley13Light Woods+3Front
Stinger0714+3Front
jymset16Light Woods+4Front
Sir Henry17+3Front
3.Vagabondiamclanwolf4Light Woods+4Front
Rudel Gurken6+4Front
chihawk6Light Woods+5Front
Merl7Light Woods+3Front
PaWeasley9Light Woods+3Left
Legacy Wing9Light Woods+4Right
Ronin110Front
jymset13+3Front
Stinger0716Light Woods+4Front
Sir Henry19+3Front
9.iamclanwolfVagabond4Light Woods+6Front
PaWeasley5Light Woods+3Left
chihawk6Light Woods+5Front
Rudel Gurken8Light Woods+5Front
jymset9Light Woods+4Front
Ronin110Front
Legacy Wing11+3Right
Merl11Light Woods (x2)+4Front
Stinger0715Light Woods+4Front
Sir Henry18+3Front
7.PaWeasleyjymset4+3Front
iamclanwolf5Light Woods+4Right
Vagabond9Light Woods+6Left
Rudel Gurken13+4Front
Legacy Wing15+3Right
chihawk15Light Woods+5Front
Merl16+2Left
Stinger0716Light Woods (x2)+5Front
Sir Henry19+3Front
Ronin200Front
2.jymsetPaWeasley4Light Woods+3Front
iamclanwolf9Light Woods (x2)+5Right
Vagabond13Light Woods+6Left
Stinger0716Light Woods (x2)+5Front
Rudel Gurken17Light Woods+5Front
Sir Henry19+3Front
Legacy Wing19Light Woods+4Right
chihawk19Light Woods (x2)+6Front
Merl20+2Left
Ronin240Front
11.Merlchihawk4Light Woods+5Front
Rudel Gurken5+4Right
Ronin70Front
Vagabond7Light Woods (x2)+7Right
Legacy Wing8Light Woods+4Front
iamclanwolf11Light Woods (x3)+6Front
PaWeasley16Light Woods+3Right
Stinger0719+3Front
jymset20+3Front
Sir Henry22+3Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T5M.jpg
 Description: Turn 5 Movement
 Filesize: 1.94 MB
 Viewed: 400 Time(s)

Honor_T5M.jpg


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PostPosted: 15-Nov-2016 18:13    Post subject: Field of Honor - TURN 5 FIRING Reply to topic Reply with quote

Results for turn 5 firing as well as the turn 6 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 6 Movement is Thursday, November 17th at 10pm Eastern.

Turn 5 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
6.RoninMerlLarge X-Pulse Laser4(g) + 2(tm) + 2(med) - 2(pulse) - 1(tc)= 55Center Torso {Armor - 9}
Medium X-Pulse Laser4(g) + 2(tm) + 4(long) - 2(pulse) - 1(tc)= 710Right Torso {Armor - 6}
Medium X-Pulse Laser4(g) + 2(tm) + 4(long) - 2(pulse) - 1(tc)= 77Left Torso {Armor - 6}
1.Stinger07Rudel GurkenLRM 203(g) + 2(run) + 4(tm) + 2(med)= 115
LRM 203(g) + 2(run) + 4(tm) + 2(med)= 112
Sir HenryER Medium Laser3(g) + 2(run) + 3(tm) + 2(sec)= 106
ER Small Laser3(g) + 2(run) + 3(tm) + 2(med) + 2(sec)= 125
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 27Right Rear Leg [Hardened] {Armor - 5}
Large Pulse Laser2(g) + 3(jump) - 2(pulse) - 1(tc)= 23Right Front Leg [Hardened] {Armor - 5}
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 3(tm)= 97
ER Large Laser3(g) + 3(jump) + 3(tm)= 910Right Torso (R) [Ferr0-Lamellor] {Armor - 2, Structure - 6}
Possible Critical - 9 {Artemis V FCS}
ER Medium Laser3(g) + 3(jump) + 3(tm)= 98
ER Medium Laser3(g) + 3(jump) + 3(tm)= 99Center Torso (R) {Structure - 7}
Possible Critical - 7
12.Legacy WingRoninMedium Laser1(g) + 2(run) + 2(med)= 59Right Rear Leg [Hardened] {Armor - 2.5}
Medium Laser1(g) + 2(run) + 2(med)= 511Left Rear Leg [Hardened] {Armor - 2.5}
Medium Laser1(g) + 2(run) + 2(med)= 55Right Rear Leg [Hardened] {Armor - 2.5}
Medium Laser1(g) + 2(run) + 2(med)= 55Left Front Leg [Hardened] {Armor - 2.5}
10.Rudel GurkenMerlLarge Pulse Laser3(g) + 3(jump) + 2(tm) + 2(med) - 2(pulse)= 812Center Torso {Armor - 9}
Medium Pulse Laser3(g) + 3(jump) + 2(tm) + 4(long) + 1(ha) - 2(pulse)= 116
3.VagabondiamclanwolfMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) + 1(woods) - 2(vsp) - 1(aes)= 77Left Leg {Armor - 7}
7.PaWeasleyjymsetLRM 154(g) + 2(run) + 3(tm)= 94
Large Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 73
Large Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 79Right Arm {Armor - 10}
2.jymsetPaWeasleyER PPC2(g) + 2(run) + 2(tm) + 1(woods) - 1(tc)= 67
ER PPC2(g) + 2(run) + 2(tm) + 1(woods) - 1(tc)= 69Right Arm [Laser Reflective] {Armor - 7}
11.MerlRoninER PPC4(g) + 1(walk) + 1(heat)= 69Left Torso [Hardened] {Armor - 5}
ER Medium Laser4(g) + 1(walk) + 2(med) + 1(heat)= 810Right Front Leg [Hardened] {Armor - 2.5}
ER Medium Laser4(g) + 1(walk) + 2(med) + 1(heat)= 85


Turn 5 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 5 Piloting (Weapon Attack)
#NameCheckRollEffect
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 76Falls Facing 5
Left Rear Leg [Hardened] {Armor - 2.5}
Left Rear Leg [Hardened] {Armor - 2.5}
Avoid pilot damage at 7+8
11.Merl5(p) + 1(dam)= 64Falls Facing 6
Left Arm {Armor - 5}
Center Torso {Armor - 5}
Avoid pilot damage at 6+7


Turn 5 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 5 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 5 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 5 Heat
#NameHeat
6.Ronin26(w) + 3(pre) - 26(hs)= 6
1.Stinger0719(w) + 2(run) - 20(hs)= 1
4.chihawk20(w) + 7(jump) + 5(pre) - 28(hs)= 4
8.Sir Henry34(w) + 5(jump) - 44(hs)= 0
12.Legacy Wing12(w) + 2(run) - 10(hs)= 4
10.Rudel Gurken14(w) + 7(jump) + 3(pre) - 20(hs)= 4
3.Vagabond7(w) + 10(jump) + 6(clps) - 23(hs)= 0
9.iamclanwolf2(run) - 20(hs)= 0
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
2.jymset30(w) + 2(run) - 32(hs)= 0
11.Merl25(w) + 1(walk) + 9(pre) - 26(hs)= 9


Turn 5 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 5 Scoring
#NamePointsKills
6.Ronin20.800.00
1.Stinger070.000.00
4.chihawk10.850.00
8.Sir Henry27.720.00
12.Legacy Wing16.570.00
10.Rudel Gurken16.660.00
3.Vagabond5.950.00
9.iamclanwolf0.000.00
7.PaWeasley14.100.00
2.jymset4.970.00
11.Merl11.460.00


Turn 6 Initiative Order
#NameRoll
3.Vagabond3 - 5
2.jymset3 - 8
9.iamclanwolf4
1.Stinger075
10.Rudel Gurken6 - 4
11.Merl6 - 10
8.Sir Henry7 - 6
12.Legacy Wing7 - 7
4.chihawk9 - 6
6.Ronin9 - 11
7.PaWeasley11



Honor_T5W.jpg
 Description: Turn 5 Firing
 Filesize: 2.59 MB
 Viewed: 398 Time(s)

Honor_T5W.jpg


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PostPosted: 19-Nov-2016 13:43    Post subject: Field of Honor - TURN 6 MOVEMENT Reply to topic Reply with quote

Movement for turn 6 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 6 Firing is Monday, November 21st at 10pm Eastern.

Turn 6 Movement
#NameStartActionCheckRollEffect/DamageEnd
3.Vagabond2110F2Jump 10 Hexes3110F5
2.jymset1102F3Run 7 Hexes1803F3
9.iamclanwolf1907F4Run 8 Hexes1915F2
1.Stinger070515F2Run 8 Hexes1311F2
10.Rudel Gurken1915F1Run 8 Hexes2510F3
11.Merl2415F6 (Prone)Stand Up5(p)= 510Stood Successfully2717F2
Run 3 Hexes
8.Sir Henry0216F2Jump 5 Hexes0112F3
12.Legacy Wing3010F4Run 10 Hexes2015F5
4.chihawk2713F5Jump 7 Hexes3108F5
6.Ronin3116F5 (Prone)Stand UpAutomaticStood Successfully3116F6
Walk 0 Hexes
7.PaWeasley1504F5Run 7 Hexes0807F3


Turn 6 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
3.Vagabondchihawk2+4Front
Ronin60Front
Rudel Gurken6Light Woods+4Front
Merl9+1Front
iamclanwolf12+3Front
Legacy Wing12+4Rear
jymset13+3Front
Stinger0718Light Woods+4Front
PaWeasley23+3Front
Sir Henry30+3Front
2.jymsetStinger0710Light Woods+4Front
PaWeasley10Light Woods+4Front
Rudel Gurken10Light Woods+4Rear
iamclanwolf12Light Woods+4Front
chihawk13+4Front
Vagabond13+5Front
Legacy Wing13Light Woods (x2)+6Right
Sir Henry17+3Front
Merl18+1Front
Ronin190Front
9.iamclanwolfLegacy Wing1+4Front
Stinger077Light Woods (x2)+5Front
Merl8+1Left
Rudel Gurken8Light Woods+4Right
Ronin120Front
jymset12Light Woods+4Front
Vagabond12+5Front
chihawk13+4Front
PaWeasley13Light Woods (x2)+5Front
Sir Henry18+3Front
1.Stinger07PaWeasley6+3Front
iamclanwolf7Light Woods+4Right
Legacy Wing8Light Woods+5Front
jymset10+3Front
Sir Henry12+3Front
Rudel Gurken12Light Woods (x2)+5Right
Merl14+1Left
Ronin180Front
chihawk18+4Front
Vagabond18+5Front
10.Rudel Gurkenchihawk6+4Front
Vagabond6+5Front
Merl8+1Front
iamclanwolf8+3Front
Legacy Wing8Light Woods+5Rear
Ronin90Front
jymset10+3Front
Stinger0712Light Woods (x2)+5Front
PaWeasley17Light Woods+4Front
Sir Henry24+3Front
11.MerlRonin40Front
Legacy Wing7+4Left
iamclanwolf8+3Front
Rudel Gurken8Light Woods+4Front
Vagabond9+5Front
chihawk11+4Front
Stinger0714Light Woods+4Front
jymset18+3Front
PaWeasley19+3Front
Sir Henry26+3Front
8.Sir HenryPaWeasley8Light Woods+4Right
Stinger0712Light Woods+4Rear
jymset17+3Right
iamclanwolf18+3Left
Legacy Wing19+4Front
Rudel Gurken24Light Woods+4Right
Merl26+1Left
Ronin300Front
chihawk30+4Front
Vagabond30+5Front
12.Legacy Wingiamclanwolf1+3Front
Merl7+1Left
Rudel Gurken8Light Woods (x2)+5Right
Stinger078Light Woods (x2)+5Front
Ronin110Front
Vagabond12+5Front
chihawk13+4Front
jymset13Light Woods (x2)+5Front
PaWeasley14Light Woods (x2)+5Front
Sir Henry19+3Front
4.chihawkVagabond2+5Right
Rudel Gurken6Light Woods+4Front
Ronin80Front
Merl11+1Front
jymset13+3Front
iamclanwolf13+3Front
Legacy Wing13+4Rear
Stinger0718Light Woods+4Front
PaWeasley23+3Front
Sir Henry30+3Front
6.RoninMerl4+1Front
Vagabond6+5Front
chihawk8+4Front
Rudel Gurken9Light Woods+4Front
Legacy Wing11+4Left
iamclanwolf12+3Front
Stinger0718Light Woods+4Front
jymset19+3Front
PaWeasley23+3Front
Sir Henry30+3Front
7.PaWeasleyStinger076Light Woods+4Left
Sir Henry8+3Front
jymset10Light Woods+4Right
iamclanwolf13Light Woods (x2)+5Left
Legacy Wing14Light Woods (x2)+6Front
Ronin170Front
Rudel Gurken17Light Woods (x2)+5Rear
Merl19+1Left
chihawk23+4Front
Vagabond23Light Woods+6Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T6M.jpg
 Description: Turn 6 Movement
 Filesize: 1.94 MB
 Viewed: 401 Time(s)

Honor_T6M.jpg


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PostPosted: 23-Nov-2016 10:28    Post subject: Field of Honor - TURN 6 FIRING Reply to topic Reply with quote

Results for turn 6 firing as well as the turn 7 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 7 Movement is Sunday, November 27th at 10pm Eastern.

Turn 6 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
3.VagabondchihawkMedium VSP Laser1(g) + 3(jump) + 4(tm) - 3(vsp) - 1(aes)= 46Floating Critical
Left Arm {Armor - 9}
Possible Critical - 7
2.jymsetMerlER PPC2(g) + 2(run) + 1(tm) + 4(long) - 1(tc)= 811Left Arm {Armor - 15}
ER PPC2(g) + 2(run) + 1(tm) + 4(long) - 1(tc)= 811Right Torso {Armor - 15}
1.Stinger07MerlLRM 203(g) + 2(run) + 1(tm) + 2(med)= 82
LRM 203(g) + 2(run) + 1(tm) + 2(med)= 810Cluster Hits Table - 3 [7(roll) - 4(ams)] {6 hit}
Left Arm {Armor - 5}
Right Torso {Armor - 1}
10.Rudel GurkenRoninLarge Pulse Laser3(g) + 3(jump) + 4(long) - 2(pulse)= 812Left Front Leg [Hardened] {Armor - 4.5}
11.MerlRoninER PPC4(g) + 2(run) + 1(heat)= 78Right Torso [Hardened] {Armor - 5}
ER Medium Laser4(g) + 2(run) + 1(heat)= 711Center Torso [Hardened] {Armor - 2.5}
No OneFlamer4(g) + 2(run) + 1(heat) + 22(because)= 297
8.Sir HenryPaWeasleyER Large Laser3(g) + 3(jump) + 3(tm) + 1(woods)= 106
ER Large Laser3(g) + 3(jump) + 3(tm) + 1(woods)= 1011Right Torso [Laser-Reflective] {Armor - 5}
12.Legacy WingMerlMedium Laser1(g) + 2(run) + 1(tm) + 4(long)= 83
Medium Laser1(g) + 2(run) + 1(tm) + 4(long)= 89Left Leg {Armor - 3, Structure - 2}
Possible Critical - 9 {Lower Leg Actuator}
4.chihawkVagabondLarge Pulse Laser2(g) + 3(jump) +5(tm) - 2(pulse) - 1(tc)= 75
Large Pulse Laser2(g) + 3(jump) +5(tm) - 2(pulse) - 1(tc)= 78Right Arm {Armor - 10}
6.RoninMerlLarge X-Pulse Laser4(g) + 1(walk) + 1(tm) - 2(pulse) - 1(tc)= 39Left Torso {Armor - 9}
Medium X-Pulse Laser4(g) + 1(walk) + 1(tm) + 2(med) - 2(pulse) - 1(tc)= 56Right Arm {Armor - 6}
Medium X-Pulse Laser4(g) + 1(walk) + 1(tm) + 2(med) - 2(pulse) - 1(tc)= 54
7.PaWeasleySir HenryLRM 154(g) + 2(run) + 3(tm) + 2(med)= 115
Large Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 97
Large Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 97


Turn 6 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 6 Piloting (Weapon Attack)
#NameCheckRollEffect
11.Merl5(p) + 1(dam) + 1(lla)= 74Falls Facing 6
Center Torso {Armor - 3, Structure - 2}
Possible Critical - 11 {Ammo (AMS), Light Fusion Engine}
AMS AMMO EXPLODES FOR 22 POINTS OF DAMAGE
Center Torso {Structure - 22}
Possible Critical - 8 {Gyro}
Left Arm {Armor - 5}
Avoid pilot damage at 10+3Pilot takes damage
Consciousness check at 3+5
Consciousness check at 5+9
Consciousness check at 7+7
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 79


Turn 6 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 6 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 6 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 6 Heat
#NameHeatCheckRollEffect/Damage
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 2(pw)= 0
2.jymset30(w) + 2(run) - 32(hs)= 0
9.iamclanwolf2(run) - 20(hs)= 0
1.Stinger0712(w) + 2(run) + 1(pre) - 20(hs)= 0
10.Rudel Gurken10(w) + 2(run) + 4(pre) - 20(hs)= 0
11.Merl23(w) + 1(stand) + 2(run) + 5(engine) + 9(pre) - 26(hs)= 14Shutdown, avoid on 4+8
8.Sir Henry24(w) + 5(jump) - 44(hs)= 0
12.Legacy Wing6(w) + 2(run) + 4(pre) - 10(hs)= 2
4.chihawk20(w) + 7(jump) + 4(pre) - 28(hs)= 3
6.Ronin26(w) + 1(stand) + 1(walk) + 6(pre) - 26(hs)= 8
7.PaWeasley25(w) + 2(run) - 28(hs)= 0


Turn 6 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 6 Scoring
#NamePointsKills
3.Vagabond13.230.00
2.jymset33.900.00
9.iamclanwolf0.000.00
1.Stinger0721.140.00
10.Rudel Gurken6.710.00
11.Merl9.380.00
8.Sir Henry3.750.00
12.Legacy Wing33.920.00
4.chihawk6.800.00
6.Ronin37.340.00
7.PaWeasley0.000.00


Turn 7 Initiative Order
#NameRoll
11.Merl3
10.Rudel Gurken4
2.jymset5
7.PaWeasley7 - 2
8.Sir Henry7 - 7
6.Ronin8 - 7
4.chihawk8 - 9
3.Vagabond10
1.Stinger0711
9.iamclanwolf12 - 12 - 9
12.Legacy Wing12 - 12 - 11



Honor_T6W.jpg
 Description: Turn 6 Firing
 Filesize: 2.59 MB
 Viewed: 394 Time(s)

Honor_T6W.jpg


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PostPosted: 28-Nov-2016 10:13    Post subject: Field of Honor - TURN 7 MOVEMENT Reply to topic Reply with quote

Movement for turn 7 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 7 Firing is Wednesday, December 1st at 10pm Eastern.

Turn 7 Movement
#NameStartActionCheckRollEffect/DamageEnd
11.Merl2717F6 (Prone)Stand Up5(p) + 1(lla) + 3(gyro)= 98Falls Facing 22717F5 (Prone)
Right Arm {Armor - 5}
Center Torso {Structure - 5}
Possible Critical - 5
Avoid pilot damage at 9+11Pilot avoids damage
Stand Up5(p) + 1(lla) + 3(gyro)= 95Falls Facing 5
Left Arm {Armor - 3, Structure - 2}
Possible Critical - 6
Left Arm {Structure - 5}
Possible Critical - 6
Avoid pilot damage at 10+8Pilot takes damage
Consciousness check at 10+9MERL IS UNCONSCIOUS
Run 0 Hexes
10.Rudel Gurken2510F3Jump 7 Hexes2503F4
2.jymset1803F3Walk 5 Hexes1302F2
7.PaWeasley0807F3Run 7 Hexes0814F3
8.Sir Henry0112F3Jump 5 Hexes0107F3
6.Ronin3116F6Stand still3116F6
4.chihawk3108F5Jump 7 Hexes2802F5
3.Vagabond3110F5Jump 10 Hexes2617F1
1.Stinger071311F2Run 6 Hexes1912F3
9.iamclanwolf1915F2Run 8 Hexes2713F3
12.Legacy Wing2015F5Run 10 Hexes1011F6


Turn 7 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
11.MerlVagabond1+5Front
Ronin40Front
iamclanwolf4Light Woods+4Front
Stinger079Light Woods+3Front
chihawk15+4Front
Rudel Gurken15+4Front
Legacy Wing17+4Rear
PaWeasley19+3Front
jymset22+2Front
Sir Henry26+3Front
10.Rudel Gurkenchihawk3+4Front
iamclanwolf11Light Woods+4Left
jymset12+2Front
Stinger0712Light Woods (x2)+4Front
Merl150Right
Vagabond15+5Front
Ronin160Front
Legacy Wing16Light Woods (x2)+6Right
Sir Henry24+3Front
2.jymsetLegacy Wing11Light Woods+5Front
Sir Henry12+3Front
Rudel Gurken12+4Right
Stinger0713Light Woods+3Left
PaWeasley15Light Woods+4Left
chihawk15+4Front
iamclanwolf18Light Woods (x3)+6Rear
Merl220Front
Vagabond22+5Front
Ronin230Front
7.PaWeasleyLegacy Wing4+4Front
Sir Henry11+3Front
Stinger0711Light Woods (x2)+4Right
jymset15Light Woods+3Right
Vagabond18+5Front
Merl190Front
iamclanwolf19Light Woods (x3)+6Right
chihawk22+4Front
Ronin230Front
8.Sir HenryLegacy Wing9+4Front
PaWeasley11+3Rear
jymset12+2Rear
Stinger0718Light Woods+3Rear
Rudel Gurken24+4Front
Vagabond25+5Front
Merl260Front
iamclanwolf26Light Woods+4Rear
chihawk27+4Front
Ronin300Front
6.RoninMerl40Rear
iamclanwolf5Light Woods+4Front
Vagabond5+5Front
Stinger0712Light Woods+3Front
chihawk15+4Front
Rudel Gurken16+4Front
Legacy Wing21+4Rear
jymset23+2Front
PaWeasley23+3Front
Sir Henry30+3Front
4.chihawkRudel Gurken3+4Left
iamclanwolf11Light Woods+4Left
Stinger0714Light Woods+3Front
Ronin150Front
Merl150Right
jymset15+2Front
Vagabond16+5Front
Legacy Wing18+4Right
PaWeasley22+3Front
Sir Henry27+3Front
3.VagabondMerl10Front
Ronin50Front
iamclanwolf5Light Woods+4Front
Stinger079Light Woods+3Front
Rudel Gurken15+4Front
chihawk16+4Front
Legacy Wing16+4Rear
PaWeasley18+3Front
jymset22+2Front
Sir Henry25+3Front
1.Stinger07iamclanwolf8Light Woods (x2)+5Rear
Merl90Front
Legacy Wing9+4Rear
Vagabond9+5Front
PaWeasley11Light Woods+4Front
Ronin120Front
Rudel Gurken12Light Woods+5Front
jymset13+2Right
chihawk14+4Front
Sir Henry18+3Front
9.iamclanwolfMerl40Right
Ronin50Front
Vagabond5+5Front
Stinger078Light Woods (x2)+4Front
Rudel Gurken11+4Front
chihawk11+4Front
Legacy Wing17Light Woods (x2)+6Rear
jymset18Light Woods (x2)+4Front
PaWeasley19Light Woods (x2)+5Front
Sir Henry26+3Front
12.Legacy WingPaWeasley4+3Front
Stinger079Light Woods+3Rear
Sir Henry9+3Front
jymset11Light Woods+3Right
Vagabond16+5Front
Rudel Gurken16Light Woods (x2)+6Front
Merl170Front
iamclanwolf17Light Woods (x3)+6Rear
chihawk18+4Front
Ronin210Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T7M.jpg
 Description: Turn 7 Movement
 Filesize: 2.59 MB
 Viewed: 371 Time(s)

Honor_T7M.jpg


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PostPosted: 05-Dec-2016 15:52    Post subject: Field of Honor - TURN 7 FIRING Reply to topic Reply with quote

Results for turn 7 firing as well as the turn 8 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 8 Movement is Wednesday, December 8th at 10pm Eastern.

Turn 7 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
10.Rudel GurkenchihawkLarge Pulse Laser3(g) + 3(jump) + 4(tm) - 2(pulse)= 811Center Torso {Armor - 9}
Medium Pulse Laser3(g) + 3(jump) + 4(tm) + 1(ha) + 2(med) - 2(pulse)= 1111Left Arm {Armor - 6}
2.jymsetStinger07ER PPC2(g) + 1(walk) + 2(tm) + 1(woods) + 2(med) - 1(tc)= 711Right Arm [Ferro-Lamellor {Armor - 4, Structure - 8}
Possible Critical - 4
ER PPC2(g) + 1(walk) + 2(tm) + 1(woods) + 2(med) - 1(tc)= 76
7.PaWeasleyLegacy WingLRM 154(g) + 2(run) + 4(tm)= 104
Large Pulse Laser4(g) + 2(run) + 4(tm) - 2(pulse)= 89Right Leg {Armor - 10}
Large Pulse Laser4(g) + 2(run) + 4(tm) - 2(pulse)= 84
8.Sir HenryPaWeasleyER Large Laser3(g) + 3(jump) + 3(tm) + 2(med)= 118
ER Large Laser3(g) + 3(jump) + 3(tm) + 2(med)= 114
6.RoninMerlLarge X-Pulse Laser4(g) + 1(prone) + 1(heat) - 2(pulse) - 1(tc) - 4(uncon)= -111Left Leg {Structure - 9}
Possible Critical - 7
Medium X-Pulse Laser4(g) + 1(prone) + 2(med) + 1(heat) - 2(pulse) - 1(tc) - 4(uncon)= 13Center Torso (R) {Armor - 6}
Medium X-Pulse Laser4(g) + 1(prone) + 2(med) + 1(heat) - 2(pulse) - 1(tc) - 4(uncon)= 13Right Arm {Armor - 6}
4.chihawkRudel GurkenLarge Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 68Left Arm {Structure - 8}
Possible Critical - 9 {Medium Pulse Laser}
LEFT ARM DESTROYED
Left Torso {Armor - 2}
Large Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 610Left Torso {Armor - 10}
Small Pulse Laser2(g) + 3(jump) + 4(tm) + 2(med) - 2(pulse) - 1(tc)= 810Left Leg {Armor - 3}
3.VagabondMerlMedium VSP Laser (Aimed at Head)1(g) + 3(jump) + 3(aimed) - 2(prone) - 3(vsp) - 1(aes)= 16Confirm Location - 10 (Fails)
Center Torso {Structure - 2}
Possible Critical - 5
CENTER TORSO DESTROYED
MERL HAS BEEN DESTROYED
Anti-'Mech Pod1(g) + 3(jump) - 2(prone) - 1(cluster) - 4(uncon)= -35
1.Stinger07RoninLRM 203(g) + 2(run) + 2(med)= 710Cluster Hits Table - 8 {12 hit}
Left Rear Leg [Hardened] {Armor - 2.5}
Center Torso [Hardened] {Armor - 2.5}
Right Rear Leg [Hardened] {Armor - 1}
LRM 203(g) + 2(run) + 2(med)= 78Cluster Hits Table - 7 {12 hit}
Left Rear Leg [Hardened] {Armor - 2.5}
Right Rear Leg [Hardened] {Armor - 2.5}
Right Torso [Hardened] {Armor - 1}
ER Medium Laser3(g) + 2(run) + 4(long)= 98
9.iamclanwolfRoninNarc Missile Beacon2(g) + 2(run) + 2(med) + 1(prone)= 77Left Torso {Narc Beacon Attached}
SRM 42(g) + 2(run) + 2(med) + 1(prone)= 711Cluster Hits Table - 9 {3 hit}
Right Front Leg [Hardened] {Armor - 1}
Floating Critical
Left Torso [Hardened] {Armor - 1}
Possible Critical - 6 [8(roll) - 2(hardened)]
Right Torso [Hardened] {Armor - 1}
SRM 42(g) + 2(run) + 2(med) + 1(prone)= 77Cluster Hits Table - 9 {3 hit}
Right Front Leg [Hardened] {Armor - 1}
Left Front Leg [Hardened] {Armor - 1}
Head [Hardened] {Armor - 1}
SRM 62(g) + 2(run) + 2(med) + 1(prone)= 75
SRM 62(g) + 2(run) + 2(med) + 1(prone)= 77Cluster Hits Table - 11 {6 hit}
Center Torso [Hardened] {Armor - 1}
Right Front Leg [Hardened] {Armor - 1}
Right Torso [Hardened] {Armor - 1}
Left Front Leg [Hardened] {Armor - 1}
Left Torso [Hardened] {Armor - 1}
Right Front Leg [Hardened] {Armor - 1}
SRM 62(g) + 2(run) + 2(med) + 1(prone)= 76
SRM 62(g) + 2(run) + 2(med) + 1(prone)= 77Cluster Hits Table - 11 {6 hit}
Center Torso [Hardened] {Armor - 1}
Left Rear Leg [Hardened] {Armor - 1}
Right Front Leg [Hardened] {Armor - 1}
Right Front Leg [Hardened] {Armor - 1}
Right Front Leg [Hardened] {Armor - 1}
Left Front Leg [Hardened] {Armor - 1}
SRM 62(g) + 2(run) + 2(med) + 1(prone)= 79Cluster Hits Table - 8 {4 hit}
Right Front Leg [Hardened] {Armor - 1}
Left Rear Leg [Hardened] {Armor - 1}
Center Torso [Hardened] {Armor - 1}
Left Torso [Hardened] {Armor - 1}
12.Legacy WingPaWeasleyMedium Laser1(g) + 2(run) + 3(tm) + 2(med)= 89Center Torso [Laser Reflective] {Armor - 2}
Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 811Head [Laser Reflective] {Armor - 2}
Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 85
Medium Laser1(g) + 2(run) + 3(tm) + 2(med)= 87


Turn 7 Consciousness (Weapon Attack)
#NameCheckRollEffect
7.PaWeasley1st pilot damage= 312


Turn 7 Piloting (Weapon Attack)
#NameCheckRollEffect
10.Rudel Gurken3(p) + 1(dam)= 46
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 76Falls Facing 6
Left Torso [Hardened] {Armor - 2, Structure - 1}
Right Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 7+11


Turn 7 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 7 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 7 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 7 Heat
#NameHeat
10.Rudel Gurken14(w) + 7(jump) - 20(hs)= 1
2.jymset30(w) + 1(walk) - 32(hs)= 0
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
8.Sir Henry24(w) + 5(jump) - 44(hs)= 0
6.Ronin26(w) + 8(pre) - 26(hs)= 8
4.chihawk22(w) + 7(jump) + 3(pre) - 28(hs)= 4
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 2(pw)= 0
1.Stinger0717(w) + 2(run) - 20(hs)= 0
9.iamclanwolf26(w) + 2(run) - 20(hs)= 8
12.Legacy Wing12(w) + 2(run) + 2(pre) - 10(hs)= 6


Turn 7 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 7 Scoring
#NamePointsKills
11.Merl0.000.00
10.Rudel Gurken24.150.00
2.jymset16.000.00
7.PaWeasley8.800.00
8.Sir Henry0.000.00
6.Ronin24.000.00
4.chihawk22.320.00
3.Vagabond31.611.00
1.Stinger0722.680.00
9.iamclanwolf48.700.00
12.Legacy Wing4.520.00


Turn 8 Initiative Order
#NameRoll
4.chihawk2
2.jymset4
7.PaWeasley6
8.Sir Henry9 - 3
9.iamclanwolf9 - 7
1.Stinger079 - 9
12.Legacy Wing9 - 11
10.Rudel Gurken9 - 12
6.Ronin10 - 5
3.Vagabond10 - 7



Honor_T7W.jpg
 Description: Turn 7 Firing
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Honor_T7W.jpg


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